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WPinternals/WPinternals/HelperClasses/ProgressUpdater.cs
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2024-10-12 16:56:36 +02:00

89 lines
3.6 KiB
C#

// Copyright (c) 2018, Rene Lergner - @Heathcliff74xda
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// Some of the classes and functions in this file were found online.
// Where possible the original authors are referenced.
using System;
namespace WPinternals.HelperClasses
{
internal class ProgressUpdater
{
private readonly DateTime InitTime;
private DateTime LastUpdateTime;
private readonly ulong MaxValue;
private readonly Action<int, TimeSpan?> ProgressUpdateCallback;
internal int ProgressPercentage;
internal ProgressUpdater(ulong MaxValue, Action<int, TimeSpan?> ProgressUpdateCallback)
{
InitTime = DateTime.Now;
LastUpdateTime = DateTime.Now;
this.MaxValue = MaxValue;
this.ProgressUpdateCallback = ProgressUpdateCallback;
SetProgress(0);
}
private ulong _Progress;
internal ulong Progress
{
get
{
return _Progress;
}
}
internal void SetProgress(ulong NewValue)
{
if (_Progress != NewValue)
{
int PreviousProgressPercentage = (int)((double)_Progress / MaxValue * 100);
ProgressPercentage = (int)((double)NewValue / MaxValue * 100);
_Progress = NewValue;
if (DateTime.Now - LastUpdateTime > TimeSpan.FromSeconds(0.5) || ProgressPercentage == 100)
{
#if DEBUG
Console.WriteLine("Init time: " + InitTime.ToShortTimeString() + " / Now: " + DateTime.Now.ToString() + " / NewValue: " + NewValue.ToString() + " / MaxValue: " + MaxValue.ToString() + " ->> Percentage: " + ProgressPercentage.ToString() + " / Remaining: " + TimeSpan.FromTicks((long)((DateTime.Now - InitTime).Ticks / ((double)NewValue / MaxValue) * (1 - (double)NewValue / MaxValue))).ToString());
#endif
if (DateTime.Now - InitTime < TimeSpan.FromSeconds(30) && ProgressPercentage < 15)
{
ProgressUpdateCallback(ProgressPercentage, null);
}
else
{
ProgressUpdateCallback(ProgressPercentage, TimeSpan.FromTicks((long)((DateTime.Now - InitTime).Ticks / ((double)NewValue / MaxValue) * (1 - (double)NewValue / MaxValue))));
}
LastUpdateTime = DateTime.Now;
}
}
}
internal void IncreaseProgress(ulong Progress)
{
SetProgress(_Progress + Progress);
}
}
}