mirror of
https://github.com/Open-Shell/Open-Shell-Menu.git
synced 2026-04-13 20:28:31 +10:00
* Fix stdafx include * Fix basic handling of "Games" folder on Windows10 RS4 (#10) This does the following: - Sets the default state to hidden - Skips the Games folder when searching This does not: - Hide the dead menu entry. I do not currently know how to actively change the user preference setting to forcefully hide it. * Add basic Visual Studio gitignore * Add specific entries to gitignore * Do not set default menu to Win7 on RS4 (#10)
This commit is contained in:
338
.gitignore
vendored
338
.gitignore
vendored
@@ -1 +1,339 @@
|
|||||||
.vs
|
.vs
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebug64/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
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[Rr]elease64/
|
||||||
|
[Rr]eleases/
|
||||||
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x64/
|
||||||
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x86/
|
||||||
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bld/
|
||||||
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[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUNIT
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_i.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
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*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
.idea/
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
# CodeRush
|
||||||
|
.cr/
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# PVS-Studio temporary files (Github integration performance fix)
|
||||||
|
*.PVS-Studio.*
|
||||||
|
|
||||||
|
# Classic-Shell specific ignores
|
||||||
|
Skins/
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
// Classic Shell (c) 2009-2016, Ivo Beltchev
|
// Classic Shell (c) 2009-2016, Ivo Beltchev
|
||||||
// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
|
// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
|
||||||
|
|
||||||
#include <stdafx.h>
|
#include "stdafx.h"
|
||||||
#include "StringSet.h"
|
#include "StringSet.h"
|
||||||
#include "StringUtils.h"
|
#include "StringUtils.h"
|
||||||
#include "Settings.h"
|
#include "Settings.h"
|
||||||
@@ -680,6 +680,51 @@ bool IsWin10RS1( void )
|
|||||||
return bIsRS1;
|
return bIsRS1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
typedef LONG NTSTATUS, *PNTSTATUS;
|
||||||
|
#define STATUS_SUCCESS (0x00000000)
|
||||||
|
typedef NTSTATUS (WINAPI* RtlGetVersionPtr)(PRTL_OSVERSIONINFOW);
|
||||||
|
// *DO NOT USE DIRECTLY* : Call GetOSVersion() instead.
|
||||||
|
//
|
||||||
|
// The functions above return a windows version
|
||||||
|
// that is rather not user-readable. This code should give
|
||||||
|
// us a number we can reference with the "public" windows builds
|
||||||
|
// such as what is returned by 'winver.exe'.
|
||||||
|
RTL_OSVERSIONINFOW GetRealOSVersion() {
|
||||||
|
HMODULE hMod = ::GetModuleHandleW(L"ntdll.dll");
|
||||||
|
if (hMod) {
|
||||||
|
RtlGetVersionPtr fxPtr = (RtlGetVersionPtr)::GetProcAddress(hMod, "RtlGetVersion");
|
||||||
|
if (fxPtr != nullptr) {
|
||||||
|
RTL_OSVERSIONINFOW rovi = { 0 };
|
||||||
|
rovi.dwOSVersionInfoSize = sizeof(rovi);
|
||||||
|
if ( STATUS_SUCCESS == fxPtr(&rovi) ) {
|
||||||
|
return rovi;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
RTL_OSVERSIONINFOW rovi = { 0 };
|
||||||
|
return rovi;
|
||||||
|
}
|
||||||
|
|
||||||
|
static RTL_OSVERSIONINFOW GetOSVersion()
|
||||||
|
{
|
||||||
|
// cache result to avoid calling the dll multiple times.
