mirror of
https://github.com/ReneLergner/WPinternals.git
synced 2026-06-14 03:16:40 +10:00
WinUSB: Merge upstream changes
This commit is contained in:
@@ -1,6 +1,6 @@
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/* WinUSBNet library
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* (C) 2010 Thomas Bleeker (www.madwizard.org)
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*
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*
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* Licensed under the MIT license, see license.txt or:
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* http://www.opensource.org/licenses/mit-license.php
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*/
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@@ -97,23 +97,48 @@ namespace MadWizard.WinUSBNet.API
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return deviceDesc;
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}
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public string GetStringDescriptor(byte index)
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private int ReadStringDescriptor(byte index, ushort languageID, byte[] buffer)
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{
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byte[] buffer = new byte[256];
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uint transfered;
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bool success = WinUsb_GetDescriptor(_winUsbHandle, USB_STRING_DESCRIPTOR_TYPE,
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index, 0, buffer, (uint)buffer.Length, out transfered);
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index, languageID, buffer, (uint)buffer.Length, out transfered);
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if (!success)
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throw APIException.Win32("Failed to get USB string descriptor (" + index + "): 0x" + Marshal.GetLastWin32Error().ToString("X8"));
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throw APIException.Win32("Failed to get USB string descriptor (" + index + ").");
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int length = buffer[0] - 2;
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if (length <= 0)
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if (transfered == 0)
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throw new APIException("No data returned when reading USB descriptor.");
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int length = buffer[0];
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if (length != transfered)
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throw new APIException("Unexpected length when reading USB descriptor.");
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return length;
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}
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public ushort[] GetSupportedLanguageIDs()
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{
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byte[] buffer = new byte[256];
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int length = ReadStringDescriptor(0, 0, buffer);
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length -= 2; // Skip length byte and descriptor type
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if (length < 0 || (length % 2) != 0)
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throw new APIException("Unexpected length when reading supported languages.");
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ushort[] langIDs = new ushort[length / 2];
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Buffer.BlockCopy(buffer, 2, langIDs, 0, length);
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return langIDs;
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}
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public string GetStringDescriptor(byte index, ushort languageID)
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{
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byte[] buffer = new byte[256];
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int length = ReadStringDescriptor(index, languageID, buffer);
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length -= 2; // Skip length byte and descriptor type
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if (length < 0)
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return null;
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char[] chars = System.Text.Encoding.Unicode.GetChars(buffer, 2, length);
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return new string(chars);
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}
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public void ControlTransfer(byte requestType, byte request, ushort value, ushort index, ushort length, byte[] data)
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public int ControlTransfer(byte requestType, byte request, ushort value, ushort index, ushort length, byte[] data)
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{
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uint bytesReturned = 0;
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WINUSB_SETUP_PACKET setupPacket;
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@@ -127,6 +152,7 @@ namespace MadWizard.WinUSBNet.API
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bool success = WinUsb_ControlTransfer(_winUsbHandle, setupPacket, data, length, ref bytesReturned, IntPtr.Zero);
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if (!success) // todo check bytes returned?
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throw APIException.Win32("Control transfer on WinUSB device failed.");
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return (int)bytesReturned;
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}
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@@ -227,7 +253,7 @@ namespace MadWizard.WinUSBNet.API
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finally
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{
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// Save interface handles (will be cleaned by Dispose)
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// also in case of exception (which is why it is in finally block),
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// also in case of exception (which is why it is in finally block),
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// because some handles might have already been opened and need
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// to be disposed.
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_addInterfaces = interfaces.ToArray();
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@@ -1,6 +1,6 @@
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/* WinUSBNet library
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/* WinUSBNet library
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* (C) 2010 Thomas Bleeker (www.madwizard.org)
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*
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*
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* Licensed under the MIT license, see license.txt or:
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* http://www.opensource.org/licenses/mit-license.php
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*/
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@@ -47,20 +47,13 @@ namespace MadWizard.WinUSBNet
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/*
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// Listen for the control's window creation and then hook into it.
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internal void OnHandleCreated(object sender, EventArgs e)
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private void OnHandleCreated(object sender, EventArgs e)
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{
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try
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{
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// Window is now created, assign handle to NativeWindow.
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IntPtr handle = ((Control)sender).Handle;
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AssignHandle(handle);
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if (_notifyHandle != IntPtr.Zero)
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{
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API.DeviceManagement.StopDeviceDeviceNotifications(_notifyHandle);
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_notifyHandle = IntPtr.Zero;
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}
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API.DeviceManagement.RegisterForDeviceNotifications(handle, _guid, ref _notifyHandle);
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RegisterNotify(handle);
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}
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catch (API.APIException ex)
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{
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@@ -68,17 +61,12 @@ namespace MadWizard.WinUSBNet
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}
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}
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internal void OnHandleDestroyed(object sender, EventArgs e)
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private void OnHandleDestroyed(object sender, EventArgs e)
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{
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try
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{
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// Window was destroyed, release hook.
