Files
Open-Shell-Menu/ClassicStartSrc/ClassicIE/ClassicIEDLL/ClassicIEDLL.cpp
Xenhat 0adcd693e4 Some branding and licensing work (#22)
* Fix stdafx include

* Fix basic handling of "Games" folder on Windows10 RS4 (#10)
This does the following:
- Sets the default state to hidden
- Skips the Games folder when searching

This does not:
- Hide the dead menu entry.

I do not currently know how to actively change the user preference setting to forcefully hide it.

* Add basic Visual Studio gitignore

* Add specific entries to gitignore

* Do not set default menu to Win7 on RS4 (#10)

* Rename "PC Settings" to "Settings" (#12)

* Create distinction between modern and legacy settings in search results

* Add more build artifacts to gitignore

* Add default paths for toolset and build all languages

* Fix several memsize, memtype and nullpointer issues

* create trunk branch containing all changes

* set fallback and next version to 4.3.2, set resource fallback value to allow loading in IDE

* add generated en-US.dll to gitignore

* Don't echo script contents, add disabled "git clean -dfx" to build fresh

* Initial re-branding work (#21)

* Create copy of __MakeFinal to build all languages (Use this file when releasing new versions)

* Move the registry key IvoSoft->Passionate-Coder (#21)

* Change company/mfg name IvoSoft->Passionate-Coder (#21)

* Update some leftover copyright dates (#21)

* Fix accidental copy-paste breaking MakeFinal scripts

* Fix invalid company name for Wix and change registry keys to match the new string (#21)

* Update more copyright and legal text (#21)

* Update RTF files format (Wordpad generated those) (#21)

* update license text in RTF files (#21)
We lost the blue link text in the installer page. Will have to manually re-color all the links later.
2018-06-25 01:42:52 -04:00

86 lines
2.1 KiB
C++

// Classic Shell (c) 2009-2017, Ivo Beltchev
// Classic Start (c) 2017-2018, The Passionate-Coder Team
// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
#include "stdafx.h"
#include "resource.h"
#include "ClassicIEDLL_i.h"
#include "ClassicIEDLL.h"
#include "Settings.h"
#include "dllmain.h"
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return _AtlModule.DllCanUnloadNow();
}
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
WaitDllInitThread();
return _AtlModule.DllGetClassObject(rclsid, riid, ppv);
}
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
WaitDllInitThread();
// registers object, typelib and all interfaces in typelib
HRESULT res=_AtlModule.DllRegisterServer();
if (SUCCEEDED(res))
{
// mark the extension as compatible with the enhanced protected mode of IE10
CComPtr<ICatRegister> catRegister;
catRegister.CoCreateInstance(CLSID_StdComponentCategoriesMgr);
if (catRegister)
{
CATID CATID_AppContainerCompatible={0x59fb2056,0xd625,0x48d0,{0xa9,0x44,0x1a,0x85,0xb5,0xab,0x26,0x40}};
catRegister->RegisterClassImplCategories(CLSID_ClassicIEBHO,1,&CATID_AppContainerCompatible);
}
}
return res;
}
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
WaitDllInitThread();
return _AtlModule.DllUnregisterServer();
}
// DllInstall - Adds/Removes entries to the system registry per user
// per machine.
STDAPI DllInstall(BOOL bInstall, LPCWSTR pszCmdLine)
{
WaitDllInitThread();
HRESULT hr = E_FAIL;
static const wchar_t szUserSwitch[] = L"user";
if (pszCmdLine != NULL)
{
if (_wcsnicmp(pszCmdLine, szUserSwitch, _countof(szUserSwitch)) == 0)
{
AtlSetPerUserRegistration(true);
}
}
if (bInstall)
{
hr = DllRegisterServer();
if (FAILED(hr))
{
DllUnregisterServer();
}
}
else
{
hr = DllUnregisterServer();
}
return hr;
}