Files
Open-Shell-Menu/ClassicStartSrc/ClassicStartMenu/ClassicStartMenuDLL/LogManager.cpp
Xenhat 0adcd693e4 Some branding and licensing work (#22)
* Fix stdafx include

* Fix basic handling of "Games" folder on Windows10 RS4 (#10)
This does the following:
- Sets the default state to hidden
- Skips the Games folder when searching

This does not:
- Hide the dead menu entry.

I do not currently know how to actively change the user preference setting to forcefully hide it.

* Add basic Visual Studio gitignore

* Add specific entries to gitignore

* Do not set default menu to Win7 on RS4 (#10)

* Rename "PC Settings" to "Settings" (#12)

* Create distinction between modern and legacy settings in search results

* Add more build artifacts to gitignore

* Add default paths for toolset and build all languages

* Fix several memsize, memtype and nullpointer issues

* create trunk branch containing all changes

* set fallback and next version to 4.3.2, set resource fallback value to allow loading in IDE

* add generated en-US.dll to gitignore

* Don't echo script contents, add disabled "git clean -dfx" to build fresh

* Initial re-branding work (#21)

* Create copy of __MakeFinal to build all languages (Use this file when releasing new versions)

* Move the registry key IvoSoft->Passionate-Coder (#21)

* Change company/mfg name IvoSoft->Passionate-Coder (#21)

* Update some leftover copyright dates (#21)

* Fix accidental copy-paste breaking MakeFinal scripts

* Fix invalid company name for Wix and change registry keys to match the new string (#21)

* Update more copyright and legal text (#21)

* Update RTF files format (Wordpad generated those) (#21)

* update license text in RTF files (#21)
We lost the blue link text in the installer page. Will have to manually re-color all the links later.
2018-06-25 01:42:52 -04:00

54 lines
1.3 KiB
C++

// Classic Shell (c) 2009-2017, Ivo Beltchev
// Classic Start (c) 2017-2018, The Passionate-Coder Team
// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
// LogManager.cpp - logging functionality (for debugging)
#include "stdafx.h"
#include "LogManager.h"
#include "ResourceHelper.h"
int g_LogCategories;
static FILE *g_LogFile;
static int g_LogTime;
void InitLog( int categories, const wchar_t *fname )
{
CloseLog();
if (categories==0) return;
if (_wfopen_s(&g_LogFile,fname,L"wb")==0)
{
wchar_t bom=0xFEFF;
fwrite(&bom,2,1,g_LogFile);
g_LogCategories=categories;
g_LogTime=GetTickCount();
LogMessage(L"version=%x, PID=%d, TID=%d, Categories=%08x\r\n",GetWinVersion(),GetCurrentProcessId(),GetCurrentThreadId(),categories);
}
}
void CloseLog( void )
{
if (g_LogFile) fclose(g_LogFile);
g_LogFile=NULL;
g_LogCategories=0;
}
void LogMessage( const wchar_t *text, ... )
{
if (!g_LogFile) return;
wchar_t buf[2048];
int len=Sprintf(buf,_countof(buf),L"%8d: ",GetTickCount()-g_LogTime);
fwrite(buf,2,len,g_LogFile);
va_list args;
va_start(args,text);
len=Vsprintf(buf,_countof(buf),text,args);
va_end(args);
fwrite(buf,2,len,g_LogFile);
fwrite(L"\r\n",2,2,g_LogFile);
fflush(g_LogFile);
}