This commit is contained in:
Bruce
2026-01-11 11:40:21 +08:00
parent 3ab9761705
commit 2e6214a35a
69 changed files with 6519 additions and 13232 deletions
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("WAShell")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WAShell")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//将 ComVisible 设置为 false 将使此程序集中的类型
//对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible (true)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("4ec16578-efbf-41e6-8d7f-976e3646dd1d")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
// 方法是按如下所示使用“*”: :
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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namespace WAShell
{
partial class SplashForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose (bool disposing)
{
if (disposing && (components != null))
{
components.Dispose ();
}
base.Dispose (disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ()
{
this.components = new System.ComponentModel.Container();
this.picbox = new System.Windows.Forms.PictureBox();
this.timer = new System.Windows.Forms.Timer(this.components);
((System.ComponentModel.ISupportInitialize)(this.picbox)).BeginInit();
this.SuspendLayout();
//
// picbox
//
this.picbox.Anchor = System.Windows.Forms.AnchorStyles.None;
this.picbox.BackColor = System.Drawing.Color.Transparent;
this.picbox.Location = new System.Drawing.Point(6, 47);
this.picbox.Name = "picbox";
this.picbox.Size = new System.Drawing.Size(620, 300);
this.picbox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.picbox.TabIndex = 0;
this.picbox.TabStop = false;
//
// timer
//
this.timer.Tick += new System.EventHandler(this.timer_Tick);
//
// SplashForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.Window;
this.ClientSize = new System.Drawing.Size(632, 425);
this.Controls.Add(this.picbox);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "SplashForm";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Splash Screen";
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.SplashForm_FormClosed);
this.Load += new System.EventHandler(this.SplashForm_Load);
this.Shown += new System.EventHandler(this.SplashForm_Shown);
this.Resize += new System.EventHandler(this.SplashForm_Resize);
((System.ComponentModel.ISupportInitialize)(this.picbox)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.PictureBox picbox;
private System.Windows.Forms.Timer timer;
}
}
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
using DataUtils;
namespace WAShell
{
[ComVisible (true)]
[ClassInterface (ClassInterfaceType.AutoDual)]
public partial class SplashForm: Form
{
public enum FadeType
{
Gradually,
Immediately
};
private Image splashImage = null;
private Color background = Color.Transparent;
private FadeType fadeMode = FadeType.Gradually;
double opastep = 0.05;
private Control _host = null;
public Control Host
{
get { return _host; }
set
{
if (ReferenceEquals (_host, value)) return;
DetachHostEvents (_host);
_host = value;
AttachHostEvents (_host);
if (this.Visible)
{
ResizeSplashScreen ();
}
}
}
private void AttachHostEvents (Control host)
{
if (host == null) return;
host.Resize += Host_Changed;
host.LocationChanged += Host_Changed;
}
private void DetachHostEvents (Control host)
{
if (host == null) return;
host.Resize -= Host_Changed;
host.LocationChanged -= Host_Changed;
}
private void Host_Changed (object sender, EventArgs e)
{
if (!this.IsHandleCreated) return;
ResizeSplashScreen ();
}
public SplashForm ()
{
InitializeComponent ();
Init ();
}
private void Init ()
{
this.AllowTransparency = true;
picbox.Size = new Size (
(int)(620 * UITheme.DPIDouble),
(int)(300 * UITheme.DPIDouble)
);
try { picbox.Image = splashImage; } catch (Exception) { }
try { this.BackColor = background; } catch (Exception) { }
}
public Image SplashImage
{
get { return splashImage; }
set
{
splashImage = value;
if (picbox != null && picbox.IsHandleCreated)
{
splashImage = picbox.Image;
}
}
}
public Color SplashBackgroundColor
{
get { try { return background = this.BackColor; } catch (Exception) { return background; } }
set
{
background = value;
try { this.BackColor = background; }
catch (Exception) { background = this.BackColor; }
}
}
private void SplashForm_Load (object sender, EventArgs e)
{
ResizeSplashScreen ();
}
private void ResizeSplashScreen ()
{
Control owner = this.Owner;
if (owner == null) owner = this.Parent;
if (owner == null) return;
owner.Update ();
var pt = owner.PointToScreen (owner.ClientRectangle.Location);
Location = pt;
Size = owner.ClientSize;
ResizeSplashImage ();
}
private void ResizeSplashImage ()
{
if (picbox != null && picbox.IsHandleCreated)
{
var sz = this.ClientSize;
picbox.Location = new Point (
(int)((sz.Width - picbox.Width) * 0.5),
(int)((sz.Height - picbox.Height) * 0.5)
);
}
}
private void SplashForm_Resize (object sender, EventArgs e)
{
ResizeSplashImage ();
}
private bool fadeAwayArmed = false; // 用于 FadeAway 的“第一次 / 第二次”
private bool fading = false; // 防止重复启动 Timer
protected virtual void OnFormFade ()
{
switch (fadeMode)
{
case FadeType.Gradually:
if (this.Opacity > 0)
