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* Fix stdafx include * Fix basic handling of "Games" folder on Windows10 RS4 (#10) This does the following: - Sets the default state to hidden - Skips the Games folder when searching This does not: - Hide the dead menu entry. I do not currently know how to actively change the user preference setting to forcefully hide it. * Add basic Visual Studio gitignore * Add specific entries to gitignore * Do not set default menu to Win7 on RS4 (#10) * Rename "PC Settings" to "Settings" (#12) * Create distinction between modern and legacy settings in search results * Add more build artifacts to gitignore * Add default paths for toolset and build all languages * Fix several memsize, memtype and nullpointer issues * create trunk branch containing all changes * set fallback and next version to 4.3.2, set resource fallback value to allow loading in IDE * add generated en-US.dll to gitignore * Don't echo script contents, add disabled "git clean -dfx" to build fresh * Initial re-branding work (#21) * Create copy of __MakeFinal to build all languages (Use this file when releasing new versions) * Move the registry key IvoSoft->Passionate-Coder (#21) * Change company/mfg name IvoSoft->Passionate-Coder (#21) * Update some leftover copyright dates (#21) * Fix accidental copy-paste breaking MakeFinal scripts * Fix invalid company name for Wix and change registry keys to match the new string (#21) * Update more copyright and legal text (#21) * Update RTF files format (Wordpad generated those) (#21) * update license text in RTF files (#21) We lost the blue link text in the installer page. Will have to manually re-color all the links later.
86 lines
2.1 KiB
C++
86 lines
2.1 KiB
C++
// Classic Shell (c) 2009-2017, Ivo Beltchev
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// Classic Start (c) 2017-2018, The Passionate-Coder Team
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// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
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#include "stdafx.h"
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#include "resource.h"
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#include "ClassicIEDLL_i.h"
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#include "ClassicIEDLL.h"
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#include "Settings.h"
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#include "dllmain.h"
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// Used to determine whether the DLL can be unloaded by OLE
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STDAPI DllCanUnloadNow(void)
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{
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return _AtlModule.DllCanUnloadNow();
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}
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// Returns a class factory to create an object of the requested type
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
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{
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WaitDllInitThread();
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return _AtlModule.DllGetClassObject(rclsid, riid, ppv);
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}
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// DllRegisterServer - Adds entries to the system registry
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STDAPI DllRegisterServer(void)
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{
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WaitDllInitThread();
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// registers object, typelib and all interfaces in typelib
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HRESULT res=_AtlModule.DllRegisterServer();
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if (SUCCEEDED(res))
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{
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// mark the extension as compatible with the enhanced protected mode of IE10
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CComPtr<ICatRegister> catRegister;
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catRegister.CoCreateInstance(CLSID_StdComponentCategoriesMgr);
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if (catRegister)
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{
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CATID CATID_AppContainerCompatible={0x59fb2056,0xd625,0x48d0,{0xa9,0x44,0x1a,0x85,0xb5,0xab,0x26,0x40}};
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catRegister->RegisterClassImplCategories(CLSID_ClassicIEBHO,1,&CATID_AppContainerCompatible);
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}
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}
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return res;
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}
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// DllUnregisterServer - Removes entries from the system registry
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STDAPI DllUnregisterServer(void)
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{
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WaitDllInitThread();
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return _AtlModule.DllUnregisterServer();
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}
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// DllInstall - Adds/Removes entries to the system registry per user
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// per machine.
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STDAPI DllInstall(BOOL bInstall, LPCWSTR pszCmdLine)
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{
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WaitDllInitThread();
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HRESULT hr = E_FAIL;
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static const wchar_t szUserSwitch[] = L"user";
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if (pszCmdLine != NULL)
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{
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if (_wcsnicmp(pszCmdLine, szUserSwitch, _countof(szUserSwitch)) == 0)
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{
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AtlSetPerUserRegistration(true);
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}
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}
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if (bInstall)
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{
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hr = DllRegisterServer();
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if (FAILED(hr))
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{
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DllUnregisterServer();
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}
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}
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else
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{
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hr = DllUnregisterServer();
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}
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return hr;
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}
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