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* Fix stdafx include * Fix basic handling of "Games" folder on Windows10 RS4 (#10) This does the following: - Sets the default state to hidden - Skips the Games folder when searching This does not: - Hide the dead menu entry. I do not currently know how to actively change the user preference setting to forcefully hide it. * Add basic Visual Studio gitignore * Add specific entries to gitignore * Do not set default menu to Win7 on RS4 (#10) * Rename "PC Settings" to "Settings" (#12) * Create distinction between modern and legacy settings in search results * Add more build artifacts to gitignore * Add default paths for toolset and build all languages * Fix several memsize, memtype and nullpointer issues * create trunk branch containing all changes * set fallback and next version to 4.3.2, set resource fallback value to allow loading in IDE * add generated en-US.dll to gitignore * Don't echo script contents, add disabled "git clean -dfx" to build fresh * Initial re-branding work (#21) * Create copy of __MakeFinal to build all languages (Use this file when releasing new versions) * Move the registry key IvoSoft->Passionate-Coder (#21) * Change company/mfg name IvoSoft->Passionate-Coder (#21) * Update some leftover copyright dates (#21) * Fix accidental copy-paste breaking MakeFinal scripts * Fix invalid company name for Wix and change registry keys to match the new string (#21) * Update more copyright and legal text (#21) * Update RTF files format (Wordpad generated those) (#21) * update license text in RTF files (#21) We lost the blue link text in the installer page. Will have to manually re-color all the links later.
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#include "stdafx.h"
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#include "StringUtils.h"
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bool CreateFakeFolder( const wchar_t *source, const wchar_t *fname )
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{
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// create directory
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CreateDirectory(fname,NULL);
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if (!SetFileAttributes(fname,FILE_ATTRIBUTE_READONLY))
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return false;
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// create shortcut
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wchar_t path[_MAX_PATH];
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Sprintf(path,_countof(path),L"%s\\target.lnk",fname);
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{
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CComPtr<IShellLink> pLink;
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HRESULT hr=pLink.CoCreateInstance(CLSID_ShellLink);
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if (FAILED(hr)) return false;
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pLink->SetPath(source);
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CComQIPtr<IPersistFile> pFile=pLink;
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if (!pFile) return false;
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hr=pFile->Save(path,TRUE);
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if (FAILED(hr)) return false;
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}
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// create desktop.ini
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Sprintf(path,_countof(path),L"%s\\desktop.ini",fname);
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HANDLE f=CreateFile(path,GENERIC_WRITE,0,NULL,CREATE_ALWAYS,FILE_ATTRIBUTE_HIDDEN|FILE_ATTRIBUTE_SYSTEM,NULL);
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if (f==INVALID_HANDLE_VALUE) return false;
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const char *desktopIni="[.ShellClassInfo]\r\nCLSID2={0AFACED1-E828-11D1-9187-B532F1E9575D}\r\nFlags=2\r\n";
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DWORD q;
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WriteFile(f,desktopIni,Strlen(desktopIni),&q,NULL);
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CloseHandle(f);
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return true;
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}
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void DeleteFakeFolder( const wchar_t *fname )
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{
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wchar_t path[_MAX_PATH];
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Sprintf(path,_countof(path),L"%s\\target.lnk",fname);
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BOOL res;
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res=SetFileAttributes(path,GetFileAttributes(path)&~FILE_ATTRIBUTE_READONLY);
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res=DeleteFile(path);
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Sprintf(path,_countof(path),L"%s\\desktop.ini",fname);
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res=SetFileAttributes(path,GetFileAttributes(path)&~FILE_ATTRIBUTE_READONLY);
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res=DeleteFile(path);
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res=SetFileAttributes(fname,GetFileAttributes(fname)&~FILE_ATTRIBUTE_READONLY);
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res=RemoveDirectory(fname);
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}
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bool IsFakeFolder( const wchar_t *fname )
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{
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wchar_t path[_MAX_PATH];
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Sprintf(path,_countof(path),L"%s\\target.lnk",fname);
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if (GetFileAttributes(path)!=INVALID_FILE_ATTRIBUTES)
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{
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Sprintf(path,_countof(path),L"%s\\desktop.ini",fname);
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DWORD attrib=GetFileAttributes(path);
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if (attrib!=INVALID_FILE_ATTRIBUTES && (attrib&FILE_ATTRIBUTE_SYSTEM))
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return true;
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}
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return false;
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}
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