Add ARM Desktop SDK props; remove x64 configs

Add ArmDesktopSdk.props and a Directory.Build.props to force-import ARM desktop SDK settings (WindowsSDKDesktopARMSupport and centralized handling of the ARM desktop preprocessor define). Remove x64-specific configurations, property sheets and duplicated ARM preprocessor definitions from multiple .vcxproj files to simplify supported platforms. Update pkgread to use package-based pugixml library paths and set TreatWChar_tAsBuiltInType, and tweak solution configuration entries in AppInstallerReset.sln.
This commit is contained in:
冰糖XH
2026-03-26 21:54:42 +08:00
parent a472ddba73
commit 0073da9c8e
15 changed files with 53 additions and 634 deletions
+8 -2
View File
@@ -77,6 +77,12 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<OutDir>$(SolutionDir)packages\pugixml.1.15.0\build\native\lib\$(PlatformTarget)\$(PlatformToolset)\dynamic\$(Configuration)</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<OutDir>$(SolutionDir)packages\pugixml.1.15.0\build\native\lib\$(PlatformTarget)\$(PlatformToolset)\dynamic\$(Configuration)</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -96,7 +102,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
@@ -130,7 +136,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>