Simplify project files

Put common build settings into separate props file.
This way it will be much easier to do changes that should affect all
projects in the future.
This commit is contained in:
ge0rdi
2023-06-09 17:52:18 +02:00
parent fc79fb76c1
commit 714c98130a
35 changed files with 256 additions and 2228 deletions

View File

@@ -3,7 +3,7 @@
// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
#include "stdafx.h"
#include "ClassicIEDLL_i.h"
#include "ClassicIEDLL_h.h"
#include "ClassicIEBHO.h"
#include "ClassicIEDLL.h"
#include "Settings.h"

View File

@@ -4,7 +4,7 @@
#include "stdafx.h"
#include "resource.h"
#include "ClassicIEDLL_i.h"
#include "ClassicIEDLL_h.h"
#include "ClassicIEDLL.h"
#include "Settings.h"
#include "dllmain.h"

View File

@@ -33,323 +33,46 @@
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Setup|Win32'" Label="Configuration">
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<UseOfAtl>Static</UseOfAtl>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<UseOfAtl>Static</UseOfAtl>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<UseOfAtl>Static</UseOfAtl>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Setup|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<UseOfAtl>Static</UseOfAtl>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<UseOfAtl>Static</UseOfAtl>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<UseOfAtl>Static</UseOfAtl>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(Configuration)'!='Debug'">true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Setup|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Version.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Version.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Version.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Setup|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Version.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Version.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Version.props" />
<ImportGroup Label="PropertySheets">
<Import Project="..\..\Common.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PropertyGroup Condition="'$(Platform)'=='Win32'">
<OutDir>..\$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental>
<TargetName>$(ProjectName)_32</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>..\$(Configuration)64\</OutDir>
<IntDir>$(Configuration)64\</IntDir>
<LinkIncremental>true</LinkIncremental>
<TargetName>$(ProjectName)_64</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>..\$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>$(ProjectName)_32</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>..\$(Configuration)64\</OutDir>
<IntDir>$(Configuration)64\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>$(ProjectName)_64</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Setup|Win32'">
<OutDir>..\$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>$(ProjectName)_32</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Setup|x64'">
<OutDir>..\$(Configuration)64\</OutDir>
<IntDir>$(Configuration)64\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>$(ProjectName)_64</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>false</MkTypLibCompatible>
<GenerateStublessProxies>true</GenerateStublessProxies>
<HeaderFileName>ClassicIEDLL_i.h</HeaderFileName>
<DllDataFileName />
<InterfaceIdentifierFileName>ClassicIEDLL_i.c</InterfaceIdentifierFileName>
<ProxyFileName>ClassicIEDLL_p.c</ProxyFileName>
<ValidateAllParameters>true</ValidateAllParameters>
</Midl>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_USRDLL;CLASSICIEDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
<PreprocessorDefinitions>_USRDLL;CLASSICIEDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>uxtheme.lib;dwmapi.lib;comctl32.lib;msimg32.lib;winmm.lib;htmlhelp.lib;wininet.lib;wintrust.lib;crypt32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>$(TargetName).def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'!='Setup'">
<Link>
<RegisterOutput>true</RegisterOutput>
<AdditionalDependencies>uxtheme.lib;dwmapi.lib;comctl32.lib;msimg32.lib;winmm.lib;htmlhelp.lib;wininet.lib;wintrust.lib;crypt32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>.\$(TargetName).def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<PerUserRedirection>true</PerUserRedirection>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>false</MkTypLibCompatible>
<GenerateStublessProxies>true</GenerateStublessProxies>
<HeaderFileName>ClassicIEDLL_i.h</HeaderFileName>
<DllDataFileName />
<InterfaceIdentifierFileName>ClassicIEDLL_i.c</InterfaceIdentifierFileName>
