mirror of
https://github.com/ReneLergner/WPinternals.git
synced 2026-06-14 03:16:40 +10:00
Initial commit - WPinternals 2.6
This commit is contained in:
@@ -0,0 +1,657 @@
|
||||
// Copyright (c) 2018, Rene Lergner - wpinternals.net - @Heathcliff74xda
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WPinternals
|
||||
{
|
||||
internal class LumiaFlashRomViewModel: ContextViewModel
|
||||
{
|
||||
private PhoneNotifierViewModel PhoneNotifier;
|
||||
internal Action SwitchToUnlockBoot;
|
||||
internal Action SwitchToUnlockRoot;
|
||||
internal Action SwitchToDumpFFU;
|
||||
internal Action SwitchToBackup;
|
||||
private Action Callback;
|
||||
|
||||
internal LumiaFlashRomViewModel(PhoneNotifierViewModel PhoneNotifier, Action SwitchToUnlockBoot, Action SwitchToUnlockRoot, Action SwitchToDumpFFU, Action SwitchToBackup, Action Callback)
|
||||
: base()
|
||||
{
|
||||
IsSwitchingInterface = false;
|
||||
IsFlashModeOperation = true;
|
||||
|
||||
this.PhoneNotifier = PhoneNotifier;
|
||||
this.SwitchToUnlockBoot = SwitchToUnlockBoot;
|
||||
this.SwitchToUnlockRoot = SwitchToUnlockRoot;
|
||||
this.SwitchToDumpFFU = SwitchToDumpFFU;
|
||||
this.SwitchToBackup = SwitchToBackup;
|
||||
this.Callback = Callback;
|
||||
}
|
||||
|
||||
internal override void EvaluateViewState()
|
||||
{
|
||||
if (!IsActive)
|
||||
return;
|
||||
|
||||
if (SubContextViewModel == null)
|
||||
ActivateSubContext(new LumiaFlashRomSourceSelectionViewModel(PhoneNotifier, SwitchToUnlockBoot, SwitchToUnlockRoot, SwitchToDumpFFU, SwitchToBackup, FlashPartitions, FlashArchive, FlashFFU));
|
||||
}
|
||||
|
||||
// Called from an event-handler. So, "async void" is valid here.
|
||||
internal async void FlashPartitions(string EFIESPPath, string MainOSPath, string DataPath)
|
||||
{
|
||||
IsSwitchingInterface = true; // Prevents that a device is forced to Flash mode on this screen which is meant for flashing
|
||||
try
|
||||
{
|
||||
await SwitchModeViewModel.SwitchToWithProgress(PhoneNotifier, PhoneInterfaces.Lumia_Flash,
|
||||
(msg, sub) =>
|
||||
ActivateSubContext(new BusyViewModel(msg, sub)));
|
||||
if (((NokiaFlashModel)PhoneNotifier.CurrentModel).ReadPhoneInfo(ExtendedInfo: false).FlashAppProtocolVersionMajor < 2)
|
||||
FlashPartitionsTask(EFIESPPath, MainOSPath, DataPath);
|
||||
else
|
||||
await Task.Run(async () => await LumiaV2UnlockBootViewModel.LumiaV2FlashPartitions(PhoneNotifier, EFIESPPath, MainOSPath, DataPath, SetWorkingStatus, UpdateWorkingStatus, ExitSuccess, ExitFailure));
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
ActivateSubContext(new MessageViewModel(Ex.Message, Callback));
|
||||
}
|
||||
}
|
||||
|
||||
internal void FlashPartitionsTask(string EFIESPPath, string MainOSPath, string DataPath)
|
||||
{
|
||||
new Thread(() =>
|