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ReleaseHandle();
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if (_notifyHandle != null)
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{
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API.DeviceManagement.StopDeviceDeviceNotifications(_notifyHandle);
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_notifyHandle = IntPtr.Zero;
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}
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StopNotify();
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}
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catch (API.APIException ex)
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{
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@@ -86,6 +74,28 @@ namespace MadWizard.WinUSBNet
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}
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}
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private void RegisterNotify(IntPtr handle)
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{
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AssignHandle(handle);
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if (_notifyHandle != IntPtr.Zero)
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{
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API.DeviceManagement.StopDeviceDeviceNotifications(_notifyHandle);
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_notifyHandle = IntPtr.Zero;
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}
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API.DeviceManagement.RegisterForDeviceNotifications(handle, _guid, ref _notifyHandle);
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}
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private void StopNotify()
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{
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//ReleaseHandle();
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if (_notifyHandle != IntPtr.Zero)
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{
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API.DeviceManagement.StopDeviceDeviceNotifications(_notifyHandle);
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_notifyHandle = IntPtr.Zero;
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}
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}
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protected override void WndProc(ref Message m)
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{
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// Listen for operating system messages
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@@ -95,6 +105,17 @@ namespace MadWizard.WinUSBNet
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case API.DeviceManagement.WM_DEVICECHANGE:
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_notifier.HandleDeviceChange(m);
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break;
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case WM_NCDESTROY:
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// Note: when a control is used, OnHandleDestroyed will be called and the
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// handle is already released from NativeWindow. In that case, this
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// WM_NCDESTROY message will not be caught here. This is no problem since
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// StopNotify is already called. Even if it does, calling it twice does not cause
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// problems.
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// When a window handle is used instead of a Control the OnHandle events will not
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// fire and this handler is necessary to release the handle and stop notifications
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// when the window is destroyed.
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StopNotify();
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break;
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}
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base.WndProc(ref m);
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}
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+4
-4
@@ -1,6 +1,6 @@
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/* WinUSBNet library
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/* WinUSBNet library
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* (C) 2010 Thomas Bleeker (www.madwizard.org)
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*
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*
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* Licensed under the MIT license, see license.txt or:
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* http://www.opensource.org/licenses/mit-license.php
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*/
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@@ -55,10 +55,10 @@ namespace MadWizard.WinUSBNet
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/// <summary>Video base class (0x0E)</summary>
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Video = 0x0E,
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/// <summary>Personal healthcare base class (0x0F)</summary>
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/// <summary>Personal health care base class (0x0F)</summary>
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PersonalHealthcare = 0x0F,
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/// <summary>Diagnosticdevice base class (0xDC)</summary>
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/// <summary>Diagnostic device base class (0xDC)</summary>
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DiagnosticDevice = 0xDC,
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/// <summary>Wireless controller base class (0xE0)</summary>
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+84
-66
@@ -1,6 +1,6 @@
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/* WinUSBNet library
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/* WinUSBNet library
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* (C) 2010 Thomas Bleeker (www.madwizard.org)
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*
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*
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* Licensed under the MIT license, see license.txt or:
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* http://www.opensource.org/licenses/mit-license.php
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*/
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@@ -96,7 +96,7 @@ namespace MadWizard.WinUSBNet
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/// <summary>
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/// Disposes the object
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/// </summary>
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/// <param name="disposing">Indicates wether Dispose was called manually (true) or by
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/// <param name="disposing">Indicates whether Dispose was called manually (true) or by
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/// the garbage collector (false) via the destructor.</param>
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protected virtual void Dispose(bool disposing)
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{
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@@ -166,7 +166,7 @@ namespace MadWizard.WinUSBNet
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API.WINUSB_PIPE_INFORMATION[] pipesInfo;
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_wuDevice.GetInterfaceInfo(i, out descriptor, out pipesInfo);
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USBPipe[] interfacePipes = new USBPipe[pipesInfo.Length];
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for (int k = 0; k < pipesInfo.Length; k++)
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for(int k=0;k<pipesInfo.Length;k++)
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{
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USBPipe pipe = new USBPipe(this, pipesInfo[k]);
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interfacePipes[k] = pipe;
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@@ -187,13 +187,13 @@ namespace MadWizard.WinUSBNet
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private void CheckControlParams(int value, int index, byte[] buffer, int length)
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{
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if (value < ushort.MinValue || value > ushort.MaxValue)
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throw new ArgumentOutOfRangeException("Value parameter out of range.");
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throw new ArgumentOutOfRangeException(nameof(value), "Value parameter out of range.");
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if (index < ushort.MinValue || index > ushort.MaxValue)
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throw new ArgumentOutOfRangeException("Index parameter out of range.");
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throw new ArgumentOutOfRangeException(nameof(index), "Index parameter out of range.");
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if (length > buffer.Length)
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throw new ArgumentOutOfRangeException("Length parameter is larger than the size of the buffer.");
