mirror of
https://github.com/ReneLergner/WPinternals.git
synced 2026-06-14 03:16:40 +10:00
89 lines
3.4 KiB
C#
89 lines
3.4 KiB
C#
// Copyright (c) 2018, Rene Lergner - wpinternals.net - @Heathcliff74xda
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.IO;
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namespace WPinternals
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{
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internal class SBL3
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{
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internal byte[] Binary;
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internal SBL3(byte[] Binary)
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{
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this.Binary = Binary;
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}
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internal SBL3(string FileName)
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{
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Binary = null;
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// First try to parse as FFU
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try
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{
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if (FFU.IsFFU(FileName))
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{
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FFU FFUFile = new(FileName);
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Binary = FFUFile.GetPartition("SBL3");
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}
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}
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catch { }
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// If not succeeded, then try to parse it as raw image
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if (Binary == null)
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{
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byte[] SBL3Pattern = new byte[] { 0x18, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x8F, 0xFF, 0xFF, 0xFF, 0xFF };
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byte[] SBL3Mask = new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF };
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UInt32? Offset = ByteOperations.FindPatternInFile(FileName, SBL3Pattern, SBL3Mask, out byte[] SBL3Header);
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if (Offset != null)
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{
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UInt32 Length = ByteOperations.ReadUInt32(SBL3Header, 0x10) + 0x28; // SBL3 Image Size + Header Size
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Binary = new byte[Length];
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FileStream Stream = new(FileName, FileMode.Open, FileAccess.Read);
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Stream.Seek((long)Offset, SeekOrigin.Begin);
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Stream.Read(Binary, 0, (int)Length);
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Stream.Close();
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}
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}
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}
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// Magic!
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internal byte[] Patch()
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{
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UInt32? PatchOffset = ByteOperations.FindPattern(Binary,
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new byte[] { 0x04, 0x00, 0x9F, 0xE5, 0x28, 0x00, 0xD0, 0xE5, 0x1E, 0xFF, 0x2F, 0xE1 },
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null, null);
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if (PatchOffset == null)
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{
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throw new BadImageFormatException();
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}
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Buffer.BlockCopy(new byte[] { 0x00, 0x00, 0xA0, 0xE3 }, 0, Binary, (int)PatchOffset + 4, 4);
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return Binary;
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}
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}
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}
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