||||
{
|
||||
bool Result = true;
|
||||
|
||||
ActivateSubContext(new BusyViewModel("Initializing flash..."));
|
||||
|
||||
NokiaFlashModel Phone = (NokiaFlashModel)PhoneNotifier.CurrentModel;
|
||||
|
||||
GPT GPT = Phone.ReadGPT();
|
||||
|
||||
ulong TotalSizeSectors = 0;
|
||||
int PartitionCount = 0;
|
||||
ulong MainOSOldSectorCount = 0;
|
||||
ulong MainOSNewSectorCount = 0;
|
||||
ulong DataOldSectorCount = 0;
|
||||
ulong DataNewSectorCount = 0;
|
||||
ulong FirstMainOSSector = 0;
|
||||
|
||||
try
|
||||
{
|
||||
if (EFIESPPath != null)
|
||||
{
|
||||
using (Stream Stream = new DecompressedStream(File.Open(EFIESPPath, FileMode.Open)))
|
||||
{
|
||||
ulong StreamLengthInSectors = (ulong)Stream.Length / 0x200;
|
||||
TotalSizeSectors += StreamLengthInSectors;
|
||||
PartitionCount++;
|
||||
Partition Partition = GPT.Partitions.Where(p => string.Compare(p.Name, "EFIESP", true) == 0).FirstOrDefault();
|
||||
if (StreamLengthInSectors > Partition.SizeInSectors)
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partition 'EFIESP' is too big.");
|
||||
ExitFailure("Flash failed!", "Size of partition 'EFIESP' is too big.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (MainOSPath != null)
|
||||
{
|
||||
using (Stream Stream = new DecompressedStream(File.Open(MainOSPath, FileMode.Open)))
|
||||
{
|
||||
ulong StreamLengthInSectors = (ulong)Stream.Length / 0x200;
|
||||
TotalSizeSectors += StreamLengthInSectors;
|
||||
PartitionCount++;
|
||||
Partition Partition = GPT.Partitions.Where(p => string.Compare(p.Name, "MainOS", true) == 0).FirstOrDefault();
|
||||
MainOSOldSectorCount = Partition.SizeInSectors;
|
||||
MainOSNewSectorCount = StreamLengthInSectors;
|
||||
FirstMainOSSector = Partition.FirstSector;
|
||||
}
|
||||
}
|
||||
|
||||
if (DataPath != null)
|
||||
{
|
||||
using (Stream Stream = new DecompressedStream(File.Open(DataPath, FileMode.Open)))
|
||||
{
|
||||
ulong StreamLengthInSectors = (ulong)Stream.Length / 0x200;
|
||||
TotalSizeSectors += StreamLengthInSectors;
|
||||
PartitionCount++;
|
||||
Partition Partition = GPT.Partitions.Where(p => string.Compare(p.Name, "Data", true) == 0).FirstOrDefault();
|
||||
DataOldSectorCount = Partition.SizeInSectors;
|
||||
DataNewSectorCount = StreamLengthInSectors;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
LogFile.LogException(Ex);
|
||||
Result = false;
|
||||
}
|
||||
|
||||
if ((MainOSNewSectorCount > 0) && (DataNewSectorCount > 0))
|
||||
{
|
||||
if ((MainOSNewSectorCount > MainOSOldSectorCount) || (DataNewSectorCount > DataOldSectorCount))
|
||||
{
|
||||
UInt64 OSSpace = GPT.LastUsableSector - FirstMainOSSector + 1;
|
||||
if ((MainOSNewSectorCount + DataNewSectorCount) <= OSSpace)
|
||||
{
|
||||
// MainOS and Data partitions need to be re-aligned!
