// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // namespace DiscUtils.Ntfs { internal class IndexHeader { public const int Size = 0x10; public uint OffsetToFirstEntry; public uint TotalSizeOfEntries; public uint AllocatedSizeOfEntries; public byte HasChildNodes; public IndexHeader(uint allocatedSize) { AllocatedSizeOfEntries = allocatedSize; } public IndexHeader(byte[] data, int offset) { OffsetToFirstEntry = Utilities.ToUInt32LittleEndian(data, offset + 0x00); TotalSizeOfEntries = Utilities.ToUInt32LittleEndian(data, offset + 0x04); AllocatedSizeOfEntries = Utilities.ToUInt32LittleEndian(data, offset + 0x08); HasChildNodes = data[offset + 0x0C]; } internal void WriteTo(byte[] buffer, int offset) { Utilities.WriteBytesLittleEndian(OffsetToFirstEntry, buffer, offset + 0x00); Utilities.WriteBytesLittleEndian(TotalSizeOfEntries, buffer, offset + 0x04); Utilities.WriteBytesLittleEndian(AllocatedSizeOfEntries, buffer, offset + 0x08); buffer[offset + 0x0C] = HasChildNodes; buffer[offset + 0x0D] = 0; buffer[offset + 0x0E] = 0; buffer[offset + 0x0F] = 0; } } }