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refactor: split some scripts by os (#2776)
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55
build/linux/prepare_assets.sh
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55
build/linux/prepare_assets.sh
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#!/usr/bin/env bash
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cd vscode || { echo "'vscode' dir not found"; exit 1; }
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if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" && "${VSCODE_ARCH}" != "x64" ]]; then
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SHOULD_BUILD_APPIMAGE="no"
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fi
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if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
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npm run gulp "vscode-linux-${VSCODE_ARCH}-prepare-deb"
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npm run gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
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fi
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if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
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npm run gulp "vscode-linux-${VSCODE_ARCH}-prepare-rpm"
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npm run gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
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fi
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if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
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. ../build/linux/appimage/build.sh
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fi
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cd ..
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if [[ "${CI_BUILD}" == "no" ]]; then
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. ./stores/snapcraft/build.sh
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if [[ "${SKIP_ASSETS}" == "no" ]]; then
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mv stores/snapcraft/build/*.snap assets/
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fi
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fi
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if [[ "${SHOULD_BUILD_TAR}" != "no" ]]; then
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echo "Building and moving TAR"
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cd "VSCode-linux-${VSCODE_ARCH}"
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tar czf "../assets/${APP_NAME}-linux-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
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cd ..
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fi
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if [[ "${SHOULD_BUILD_DEB}" != "no" ]]; then
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echo "Moving DEB"
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mv vscode/.build/linux/deb/*/deb/*.deb assets/
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fi
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if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
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echo "Moving RPM"
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mv vscode/.build/linux/rpm/*/*.rpm assets/
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fi
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if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
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echo "Moving AppImage"
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mv build/linux/appimage/out/*.AppImage* assets/
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find assets -name '*.AppImage*' -exec bash -c 'mv $0 ${0/_-_/-}' {} \;
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fi
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