|
||||
Partition MainOSPartition = GPT.Partitions.Where(p => string.Compare(p.Name, "MainOS", true) == 0).Single();
|
||||
Partition DataPartition = GPT.Partitions.Where(p => string.Compare(p.Name, "Data", true) == 0).Single();
|
||||
MainOSPartition.LastSector = MainOSPartition.FirstSector + MainOSNewSectorCount - 1;
|
||||
DataPartition.FirstSector = MainOSPartition.LastSector + 1;
|
||||
DataPartition.LastSector = DataPartition.FirstSector + DataNewSectorCount - 1;
|
||||
Phone.WriteGPT(GPT);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partitions 'MainOS' and 'Data' together are too big.");
|
||||
ExitFailure("Flash failed!", "Sizes of partitions 'MainOS' and 'Data' together are too big.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((MainOSNewSectorCount > 0) && (MainOSNewSectorCount > MainOSOldSectorCount))
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partition 'MainOS' is too big.");
|
||||
ExitFailure("Flash failed!", "Size of partition 'MainOS' is too big.");
|
||||
return;
|
||||
}
|
||||
else if ((DataNewSectorCount > 0) && (DataNewSectorCount > DataOldSectorCount))
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partition 'Data' is too big.");
|
||||
ExitFailure("Flash failed!", "Size of partition 'Data' together is too big.");
|
||||
return;
|
||||
}
|
||||
|
||||
BusyViewModel Busy = new BusyViewModel("Flashing...", MaxProgressValue: TotalSizeSectors, UIContext: UIContext);
|
||||
ProgressUpdater Updater = Busy.ProgressUpdater;
|
||||
ActivateSubContext(Busy);
|
||||
|
||||
int i = 0;
|
||||
if (Result)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (EFIESPPath != null)
|
||||
{
|
||||
i++;
|
||||
Busy.Message = "Flashing partition EFIESP (" + i.ToString() + @"/" + PartitionCount.ToString() + ")";
|
||||
Phone.FlashRawPartition(EFIESPPath, "EFIESP", Updater);
|
||||
}
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
LogFile.LogException(Ex);
|
||||
Result = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (Result)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (MainOSPath != null)
|
||||
{
|
||||
i++;
|
||||
Busy.Message = "Flashing partition MainOS (" + i.ToString() + @"/" + PartitionCount.ToString() + ")";
|
||||
Phone.FlashRawPartition(MainOSPath, "MainOS", Updater);
|
||||
}
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
LogFile.LogException(Ex);
|
||||
Result = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (Result)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (DataPath != null)
|
||||
{
|
||||
i++;
|
||||
Busy.Message = "Flashing partition Data (" + i.ToString() + @"/" + PartitionCount.ToString() + ")";
|
||||
Phone.FlashRawPartition(DataPath, "Data", Updater);
|
||||
}
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
LogFile.LogException(Ex);
|
||||
Result = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!Result)
|
||||
{
|
||||
ExitFailure("Flash failed!", null);
|
||||
return;
|
||||
}
|
||||
|
||||
ExitSuccess("Flash successful! Make sure you disable Windows Update on the phone!", null);
|
||||
}).Start();
|
||||
}
|
||||
|
||||
// Called from an event-handler. So, "async void" is valid here.
|
||||
internal async void FlashArchive(string ArchivePath)
|
||||
{
|
||||
IsSwitchingInterface = true; // Prevents that a device is forced to Flash mode on this screen which is meant for flashing
|
||||
try
|
||||
{
|
||||
await SwitchModeViewModel.SwitchToWithProgress(PhoneNotifier, PhoneInterfaces.Lumia_Flash,
|
||||
(msg, sub) =>
|
||||
ActivateSubContext(new BusyViewModel(msg, sub)));
|
||||
if (((NokiaFlashModel)PhoneNotifier.CurrentModel).ReadPhoneInfo(ExtendedInfo: false).FlashAppProtocolVersionMajor < 2)
|
||||
FlashArchiveTask(ArchivePath);
|
||||
else
|
||||
await Task.Run(async () => await LumiaV2UnlockBootViewModel.LumiaV2FlashArchive(PhoneNotifier, ArchivePath, SetWorkingStatus, UpdateWorkingStatus, ExitSuccess, ExitFailure));
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
ActivateSubContext(new MessageViewModel(Ex.Message, Callback));
|
||||
}
|
||||
}
|
||||
|
||||
internal void FlashArchiveTask(string ArchivePath)
|
||||
{
|
||||
new Thread(() =>
|
||||
{
|
||||
ActivateSubContext(new BusyViewModel("Initializing flash..."));
|
||||
|
||||
NokiaFlashModel Phone = (NokiaFlashModel)PhoneNotifier.CurrentModel;
|
||||
|
||||
ulong TotalSizeSectors = 0;
|
||||
int PartitionCount = 0;
|
||||
ulong MainOSOldSectorCount = 0;
|
||||
ulong MainOSNewSectorCount = 0;
|
||||
ulong DataOldSectorCount = 0;
|
||||
ulong DataNewSectorCount = 0;
|
||||
ulong FirstMainOSSector = 0;
|
||||
bool GPTChanged = false;
|
||||
|
||||
try
|
||||
{
|
||||
GPT GPT = Phone.ReadGPT();
|
||||
|
||||
using (FileStream FileStream = new FileStream(ArchivePath, FileMode.Open))
|
||||
{
|
||||
using (ZipArchive Archive = new ZipArchive(FileStream, ZipArchiveMode.Read))
|
||||
{
|
||||
foreach (ZipArchiveEntry Entry in Archive.Entries)
|
||||
{
|
||||
// Determine if there is a partition layout present
|
||||
ZipArchiveEntry PartitionEntry = Archive.GetEntry("Partitions.xml");
|
||||
if (PartitionEntry == null)
|
||||
{
|
||||
GPT.MergePartitions(null, false, Archive);
|
||||
GPTChanged |= GPT.HasChanged;
|
||||
}
|
||||
else
|
||||
{
|
||||
using (Stream ZipStream = PartitionEntry.Open())
|
||||
{
|
||||
using (StreamReader ZipReader = new StreamReader(ZipStream))
|
||||
{
|
||||
string PartitionXml = ZipReader.ReadToEnd();
|
||||
GPT.MergePartitions(PartitionXml, false, Archive);
|
||||
GPTChanged |= GPT.HasChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// First determine if we need a new GPT!