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throw new ArgumentOutOfRangeException(nameof(length), "Length parameter is larger than the size of the buffer.");
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if (length > ushort.MaxValue)
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throw new ArgumentOutOfRangeException("Length too large");
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throw new ArgumentOutOfRangeException(nameof(length), "Length too large");
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}
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/// <summary>
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@@ -213,7 +213,7 @@ namespace MadWizard.WinUSBNet
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set
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{
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if (value < 0)
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throw new ArgumentOutOfRangeException("Control pipe timeout cannot be negative.");
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throw new ArgumentOutOfRangeException(nameof(value), "Control pipe timeout cannot be negative.");
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//_wuDevice.SetPipePolicy(0, 0x00, API.POLICY_TYPE.PIPE_TRANSFER_TIMEOUT, (uint)value);
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if (InputPipe != null)
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_wuDevice.SetPipePolicy(0, InputPipe.Address, API.POLICY_TYPE.PIPE_TRANSFER_TIMEOUT, (uint)value);
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@@ -233,11 +233,12 @@ namespace MadWizard.WinUSBNet
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/// <param name="request">The setup packet device request.</param>
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/// <param name="value">The value member in the setup packet. Its meaning depends on the request. Value should be between zero and 65535 (0xFFFF).</param>
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/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
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/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
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/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
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/// written to this buffer. For an OUT direction transfer the contents of the buffer are written sent through the pipe.</param>
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/// <param name="length">Length of the data to transfer. Must be equal to or less than the length of <paramref name="buffer"/>.
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/// <param name="length">Length of the data to transfer. Must be equal to or less than the length of <paramref name="buffer"/>.
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/// The setup packet's length member will be set to this length.</param>
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public void ControlTransfer(byte requestType, byte request, int value, int index, byte[] buffer, int length)
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/// <returns>The number of bytes received from the device.</returns>
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public int ControlTransfer(byte requestType, byte request, int value, int index, byte[] buffer, int length)
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{
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// Parameters are int and not ushort because ushort is not CLS compliant.
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CheckNotDisposed();
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@@ -245,7 +246,7 @@ namespace MadWizard.WinUSBNet
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try
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{
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_wuDevice.ControlTransfer(requestType, request, (ushort)value, (ushort)index, (ushort)length, buffer);
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return _wuDevice.ControlTransfer(requestType, request, (ushort)value, (ushort)index, (ushort)length, buffer);
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}
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catch (API.APIException e)
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{
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@@ -256,24 +257,24 @@ namespace MadWizard.WinUSBNet
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/// <summary>
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/// Initiates an asynchronous control transfer over the default control endpoint. This method allows both IN and OUT direction transfers, depending
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/// on the highest bit of the <paramref name="requestType"/> parameter. Alternatively, <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> and
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/// <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> can be used for asynchronous control transfers in a specific direction, which is
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/// the recommended way because it prevents using the wrong direction accidentally. Use the BeginControlTransfer method when the direction is not
|
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/// <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> can be used for asynchronous control transfers in a specific direction, which is
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/// the recommended way because it prevents using the wrong direction accidentally. Use the BeginControlTransfer method when the direction is not
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/// known at compile time. </summary>
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/// <param name="requestType">The setup packet request type.</param>
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/// <param name="request">The setup packet device request.</param>
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/// <param name="value">The value member in the setup packet. Its meaning depends on the request. Value should be between zero and 65535 (0xFFFF).</param>
|
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/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
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/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
|
||||
/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
|
||||
/// written to this buffer. For an OUT direction transfer the contents of the buffer are written sent through the pipe. Note: This buffer is not allowed
|
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/// to change for the duration of the asynchronous operation.</param>
|
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/// <param name="length">Length of the data to transfer. Must be equal to or less than the length of <paramref name="buffer"/>. The setup packet's length member will be set to this length.</param>
|
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/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
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/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
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/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlTransfer(byte requestType, byte request, int value, int index, byte[] buffer, int length, AsyncCallback userCallback, object stateObject)
|
||||
@@ -306,23 +307,23 @@ namespace MadWizard.WinUSBNet
|
||||
/// <summary>
|
||||
/// Initiates an asynchronous control transfer over the default control endpoint. This method allows both IN and OUT direction transfers, depending
|
||||
/// on the highest bit of the <paramref name="requestType"/> parameter. Alternatively, <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> and
|
||||
/// <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> can be used for asynchronous control transfers in a specific direction, which is
|
||||
/// the recommended way because it prevents using the wrong direction accidentally. Use the BeginControlTransfer method when the direction is not
|
||||
/// <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> can be used for asynchronous control transfers in a specific direction, which is
|
||||
/// the recommended way because it prevents using the wrong direction accidentally. Use the BeginControlTransfer method when the direction is not
|
||||
/// known at compile time. </summary>
|
||||
/// <param name="requestType">The setup packet request type.</param>
|
||||
/// <param name="request">The setup packet device request.</param>
|
||||
/// <param name="value">The value member in the setup packet. Its meaning depends on the request. Value should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
|
||||
/// written to this buffer. For an OUT direction transfer the contents of the buffer are written sent through the pipe. The setup packet's length member will
|
||||
/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
|
||||
/// written to this buffer. For an OUT direction transfer the contents of the buffer are written sent through the pipe. The setup packet's length member will
|
||||
/// be set to the length of this buffer. Note: This buffer is not allowed to change for the duration of the asynchronous operation. </param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlTransfer(byte requestType, byte request, int value, int index, byte[] buffer, AsyncCallback userCallback, object stateObject)
|
||||
@@ -334,13 +335,13 @@ namespace MadWizard.WinUSBNet
|
||||
/// <summary>
|
||||
/// Waits for a pending asynchronous control transfer to complete.
