Files
WPinternals/Models/LZMA.cs
T
2018-10-25 22:35:49 +02:00

288 lines
11 KiB
C#

// Copyright (c) 2018, Rene Lergner - wpinternals.net - @Heathcliff74xda
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// SevenZip LZMA SDK: http://www.7-zip.org/download.html
// Usage: http://stackoverflow.com/questions/7646328/how-to-use-the-7z-sdk-to-compress-and-decompress-a-file
using SevenZip;
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Text;
using System.Threading;
namespace WPinternals
{
internal static class LZMA
{
internal static byte[] Decompress(byte[] Input, UInt32 Offset, UInt32 InputSize)
{
byte[] Properties = new byte[5];
Buffer.BlockCopy(Input, (int)Offset, Properties, 0, 5);
UInt64 OutputSize = ByteOperations.ReadUInt64(Input, Offset + 5);
SevenZip.Compression.LZMA.Decoder Coder = new SevenZip.Compression.LZMA.Decoder();
Coder.SetDecoderProperties(Properties);
MemoryStream InStream = new MemoryStream(Input, (int)Offset + 0x0D, (int)InputSize - 0x0D);
byte[] Output = new byte[OutputSize];
MemoryStream OutStream = new MemoryStream(Output, true);
Coder.Code(InStream, OutStream, (Int64)InputSize - 0x0D, (Int64)OutputSize, null);
OutStream.Flush();
OutStream.Close();
InStream.Close();
return Output;
}
internal static byte[] Compress(byte[] Input, UInt32 Offset, UInt32 InputSize)
{
SevenZip.Compression.LZMA.Encoder Coder = new SevenZip.Compression.LZMA.Encoder();
MemoryStream InStream = new MemoryStream(Input, (int)Offset, (int)InputSize);
MemoryStream OutStream = new MemoryStream();
// Write the encoder properties
Coder.WriteCoderProperties(OutStream);
// Write the decompressed file size
OutStream.Write(BitConverter.GetBytes(InStream.Length), 0, 8);
// Encode the file
Coder.Code(InStream, OutStream, (Int64)InputSize, -1, null);
byte[] Output = new byte[OutStream.Length];
Buffer.BlockCopy(OutStream.GetBuffer(), 0, Output, 0, (int)OutStream.Length);
OutStream.Flush();
OutStream.Close();
InStream.Close();
return Output;
}
}
public class LZMACompressionStream : Stream
{
private SevenZip.Compression.LZMA.Encoder Encoder = null;
private SevenZip.Compression.LZMA.Decoder Decoder = null;
private PumpStream BufferStream;
private Stream stream;
private bool LeaveOpen;
private Thread WorkThread;
public LZMACompressionStream(Stream stream, CompressionMode mode, bool LeaveOpen, int DictionarySize, int PosStateBits,
int LitContextBits, int LitPosBits, int Algorithm, int NumFastBytes, string MatchFinder, bool EndMarker)
{
this.stream = stream;
this.LeaveOpen = LeaveOpen;
BufferStream = new PumpStream();
if (mode == CompressionMode.Compress)
{
Encoder = new SevenZip.Compression.LZMA.Encoder();
if (DictionarySize != 0)
Encoder.SetCoderProperties(
new SevenZip.CoderPropID[8] {CoderPropID.DictionarySize, CoderPropID.PosStateBits, CoderPropID.LitContextBits,
CoderPropID.LitPosBits, CoderPropID.Algorithm, CoderPropID.NumFastBytes, CoderPropID.MatchFinder, CoderPropID.EndMarker},
new object[8] { DictionarySize, PosStateBits, LitContextBits, LitPosBits, Algorithm, NumFastBytes, MatchFinder, EndMarker });
Encoder.WriteCoderProperties(stream);
WorkThread = new Thread(new ThreadStart(Encode));
}
else
{
byte[] DecoderProperties = new byte[5];
stream.Read(DecoderProperties, 0, 5);
Decoder = new SevenZip.Compression.LZMA.Decoder();
Decoder.SetDecoderProperties(DecoderProperties);
WorkThread = new Thread(new ThreadStart(Decode));
}
WorkThread.Start();
}
public LZMACompressionStream(Stream stream, CompressionMode mode, bool LeaveOpen)
: this(stream, mode, LeaveOpen, 0, 0, 0, 0, 0, 0, null, false)
{
}
private void Encode()