|
||||
if (!Entry.FullName.Contains("/")) // No subfolders
|
||||
{
|
||||
string PartitionName = System.IO.Path.GetFileNameWithoutExtension(Entry.Name);
|
||||
int P = PartitionName.IndexOf('.');
|
||||
if (P >= 0)
|
||||
PartitionName = PartitionName.Substring(0, P); // Example: Data.bin.gz -> Data
|
||||
Partition Partition = GPT.Partitions.Where(p => string.Compare(p.Name, PartitionName, true) == 0).FirstOrDefault();
|
||||
if (Partition != null)
|
||||
{
|
||||
DecompressedStream DecompressedStream = new DecompressedStream(Entry.Open());
|
||||
ulong StreamLengthInSectors = (ulong)Entry.Length / 0x200;
|
||||
try
|
||||
{
|
||||
StreamLengthInSectors = (ulong)DecompressedStream.Length / 0x200;
|
||||
}
|
||||
catch { }
|
||||
|
||||
TotalSizeSectors += StreamLengthInSectors;
|
||||
PartitionCount++;
|
||||
|
||||
if (string.Compare(PartitionName, "MainOS", true) == 0)
|
||||
{
|
||||
MainOSOldSectorCount = Partition.SizeInSectors;
|
||||
MainOSNewSectorCount = StreamLengthInSectors;
|
||||
FirstMainOSSector = Partition.FirstSector;
|
||||
}
|
||||
else if (string.Compare(PartitionName, "Data", true) == 0)
|
||||
{
|
||||
DataOldSectorCount = Partition.SizeInSectors;
|
||||
DataNewSectorCount = StreamLengthInSectors;
|
||||
}
|
||||
else if (StreamLengthInSectors > Partition.SizeInSectors)
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partition '" + PartitionName + "' is too big.");
|
||||
ExitFailure("Flash failed!", "Size of partition '" + PartitionName + "' is too big.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((MainOSNewSectorCount > 0) && (DataNewSectorCount > 0))
|
||||
{
|
||||
if ((MainOSNewSectorCount > MainOSOldSectorCount) || (DataNewSectorCount > DataOldSectorCount))
|
||||
{
|
||||
UInt64 OSSpace = GPT.LastUsableSector - FirstMainOSSector + 1;
|
||||
if ((MainOSNewSectorCount + DataNewSectorCount) <= OSSpace)
|
||||
{
|
||||
// MainOS and Data partitions need to be re-aligned!
