Files
WPinternals/DiscUtils/Fat/FileAllocationTable.cs
T
Gustave Monce a2a1c2302b Code cleanup
2019-12-22 12:25:48 +01:00

101 lines
3.2 KiB
C#

//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
namespace DiscUtils.Fat
{
using System.IO;
internal class FileAllocationTable
{
private Stream _stream;
private ushort _firstFatSector;
private byte _numFats;
private FatBuffer _buffer;
public FileAllocationTable(FatType type, Stream stream, ushort firstFatSector, uint fatSize, byte numFats, byte activeFat)
{
_stream = stream;
_firstFatSector = firstFatSector;
_numFats = numFats;
_stream.Position = (firstFatSector + (fatSize * activeFat)) * Utilities.SectorSize;
_buffer = new FatBuffer(type, Utilities.ReadFully(_stream, (int)(fatSize * Utilities.SectorSize)));
}
internal bool IsFree(uint val)
{
return _buffer.IsFree(val);
}
internal bool IsEndOfChain(uint val)
{
return _buffer.IsEndOfChain(val);
}
internal bool IsBadCluster(uint val)
{
return _buffer.IsBadCluster(val);
}
internal uint GetNext(uint cluster)
{
return _buffer.GetNext(cluster);
}
internal void SetEndOfChain(uint cluster)
{
_buffer.SetEndOfChain(cluster);
}
internal void SetBadCluster(uint cluster)
{
_buffer.SetBadCluster(cluster);
}
internal void SetNext(uint cluster, uint next)
{
_buffer.SetNext(cluster, next);
}
internal void Flush()
{
for (int i = 0; i < _numFats; ++i)
{
_buffer.WriteDirtyRegions(_stream, (_firstFatSector * Utilities.SectorSize) + (_buffer.Size * i));
}
_buffer.ClearDirtyRegions();
}
internal bool TryGetFreeCluster(out uint cluster)
{
return _buffer.TryGetFreeCluster(out cluster);
}
internal void FreeChain(uint head)
{
_buffer.FreeChain(head);
}
}
}