{
Encoder.Code(BufferStream, stream, -1, -1, null);
if (LeaveOpen == false)
stream.Close();
}
private void Decode()
{
Decoder.Code(stream, BufferStream, -1, -1, null);
BufferStream.Close();
if (LeaveOpen == false)
stream.Close();
}
public override void Close()
{
if (Encoder != null)
BufferStream.Close();
else if (WorkThread.IsAlive)
WorkThread.Abort();
}
public override int Read(byte[] buffer, int offset, int count)
{
return BufferStream.Read(buffer, offset, count);
}
public override void Write(byte[] buffer, int offset, int count)
{
BufferStream.Write(buffer, offset, count);
}
public override bool CanRead { get { return (Decoder != null); } }
public override bool CanSeek { get { return false; } }
public override bool CanWrite { get { return (Encoder != null); } }
public override void Flush() { }
public override long Length { get { return 0; } }
public override long Position { get { return 0; } set { } }
public override long Seek(long offset, SeekOrigin origin) { return 0; }
public override void SetLength(long value) { }
}
public class PumpStream : Stream
{
private Queue<byte[]> BufferQueue;
private int BufferOffset;
private long MaxBufferSize;
private long BufferSize;
private bool Closed;
private bool EOF;
public PumpStream(long MaxBufferSize, int ReadTimeout, int WriteTimeout)
{
this.MaxBufferSize = MaxBufferSize;
this.ReadTimeout = ReadTimeout;
this.WriteTimeout = WriteTimeout;
BufferQueue = new Queue<byte[]>();
BufferOffset = 0;
BufferSize = 0;
Closed = false;
EOF = false;
}
public PumpStream()
: this(16777216, Timeout.Infinite, Timeout.Infinite)
{
}
public new void Dispose()
{
BufferQueue.Clear();
}
public override void Close()
{
Closed = true;
lock (BufferQueue)
Monitor.Pulse(BufferQueue);
}
public override int Read(byte[] buffer, int offset, int count)
{
int BytesRead = 0;
lock (BufferQueue)
{
while (BytesRead < count && EOF == false)
{
if (BufferQueue.Count > 0)
{
byte[] b = BufferQueue.Peek();
if ((b.Length - BufferOffset) <= (count - BytesRead))
{
Array.Copy(b, BufferOffset, buffer, offset + BytesRead, (b.Length - BufferOffset));
BufferQueue.Dequeue();
BufferSize -= b.Length;
Monitor.Pulse(BufferQueue);
BytesRead += (b.Length - BufferOffset);
BufferOffset = 0;
}
else
{
Array.Copy(b, BufferOffset, buffer, offset + BytesRead, (count - BytesRead));
BufferOffset += (count - BytesRead);
BytesRead += (count - BytesRead);
}
}
else
{
if (Closed == false)
{
if (Monitor.Wait(BufferQueue, ReadTimeout) == false)
throw new IOException("Could not read from stream: Timeout expired waiting for data to be written.");
}
else
EOF = true;
}
}
}
return BytesRead;
}
public override void Write(byte[] buffer, int offset, int count)
{
lock (BufferQueue)
{
while (BufferSize >= MaxBufferSize)
if (Monitor.Wait(BufferQueue, WriteTimeout) == false)
throw new IOException("Could not write to stream: Timeout expired waiting for data to be read.");
byte[] b = new byte[count];
Array.Copy(buffer, offset, b, 0, count);
BufferQueue.Enqueue(b);
BufferSize += b.Length;
Monitor.Pulse(BufferQueue);
}
}
public override int ReadTimeout { get; set; }
public override int WriteTimeout { get; set; }
public override bool CanRead { get { return true; } }
public override bool CanSeek { get { return false; } }
public override bool CanWrite { get { return true; } }
public override void Flush() { }
public override long Length { get { return 0; } }
public override long Position { get { return 0; } set { } }
public override long Seek(long offset, SeekOrigin origin) { return 0; }
public override void SetLength(long value) { }
}
}