Enable ARM desktop SDK macro in projects

Add _ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 to PreprocessorDefinitions in multiple .vcxproj files so ARM desktop SDK partition is available at project level. Remove per-file #ifdef _M_ARM defines from several headers and source files (Stdafx.h, targetver.h, main.cpp across various modules) to avoid duplication. Also add ShowIncludes=false in pkgread.vcxproj. This centralizes the ARM macro for consistent ARM builds across modules.
This commit is contained in:
冰糖XH
2026-03-26 14:46:26 +08:00
parent 2e45bb1cd9
commit fe6a9a186b
23 changed files with 24 additions and 67 deletions

View File

@@ -134,13 +134,14 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PKGREAD_EXPORTS;HMODULE_MODE_DLL1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PKGREAD_EXPORTS;HMODULE_MODE_DLL1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions);_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>D:\GitHub\App-Installer-For-Windows-8.x-Reset\packages\pugixml.1.15.0\build\native\include\</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<WholeProgramOptimization>false</WholeProgramOptimization>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<ConformanceMode>Default</ConformanceMode>
<ShowIncludes>false</ShowIncludes>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -192,7 +193,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PKGREAD_EXPORTS;HMODULE_MODE_DLL1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PKGREAD_EXPORTS;HMODULE_MODE_DLL1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions);_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>D:\GitHub\App-Installer-For-Windows-8.x-Reset\packages\pugixml.1.15.0\build\native\include\</AdditionalIncludeDirectories>
</ClCompile>

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@@ -5,8 +5,4 @@
// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h并将
// 将 _WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
#ifdef _M_ARM
#define _ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE 1
#endif
#include <SDKDDKVer.h>