Merge branch 'master' of https://github.com/VSCodium/vscodium into fix-arm64-build

This commit is contained in:
JL2210
2018-11-28 08:15:23 -05:00
8 changed files with 119 additions and 11 deletions

View File

@@ -1,5 +1,4 @@
#!/bin/bash
if [[ "$SHOULD_BUILD" == "yes" ]]; then
cp -rp src/* vscode/
cd vscode
@@ -13,7 +12,6 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
export npm_config_arch=arm64
export npm_config_target_arch=arm64
fi
../update_settings.sh
yarn
@@ -24,28 +22,37 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
export NODE_ENV=production
if [[ "$TRAVIS_OS_NAME" != "osx" ]]; then
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
# microsoft adds their apt repo to sources
# unless the app name is code-oss
# as we are renaming the application to vscodium
# we need to edit a line in the post install template
sed -i "s/code-oss/vscodium/" resources/linux/debian/postinst.template
fi
fi
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
npm run gulp vscode-darwin-min
elif [[ "$BUILDARCH" == "ia32" ]]; then
npm run gulp vscode-linux-ia32-min
npm run gulp vscode-linux-ia32-build-deb
npm run gulp vscode-linux-ia32-build-rpm
unset npm_config_arch
npm run gulp vscode-linux-ia32-min
npm run gulp vscode-linux-ia32-build-deb
npm run gulp vscode-linux-ia32-build-rpm
unset npm_config_arch
elif [[ "$BUILDARCH" == "arm64" ]]; then
npm run gulp vscode-linux-arm64-min
npm run gulp vscode-linux-arm64-build-deb
# npm run gulp vscode-linux-arm64-build-rpm
elif [[ "$CI_WINDOWS" == "True" ]]; then
npx gulp vscode-win32-x64-min
npx gulp vscode-win32-x64-copy-inno-updater
npx gulp vscode-win32-x64-inno-updater
npx gulp vscode-win32-x64-system-setup
npx gulp vscode-win32-x64-user-setup
npx gulp vscode-win32-x64-archive
else
npm run gulp vscode-linux-x64-min
npm run gulp vscode-linux-x64-build-deb
npm run gulp vscode-linux-x64-build-rpm
fi
fi
cd ..
fi