<ProxyFileName>ClassicIEDLL_p.c</ProxyFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_USRDLL;CLASSICIEDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<RegisterOutput>true</RegisterOutput>
<AdditionalDependencies>uxtheme.lib;dwmapi.lib;comctl32.lib;msimg32.lib;winmm.lib;htmlhelp.lib;wininet.lib;wintrust.lib;crypt32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>.\$(TargetName).def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<PerUserRedirection>true</PerUserRedirection>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>false</MkTypLibCompatible>
<GenerateStublessProxies>true</GenerateStublessProxies>
<HeaderFileName>ClassicIEDLL_i.h</HeaderFileName>
<DllDataFileName />
<InterfaceIdentifierFileName>ClassicIEDLL_i.c</InterfaceIdentifierFileName>
<ProxyFileName>ClassicIEDLL_p.c</ProxyFileName>
<ValidateAllParameters>true</ValidateAllParameters>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<AdditionalIncludeDirectories>..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;CLASSICIEDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<RegisterOutput>true</RegisterOutput>
<AdditionalDependencies>uxtheme.lib;dwmapi.lib;comctl32.lib;msimg32.lib;winmm.lib;htmlhelp.lib;wininet.lib;wintrust.lib;crypt32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>.\$(TargetName).def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<PerUserRedirection>true</PerUserRedirection>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>false</MkTypLibCompatible>
<GenerateStublessProxies>true</GenerateStublessProxies>
<HeaderFileName>ClassicIEDLL_i.h</HeaderFileName>
<DllDataFileName />
<InterfaceIdentifierFileName>ClassicIEDLL_i.c</InterfaceIdentifierFileName>
<ProxyFileName>ClassicIEDLL_p.c</ProxyFileName>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<AdditionalIncludeDirectories>..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;CLASSICIEDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<RegisterOutput>true</RegisterOutput>
<AdditionalDependencies>uxtheme.lib;dwmapi.lib;comctl32.lib;msimg32.lib;winmm.lib;htmlhelp.lib;wininet.lib;wintrust.lib;crypt32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>.\$(TargetName).def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<PerUserRedirection>true</PerUserRedirection>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Setup|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>false</MkTypLibCompatible>
<GenerateStublessProxies>true</GenerateStublessProxies>
<HeaderFileName>ClassicIEDLL_i.h</HeaderFileName>
<DllDataFileName />
<InterfaceIdentifierFileName>ClassicIEDLL_i.c</InterfaceIdentifierFileName>
<ProxyFileName>ClassicIEDLL_p.c</ProxyFileName>
<ValidateAllParameters>true</ValidateAllParameters>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<AdditionalIncludeDirectories>..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;CLASSICIEDLL_EXPORTS;BUILD_SETUP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>uxtheme.lib;dwmapi.lib;comctl32.lib;msimg32.lib;winmm.lib;htmlhelp.lib;wininet.lib;wintrust.lib;crypt32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>.\$(TargetName).def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Setup|x64'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>false</MkTypLibCompatible>
<GenerateStublessProxies>true</GenerateStublessProxies>
<HeaderFileName>ClassicIEDLL_i.h</HeaderFileName>
<DllDataFileName />
<InterfaceIdentifierFileName>ClassicIEDLL_i.c</InterfaceIdentifierFileName>
<ProxyFileName>ClassicIEDLL_p.c</ProxyFileName>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<AdditionalIncludeDirectories>..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;CLASSICIEDLL_EXPORTS;BUILD_SETUP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);..\..\Lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>uxtheme.lib;dwmapi.lib;comctl32.lib;msimg32.lib;winmm.lib;htmlhelp.lib;wininet.lib;wintrust.lib;crypt32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>.\$(TargetName).def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="ClassicIEBHO.cpp" />
<ClCompile Include="ClassicIEDLL.cpp" />
@@ -375,7 +98,7 @@
<ItemGroup>
<ClInclude Include="ClassicIEBHO.h" />
<ClInclude Include="ClassicIEDLL.h" />
<ClInclude Include="ClassicIEDLL_i.h" />
<ClInclude Include="ClassicIEDLL_h.h" />
<ClInclude Include="dllmain.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="SettingsUI.h" />

View File

@@ -81,7 +81,7 @@
<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ClassicIEDLL_i.h">
<ClInclude Include="ClassicIEDLL_h.h">
<Filter>Generated Files</Filter>
</ClInclude>
</ItemGroup>

View File

@@ -4,7 +4,7 @@
#pragma once
#include "ClassicIEDLL_i.h"
#include "ClassicIEDLL_h.h"
class CClassicIEDLLModule : public CAtlDllModuleT< CClassicIEDLLModule >
{