|
||||
Partition MainOSPartition = GPT.Partitions.Where(p => string.Compare(p.Name, "MainOS", true) == 0).Single();
|
||||
Partition DataPartition = GPT.Partitions.Where(p => string.Compare(p.Name, "Data", true) == 0).Single();
|
||||
MainOSPartition.LastSector = MainOSPartition.FirstSector + MainOSNewSectorCount - 1;
|
||||
DataPartition.FirstSector = MainOSPartition.LastSector + 1;
|
||||
DataPartition.LastSector = DataPartition.FirstSector + DataNewSectorCount - 1;
|
||||
|
||||
GPTChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partitions 'MainOS' and 'Data' together are too big.");
|
||||
ExitFailure("Flash failed!", "Sizes of partitions 'MainOS' and 'Data' together are too big.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((MainOSNewSectorCount > 0) && (MainOSNewSectorCount > MainOSOldSectorCount))
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partition 'MainOS' is too big.");
|
||||
ExitFailure("Flash failed!", "Size of partition 'MainOS' is too big.");
|
||||
return;
|
||||
}
|
||||
else if ((DataNewSectorCount > 0) && (DataNewSectorCount > DataOldSectorCount))
|
||||
{
|
||||
LogFile.Log("Flash failed! Size of partition 'Data' is too big.");
|
||||
ExitFailure("Flash failed!", "Size of partition 'Data' is too big.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (GPTChanged)
|
||||
Phone.WriteGPT(GPT);
|
||||
|
||||
if (PartitionCount > 0)
|
||||
{
|
||||
BusyViewModel Busy = new BusyViewModel("Flashing...", MaxProgressValue: TotalSizeSectors, UIContext: UIContext);
|
||||
ProgressUpdater Updater = Busy.ProgressUpdater;
|
||||
ActivateSubContext(Busy);
|
||||
|
||||
int i = 0;
|
||||
|
||||
foreach (ZipArchiveEntry Entry in Archive.Entries)
|
||||
{
|
||||
// "MainOS.bin.gz" => "MainOS"
|
||||
string PartitionName = Entry.Name;
|
||||
int Pos = PartitionName.IndexOf('.');
|
||||
if (Pos >= 0)
|
||||
PartitionName = PartitionName.Substring(0, Pos);
|
||||
|
||||
Partition Partition = GPT.Partitions.Where(p => string.Compare(p.Name, PartitionName, true) == 0).FirstOrDefault();
|
||||
if (Partition != null)
|
||||
{
|
||||
Stream DecompressedStream = new DecompressedStream(Entry.Open());
|
||||
ulong StreamLengthInSectors = (ulong)Entry.Length / 0x200;
|
||||
try
|
||||
{
|
||||
StreamLengthInSectors = (ulong)DecompressedStream.Length / 0x200;
|
||||
}
|
||||
catch { }
|
||||
|
||||
if (StreamLengthInSectors <= Partition.SizeInSectors)
|
||||
{
|
||||
i++;
|
||||
Busy.Message = "Flashing partition " + Partition.Name + " (" + i.ToString() + @"/" + PartitionCount.ToString() + ")";
|
||||
Phone.FlashRawPartition(DecompressedStream, Partition.Name, Updater);
|
||||
}
|
||||
DecompressedStream.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LogFile.Log("Flash failed! No valid partitions found in the archive.");
|
||||
ExitFailure("Flash failed!", "No valid partitions found in the archive");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
LogFile.LogException(Ex);
|
||||
if (Ex is WPinternalsException)
|
||||
{
|
||||
ExitFailure("Flash failed!", ((WPinternalsException)Ex).SubMessage);
|
||||
}
|
||||
else
|
||||
ExitFailure("Flash failed!", null);
|
||||
return;
|
||||
}
|
||||
|
||||
ExitSuccess("Flash successful! Make sure you disable Windows Update on the phone!", null);
|
||||
}).Start();
|
||||
}
|
||||
|
||||
// Called from an event-handler. So, "async void" is valid here.
|
||||
internal async void FlashFFU(string FFUPath)
|
||||
{
|
||||
IsSwitchingInterface = true; // Prevents that a device is forced to Flash mode on this screen which is meant for flashing
|
||||
try
|
||||
{
|
||||
await SwitchModeViewModel.SwitchToWithProgress(PhoneNotifier, PhoneInterfaces.Lumia_Flash,
|
||||
(msg, sub) =>
|
||||
ActivateSubContext(new BusyViewModel(msg, sub)));
|
||||
FlashFFUTask(FFUPath);
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
ActivateSubContext(new MessageViewModel(Ex.Message, Callback));
|
||||
}
|
||||
}
|
||||
|
||||
internal void FlashFFUTask(string FFUPath)
|
||||
{
|
||||
new Thread(() =>
|
||||
{
|
||||
bool Result = true;
|
||||
|
||||
NokiaFlashModel Phone = (NokiaFlashModel)PhoneNotifier.CurrentModel;
|
||||
PhoneInfo Info = Phone.ReadPhoneInfo(false);
|
||||
|
||||
#region Remove bootloader changes
|
||||
|
||||
// If necessary remove bootloader changes
|
||||
// In case the NV vars were redirected, and a stock FFU is flashed, then the IsFlashing flag will be cleared in the redirected NV vars
|
||||
// And after a reboot the original NV vars are active again, but the IsFlashing flag is still set from when the bootloader was unlocked
|
||||
// So we will first restore the GPT, so the original vars are active again.
