mirror of
https://github.com/modernw/AppInstallerForWin8.git
synced 2026-04-11 16:57:18 +10:00
添加项目文件。
This commit is contained in:
82
PackageManager/PackageManager.cpp
Normal file
82
PackageManager/PackageManager.cpp
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@@ -0,0 +1,82 @@
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||||
// PackageManager.cpp : 定义 DLL 应用程序的导出函数。
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//
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#include "stdafx.h"
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#include "PackageManager.h"
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std::wstring lastErrorCode (L"");
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std::wstring lastErrorDetailText (L"");
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[MTAThread]
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EXTERN_C PACKAGEMANAGER_API InstallStatus AddPackageFromPath (LPCWSTR lpswPath, PACKAGE_ADD_PROGRESS callbProgress)
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{
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lastErrorCode = L"";
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lastErrorDetailText = L"";
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HANDLE completedEvent = nullptr;
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try
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{
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completedEvent = CreateEventEx (nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS);
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if (!completedEvent) return InstallStatus::Error;
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String ^inputPackageUri = ref new String (lpswPath);
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auto packageUri = ref new Uri (inputPackageUri);
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auto packageManager = ref new PackageManager ();
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auto deploymentOperation = packageManager->AddPackageAsync (packageUri, nullptr, DeploymentOptions::None);
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deploymentOperation->Progress =
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ref new AsyncOperationProgressHandler<DeploymentResult^, DeploymentProgress> (
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[callbProgress] (IAsyncOperationWithProgress<DeploymentResult^, DeploymentProgress>^ operation, DeploymentProgress progress)
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{
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if (callbProgress)
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callbProgress (progress.percentage);
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});
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deploymentOperation->Completed =
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ref new AsyncOperationWithProgressCompletedHandler<DeploymentResult^, DeploymentProgress> (
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[&completedEvent] (IAsyncOperationWithProgress<DeploymentResult^, DeploymentProgress>^ operation, AsyncStatus)
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{
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SetEvent (completedEvent);
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});
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WaitForSingleObject (completedEvent, INFINITE);
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if (!completedEvent)
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{
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CloseHandle (completedEvent); completedEvent = nullptr;
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}
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if (deploymentOperation->Status == AsyncStatus::Error)
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{
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auto deploymentResult = deploymentOperation->GetResults ();
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lastErrorCode += deploymentOperation->ErrorCode.Value;
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lastErrorDetailText += deploymentResult->ErrorText->Data ();
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return InstallStatus::Error;
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}
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else if (deploymentOperation->Status == AsyncStatus::Canceled)
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{
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lastErrorDetailText += L"Installation Canceled";
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return InstallStatus::Canceled;
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}
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else if (deploymentOperation->Status == AsyncStatus::Completed)
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{
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return InstallStatus::Success;
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}
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}
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catch (Exception ^ex)
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{
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lastErrorDetailText += ex->ToString ()->Data ();
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return InstallStatus::Error;
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}
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if (!completedEvent)
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{
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CloseHandle (completedEvent); completedEvent = nullptr;
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}
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return InstallStatus::Canceled;
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}
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EXTERN_C PACKAGEMANAGER_API LPCWSTR GetLastErrorCode ()
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{
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if (lastErrorCode.length () == 0) return NULL;
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else return lastErrorCode.c_str ();
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}
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EXTERN_C PACKAGEMANAGER_API LPCWSTR GetLastErrorDetailText ()
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{
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if (lastErrorDetailText.length () == 0) return NULL;
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else return lastErrorDetailText.c_str ();
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}
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38
PackageManager/PackageManager.h
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38
PackageManager/PackageManager.h
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@@ -0,0 +1,38 @@
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// 下列 ifdef 块是创建使从 DLL 导出更简单的
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// 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 PACKAGEMANAGER_EXPORTS
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// 符号编译的。在使用此 DLL 的
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// 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将
