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* Rebrand to Open-Shell * Slight installer branding improvement
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// Classic Shell (c) 2009-2017, Ivo Beltchev
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// Open-Shell (c) 2017-2018, The Open-Shell Team
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// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
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#pragma once
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struct StdMenuItem;
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const StdMenuItem *ParseCustomMenu( unsigned int &rootSettings );
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struct CStdCommand7
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{
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enum
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{
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ITEM_SINGLE=1, // this item never has sub-menu
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ITEM_FOLDER=2, // this item always has sub-menu
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ITEM_COMPUTER=4, // this item can be expanded only one level
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};
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const wchar_t *command;
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int nameID;
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const wchar_t *label;
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const wchar_t *tip;
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const wchar_t *icon;
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const KNOWNFOLDERID *knownFolder;
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const wchar_t *knownLink;
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unsigned int settings;
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unsigned int flags;
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CString displayName; // for the settings UI
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bool operator<( const CStdCommand7 &command ) { return displayName<command.displayName; }
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};
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extern CStdCommand7 g_StdCommands7[];
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extern const int g_StdCommands7Count;
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void InitStdCommands7( void );
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