|
||||
/// </summary>
|
||||
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchonous operation,
|
||||
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchronous operation,
|
||||
/// as returned by one of the ControlIn, ControlOut or ControlTransfer methods.</param>
|
||||
/// <returns>The number of bytes transfered during the operation.</returns>
|
||||
/// <remarks>Every asynchronous control transfer must have a matching call to <see cref="EndControlTransfer"/> to dispose
|
||||
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
|
||||
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
|
||||
/// otherwise have ocurred during the operation. If the operation is not yet finished EndControlTransfer will wait for the
|
||||
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
|
||||
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
|
||||
/// otherwise have occurred during the operation. If the operation is not yet finished EndControlTransfer will wait for the
|
||||
/// operation to finish before returning.</remarks>
|
||||
public int EndControlTransfer(IAsyncResult asyncResult)
|
||||
{
|
||||
@@ -379,12 +380,13 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="request">The setup packet device request.</param>
|
||||
/// <param name="value">The value member in the setup packet. Its meaning depends on the request. Value should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
|
||||
/// <param name="buffer">The data to transfer in the data stage of the control. When the transfer is in the IN direction the data received will be
|
||||
/// written to this buffer. For an OUT direction transfer the contents of the buffer are written sent through the pipe. The length of this
|
||||
/// buffer is used as the number of bytes in the control transfer. The setup packet's length member will be set to this length as well.</param>
|
||||
public void ControlTransfer(byte requestType, byte request, int value, int index, byte[] buffer)
|
||||
/// <returns>The number of bytes received from the device.</returns>
|
||||
public int ControlTransfer(byte requestType, byte request, int value, int index, byte[] buffer)
|
||||
{
|
||||
ControlTransfer(requestType, request, value, index, buffer, buffer.Length);
|
||||
return ControlTransfer(requestType, request, value, index, buffer, buffer.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -423,14 +425,23 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="request">The setup packet device request.</param>
|
||||
/// <param name="value">The value member in the setup packet. Its meaning depends on the request. Value should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="length">Length of the data to transfer. A buffer will be created with this length and the length member of the setup packet
|
||||
/// <param name="length">Length of the data to transfer. A buffer will be created with this length and the length member of the setup packet
|
||||
/// will be set to this length.</param>
|
||||
/// <returns>A buffer containing the data transfered.</returns>
|
||||
/// <remarks>This routine initially allocates a buffer to hold the <paramref name="length"/> bytes of data expected from the device.
|
||||
/// If the device responds with less data than expected, this routine will allocate a smaller buffer to copy and return only the bytes actually received.
|
||||
/// </remarks>
|
||||
public byte[] ControlIn(byte requestType, byte request, int value, int index, int length)
|
||||
{
|
||||
CheckIn(requestType);
|
||||
byte[] buffer = new byte[length];
|
||||
ControlTransfer(requestType, request, value, index, buffer, buffer.Length);
|
||||
int actuallyReceived = ControlTransfer(requestType, request, value, index, buffer, buffer.Length);
|
||||
if (actuallyReceived < length)
|
||||
{
|
||||
byte[] outBuffer = new byte[actuallyReceived];
|
||||
Array.Copy(buffer, 0, outBuffer, 0, actuallyReceived);
|
||||
return outBuffer;
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
|
||||
@@ -444,12 +455,13 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="value">The value member in the setup packet. Its meaning depends on the request. Value should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="buffer">The buffer that will receive the data transfered.</param>
|
||||
/// <param name="length">Length of the data to transfer. The length member of the setup packet will be set to this length. The buffer specified
|
||||
/// <param name="length">Length of the data to transfer. The length member of the setup packet will be set to this length. The buffer specified
|
||||
/// by the <paramref name="buffer"/> parameter should have at least this length.</param>
|
||||
public void ControlIn(byte requestType, byte request, int value, int index, byte[] buffer, int length)
|
||||
/// <returns>The number of bytes received from the device.</returns>
|
||||
public int ControlIn(byte requestType, byte request, int value, int index, byte[] buffer, int length)
|
||||
{
|
||||
CheckIn(requestType);
|
||||
ControlTransfer(requestType, request, value, index, buffer, length);
|
||||
return ControlTransfer(requestType, request, value, index, buffer, length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -462,10 +474,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="value">The value member in the setup packet. Its meaning depends on the request. Value should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="buffer">The buffer that will receive the data transfered. The length of this buffer will be the number of bytes transfered.</param>
|
||||
public void ControlIn(byte requestType, byte request, int value, int index, byte[] buffer)
|
||||
/// <returns>The number of bytes received from the device.</returns>
|
||||