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// PACKAGEMANAGER_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的
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// 符号视为是被导出的。
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#ifdef PACKAGEMANAGER_EXPORTS
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#define PACKAGEMANAGER_API __declspec(dllexport)
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#else
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#define PACKAGEMANAGER_API __declspec(dllimport)
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#endif
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// 此类是从 PackageManager.dll 导出的
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class PACKAGEMANAGER_API CPackageManager {
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public:
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CPackageManager(void);
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// TODO: 在此添加您的方法。
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};
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extern PACKAGEMANAGER_API int nPackageManager;
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PACKAGEMANAGER_API int fnPackageManager(void);
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typedef void (*_PACKAGE_ADD_PROGRESS)(unsigned progress);
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typedef _PACKAGE_ADD_PROGRESS PACKAGE_ADD_PROGRESS;
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enum class InstallStatus
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{
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Success,
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Error,
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Canceled
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};
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EXTERN_C PACKAGEMANAGER_API InstallStatus AddPackageFromPath (LPCWSTR lpswPath, PACKAGE_ADD_PROGRESS callbProgress);
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EXTERN_C PACKAGEMANAGER_API LPCWSTR GetLastErrorCode ();
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EXTERN_C PACKAGEMANAGER_API LPCWSTR GetLastErrorDetailText ();
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182
PackageManager/PackageManager.vcxproj
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182
PackageManager/PackageManager.vcxproj
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@@ -0,0 +1,182 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{912FA351-8B8C-4B54-A7FE-7B3ECF9EBC05}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>PackageManager</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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||||
<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v140</PlatformToolset>
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PACKAGEMANAGER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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||||
<CompileAsWinRT>true</CompileAsWinRT>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||
<MinimalRebuild>false</MinimalRebuild>
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||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Windows</SubSystem>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
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||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;PACKAGEMANAGER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<SDLCheck>true</SDLCheck>
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</ClCompile>
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||||
<Link>
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||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PACKAGEMANAGER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;PACKAGEMANAGER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="PackageManager.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp">
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
</PrecompiledHeader>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
</PrecompiledHeader>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
</PrecompiledHeader>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PackageManager.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
42
PackageManager/PackageManager.vcxproj.filters
Normal file
42
PackageManager/PackageManager.vcxproj.filters
Normal file
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="源文件">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="头文件">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="资源文件">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PackageManager.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PackageManager.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="dllmain.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
30
PackageManager/ReadMe.txt
Normal file
30
PackageManager/ReadMe.txt
Normal file
@@ -0,0 +1,30 @@
|
||||
========================================================================
|
||||
动态链接库:PackageManager 项目概述
|
||||
========================================================================
|
||||
|
||||
应用程序向导已为您创建了此 PackageManager DLL。
|
||||
|
||||
本文件概要介绍组成 PackageManager 应用程序的每个文件的内容。
|
||||
|
||||
|
||||
PackageManager.vcxproj
|
||||
这是使用应用程序向导生成的 VC++ 项目的主项目文件,其中包含生成该文件的 Visual C++ 的版本信息,以及有关使用应用程序向导选择的平台、配置和项目功能的信息。
|
||||
|
||||
PackageManager.vcxproj.filters
|
||||
这是使用“应用程序向导”生成的 VC++ 项目筛选器文件。它包含有关项目文件与筛选器之间的关联信息。在 IDE 中,通过这种关联,在特定节点下以分组形式显示具有相似扩展名的文件。例如,“.cpp”文件与“源文件”筛选器关联。
|
||||
|
||||
PackageManager.cpp
|
||||
这是主 DLL 源文件。
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
其他标准文件:
|
||||
|
||||
StdAfx.h, StdAfx.cpp
|
||||
这些文件用于生成名为 PackageManager.pch 的预编译头 (PCH) 文件和名为 StdAfx.obj 的预编译类型文件。
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
其他注释:
|
||||
|
||||
应用程序向导使用“TODO:”注释来指示应添加或自定义的源代码部分。
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
19
PackageManager/dllmain.cpp
Normal file
19
PackageManager/dllmain.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
// dllmain.cpp : 定义 DLL 应用程序的入口点。
|
||||
#include "stdafx.h"
|
||||
|
||||
BOOL APIENTRY DllMain( HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
8
PackageManager/stdafx.cpp
Normal file
8
PackageManager/stdafx.cpp
Normal file
@@ -0,0 +1,8 @@
|
||||
// stdafx.cpp : 只包括标准包含文件的源文件
|
||||
// PackageManager.pch 将作为预编译头
|
||||
// stdafx.obj 将包含预编译类型信息
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: 在 STDAFX.H 中引用任何所需的附加头文件,
|
||||
//而不是在此文件中引用
|
||||
25
PackageManager/stdafx.h
Normal file
25
PackageManager/stdafx.h
Normal file
@@ -0,0 +1,25 @@
|
||||
// stdafx.h : 标准系统包含文件的包含文件,
|
||||
// 或是经常使用但不常更改的
|
||||
// 特定于项目的包含文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // 从 Windows 头中排除极少使用的资料
|
||||
// Windows 头文件:
|
||||
#include <windows.h>
|
||||
|
||||
|
||||
|
||||
// TODO: 在此处引用程序需要的其他头文件
|
||||
#include <objbase.h>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#using <Windows.winmd>
|
||||
|
||||
using namespace Platform;
|
||||
using namespace Windows::Foundation;
|
||||
using namespace Windows::Management::Deployment;
|
||||
8
PackageManager/targetver.h
Normal file
8
PackageManager/targetver.h
Normal file
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
|
||||
|
||||
// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并将
|
||||
// 将 _WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
|
||||
|
||||
#include <SDKDDKVer.h>
|
||||
Reference in New Issue
Block a user