|
||||||
|
static RTL_OSVERSIONINFOW ver = GetRealOSVersion();
|
||||||
|
return ver;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool IsWin10RS4Helper( void )
|
||||||
|
{
|
||||||
|
auto version = GetOSVersion();
|
||||||
|
return version.dwMajorVersion > 8 && version.dwBuildNumber > 17131;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Returns true if the version is Windows10 RS4 (Spring Creator Update) or later
|
||||||
|
bool IsWin10RS4( void )
|
||||||
|
{
|
||||||
|
static bool bIsRS4=IsWin10RS4Helper();
|
||||||
|
return bIsRS4;
|
||||||
|
}
|
||||||
|
|
||||||
// Wrapper for IShellFolder::ParseDisplayName
|
// Wrapper for IShellFolder::ParseDisplayName
|
||||||
HRESULT ShParseDisplayName( const wchar_t *pszName, PIDLIST_ABSOLUTE *ppidl, SFGAOF sfgaoIn, SFGAOF *psfgaoOut )
|
HRESULT ShParseDisplayName( const wchar_t *pszName, PIDLIST_ABSOLUTE *ppidl, SFGAOF sfgaoIn, SFGAOF *psfgaoOut )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -63,6 +63,9 @@ bool IsWin81Update1( void );
|
|||||||
// Returns true if the version is Windows10 RS1 or later
|
// Returns true if the version is Windows10 RS1 or later
|
||||||
bool IsWin10RS1( void );
|
bool IsWin10RS1( void );
|
||||||
|
|
||||||
|
// Returns true if the version is Windows10 RS4 (Spring Creator Update) or later
|
||||||
|
bool IsWin10RS4( void );
|
||||||
|
|
||||||
// Wrapper for IShellFolder::ParseDisplayName
|
// Wrapper for IShellFolder::ParseDisplayName
|
||||||
HRESULT ShParseDisplayName( const wchar_t *pszName, PIDLIST_ABSOLUTE *ppidl, SFGAOF sfgaoIn, SFGAOF *psfgaoOut );
|
HRESULT ShParseDisplayName( const wchar_t *pszName, PIDLIST_ABSOLUTE *ppidl, SFGAOF sfgaoIn, SFGAOF *psfgaoOut );
|
||||||
|
|
||||||
|
|||||||
@@ -3701,6 +3701,11 @@ STDAPI ShGetKnownFolderItem(REFKNOWNFOLDERID rfid, IShellItem **ppItem )
|
|||||||
if (rfid==FOLDERID_Games && (GetTickCount()&16))
|
if (rfid==FOLDERID_Games && (GetTickCount()&16))
|
||||||
return E_FAIL;
|
return E_FAIL;
|
||||||
#endif
|
#endif
|
||||||
|
// Skip getting the Games menu on RS4
|
||||||
|
if(IsWin10RS4() && rfid==FOLDERID_Games)
|
||||||
|
{
|
||||||
|
return E_FAIL;
|
||||||
|
}
|
||||||
CString path=GetKnownFolderSetting(rfid);
|
CString path=GetKnownFolderSetting(rfid);
|
||||||
if (!path.IsEmpty())
|
if (!path.IsEmpty())
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -4941,7 +4941,7 @@ void UpdateSettings( void )
|
|||||||
Assert(wcswcs(defaultMenu,gameSettings0));
|
Assert(wcswcs(defaultMenu,gameSettings0));
|
||||||
Assert(wcswcs(defaultMenu,gameSettings1));
|
Assert(wcswcs(defaultMenu,gameSettings1));
|
||||||
CAbsolutePidl pidl;
|
CAbsolutePidl pidl;
|
||||||
if (SUCCEEDED(SHGetKnownFolderIDList(FOLDERID_Games,0,NULL,&pidl)) && !ILIsEmpty(pidl))
|
if (!IsWin10RS4() && SUCCEEDED(SHGetKnownFolderIDList(FOLDERID_Games,0,NULL,&pidl)) && !ILIsEmpty(pidl))
|
||||||
{
|
{
|
||||||
std::vector<wchar_t> buf(Strlen(defaultMenu)+1);
|
std::vector<wchar_t> buf(Strlen(defaultMenu)+1);
|
||||||
wchar_t *str=&buf[0];
|
wchar_t *str=&buf[0];
|
||||||
|
|||||||
Reference in New Issue
Block a user