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Add Surge MITM and scripts
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231
script/modules/require/module.go
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231
script/modules/require/module.go
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package require
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import (
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"errors"
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"io"
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"io/fs"
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"os"
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"path"
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"path/filepath"
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"runtime"
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"sync"
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"syscall"
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"text/template"
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js "github.com/dop251/goja"
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"github.com/dop251/goja/parser"
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)
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type ModuleLoader func(*js.Runtime, *js.Object)
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// SourceLoader represents a function that returns a file data at a given path.
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// The function should return ModuleFileDoesNotExistError if the file either doesn't exist or is a directory.
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// This error will be ignored by the resolver and the search will continue. Any other errors will be propagated.
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type SourceLoader func(path string) ([]byte, error)
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var (
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InvalidModuleError = errors.New("Invalid module")
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IllegalModuleNameError = errors.New("Illegal module name")
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NoSuchBuiltInModuleError = errors.New("No such built-in module")
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ModuleFileDoesNotExistError = errors.New("module file does not exist")
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)
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// Registry contains a cache of compiled modules which can be used by multiple Runtimes
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type Registry struct {
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sync.Mutex
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native map[string]ModuleLoader
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builtin map[string]ModuleLoader
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compiled map[string]*js.Program
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srcLoader SourceLoader
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globalFolders []string
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fsEnabled bool
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}
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type RequireModule struct {
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r *Registry
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runtime *js.Runtime
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modules map[string]*js.Object
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nodeModules map[string]*js.Object
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}
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func NewRegistry(opts ...Option) *Registry {
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r := &Registry{}
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for _, opt := range opts {
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opt(r)
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}
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return r
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}
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type Option func(*Registry)
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// WithLoader sets a function which will be called by the require() function in order to get a source code for a
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// module at the given path. The same function will be used to get external source maps.
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// Note, this only affects the modules loaded by the require() function. If you need to use it as a source map
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// loader for code parsed in a different way (such as runtime.RunString() or eval()), use (*Runtime).SetParserOptions()
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func WithLoader(srcLoader SourceLoader) Option {
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return func(r *Registry) {
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r.srcLoader = srcLoader
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}
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}
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// WithGlobalFolders appends the given paths to the registry's list of
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// global folders to search if the requested module is not found
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// elsewhere. By default, a registry's global folders list is empty.
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// In the reference Node.js implementation, the default global folders
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// list is $NODE_PATH, $HOME/.node_modules, $HOME/.node_libraries and
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// $PREFIX/lib/node, see
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// https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders.
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func WithGlobalFolders(globalFolders ...string) Option {
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return func(r *Registry) {
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r.globalFolders = globalFolders
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}
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}
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func WithFsEnable(enabled bool) Option {
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return func(r *Registry) {
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r.fsEnabled = enabled
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}
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}
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// Enable adds the require() function to the specified runtime.
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func (r *Registry) Enable(runtime *js.Runtime) *RequireModule {
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rrt := &RequireModule{
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r: r,
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runtime: runtime,
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modules: make(map[string]*js.Object),
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nodeModules: make(map[string]*js.Object),
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}
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runtime.Set("require", rrt.require)
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return rrt
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}
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func (r *Registry) RegisterNodeModule(name string, loader ModuleLoader) {
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r.Lock()
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defer r.Unlock()
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if r.builtin == nil {
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r.builtin = make(map[string]ModuleLoader)
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}
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name = filepathClean(name)
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r.builtin[name] = loader
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}
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func (r *Registry) RegisterNativeModule(name string, loader ModuleLoader) {
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r.Lock()
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defer r.Unlock()
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if r.native == nil {
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r.native = make(map[string]ModuleLoader)
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}
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name = filepathClean(name)
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r.native[name] = loader
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}
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// DefaultSourceLoader is used if none was set (see WithLoader()). It simply loads files from the host's filesystem.
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func DefaultSourceLoader(filename string) ([]byte, error) {
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fp := filepath.FromSlash(filename)
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f, err := os.Open(fp)
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if err != nil {
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if errors.Is(err, fs.ErrNotExist) {
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err = ModuleFileDoesNotExistError
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} else if runtime.GOOS == "windows" {
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if errors.Is(err, syscall.Errno(0x7b)) { // ERROR_INVALID_NAME, The filename, directory name, or volume label syntax is incorrect.
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err = ModuleFileDoesNotExistError
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}
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}
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return nil, err
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}
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defer f.Close()
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// On some systems (e.g. plan9 and FreeBSD) it is possible to use the standard read() call on directories
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// which means we cannot rely on read() returning an error, we have to do stat() instead.
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if fi, err := f.Stat(); err == nil {
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if fi.IsDir() {
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return nil, ModuleFileDoesNotExistError
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}
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} else {
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return nil, err
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}
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return io.ReadAll(f)
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}
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func (r *Registry) getSource(p string) ([]byte, error) {
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srcLoader := r.srcLoader
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if srcLoader == nil {
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srcLoader = DefaultSourceLoader
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}
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return srcLoader(p)
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}
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func (r *Registry) getCompiledSource(p string) (*js.Program, error) {
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r.Lock()
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defer r.Unlock()
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prg := r.compiled[p]
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if prg == nil {
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buf, err := r.getSource(p)
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if err != nil {
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return nil, err
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}
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s := string(buf)
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if path.Ext(p) == ".json" {
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s = "module.exports = JSON.parse('" + template.JSEscapeString(s) + "')"
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}
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source := "(function(exports, require, module) {" + s + "\n})"
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parsed, err := js.Parse(p, source, parser.WithSourceMapLoader(r.srcLoader))
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if err != nil {
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return nil, err
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}
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prg, err = js.CompileAST(parsed, false)
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if err == nil {
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if r.compiled == nil {
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r.compiled = make(map[string]*js.Program)
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}
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r.compiled[p] = prg
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}
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return prg, err
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}
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return prg, nil
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}
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func (r *RequireModule) require(call js.FunctionCall) js.Value {
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ret, err := r.Require(call.Argument(0).String())
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if err != nil {
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if _, ok := err.(*js.Exception); !ok {
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panic(r.runtime.NewGoError(err))
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}
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panic(err)
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}
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return ret
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}
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func filepathClean(p string) string {
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return path.Clean(p)
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}
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// Require can be used to import modules from Go source (similar to JS require() function).
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func (r *RequireModule) Require(p string) (ret js.Value, err error) {
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module, err := r.resolve(p)
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if err != nil {
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return
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}
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ret = module.Get("exports")
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return
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}
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func Require(runtime *js.Runtime, name string) js.Value {
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if r, ok := js.AssertFunction(runtime.Get("require")); ok {
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mod, err := r(js.Undefined(), runtime.ToValue(name))
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if err != nil {
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panic(err)
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}
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return mod
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}
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panic(runtime.NewTypeError("Please enable require for this runtime using new(require.Registry).Enable(runtime)"))
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}
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