public int ControlIn(byte requestType, byte request, int value, int index, byte[] buffer)
|
||||
{
|
||||
CheckIn(requestType);
|
||||
ControlTransfer(requestType, request, value, index, buffer);
|
||||
return ControlTransfer(requestType, request, value, index, buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -536,8 +549,8 @@ namespace MadWizard.WinUSBNet
|
||||
/// <summary>
|
||||
/// Initiates an asynchronous control transfer without a data stage over the default control endpoint. This method allows both IN and OUT direction transfers, depending
|
||||
/// on the highest bit of the <paramref name="requestType"/> parameter. Alternatively, <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> and
|
||||
/// <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> can be used for asynchronous control transfers in a specific direction, which is
|
||||
/// the recommended way because it prevents using the wrong direction accidentally. Use the BeginControlTransfer method when the direction is not
|
||||
/// <see cref="BeginControlIn(byte,byte,int,int,byte[],int,AsyncCallback,object)"/> can be used for asynchronous control transfers in a specific direction, which is
|
||||
/// the recommended way because it prevents using the wrong direction accidentally. Use the BeginControlTransfer method when the direction is not
|
||||
/// known at compile time. </summary>
|
||||
/// <param name="requestType">The setup packet request type.</param>
|
||||
/// <param name="request">The setup packet device request.</param>
|
||||
@@ -545,11 +558,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlTransfer(byte requestType, byte request, int value, int index, AsyncCallback userCallback, object stateObject)
|
||||
@@ -571,11 +584,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="length">Length of the data to transfer. Must be equal to or less than the length of <paramref name="buffer"/>. The setup packet's length member will be set to this length.</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlIn(byte requestType, byte request, int value, int index, byte[] buffer, int length, AsyncCallback userCallback, object stateObject)
|
||||
@@ -594,11 +607,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="buffer">The buffer that will receive the data transfered. The setup packet's length member will be set to the length of this buffer.</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlIn(byte requestType, byte request, int value, int index, byte[] buffer, AsyncCallback userCallback, object stateObject)
|
||||
@@ -608,7 +621,7 @@ namespace MadWizard.WinUSBNet
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initiates an asynchronous control transfer without a data stage over the default control endpoint.
|
||||
/// Initiates an asynchronous control transfer without a data stage over the default control endpoint.
|
||||
/// The request should have an IN direction (specified by the highest bit of the <paramref name="requestType"/> parameter).
|
||||
/// The setup packets' length member will be set to zero.</summary>
|
||||
/// <param name="requestType">The setup packet request type. The request type must specify the IN direction (highest bit set).</param>
|
||||
@@ -617,11 +630,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlIn(byte requestType, byte request, int value, int index, AsyncCallback userCallback, object stateObject)
|
||||
@@ -641,11 +654,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="length">Length of the data to transfer. Must be equal to or less than the length of <paramref name="buffer"/>. The setup packet's length member will be set to this length.</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlOut(byte requestType, byte request, int value, int index, byte[] buffer, int length, AsyncCallback userCallback, object stateObject)
|
||||
@@ -664,11 +677,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="buffer">The buffer that contains the data to be transfered. The setup packet's length member will be set to the length of this buffer.</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlOut(byte requestType, byte request, int value, int index, byte[] buffer, AsyncCallback userCallback, object stateObject)
|
||||
@@ -678,7 +691,7 @@ namespace MadWizard.WinUSBNet
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initiates an asynchronous control transfer without a data stage over the default control endpoint.
|
||||
/// Initiates an asynchronous control transfer without a data stage over the default control endpoint.
|
||||
/// The request should have an OUT direction (specified by the highest bit of the <paramref name="requestType"/> parameter).
|
||||
/// The setup packets' length member will be set to zero.</summary>
|
||||
/// <param name="requestType">The setup packet request type. The request type must specify the OUT direction (highest bit cleared).</param>
|
||||
@@ -687,11 +700,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="index">The index member in the setup packet. Its meaning depends on the request. Index should be between zero and 65535 (0xFFFF).</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the control transfer is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous control transfer, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndControlTransfer"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndControlTransfer"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginControlOut(byte requestType, byte request, int value, int index, AsyncCallback userCallback, object stateObject)
|
||||
@@ -712,10 +725,10 @@ namespace MadWizard.WinUSBNet
|
||||
/// Finds WinUSB devices with a GUID matching the parameter guidString
|
||||
/// </summary>
|
||||
/// <param name="guidString">The GUID string that the device should match.