{
this.Opacity -= opastep;
if (this.Opacity < 0) this.Opacity = 0;
}
else
{
timer.Stop ();
this.Visible = false;
fading = false;
}
break;
case FadeType.Immediately:
if (fadeAwayArmed)
{
this.Opacity = 0;
timer.Stop ();
this.Visible = false;
fading = false;
}
else
{
fadeAwayArmed = true;
}
break;
}
}
private void timer_Tick (object sender, EventArgs e)
{
OnFormFade ();
}
public void OwnerWnd_Resize (object sender, EventArgs e)
{
if (this != null && this.IsHandleCreated && this.picbox != null && this.picbox.IsHandleCreated)
{
ResizeSplashScreen ();
}
}
// 渐变消失
public void FadeOut ()
{
if (fading) return;
fadeMode = FadeType.Gradually;
fadeAwayArmed = false;
fading = true;
this.Opacity = Math.Min (this.Opacity, 1.0);
timer.Interval = 15;
timer.Start ();
}
// 立即消失
public void FadeAway ()
{
if (fading) return;
fadeMode = FadeType.Immediately;
fadeAwayArmed = false;
fading = true;
timer.Interval = 15;
timer.Start ();
}
public void ResetSplash ()
{
this.Opacity = 1.0;
this.Visible = false;
this.Enabled = true;
fadeMode = FadeType.Gradually;
fadeAwayArmed = false;
fading = false;
if (timer != null) timer.Stop ();
if (picbox != null)
{
picbox.Image = splashImage;
picbox.BackColor = background;
}
ResizeSplashScreen ();
}
private void SplashForm_FormClosed (object sender, FormClosedEventArgs e)
{
try
{
DetachHostEvents (_host);
_host = null;
base.OnFormClosed (e);
}
catch (Exception) { }
}
private void SplashForm_Shown (object sender, EventArgs e)
{
base.OnShown (e);
this.Opacity = 1.0;
this.Visible = true;
this.Enabled = true;
ResizeSplashScreen ();
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="timer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{4EC16578-EFBF-41E6-8D7F-976E3646DD1D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WAShell</RootNamespace>
<AssemblyName>WAShell</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>2</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SplashForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="SplashForm.Designer.cs">
<DependentUpon>SplashForm.cs</DependentUpon>
</Compile>
<Compile Include="WebAppForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="WebAppForm.Designer.cs">
<DependentUpon>WebAppForm.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AppxPackage\AppxPackage.csproj">
<Project>{bd681a4f-eb60-4bb8-90b5-65968fc7da59}</Project>
<Name>AppxPackage</Name>
</ProjectReference>
<ProjectReference Include="..\Bridge\Bridge.csproj">
<Project>{3c2f5446-33f0-41d5-813a-64a94aa474af}</Project>
<Name>Bridge</Name>
</ProjectReference>
<ProjectReference Include="..\DataUtils\DataUtils.csproj">
<Project>{ffd3fd52-37a8-4f43-883c-de8d996cb0e0}</Project>
<Name>DataUtils</Name>
</ProjectReference>
<ProjectReference Include="..\PrivateInit\PrivateInit.csproj">
<Project>{8e708d9a-6325-4aa9-b5a5-d1b5eca8eef7}</Project>
<Name>PrivateInit</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="SplashForm.resx">
<DependentUpon>SplashForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WebAppForm.resx">
<DependentUpon>WebAppForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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namespace WAShell
{
partial class WebAppForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose (bool disposing)
{
if (disposing && (components != null))
{
components.Dispose ();
}
base.Dispose (disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ()
{
this.webui = new System.Windows.Forms.WebBrowser();
this.SuspendLayout();
//
// webui
//
this.webui.Dock = System.Windows.Forms.DockStyle.Fill;
this.webui.Location = new System.Drawing.Point(0, 0);
this.webui.MinimumSize = new System.Drawing.Size(20, 20);
this.webui.Name = "webui";
this.webui.Size = new System.Drawing.Size(661, 416);
this.webui.TabIndex = 0;
//
// WebAppForm
//
this.AllowDrop = true;
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(661, 416);
this.Controls.Add(this.webui);
this.Name = "WebAppForm";
this.Text = "Main Web App Form";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.WebBrowser webui;
}
}
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
using DataUtils;
namespace WAShell
{
[ComVisible (true)]
[ClassInterface (ClassInterfaceType.AutoDual)]
public partial class WebAppForm: Form, IScriptBridge, IWebBrowserPageScale
{
SplashForm splash;
ITaskbarList3 taskbar = null;
public WebAppForm ()
{
InitializeComponent ();
}
public int PageScale
{
get
{
var web2 = WebBrowserHelper.GetWebBrowser2 (webui);
if (web2 == null) return 0;
object inArg = null;
object outArg = null;
try
{
web2.ExecWB (
OLECMDID.OLECMDID_OPTICAL_ZOOM,
OLECMDEXECOPT.OLECMDEXECOPT_DODEFAULT,
ref inArg,
ref outArg
);
if (outArg is int) return (int)outArg;
}
catch { }
return 0;
}
set
{
var web2 = WebBrowserHelper.GetWebBrowser2 (webui);
if (web2 == null) return;
object inArg = value;
object outArg = null;
try
{
web2.ExecWB (
OLECMDID.OLECMDID_OPTICAL_ZOOM,
OLECMDEXECOPT.OLECMDEXECOPT_DONTPROMPTUSER,
ref inArg,
ref outArg
);
}
catch { }
}
}
public object CallEvent (string funcName, object e)
{
return null;
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>