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* Rebrand to Open-Shell * Slight installer branding improvement
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104
Src/Lib/SettingsParser.h
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104
Src/Lib/SettingsParser.h
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// Classic Shell (c) 2009-2017, Ivo Beltchev
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// Open-Shell (c) 2017-2018, The Open-Shell Team
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// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
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#pragma once
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#include <vector>
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///////////////////////////////////////////////////////////////////////////////
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class CSettingsParser
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{
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public:
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// Reads a file into m_Text
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bool LoadText( const wchar_t *fname );
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// Reads a text resource into m_Text
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bool LoadText( HMODULE hMod, HRSRC hResInfo );
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void LoadText( const unsigned char *buf, int size );
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void LoadText( const wchar_t *buf, int size );
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// Splits m_Text into m_Lines
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void ParseText( void );
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// Filters the settings that belong to the given language
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// languages is a 00-terminated list of language names ordered by priority
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void FilterLanguages( const wchar_t *languages );
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// Returns a setting with the given name. If no setting is found, returns def
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const wchar_t *FindSetting( const wchar_t *name, const wchar_t *def=NULL );
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// Returns a setting with the given name, even if the value is blank. If the setting is not found, returns NULL
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const wchar_t *FindSettingDirect( const wchar_t *name );
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// Frees all resources
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virtual void Reset( void );
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struct TreeItem
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{
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CString name; // empty - last child
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int children; // index to the first child. -1 - no children
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};
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// Parses a tree structure of items. The rootName setting must be a list of item names.
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// Then for each name in the list the function will search for name.Items recursively.
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// The last child in the list will have an empty name.
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// Note - the rootName item will not be added to the list
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void ParseTree( const wchar_t *rootName, std::vector<TreeItem> &items );
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protected:
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std::vector<wchar_t> m_Text;
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std::vector<const wchar_t*> m_Lines;
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private:
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const wchar_t *FindSettingInt( const wchar_t *name, size_t len );
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int ParseTreeRec( const wchar_t *rootName, std::vector<TreeItem> &items, CString *names, int level );
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};
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///////////////////////////////////////////////////////////////////////////////
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enum TSkinOptionType
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{
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SKIN_OPTION_GROUP=-2,
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SKIN_OPTION_NONE=-1,
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SKIN_OPTION_BOOL,
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SKIN_OPTION_NUMBER,
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SKIN_OPTION_STRING,
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SKIN_OPTION_COLOR,
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SKIN_OPTION_IMAGE,
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SKIN_OPTION_TYPE_COUNT
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};
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class CSkinParser: public CSettingsParser
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{
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public:
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CSkinParser( void ) { m_Aliases=NULL; }
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bool LoadVariation( const wchar_t *fname );
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bool LoadVariation( HMODULE hMod, HRSRC hResInfo );
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void SetAliases( const wchar_t **aliases ) { m_Aliases=aliases; }
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virtual void Reset( void );
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// Parses the option from m_Lines[index]. Returns false if index is out of bounds
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bool ParseOption( CString &name, TSkinOptionType &type, CString &label, bool &value, CString &condition, CString &disValue, int index );
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// Filters the conditional groups
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// values/count - list of true options. the rest are assumed to be false
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void FilterConditions( const wchar_t **values, int count );
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// Substitutes the provided macro strings
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void ApplyMacros( const std::vector<std::pair<CString,CString>> ¯os );
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// Returns a setting with the given name
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const wchar_t *FindSetting( const wchar_t *name );
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protected:
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std::vector<wchar_t> m_VarText;
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const wchar_t **m_Aliases;
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std::vector<CString> m_ExtraStrings;
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};
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///////////////////////////////////////////////////////////////////////////////
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int EvalCondition( const wchar_t *condition, const wchar_t *const *values, int count );
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