|
||||
/// The format of this string may be any format accepted by the constructor
|
||||
/// The format of this string may be any format accepted by the constructor
|
||||
/// of the System.Guid class</param>
|
||||
/// <returns>An array of USBDeviceInfo objects representing the
|
||||
/// devices found. When no devices are found an empty array is
|
||||
/// <returns>An array of USBDeviceInfo objects representing the
|
||||
/// devices found. When no devices are found an empty array is
|
||||
/// returned.</returns>
|
||||
public static USBDeviceInfo[] GetDevices(string guidString)
|
||||
{
|
||||
@@ -726,8 +739,8 @@ namespace MadWizard.WinUSBNet
|
||||
/// Finds WinUSB devices with a GUID matching the parameter guid
|
||||
/// </summary>
|
||||
/// <param name="guid">The GUID that the device should match.</param>
|
||||
/// <returns>An array of USBDeviceInfo objects representing the
|
||||
/// devices found. When no devices are found an empty array is
|
||||
/// <returns>An array of USBDeviceInfo objects representing the
|
||||
/// devices found. When no devices are found an empty array is
|
||||
/// returned.</returns>
|
||||
public static USBDeviceInfo[] GetDevices(Guid guid)
|
||||
{
|
||||
@@ -781,8 +794,13 @@ namespace MadWizard.WinUSBNet
|
||||
{
|
||||
wuDevice.OpenDevice(devicePath);
|
||||
API.USB_DEVICE_DESCRIPTOR deviceDesc = wuDevice.GetDeviceDescriptor();
|
||||
// string q = wuDevice.GetStringDescriptor(0);
|
||||
// TODO: use language id properly
|
||||
|
||||
// Get first supported language ID
|
||||
ushort[] langIDs = wuDevice.GetSupportedLanguageIDs();
|
||||
ushort langID = 0;
|
||||
if (langIDs.Length > 0)
|
||||
langID = langIDs[0];
|
||||
|
||||
string manufacturer = null, product = null, serialNumber = null;
|
||||
byte idx = 0;
|
||||
|
||||
@@ -790,7 +808,7 @@ namespace MadWizard.WinUSBNet
|
||||
{
|
||||
idx = deviceDesc.iManufacturer;
|
||||
if (idx > 0)
|
||||
manufacturer = wuDevice.GetStringDescriptor(idx);
|
||||
manufacturer = wuDevice.GetStringDescriptor(idx, langID);
|
||||
}
|
||||
catch { }
|
||||
|
||||
@@ -798,7 +816,7 @@ namespace MadWizard.WinUSBNet
|
||||
{
|
||||
idx = deviceDesc.iProduct;
|
||||
if (idx > 0)
|
||||
product = wuDevice.GetStringDescriptor(idx);
|
||||
product = wuDevice.GetStringDescriptor(idx, langID);
|
||||
}
|
||||
catch { }
|
||||
|
||||
@@ -806,7 +824,7 @@ namespace MadWizard.WinUSBNet
|
||||
{
|
||||
idx = deviceDesc.iSerialNumber;
|
||||
if (idx > 0)
|
||||
serialNumber = wuDevice.GetStringDescriptor(idx);
|
||||
serialNumber = wuDevice.GetStringDescriptor(idx, langID);
|
||||
}
|
||||
catch { }
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/* WinUSBNet library
|
||||
/* WinUSBNet library
|
||||
* (C) 2010 Thomas Bleeker (www.madwizard.org)
|
||||
*
|
||||
*
|
||||
* Licensed under the MIT license, see license.txt or:
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
@@ -46,7 +46,7 @@ namespace MadWizard.WinUSBNet
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Friendly device name, or path name when no
|
||||
/// Friendly device name, or path name when no
|
||||
/// further device information is available
|
||||
/// </summary>
|
||||
public string FullName
|
||||
@@ -67,7 +67,7 @@ namespace MadWizard.WinUSBNet
|
||||
/// <summary>
|
||||
/// Device class code as defined in the interface descriptor
|
||||
/// This property can be used if the class type is not defined
|
||||
/// int the USBBaseClass enumeraiton
|
||||
/// int the USBBaseClass enumeration
|
||||
/// </summary>
|
||||
public byte ClassValue
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/* WinUSBNet library
|
||||
/* WinUSBNet library
|
||||
* (C) 2010 Thomas Bleeker (www.madwizard.org)
|
||||
*
|
||||
*
|
||||
* Licensed under the MIT license, see license.txt or:
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
@@ -73,7 +73,7 @@ namespace MadWizard.WinUSBNet
|
||||
/// <summary>
|
||||
/// Interface class code as defined in the interface descriptor
|
||||
/// This property can be used if the class type is not defined
|
||||
/// int the USBBaseClass enumeraiton
|
||||
/// int the USBBaseClass enumeration
|
||||
/// </summary>
|
||||
public byte ClassValue
|
||||
{
|
||||
|
||||
+11
-11
@@ -1,6 +1,6 @@
|
||||
/* WinUSBNet library
|
||||
/* WinUSBNet library
|
||||
* (C) 2010 Thomas Bleeker (www.madwizard.org)
|
||||
*
|
||||
*
|
||||
* Licensed under the MIT license, see license.txt or:
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
@@ -61,7 +61,7 @@ namespace MadWizard.WinUSBNet
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper class to receive notifications on USB device changes such as
|
||||
/// Helper class to receive notifications on USB device changes such as
|
||||
/// connecting or removing a device.
