Files
WPinternals/DiscUtils/Ntfs/Bitmap.cs
T
2018-10-25 22:35:49 +02:00

224 lines
6.5 KiB
C#

//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
namespace DiscUtils.Ntfs
{
using System;
using System.IO;
internal sealed class Bitmap : IDisposable
{
private Stream _stream;
private long _maxIndex;
private BlockCacheStream _bitmap;
private long _nextAvailable;
public Bitmap(Stream stream, long maxIndex)
{
_stream = stream;
_maxIndex = maxIndex;
_bitmap = new BlockCacheStream(SparseStream.FromStream(stream, Ownership.None), Ownership.None);
}
public void Dispose()
{
if (_bitmap != null)
{
_bitmap.Dispose();
_bitmap = null;
}
}
public bool IsPresent(long index)
{
long byteIdx = index / 8;
int mask = 1 << (int)(index % 8);
return (GetByte(byteIdx) & mask) != 0;
}
public void MarkPresent(long index)
{
long byteIdx = index / 8;
byte mask = (byte)(1 << (byte)(index % 8));
if (byteIdx >= _bitmap.Length)
{
_bitmap.Position = Utilities.RoundUp(byteIdx + 1, 8) - 1;
_bitmap.WriteByte(0);
}
SetByte(byteIdx, (byte)(GetByte(byteIdx) | mask));
}
public void MarkPresentRange(long index, long count)
{
if (count <= 0)
{
return;
}
long firstByte = index / 8;
long lastByte = (index + count - 1) / 8;
if (lastByte >= _bitmap.Length)
{
_bitmap.Position = Utilities.RoundUp(lastByte + 1, 8) - 1;
_bitmap.WriteByte(0);
}
byte[] buffer = new byte[lastByte - firstByte + 1];
buffer[0] = GetByte(firstByte);
if (buffer.Length != 1)
{
buffer[buffer.Length - 1] = GetByte(lastByte);
}
for (long i = index; i < index + count; ++i)
{
long byteIdx = (i / 8) - firstByte;
byte mask = (byte)(1 << (byte)(i % 8));
buffer[byteIdx] |= mask;
}
SetBytes(firstByte, buffer);
}
public void MarkAbsent(long index)
{
long byteIdx = index / 8;
byte mask = (byte)(1 << (byte)(index % 8));
if (byteIdx < _stream.Length)
{
SetByte(byteIdx, (byte)(GetByte(byteIdx) & ~mask));
}
if (index < _nextAvailable)
{
_nextAvailable = index;
}
}
internal void MarkAbsentRange(long index, long count)
{
if (count <= 0)
{
return;
}
long firstByte = index / 8;
long lastByte = (index + count - 1) / 8;
if (lastByte >= _bitmap.Length)
{
_bitmap.Position = Utilities.RoundUp(lastByte + 1, 8) - 1;
_bitmap.WriteByte(0);
}
byte[] buffer = new byte[lastByte - firstByte + 1];
buffer[0] = GetByte(firstByte);
if (buffer.Length != 1)
{
buffer[buffer.Length - 1] = GetByte(lastByte);
}
for (long i = index; i < index + count; ++i)
{
long byteIdx = (i / 8) - firstByte;
byte mask = (byte)(1 << (byte)(i % 8));
buffer[byteIdx] &= (byte)(~mask);
}
SetBytes(firstByte, buffer);
if (index < _nextAvailable)
{
_nextAvailable = index;
}
}
internal long AllocateFirstAvailable(long minValue)
{
long i = Math.Max(minValue, _nextAvailable);
while (IsPresent(i) && i < _maxIndex)
{
++i;
}
if (i < _maxIndex)
{
MarkPresent(i);
_nextAvailable = i + 1;
return i;
}
else
{
return -1;
}
}
internal long SetTotalEntries(long numEntries)
{
long length = Utilities.RoundUp(Utilities.Ceil(numEntries, 8), 8);
_stream.SetLength(length);
return length * 8;
}
private byte GetByte(long index)
{
if (index >= _bitmap.Length)
{
return 0;
}
byte[] buffer = new byte[1];
_bitmap.Position = index;
if (_bitmap.Read(buffer, 0, 1) != 0)
{
return buffer[0];
}
else
{
return 0;
}
}
private void SetByte(long index, byte value)
{
byte[] buffer = new byte[] { value };
_bitmap.Position = index;
_bitmap.Write(buffer, 0, 1);
_bitmap.Flush();
}
private void SetBytes(long index, byte[] buffer)
{
_bitmap.Position = index;
_bitmap.Write(buffer, 0, buffer.Length);
_bitmap.Flush();
}
}
}