|
||||
// Then IsFlashing is true and the phone boots forcibly to FlashApp again.
|
||||
// Then we start normal FFU flasing and at the end the IsFlashing flag is cleared in the original vars.
|
||||
|
||||
if (Info.FlashAppProtocolVersionMajor >= 2)
|
||||
{
|
||||
byte[] GPTChunk = LumiaV2UnlockBootViewModel.GetGptChunk(Phone, 0x20000); // TODO: Get proper profile FFU and get ChunkSizeInBytes
|
||||
GPT GPT = new GPT(GPTChunk);
|
||||
FlashPart Part;
|
||||
List<FlashPart> FlashParts = new List<FlashPart>();
|
||||
|
||||
Partition NvBackupPartition = GPT.GetPartition("BACKUP_BS_NV");
|
||||
if (NvBackupPartition != null)
|
||||
{
|
||||
// This must be a left over of a half unlocked bootloader
|
||||
Partition NvPartition = GPT.GetPartition("UEFI_BS_NV");
|
||||
NvBackupPartition.Name = "UEFI_BS_NV";
|
||||
NvBackupPartition.PartitionGuid = NvPartition.PartitionGuid;
|
||||
NvBackupPartition.PartitionTypeGuid = NvPartition.PartitionTypeGuid;
|
||||
GPT.Partitions.Remove(NvPartition);
|
||||
|
||||
GPT.Rebuild();
|
||||
Part = new FlashPart();
|
||||
Part.StartSector = 0;
|
||||
Part.Stream = new MemoryStream(GPTChunk);
|
||||
FlashParts.Add(Part);
|
||||
}
|
||||
|
||||
// We should only clear NV if there was no backup NV to be restored and the current NV contains the SB unlock.
|
||||
if ((NvBackupPartition == null) && !Info.UefiSecureBootEnabled)
|
||||
{
|
||||
// ClearNV
|
||||
Part = new FlashPart();
|
||||
Partition Target = GPT.GetPartition("UEFI_BS_NV");
|
||||
Part.StartSector = (UInt32)Target.FirstSector;
|
||||
Part.Stream = new MemoryStream(new byte[0x40000]);
|
||||
FlashParts.Add(Part);
|
||||
}
|
||||
|
||||
if (FlashParts.Count > 0)
|
||||
{
|
||||
ActivateSubContext(new BusyViewModel("Restoring bootloader..."));
|
||||
WPinternalsStatus LastStatus = WPinternalsStatus.Undefined;
|
||||
LumiaV2UnlockBootViewModel.LumiaV2CustomFlash(PhoneNotifier, FFUPath, false, false, FlashParts, true, ClearFlashingStatusAtEnd: false,
|
||||
SetWorkingStatus: (m, s, v, a, st) =>
|
||||
{
|
||||
if ((st == WPinternalsStatus.Scanning) || (st == WPinternalsStatus.WaitingForManualReset))
|
||||
SetWorkingStatus(m, s, v, a, st);
|
||||
else if ((LastStatus == WPinternalsStatus.Scanning) || (LastStatus == WPinternalsStatus.WaitingForManualReset))
|
||||
SetWorkingStatus("Restoring bootloader...", null, null, Status: WPinternalsStatus.Flashing);
|
||||
LastStatus = st;
|
||||
},
|
||||
UpdateWorkingStatus: (m, s, v, st) =>
|
||||
{
|
||||
if ((st == WPinternalsStatus.Scanning) || (st == WPinternalsStatus.WaitingForManualReset))
|
||||
UpdateWorkingStatus(m, s, v, st);
|
||||
else if ((LastStatus == WPinternalsStatus.Scanning) || (LastStatus == WPinternalsStatus.WaitingForManualReset))
|
||||
SetWorkingStatus("Restoring bootloader...", null, null, Status: WPinternalsStatus.Flashing);
|
||||
LastStatus = st;
|
||||
}
|
||||
).Wait();
|
||||
|
||||
if ((PhoneNotifier.CurrentInterface != PhoneInterfaces.Lumia_Bootloader) && (PhoneNotifier.CurrentInterface != PhoneInterfaces.Lumia_Flash))
|
