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Enable ARM desktop SDK macro in projects
Add _ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 to PreprocessorDefinitions in multiple .vcxproj files so ARM desktop SDK partition is available at project level. Remove per-file #ifdef _M_ARM defines from several headers and source files (Stdafx.h, targetver.h, main.cpp across various modules) to avoid duplication. Also add ShowIncludes=false in pkgread.vcxproj. This centralizes the ARM macro for consistent ARM builds across modules.
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@@ -5,8 +5,4 @@
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// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并将
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// 将 _WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
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#ifdef _M_ARM
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#define _ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE 1
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#endif
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#include <SDKDDKVer.h>
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