|
||||
/// </summary>
|
||||
public class USBNotifier : IDisposable
|
||||
@@ -108,11 +108,11 @@ namespace MadWizard.WinUSBNet
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a new USBNotifier that will watch for events on
|
||||
/// devices matching the given interface GUID. A Windows Forms control
|
||||
/// Constructs a new USBNotifier that will watch for events on
|
||||
/// devices matching the given interface GUID. A Windows Forms control
|
||||
/// is needed since the notifier relies on window messages.
|
||||
/// </summary>
|
||||
/// <param name="control">A control that will be used internally for device notification messages.
|
||||
/// <param name="control">A control that will be used internally for device notification messages.
|
||||
/// You can use a Form object for example.</param>
|
||||
/// <param name="guidString">The interface GUID string of the devices to watch.</param>
|
||||
public USBNotifier(string guidString) :
|
||||
@@ -123,11 +123,11 @@ namespace MadWizard.WinUSBNet
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a new USBNotifier that will watch for events on
|
||||
/// devices matching the given interface GUID. A Windows Forms control
|
||||
/// Constructs a new USBNotifier that will watch for events on
|
||||
/// devices matching the given interface GUID. A Windows Forms control
|
||||
/// is needed since the notifier relies on window messages.
|
||||
/// </summary>
|
||||
/// <param name="control">A control that will be used internally for device notification messages.
|
||||
/// <param name="control">A control that will be used internally for device notification messages.
|
||||
/// You can use a Form object for example.</param>
|
||||
/// <param name="guid">The interface GUID of the devices to watch.</param>
|
||||
public USBNotifier(Guid guid)
|
||||
@@ -146,7 +146,7 @@ namespace MadWizard.WinUSBNet
|
||||
_Arrival(this, new USBEvent(USBEventType.DeviceArrival, _guid, devicePath));
|
||||
}
|
||||
/// <summary>
|
||||
/// Trigggers the removal event
|
||||
/// Triggers the removal event
|
||||
/// </summary>
|
||||
/// <param name="devicePath">Device pathname of the device that has been connected</param>
|
||||
protected void OnRemoval(string devicePath)
|
||||
@@ -212,7 +212,7 @@ namespace MadWizard.WinUSBNet
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disposes the USBNotifier object and frees all resources.
|
||||
/// Disposes the USBNotifier object and frees all resources.
|
||||
/// Call this method when the object is no longer needed.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
|
||||
+23
-24
@@ -1,6 +1,6 @@
|
||||
/* WinUSBNet library
|
||||
/* WinUSBNet library
|
||||
* (C) 2010 Thomas Bleeker (www.madwizard.org)
|
||||
*
|
||||
*
|
||||
* Licensed under the MIT license, see license.txt or:
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
@@ -139,29 +139,29 @@ namespace MadWizard.WinUSBNet
|
||||
private void CheckReadParams(byte[] buffer, int offset, int length)
|
||||
{
|
||||
if (!IsIn)
|
||||
// throw new NotSupportedException("Cannot read from a pipe with OUT direction.");
|
||||
LogAndThrowException(new NotSupportedException("Cannot read from a pipe with OUT direction."));
|
||||
// throw new ArgumentOutOfRangeException("Offset of data to read is outside the buffer boundaries.");
|
||||
LogAndThrowException(new ArgumentOutOfRangeException("Offset of data to read is outside the buffer boundaries."));
|
||||
|
||||
int bufferLength = buffer.Length;
|
||||
if (offset < 0 || offset >= bufferLength)
|
||||
// throw new ArgumentOutOfRangeException("Offset of data to read is outside the buffer boundaries.");
|
||||
// throw new ArgumentOutOfRangeException(nameof(offset), "Offset of data to read is outside the buffer boundaries.");
|
||||
LogAndThrowException(new ArgumentOutOfRangeException("Offset of data to read is outside the buffer boundaries."));
|
||||
if (length < 0 || (offset + length) > bufferLength)
|
||||
// throw new ArgumentOutOfRangeException("Length of data to read is outside the buffer boundaries.");
|
||||
// throw new ArgumentOutOfRangeException(nameof(length), "Length of data to read is outside the buffer boundaries.");
|
||||
LogAndThrowException(new ArgumentOutOfRangeException("Length of data to read is outside the buffer boundaries."));
|
||||
}
|
||||
private void CheckWriteParams(byte[] buffer, int offset, int length)
|
||||
{
|
||||
if (!IsOut)
|
||||
// throw new NotSupportedException("Cannot write to a pipe with IN direction.");
|
||||
//throw new NotSupportedException("Cannot write to a pipe with IN direction.");
|
||||
LogAndThrowException(new NotSupportedException("Cannot write to a pipe with IN direction."));
|
||||
|
||||
int bufferLength = buffer.Length;
|
||||
if (offset < 0 || offset >= bufferLength)
|
||||
// throw new ArgumentOutOfRangeException("Offset of data to write is outside the buffer boundaries.");
|
||||
// throw new ArgumentOutOfRangeException(nameof(offset), "Offset of data to write is outside the buffer boundaries.");
|
||||
