Fix crashing on dict append

Closes https://github.com/dortania/OpenCore-Legacy-Patcher/issues/597
This commit is contained in:
Mykola Grymalyuk
2021-10-21 11:34:46 -06:00
parent 9669196a07
commit ca2fd695b3
+3 -2
View File
@@ -447,6 +447,7 @@ class BuildOpenCore:
self.enable_kext("IOFireWireSBP2.kext", self.constants.fw_kext, self.constants.fw_sbp2_path) self.enable_kext("IOFireWireSBP2.kext", self.constants.fw_kext, self.constants.fw_sbp2_path)
self.enable_kext("IOFireWireSerialBusProtocolTransport.kext", self.constants.fw_kext, self.constants.fw_bus_path) self.enable_kext("IOFireWireSerialBusProtocolTransport.kext", self.constants.fw_kext, self.constants.fw_bus_path)
self.get_kext_by_bundle_path("IOFireWireFamily.kext/Contents/PlugIns/AppleFWOHCI.kext")["Enabled"] = True self.get_kext_by_bundle_path("IOFireWireFamily.kext/Contents/PlugIns/AppleFWOHCI.kext")["Enabled"] = True
def backlight_path_detection(self): def backlight_path_detection(self):
if not self.constants.custom_model and self.computer.dgpu and self.computer.dgpu.pci_path: if not self.constants.custom_model and self.computer.dgpu and self.computer.dgpu.pci_path:
@@ -522,13 +523,13 @@ class BuildOpenCore:
if self.computer and self.computer.dgpu: if self.computer and self.computer.dgpu:
if self.computer.dgpu.arch == device_probe.AMD.Archs.Legacy_GCN_7000: if self.computer.dgpu.arch == device_probe.AMD.Archs.Legacy_GCN_7000:
# Add Power Gate Patches # Add Power Gate Patches
self.config["DeviceProperties"]["Add"][backlight_path] += { self.config["DeviceProperties"]["Add"][backlight_path].update({
"rebuild-device-tree": 1, "rebuild-device-tree": 1,
"CAIL,CAIL_DisableDrmdmaPowerGating": 1, "CAIL,CAIL_DisableDrmdmaPowerGating": 1,
"CAIL,CAIL_DisableGfxCGPowerGating": 1, "CAIL,CAIL_DisableGfxCGPowerGating": 1,
"CAIL,CAIL_DisableUVDPowerGating": 1, "CAIL,CAIL_DisableUVDPowerGating": 1,
"CAIL,CAIL_DisableVCEPowerGating": 1, "CAIL,CAIL_DisableVCEPowerGating": 1,
} })
# Check GPU Vendor # Check GPU Vendor
if self.constants.metal_build is True: if self.constants.metal_build is True: