Files
WPinternals/WinUSBNet/USBPipe.cs
T
Gustave Monce a2a1c2302b Code cleanup
2019-12-22 12:25:48 +01:00

462 lines
21 KiB
C#

/* WinUSBNet library
* (C) 2010 Thomas Bleeker (www.madwizard.org)
*
* Licensed under the MIT license, see license.txt or:
* http://www.opensource.org/licenses/mit-license.php
*/
using System;
namespace MadWizard.WinUSBNet
{
/// <summary>
/// UsbPipe represents a single pipe on a WinUSB device. A pipe is connected
/// to a certain endpoint on the device and has a fixed direction (IN or OUT)
/// </summary>
public class USBPipe
{
private API.WINUSB_PIPE_INFORMATION _pipeInfo;
private USBInterface _interface = null;
private USBDevice _device;
private USBPipePolicy _policy;
private byte[] LastWritten = null;
/// <summary>
/// Endpoint address including the direction in the most significant bit
/// </summary>
public byte Address
{
get
{
return _pipeInfo.PipeId;
}
}
/// <summary>
/// The USBDevice this pipe is associated with
/// </summary>
public USBDevice Device
{
get
{
return _device;
}
}
/// <summary>
/// Maximum packet size for transfers on this endpoint
/// </summary>
public int MaximumPacketSize
{
get
{
return _pipeInfo.MaximumPacketSize;
}
}
/// <summary>
/// The interface associated with this pipe
/// </summary>
public USBInterface Interface
{
get
{
return _interface;
}
}
/// <summary>
/// The pipe policy settings for this pipe
/// </summary>
public USBPipePolicy Policy
{
get
{
return _policy;
}
}
/// <summary>
/// True if the pipe has direction OUT (host to device), false otherwise.
/// </summary>
public bool IsOut
{
get
{
return (_pipeInfo.PipeId & 0x80) == 0;
}
}
/// <summary>
/// True if the pipe has direction IN (device to host), false otherwise.
/// </summary>
public bool IsIn
{
get
{
return (_pipeInfo.PipeId & 0x80) != 0;
}
}
/// <summary>
/// Reads data from the pipe into a buffer.
/// </summary>
/// <param name="buffer">The buffer to read data into. The maximum number of bytes that will be read is specified by the length of the buffer.</param>
/// <returns>The number of bytes read from the pipe.</returns>
public int Read(byte[] buffer)
{
return Read(buffer, 0, buffer.Length);
}
/// <summary>
/// Reads data from the pipe into a buffer.
/// </summary>
/// <param name="buffer">The buffer to read data into.</param>
/// <param name="offset">The byte offset in <paramref name="buffer"/> from which to begin writing data read from the pipe.</param>
/// <param name="length">The maximum number of bytes to read, starting at offset</param>
/// <returns>The number of bytes read from the pipe.</returns>
public int Read(byte[] buffer, int offset, int length)
{
CheckReadParams(buffer, offset, length);
try
{
uint bytesRead;
_device.InternalDevice.ReadPipe(Interface.InterfaceIndex, _pipeInfo.PipeId, buffer, offset, length, out bytesRead);
return (int)bytesRead;
}
catch (API.APIException e)
{
// throw new USBException("Failed to read from pipe.", e);
LogAndThrowException(new USBException("Failed to read from pipe.", e));
return 0;
}
}
private void CheckReadParams(byte[] buffer, int offset, int length)
{
if (!IsIn)
// throw new NotSupportedException("Cannot read from a pipe with OUT direction.");
LogAndThrowException(new NotSupportedException("Cannot read from a pipe with OUT direction."));
int bufferLength = buffer.Length;
if (offset < 0 || offset >= bufferLength)
// throw new ArgumentOutOfRangeException("Offset of data to read is outside the buffer boundaries.");
LogAndThrowException(new ArgumentOutOfRangeException("Offset of data to read is outside the buffer boundaries."));
if (length < 0 || (offset + length) > bufferLength)
// throw new ArgumentOutOfRangeException("Length of data to read is outside the buffer boundaries.");
LogAndThrowException(new ArgumentOutOfRangeException("Length of data to read is outside the buffer boundaries."));
}
private void CheckWriteParams(byte[] buffer, int offset, int length)
{
if (!IsOut)
// throw new NotSupportedException("Cannot write to a pipe with IN direction.");
LogAndThrowException(new NotSupportedException("Cannot write to a pipe with IN direction."));
int bufferLength = buffer.Length;
if (offset < 0 || offset >= bufferLength)
// throw new ArgumentOutOfRangeException("Offset of data to write is outside the buffer boundaries.");
LogAndThrowException(new ArgumentOutOfRangeException("Offset of data to write is outside the buffer boundaries."));
if (length < 0 || (offset + length) > bufferLength)
// throw new ArgumentOutOfRangeException("Length of data to write is outside the buffer boundaries.");
LogAndThrowException(new ArgumentOutOfRangeException("Length of data to write is outside the buffer boundaries."));
}
/// <summary>Initiates an asynchronous read operation on the pipe. </summary>
/// <param name="buffer">Buffer that will receive the data read from the pipe.</param>
/// <param name="offset">Byte offset within the buffer at which to begin writing the data received.</param>
/// <param name="length">Length of the data to transfer.</param>
/// <param name="userCallback">An optional asynchronous callback, to be called when the operation is complete. Can be null if no callback is required.</param>
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous operation, which could still be pending.</returns>
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
/// and must be passed to <see cref="EndRead"/> to retrieve the result of the operation. For every call to this method a matching call to
/// <see cref="EndRead"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
/// </remarks>
public IAsyncResult BeginRead(byte[] buffer, int offset, int length, AsyncCallback userCallback, object stateObject)
{
CheckReadParams(buffer, offset, length);
USBAsyncResult result = new USBAsyncResult(userCallback, stateObject);
try
{
_device.InternalDevice.ReadPipeOverlapped(Interface.InterfaceIndex, _pipeInfo.PipeId, buffer, offset, length, result);
}
catch (API.APIException e)
{
if (result != null)
result.Dispose();
// throw new USBException("Failed to read from pipe.", e);
LogAndThrowException(new USBException("Failed to read from pipe.", e));
}
catch (Exception e)
{
if (result != null)
result.Dispose();
// throw;
LogException(e);
throw;
}
return result;
}
/// <summary>
/// Waits for a pending asynchronous read operation to complete.
/// </summary>
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchonous operation,
/// as returned by <see cref="BeginRead"/>.</param>
/// <returns>The number of bytes transfered during the operation.</returns>
/// <remarks>Every call to <see cref="BeginRead"/> must have a matching call to <see cref="EndRead"/> to dispose
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
/// otherwise have ocurred during the operation. If the operation is not yet finished EndWrite will wait for the
/// operation to finish before returning.</remarks>
public int EndRead(IAsyncResult asyncResult)
{
if (asyncResult == null)
// throw new NullReferenceException("asyncResult cannot be null");
LogAndThrowException(new NullReferenceException("asyncResult cannot be null"));
if (!(asyncResult is USBAsyncResult))
// throw new ArgumentException("AsyncResult object was not created by calling BeginRead on this class.");
LogAndThrowException(new ArgumentException("AsyncResult object was not created by calling BeginRead on this class."));
// todo: check duplicate end reads?
USBAsyncResult result = (USBAsyncResult)asyncResult;
try
{
if (!result.IsCompleted)
result.AsyncWaitHandle.WaitOne();
if (result.Error != null)
// throw new USBException("Asynchronous read from pipe has failed.", result.Error);
LogAndThrowException(new USBException("Asynchronous read from pipe has failed.", result.Error));
return result.BytesTransfered;
}
finally
{
result.Dispose();
}
}
/// <summary>
/// Writes data from a buffer to the pipe.
/// </summary>
/// <param name="buffer">The buffer to write data from. The complete buffer will be written to the device.</param>
public void Write(byte[] buffer)
{
Write(buffer, 0, buffer.Length);
}
/// <summary>
/// Writes data from a buffer to the pipe.
/// </summary>
/// <param name="buffer">The buffer to write data from.</param>
/// <param name="offset">The byte offset in <paramref name="buffer"/> from which to begin writing.</param>
/// <param name="length">The number of bytes to write, starting at offset</param>
public void Write(byte[] buffer, int offset, int length)
{
CheckWriteParams(buffer, offset, length);
LogLastWrite(buffer, offset, length);
try
{
_device.InternalDevice.WritePipe(Interface.InterfaceIndex, _pipeInfo.PipeId, buffer, offset, length);
}
catch (API.APIException e)
{
byte[] SubBuffer = new byte[(length < 16 ? length : 16)];
Array.Copy(buffer, offset, SubBuffer, 0, (length < 16 ? length : 16));
// throw new USBException("Failed to write to pipe: " + WPinternals.Converter.ConvertHexToString(SubBuffer, ""), e);
LogAndThrowException(new USBException("Failed to write to pipe: " + WPinternals.Converter.ConvertHexToString(SubBuffer, ""), e));
}
}
/// <summary>Initiates an asynchronous write operation on the pipe. </summary>
/// <param name="buffer">Buffer that contains the data to write to the pipe.</param>
/// <param name="offset">Byte offset within the buffer from which to begin writing.</param>
/// <param name="length">Length of the data to transfer.</param>
/// <param name="userCallback">An optional asynchronous callback, to be called when the operation is complete. Can be null if no callback is required.</param>
/// <param name="stateObject">A user-provided object that distinguishes this particular asynchronous operation. Can be null if not required.</param>
/// <returns>An <see cref="IAsyncResult"/> object repesenting the asynchronous operation, which could still be pending.</returns>
/// <remarks>This method always completes immediately even if the operation is still pending. The <see cref="IAsyncResult"/> object returned represents the operation
/// and must be passed to <see cref="EndWrite"/> to retrieve the result of the operation. For every call to this method a matching call to
/// <see cref="EndWrite"/> must be made. When <paramref name="userCallback"/> specifies a callback function, this function will be called when the operation is completed. The optional
/// <paramref name="stateObject"/> parameter can be used to pass user-defined information to this callback or the <see cref="IAsyncResult"/>. The <see cref="IAsyncResult"/>
/// also provides an event handle (<see cref="IAsyncResult.AsyncWaitHandle" />) that will be triggered when the operation is complete as well.
/// </remarks>
public IAsyncResult BeginWrite(byte[] buffer, int offset, int length, AsyncCallback userCallback, object stateObject)
{
CheckWriteParams(buffer, offset, length);
LogLastWrite(buffer, offset, length);
USBAsyncResult result = new USBAsyncResult(userCallback, stateObject);
try
{
_device.InternalDevice.WriteOverlapped(Interface.InterfaceIndex, _pipeInfo.PipeId, buffer, offset, length, result);
}
catch (API.APIException e)
{
if (result != null)
result.Dispose();
byte[] SubBuffer = new byte[(length < 16 ? length : 16)];
Array.Copy(buffer, offset, SubBuffer, 0, (length < 16 ? length : 16));
// throw new USBException("Failed to write to pipe: " + WPinternals.Converter.ConvertHexToString(SubBuffer, ""), e);
LogAndThrowException(new USBException("Failed to write to pipe: " + WPinternals.Converter.ConvertHexToString(SubBuffer, ""), e));
}
catch (Exception e)
{
if (result != null)
result.Dispose();
// throw;
LogException(e);
throw;
}
return result;
}
/// <summary>
/// Waits for a pending asynchronous write operation to complete.
/// </summary>
/// <param name="asyncResult">The <see cref="IAsyncResult"/> object representing the asynchonous operation,
/// as returned by <see cref="BeginWrite"/>.</param>
/// <returns>The number of bytes transfered during the operation.</returns>
/// <remarks>Every call to <see cref="BeginWrite"/> must have a matching call to <see cref="EndWrite"/> to dispose
/// of any resources used and to retrieve the result of the operation. When the operation was successful the method returns the number
/// of bytes that were transfered. If an error occurred during the operation this method will throw the exceptions that would
/// otherwise have ocurred during the operation. If the operation is not yet finished EndWrite will wait for the
/// operation to finish before returning.</remarks>
public void EndWrite(IAsyncResult asyncResult)
{
if (asyncResult == null)
// throw new NullReferenceException("asyncResult cannot be null");
LogAndThrowException(new NullReferenceException("asyncResult cannot be null"));
if (!(asyncResult is USBAsyncResult))
// throw new ArgumentException("AsyncResult object was not created by calling BeginWrite on this class.");
LogAndThrowException(new ArgumentException("AsyncResult object was not created by calling BeginWrite on this class."));
USBAsyncResult result = (USBAsyncResult)asyncResult;
try
{
// todo: check duplicate end writes?
if (!result.IsCompleted)
result.AsyncWaitHandle.WaitOne();
if (result.Error != null)
// throw new USBException("Asynchronous write to pipe has failed.", result.Error);
LogAndThrowException(new USBException("Asynchronous write to pipe has failed.", result.Error));
}
finally
{
result.Dispose();
}
}
/// <summary>
/// Aborts all pending transfers for this pipe.
/// </summary>
public void Abort()
{
try
{
_device.InternalDevice.AbortPipe(Interface.InterfaceIndex, _pipeInfo.PipeId);
}
catch (API.APIException e)
{
// throw new USBException("Failed to abort pipe.", e);
LogAndThrowException(new USBException("Failed to abort pipe.", e));
}
}
/// <summary>
/// Resets all pending transfers for this pipe.
/// </summary>
public void Reset()
{
try
{
_device.InternalDevice.ResetPipe(Interface.InterfaceIndex, _pipeInfo.PipeId);
}
catch (API.APIException e)
{
// throw new USBException("Failed to reset pipe.", e);
LogAndThrowException(new USBException("Failed to reset pipe.", e));
}
}
/// <summary>
/// Flushes the pipe, discarding any data that is cached. Only available on IN direction pipes.
/// </summary>
public void Flush()
{
if (!IsIn)
throw new NotSupportedException("Flush is only supported on IN direction pipes");
try
{
_device.InternalDevice.FlushPipe(Interface.InterfaceIndex, _pipeInfo.PipeId);
}
catch (API.APIException e)
{
// throw new USBException("Failed to flush pipe.", e);
LogAndThrowException(new USBException("Failed to flush pipe.", e));
}
}
internal USBPipe(USBDevice device, API.WINUSB_PIPE_INFORMATION pipeInfo)
{
_pipeInfo = pipeInfo;
_device = device;
// Policy is not set until interface is attached
_policy = null;
}
internal void AttachInterface(USBInterface usbInterface)
{
_interface = usbInterface;
// Initialize policy now that interface is set (policy requires interface)
_policy = new USBPipePolicy(_device, _interface.InterfaceIndex, _pipeInfo.PipeId);
}
private void LogException(Exception Ex)
{
WPinternals.LogFile.Log("Error on USB port!", WPinternals.LogType.FileOnly);
WPinternals.LogFile.Log("Device: " + _device.Descriptor.FullName, WPinternals.LogType.FileOnly);
if (IsIn)
LastWritten = _device.OutputPipe.LastWritten;
if ((LastWritten == null) && (Ex is USBException) && (Ex.InnerException is MadWizard.WinUSBNet.API.APIException) &&
(((MadWizard.WinUSBNet.API.APIException)Ex.InnerException).InnerException is System.ComponentModel.Win32Exception) &&
(((System.ComponentModel.Win32Exception)Ex.InnerException.InnerException).NativeErrorCode == 0X1F))
WPinternals.LogFile.Log("Failed to communicate on new USB connection", WPinternals.LogType.FileAndConsole);
if (LastWritten != null)
WPinternals.LogFile.Log("Last written: " + WPinternals.Converter.ConvertHexToString(LastWritten, ""), WPinternals.LogType.FileOnly);
WPinternals.LogFile.LogException(Ex, WPinternals.LogType.FileOnly);
}
private void LogAndThrowException(Exception Ex)
{
LogException(Ex);
throw Ex;
}
private void LogLastWrite(byte[] Buffer, int Offset, int Length)
{
LastWritten = new byte[Length < 0x10 ? Length : 0x10];
System.Buffer.BlockCopy(Buffer, Offset, LastWritten, 0, LastWritten.Length);
}
}
}