forked from Snoooopy/MetroUnlocker
79 lines
1.8 KiB
C#
79 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace MetroUnlocker.LibTSForge.PhysicalStore
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{
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public class VariableBag
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{
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public List<CRCBlock> Blocks = new List<CRCBlock>();
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public VariableBag() { }
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public VariableBag(byte[] data)
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{
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Deserialize(data);
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}
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public void Deserialize(byte[] data)
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{
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int len = data.Length;
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BinaryReader reader = new BinaryReader(new MemoryStream(data));
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while (reader.BaseStream.Position < len - 0x10)
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{
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Blocks.Add(CRCBlock.Decode(reader));
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}
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}
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public byte[] Serialize()
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{
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BinaryWriter writer = new BinaryWriter(new MemoryStream());
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foreach (CRCBlock block in Blocks)
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block.Encode(writer);
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return ((MemoryStream)writer.BaseStream).ToArray();
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}
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public CRCBlock GetBlock(string key)
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{
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foreach (CRCBlock block in Blocks)
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{
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if (block.KeyAsStr == key)
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{
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return block;
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}
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}
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return null;
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}
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public void SetBlock(string key, byte[] value)
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{
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for (int i = 0; i < Blocks.Count; i++)
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{
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CRCBlock block = Blocks[i];
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if (block.KeyAsStr == key)
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{
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block.Value = value;
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Blocks[i] = block;
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break;
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}
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}
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}
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public void DeleteBlock(string key)
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{
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foreach (CRCBlock block in Blocks)
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if (block.KeyAsStr == key)
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{
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Blocks.Remove(block);
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return;
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}
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}
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}
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}
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