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Editing dwm and st.
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@@ -5,8 +5,8 @@ static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const int horizpadbar = 2; /* horizontal padding for statusbar */
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static const int vertpadbar = 0; /* vertical padding for statusbar */
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static const int horizpadbar = 4; /* horizontal padding for statusbar */
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static const int vertpadbar = 2; /* vertical padding for statusbar */
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static const char *fonts[] = { "monospace:size=10" };
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static const char dmenufont[] = "monospace:size=10";
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static const char col_gray1[] = "#222222";
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@@ -14,11 +14,18 @@ static const char col_gray2[] = "#444444";
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_cyan[] = "#005577";
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static const unsigned int baralpha = 0xd0;
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static const unsigned int borderalpha = OPAQUE;
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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[SchemeSel] = { col_gray4, col_cyan, col_cyan },
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};
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static const unsigned int alphas[][3] = {
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/* fg bg border */
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[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeSel] = { OPAQUE, baralpha, borderalpha },
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};
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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@@ -38,13 +45,11 @@ static const float mfact = 0.55; /* factor of master area size [0.05..0.95]
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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#include "layouts.c"
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "HHH", grid },
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{ NULL, NULL },
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};
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@@ -85,7 +90,6 @@ static Key keys[] = {
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
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{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
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{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
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{ MODKEY, XK_space, setlayout, {0} },
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