Update update setting entry.
@@ -42,6 +42,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "priformatcli", "priformatcl
|
||||
{EF4012D4-EF08-499C-B803-177739350B2D} = {EF4012D4-EF08-499C-B803-177739350B2D}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Update", "Update\Update.csproj", "{512BF866-1AA0-4169-A7D6-D2776B5D731E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -160,6 +162,18 @@ Global
|
||||
{33D91B58-1981-4A3C-B4D1-86EE406CDE12}.Release|x64.Build.0 = Release|x64
|
||||
{33D91B58-1981-4A3C-B4D1-86EE406CDE12}.Release|x86.ActiveCfg = Release|Win32
|
||||
{33D91B58-1981-4A3C-B4D1-86EE406CDE12}.Release|x86.Build.0 = Release|Win32
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Release|x64.Build.0 = Release|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{512BF866-1AA0-4169-A7D6-D2776B5D731E}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
64
Update/Program.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Update
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
static string EscapeArgument (string arg)
|
||||
{
|
||||
if (arg.Length == 0) return "\"\"";
|
||||
bool needQuotes = arg.Any (char.IsWhiteSpace) || arg.Contains ('"');
|
||||
if (!needQuotes) return arg;
|
||||
var sb = new StringBuilder ();
|
||||
sb.Append ('"');
|
||||
int backslashes = 0;
|
||||
foreach (char c in arg)
|
||||
{
|
||||
if (c == '\\')
|
||||
{
|
||||
backslashes++;
|
||||
}
|
||||
else if (c == '"')
|
||||
{
|
||||
sb.Append ('\\', backslashes * 2 + 1);
|
||||
sb.Append ('"');
|
||||
backslashes = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.Append ('\\', backslashes);
|
||||
sb.Append (c);
|
||||
backslashes = 0;
|
||||
}
|
||||
}
|
||||
sb.Append ('\\', backslashes * 2);
|
||||
sb.Append ('"');
|
||||
return sb.ToString ();
|
||||
}
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main (string [] args)
|
||||
{
|
||||
Process p = new Process ();
|
||||
p.StartInfo.FileName = Path.Combine (AppDomain.CurrentDomain.BaseDirectory, "settings.exe");
|
||||
var arguments = new List<string>
|
||||
{
|
||||
"appinstaller",
|
||||
"update"
|
||||
};
|
||||
arguments.AddRange (args);
|
||||
p.StartInfo.Arguments = string.Join (" ", arguments.Select (EscapeArgument));
|
||||
p.Start ();
|
||||
p.WaitForExit ();
|
||||
int exitCode = p.ExitCode;
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
Update/Project1.ico
Normal file
|
After Width: | Height: | Size: 265 KiB |
36
Update/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle ("Update")]
|
||||
[assembly: AssemblyDescription ("")]
|
||||
[assembly: AssemblyConfiguration ("")]
|
||||
[assembly: AssemblyCompany ("")]
|
||||
[assembly: AssemblyProduct ("Update")]
|
||||
[assembly: AssemblyCopyright ("Copyright © 2026")]
|
||||
[assembly: AssemblyTrademark ("")]
|
||||
[assembly: AssemblyCulture ("")]
|
||||
|
||||
//将 ComVisible 设置为 false 将使此程序集中的类型
|
||||
//对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible (false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid ("512bf866-1aa0-4169-a7d6-d2776b5d731e")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion ("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion ("1.0.0.0")]
|
||||
71
Update/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Update.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute ("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute ()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute ()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute ("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources ()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager ("Update.Properties.Resources", typeof (Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 覆盖当前线程的 CurrentUICulture 属性
|
||||
/// 使用此强类型的资源类的资源查找。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Update/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Update/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Update.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute ()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute ("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings: global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized (new Settings ())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Update/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
84
Update/Update.csproj
Normal file
@@ -0,0 +1,84 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{512BF866-1AA0-4169-A7D6-D2776B5D731E}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Update</RootNamespace>
|
||||
<AssemblyName>Update</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<PropertyGroup />
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Project1.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Project1.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
BIN
shared/Update.Assets/150x150Logo.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
shared/Update.Assets/150x150Logo.scale-100.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
shared/Update.Assets/150x150Logo.scale-140.png
Normal file
|
After Width: | Height: | Size: 5.0 KiB |
BIN
shared/Update.Assets/150x150Logo.scale-180.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
shared/Update.Assets/150x150Logo.scale-80.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
shared/Update.Assets/70x70Logo.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
shared/Update.Assets/70x70Logo.scale-100.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
shared/Update.Assets/70x70Logo.scale-140.png
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
shared/Update.Assets/70x70Logo.scale-180.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
shared/Update.Assets/70x70Logo.scale-80.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
4
shared/Update.VisualElementsManifest.xml
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Application xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<VisualElements DisplayName="Update" BackgroundColor="#F1F7C0" ShowNameOnSquare150x150Logo="on" ForegroundText="light" Square150x150Logo="Update.Assets\150x150Logo.png" Square70x70Logo="Update.Assets\70x70Logo.png" />
|
||||
</Application>
|
||||