||||
PhoneNotifier.WaitForArrival().Wait();
|
||||
|
||||
if (PhoneNotifier.CurrentInterface == PhoneInterfaces.Lumia_Bootloader)
|
||||
((NokiaFlashModel)PhoneNotifier.CurrentModel).SwitchToFlashAppContext();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
Phone = (NokiaFlashModel)PhoneNotifier.CurrentModel;
|
||||
|
||||
ActivateSubContext(new BusyViewModel("Initializing flash..."));
|
||||
|
||||
string ErrorSubMessage = null;
|
||||
|
||||
try
|
||||
{
|
||||
FFU FFU = new FFU(FFUPath);
|
||||
BusyViewModel Busy = new BusyViewModel("Flashing original FFU...", MaxProgressValue: FFU.TotalChunkCount, UIContext: UIContext);
|
||||
ActivateSubContext(Busy);
|
||||
byte Options = 0;
|
||||
if (!Info.SecureFfuEnabled || Info.Authenticated || Info.RdcPresent)
|
||||
Options = (byte)((FlashOptions)Options | FlashOptions.SkipSignatureCheck);
|
||||
Phone.FlashFFU(FFU, Busy.ProgressUpdater, true, Options);
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
LogFile.LogException(Ex);
|
||||
if (Ex is WPinternalsException)
|
||||
ErrorSubMessage = ((WPinternalsException)Ex).SubMessage;
|
||||
Result = false;
|
||||
}
|
||||
|
||||
|
||||
if (!Result)
|
||||
{
|
||||
ExitFailure("Flash failed!", ErrorSubMessage);
|
||||
return;
|
||||
}
|
||||
|
||||
ExitSuccess("Flash successful!", null);
|
||||
}).Start();
|
||||
}
|
||||
|
||||
// Called from an event-handler. So, "async void" is valid here.
|
||||
internal async void Exit()
|
||||
{
|
||||
try
|
||||
{
|
||||
await SwitchModeViewModel.SwitchToWithProgress(PhoneNotifier, PhoneInterfaces.Lumia_Normal,
|
||||
(msg, sub) =>
|
||||
ActivateSubContext(new BusyViewModel(msg, sub)));
|
||||
IsSwitchingInterface = false;
|
||||
Callback();
|
||||
ActivateSubContext(null);
|
||||
}
|
||||
catch (Exception Ex)
|
||||
{
|
||||
ActivateSubContext(new MessageViewModel(Ex.Message, () =>
|
||||
{
|
||||
IsSwitchingInterface = false;
|
||||
Callback();
|
||||
ActivateSubContext(null);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
internal void ExitSuccess(string Message, string SubMessage)
|
||||
{
|
||||
MessageViewModel SuccessMessageViewModel = new MessageViewModel(Message, () =>
|
||||
{
|
||||
// No need to call Exit() to go to normal mode, because it already switches to normal mode automatically.
|
||||
IsSwitchingInterface = false; // From here on a device will be forced to Flash mode again on this screen which is meant for flashing
|
||||
Callback();
|
||||
ActivateSubContext(null);
|
||||
});
|
||||
SuccessMessageViewModel.SubMessage = SubMessage;
|
||||
ActivateSubContext(SuccessMessageViewModel);
|
||||
}
|
||||
|
||||
internal void ExitFailure(string Message, string SubMessage)
|
||||
{
|
||||
MessageViewModel ErrorMessageViewModel = new MessageViewModel(Message, () =>
|
||||
{
|
||||
IsSwitchingInterface = false;
|
||||
Callback();
|
||||
ActivateSubContext(null);
|
||||
});
|
||||
ErrorMessageViewModel.SubMessage = SubMessage;
|
||||
ActivateSubContext(ErrorMessageViewModel);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user