Remove an unnecessary #include <minwindef.h> from pkgread/typestrans.h and perform minor whitespace cleanups in desktopini/main.cpp and pkgread/dllmain.cpp. Update notes/symlinks.md to explain that appxinfo.h and main.cpp now use #include "../<ProjectName>/<ProjectName>.h", so the previous symbolic links are no longer required. These are non-functional cleanup and documentation updates.
Add ArmDesktopSdk.props and a Directory.Build.props to force-import ARM desktop SDK settings (WindowsSDKDesktopARMSupport and centralized handling of the ARM desktop preprocessor define). Remove x64-specific configurations, property sheets and duplicated ARM preprocessor definitions from multiple .vcxproj files to simplify supported platforms. Update pkgread to use package-based pugixml library paths and set TreatWChar_tAsBuiltInType, and tweak solution configuration entries in AppInstallerReset.sln.
Add _ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 to PreprocessorDefinitions in multiple .vcxproj files so ARM desktop SDK partition is available at project level. Remove per-file #ifdef _M_ARM defines from several headers and source files (Stdafx.h, targetver.h, main.cpp across various modules) to avoid duplication. Also add ShowIncludes=false in pkgread.vcxproj. This centralizes the ARM macro for consistent ARM builds across modules.
Upgrade solution to Visual Studio 17 and add ARM build configurations across projects. Several .vcxproj files were updated to include Debug/Release|ARM property groups, property sheet imports and LinkIncremental settings; platform toolset set for ARM configs where appropriate. A new pugixml_arm project and its sources/filters were added. Also added ExtensibilityGlobals (SolutionGuid) to the .sln.