LogAndThrowException(new ArgumentOutOfRangeException("Offset of data to write is outside the buffer boundaries."));
|
||||
if (length < 0 || (offset + length) > bufferLength)
|
||||
// throw new ArgumentOutOfRangeException("Length of data to write is outside the buffer boundaries.");
|
||||
// throw new ArgumentOutOfRangeException(nameof(length), "Length of data to write is outside the buffer boundaries.");
|
||||
LogAndThrowException(new ArgumentOutOfRangeException("Length of data to write is outside the buffer boundaries."));
|
||||
}
|
||||
|
||||
@@ -171,11 +171,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="length">Length of the data to transfer.</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the operation is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous operation, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous operation, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndRead"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndRead"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginRead(byte[] buffer, int offset, int length, AsyncCallback userCallback, object stateObject)
|
||||
@@ -189,9 +189,8 @@ namespace MadWizard.WinUSBNet
|
||||
}
|
||||
catch (API.APIException e)
|
||||
{
|
||||
if (result != null)
|
||||
result.Dispose();
|
||||
// throw new USBException("Failed to read from pipe.", e);
|
||||
result.Dispose();
|
||||
//throw new USBException("Failed to read from pipe.", e);
|
||||
LogAndThrowException(new USBException("Failed to read from pipe.", e));
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -208,13 +207,13 @@ namespace MadWizard.WinUSBNet
|
||||
/// <summary>
|
||||
/// Waits for a pending asynchronous read operation to complete.
|
||||
/// </summary>
|
||||
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchonous operation,
|
||||
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchronous operation,
|
||||
/// as returned by <see cref="BeginRead"/>.</param>
|
||||
/// <returns>The number of bytes transfered during the operation.</returns>
|
||||
/// <remarks>Every call to <see cref="BeginRead"/> must have a matching call to <see cref="EndRead"/> to dispose
|
||||
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
|
||||
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
|
||||
/// otherwise have ocurred during the operation. If the operation is not yet finished EndWrite will wait for the
|
||||
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
|
||||
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
|
||||
/// otherwise have occurred during the operation. If the operation is not yet finished EndWrite will wait for the
|
||||
/// operation to finish before returning.</remarks>
|
||||
public int EndRead(IAsyncResult asyncResult)
|
||||
{
|
||||
@@ -285,11 +284,11 @@ namespace MadWizard.WinUSBNet
|
||||
/// <param name="length">Length of the data to transfer.</param>
|
||||
/// <param name="userCallback">An optional asynchronous callback, to be called when the operation is complete. Can be null if no callback is required.</param>
|
||||
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous operation, which could still be pending.</returns>
|
||||
/// <returns>An <see cref="IAsyncResult"/> object representing the asynchronous operation, which could still be pending.</returns>
|
||||
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
|
||||
/// and must be passed to <see cref="EndWrite"/> to retrieve the result of the operation. For every call to this method a matching call to
|
||||
/// <see cref="EndWrite"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
|
||||
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
|
||||
/// </remarks>
|
||||
public IAsyncResult BeginWrite(byte[] buffer, int offset, int length, AsyncCallback userCallback, object stateObject)
|
||||
@@ -327,13 +326,13 @@ namespace MadWizard.WinUSBNet
|
||||
/// <summary>
|
||||
/// Waits for a pending asynchronous write operation to complete.
|
||||
/// </summary>
|
||||
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchonous operation,
|
||||
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchronous operation,
|
||||
/// as returned by <see cref="BeginWrite"/>.</param>
|
||||
/// <returns>The number of bytes transfered during the operation.</returns>
|
||||
/// <remarks>Every call to <see cref="BeginWrite"/> must have a matching call to <see cref="EndWrite"/> to dispose
|
||||
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
|
||||
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
|
||||
/// otherwise have ocurred during the operation. If the operation is not yet finished EndWrite will wait for the
|
||||
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
|
||||
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
|
||||
/// otherwise have occurred during the operation. If the operation is not yet finished EndWrite will wait for the
|
||||
/// operation to finish before returning.</remarks>
|
||||
public void EndWrite(IAsyncResult asyncResult)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user