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13 Commits
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a4ea6d60a4 |
@@ -5,9 +5,9 @@ matrix:
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- os: linux
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- os: linux
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sudo: required
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sudo: required
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env: BUILDARCH=ia32
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env: BUILDARCH=ia32
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# - os: linux
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- os: linux
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# sudo: required
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sudo: required
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# env: BUILDARCH=arm64
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env: BUILDARCH=arm64
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- os: osx
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- os: osx
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language: node_js
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language: node_js
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@@ -16,7 +16,7 @@ node_js: "8"
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before_install:
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before_install:
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- curl -o- -L https://yarnpkg.com/install.sh | bash
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- curl -o- -L https://yarnpkg.com/install.sh | bash
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- export PATH="$HOME/.yarn/bin:$PATH"
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- export PATH="$HOME/.yarn/bin:$PATH"
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- ./install_deps.sh
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- . install_deps.sh
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- . get_repo.sh
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- . get_repo.sh
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- . check_tags.sh
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- . check_tags.sh
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7
DOCS.md
7
DOCS.md
@@ -28,6 +28,13 @@ _(For example the C# extension `ms-vscode.csharp` sends tracking data to Microso
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## <a id="extensions-marketplace"></a>Extensions + Marketplace
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## <a id="extensions-marketplace"></a>Extensions + Marketplace
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Until something more open comes around, we use the Microsoft Marketplace/Extensions in the `product.json` file. Those links are licensed under MIT as per [the comments on this issue.](https://github.com/Microsoft/vscode/issues/31168#issuecomment-317319063)
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Until something more open comes around, we use the Microsoft Marketplace/Extensions in the `product.json` file. Those links are licensed under MIT as per [the comments on this issue.](https://github.com/Microsoft/vscode/issues/31168#issuecomment-317319063)
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If you use the [code-settings-sync](https://github.com/shanalikhan/code-settings-sync) extension, you may have [an issue](https://github.com/VSCodium/vscodium/issues/72) installing extensions (via the plugin). Refer to [this workaround](https://github.com/shanalikhan/code-settings-sync/issues/668#issuecomment-462065341) to get it working properly.
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### Proprietary Debugging Tools
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The debugger provided with Microsoft's [C# extension](https://github.com/OmniSharp/omnisharp-vscode) as well as the (Windows) debugger provided with their [C++ extension](https://github.com/Microsoft/vscode-cpptools) are very restrictively licensed to only work with the offical Visual Studio Code build. See [this comment in the C# extension repo](https://github.com/OmniSharp/omnisharp-vscode/issues/2491#issuecomment-418811364) and [this comment in the C++ extension repo](https://github.com/Microsoft/vscode-cpptools/issues/21#issuecomment-248349017).
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A workaround exists to get debugging working in C# projects, by using Samsung's opensource [netcoredbg](https://github.com/Samsung/netcoredbg) package. See [this comment](https://github.com/VSCodium/vscodium/issues/82#issue-409806641) for instructions on how to set that up.
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## <a id="migrating"></a>Migrating from Visual Studio Code to VSCodium
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## <a id="migrating"></a>Migrating from Visual Studio Code to VSCodium
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VSCodium (and a freshly cloned copy of vscode built from source) stores its extension files in `~/.vscode-oss`. So if you currently have Visual Studio Code installed, your extensions won't automatically populate. You can reinstall your extensions from the Marketplace in VSCodium, or copy the `extensions` from `~/.vscode/extensions` to `~/.vscode-oss/extensions`.
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VSCodium (and a freshly cloned copy of vscode built from source) stores its extension files in `~/.vscode-oss`. So if you currently have Visual Studio Code installed, your extensions won't automatically populate. You can reinstall your extensions from the Marketplace in VSCodium, or copy the `extensions` from `~/.vscode/extensions` to `~/.vscode-oss/extensions`.
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@@ -2,6 +2,9 @@ pool:
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vmImage: 'vs2017-win2016'
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vmImage: 'vs2017-win2016'
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steps:
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steps:
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- task: NodeTool@0
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inputs:
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versionSpec: '8.x'
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- script: |
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- script: |
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choco install jq
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choco install jq
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displayName: 'install jq from choco'
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displayName: 'install jq from choco'
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6
build.sh
6
build.sh
@@ -5,6 +5,12 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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if [[ "$BUILDARCH" == "ia32" ]]; then
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if [[ "$BUILDARCH" == "ia32" ]]; then
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export npm_config_arch=ia32
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export npm_config_arch=ia32
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export npm_config_target_arch=ia32
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fi
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if [[ "$BUILDARCH" == "arm64" ]]; then
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export npm_config_arch=arm64
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export npm_config_target_arch=arm64
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fi
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fi
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../update_settings.sh
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../update_settings.sh
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@@ -5,16 +5,33 @@ if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
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brew install jq zip
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brew install jq zip
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else
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else
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sudo apt-get update
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sudo apt-get update
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sudo apt-get install libx11-dev libxkbfile-dev libsecret-1-dev fakeroot rpm jq
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sudo apt-get install -y fakeroot rpm jq
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if [[ "$BUILDARCH" == "ia32" ]]; then
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if [[ "$BUILDARCH" == "ia32" ]]; then
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sudo dpkg --add-architecture i386
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sudo dpkg --add-architecture i386
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sudo apt-get update
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sudo apt-get update
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sudo apt-get install libc6-dev-i386 gcc-multilib g++-multilib
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sudo apt-get install -y gcc-multilib g++-multilib
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sudo apt-get install libx11-dev:i386 libxkbfile-dev:i386
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sudo apt-get install -y \
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libgirepository-1.0-1:i386 \
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gir1.2-glib-2.0:i386 \
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libglib2.0-dev:i386 \
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gir1.2-secret-1:i386 \
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libx11-dev:i386 \
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libxkbfile-dev:i386 \
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libsecret-1-dev:i386
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export CFLAGS=-m32
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export CXXFLAGS=-m32
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export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig
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elif [[ $BUILDARCH == "arm64" ]]; then
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elif [[ $BUILDARCH == "arm64" ]]; then
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# Use the default C / C++ compilers,
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echo "deb http://ports.ubuntu.com/ubuntu-ports/ trusty main" | sudo tee -a /etc/apt/sources.list.d/arm64.list >/dev/null
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# because some makefiles default to CC:=gcc:
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sudo dpkg --add-architecture arm64
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export CC=/usr/bin/cc
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sudo apt-get update
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export CXX=/usr/bin/c++
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sudo apt-get install libc6-dev-arm64-cross gcc-aarch64-linux-gnu g++-aarch64-linux-gnu
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sudo apt-get install libx11-dev:arm64 libxkbfile-dev:arm64
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export CC=/usr/bin/aarch64-linux-gnu-gcc
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export CXX=/usr/bin/aarch64-linux-gnu-g++
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export CC_host=/usr/bin/gcc
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export CXX_host=/usr/bin/g++
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else
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sudo apt-get install libx11-dev libxkbfile-dev libsecret-1-dev fakeroot rpm jq
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fi
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fi
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fi
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fi
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