Files
Xenhat 0adcd693e4 Some branding and licensing work (#22)
* Fix stdafx include

* Fix basic handling of "Games" folder on Windows10 RS4 (#10)
This does the following:
- Sets the default state to hidden
- Skips the Games folder when searching

This does not:
- Hide the dead menu entry.

I do not currently know how to actively change the user preference setting to forcefully hide it.

* Add basic Visual Studio gitignore

* Add specific entries to gitignore

* Do not set default menu to Win7 on RS4 (#10)

* Rename "PC Settings" to "Settings" (#12)

* Create distinction between modern and legacy settings in search results

* Add more build artifacts to gitignore

* Add default paths for toolset and build all languages

* Fix several memsize, memtype and nullpointer issues

* create trunk branch containing all changes

* set fallback and next version to 4.3.2, set resource fallback value to allow loading in IDE

* add generated en-US.dll to gitignore

* Don't echo script contents, add disabled "git clean -dfx" to build fresh

* Initial re-branding work (#21)

* Create copy of __MakeFinal to build all languages (Use this file when releasing new versions)

* Move the registry key IvoSoft->Passionate-Coder (#21)

* Change company/mfg name IvoSoft->Passionate-Coder (#21)

* Update some leftover copyright dates (#21)

* Fix accidental copy-paste breaking MakeFinal scripts

* Fix invalid company name for Wix and change registry keys to match the new string (#21)

* Update more copyright and legal text (#21)

* Update RTF files format (Wordpad generated those) (#21)

* update license text in RTF files (#21)
We lost the blue link text in the installer page. Will have to manually re-color all the links later.
2018-06-25 01:42:52 -04:00

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C++

// Classic Shell (c) 2009-2017, Ivo Beltchev
// Classic Start (c) 2017-2018, The Passionate-Coder Team
// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
#include <stdafx.h>
#include "FNVHash.h"
#include "StringUtils.h"
// FNV hash algorithm as described here: http://www.isthe.com/chongo/tech/comp/fnv/index.html
// Calculate FNV hash for a memory buffer
unsigned int CalcFNVHash( const void *buf, int len, unsigned int hash )
{
for (int i=0;i<len;i++)
hash=(hash^((const unsigned char*)buf)[i])*16777619;
return hash;
}
// Calculate FNV hash for a string
unsigned int CalcFNVHash( const char *text, unsigned int hash )
{
return CalcFNVHash(text,Strlen(text),hash);
}
// Calculate FNV hash for a wide string
unsigned int CalcFNVHash( const wchar_t *text, unsigned int hash )
{
return CalcFNVHash(text,Strlen(text)*2,hash);
}