Compare commits

...

58 Commits

Author SHA1 Message Date
Baptiste Augrain
2dab7cfcdf fix(1.64): update patch (#988) 2022-02-03 21:46:31 +01:00
Baptiste Augrain
6a86200d38 docs: how to fix default file manager on linux (#983) 2022-01-30 14:12:54 +01:00
Rui Ming (Max) Xiong
c803059121 docs: update built-in package names (#982) 2022-01-28 08:16:44 +01:00
Pavlo Rudy
d529fd3c20 Merge pull request #978 from myersg86/master
Fix typos in DOCS.md and README.md
2022-01-22 19:53:53 +02:00
myersg86
f817226abd Fix typos in DOCS.md and README.md
DOCS.md:85,91: offical -> official
README.md:130: limitted -> limited
2022-01-22 10:50:18 -07:00
Baptiste Augrain
353c002605 fix(appimage): remove extraneous libs (#944) 2022-01-20 20:04:34 +01:00
Baptiste Augrain
3f00a255b1 build(win): remove superfluous files from archive (#967) 2021-12-26 10:34:08 +01:00
Baptiste Augrain
23152cf50f fix(snap): review snap only when needed (#959) 2021-12-18 16:08:51 +01:00
Bruno Cabral
1f31a1c27b indicate build documentation (#890) 2021-12-18 15:44:29 +01:00
Baptiste Augrain
49eb715333 fix(snap): publish snap as stable (#958) 2021-12-18 15:42:43 +01:00
Baptiste Augrain
bbcdc2be11 fix(snap): add missing icons and add review before publish (#957) 2021-12-18 10:24:44 +01:00
Baptiste Augrain
dfd7ebbf85 fix: updating snapcraft.yaml to latest version (#956) 2021-12-18 05:17:12 +01:00
Baptiste Augrain
e087f00ff1 fix: specify image for arm64 (#954) 2021-12-18 04:30:42 +01:00
Baptiste Augrain
79bc275386 fix: update acl (#953) 2021-12-18 04:03:23 +01:00
Baptiste Augrain
851b5f2659 fix: pass platform and correctly release (#952) 2021-12-18 03:28:34 +01:00
Baptiste Augrain
e5de9c3096 fix: install snapcraft to check version (#951) 2021-12-18 03:09:27 +01:00
Baptiste Augrain
3b6954231f fix: detect version based on the architecture (#950) 2021-12-18 02:58:54 +01:00
Baptiste Augrain
99840540ac fix: use diddlesnaps/snapcraft-multiarch-action to generate arm64 snap (#949) 2021-12-18 02:25:18 +01:00
Baptiste Augrain
3103c80234 fix: correct jobs' runs-on (#948) 2021-12-18 01:41:21 +01:00
Baptiste Augrain
6a4668040b fix: use ubuntu-18.04 (#947) 2021-12-18 01:35:10 +01:00
Baptiste Augrain
02755e7599 fix: build differently so arm64 can be generated (#946) 2021-12-18 01:24:22 +01:00
Baptiste Augrain
36b06dd66b fix: correct script to get latest snap version (#945) 2021-12-18 00:37:49 +01:00
Baptiste Augrain
33a6670cad feat: publish snap (#942) 2021-12-17 23:21:31 +01:00
Pavlo Rudy
1ef601a79b sync build dependencies with MS VSC docs 2021-12-12 23:08:34 +02:00
Pavlo Rudy
c67c2ad9f5 Merge pull request #891 from brccabral/dependencies
add missed Linux build dependencies
2021-12-12 22:49:45 +02:00
Baptiste Augrain
d164e43b78 fix(1.63): update patch (#937) 2021-12-09 02:30:35 +01:00
Pavlo Rudy
f3ba593ae7 Merge pull request #927 from matkoniecz/patch-1
do not suggest that EOL versions are supported
2021-11-29 18:10:19 +02:00
Mateusz Konieczny
78b32d7931 do not suggest that EOL versions are supported 2021-11-24 10:56:42 +01:00
Baptiste Augrain
c71f2250ce fix: remove bad negation (#916) 2021-11-12 02:14:13 +01:00
Baptiste Augrain
b0154c7831 fix: add debug log (#915) 2021-11-10 11:52:44 +01:00
Baptiste Augrain
23313d41ba fix: correctly read exit status (#914) 2021-11-10 10:40:20 +01:00
Baptiste Augrain
cf48030b59 fix: deleting bad assets (#913) 2021-11-10 10:13:12 +01:00
Baptiste Augrain
848aabfe54 fix: fixing release script (#912) 2021-11-10 09:36:35 +01:00
Baptiste Augrain
10a0cb4b30 fix: remove infinity loop in the release script (#904) 2021-11-06 12:58:53 +01:00
Baptiste Augrain
0469329683 fix: fixing release script (#903) 2021-11-06 12:26:36 +01:00
Baptiste Augrain
6acd2fbfe1 feat: break force the uploads (#902) 2021-11-06 12:03:44 +01:00
Baptiste Augrain
38810539a7 fix(1.62): fix patches (#899) 2021-11-06 02:52:55 +01:00
Bruno Cabral
34b399c05a update build.md
update dependencies list
2021-10-27 18:37:44 -07:00
Pavlo Rudy
b0ff3b4f34 re-disable telemetry; closes #872 (#883) 2021-10-19 20:55:44 +02:00
Baptiste Augrain
ca2dc5fcaf feat: remove use of lfs (#881) 2021-10-17 02:20:08 +02:00
Simon Sobisch
962326e182 Merge pull request #871 from GitMensch/msi
license conversion txt2rtf
2021-10-16 21:04:01 +02:00
Simon Sobisch
d3371f8aab license conversion txt2rtf
directly via shell as neither special escaping nor conversion are necessary
2021-10-16 21:01:37 +02:00
Baptiste Augrain
0f5a7d4a1b fix(1.61): update github authentication patch (#866) 2021-10-08 23:14:50 +02:00
Baptiste Augrain
02cc193086 fix: check of armhf's rpm is corrected (#860) 2021-10-01 19:21:07 +02:00
Baptiste Augrain
e564685c1e feat: selective publish (#858) 2021-10-01 18:47:10 +02:00
Baptiste Augrain
85cbd0b0f2 fix: remove macos arm64 build (#851) 2021-09-20 09:25:00 +02:00
Baptiste Augrain
b748657b09 feat: add arm64 on macos build (#848) 2021-09-18 10:12:10 +02:00
Baptiste Augrain
db02ad1133 feat: remove CORS validation patch (#845) 2021-09-17 23:25:34 +02:00
Baptiste Augrain
573c0230c5 fix(linux): add shell attribute to the AppImage can be copied (#844) 2021-09-15 23:04:58 +02:00
Baptiste Augrain
bb483f44e2 fix(linux): correctly check if the AppImage has been built (#843) 2021-09-15 22:28:27 +02:00
Baptiste Augrain
3fa3f18d91 fix(windows): generate checksum for both .msi files (#838) 2021-09-12 09:13:59 +02:00
Baptiste Augrain
ef1ce60ad8 fix: don't loop when there is no assets in the tag (#837) 2021-09-12 00:51:25 +02:00
Baptiste Augrain
a6da364b3c fix: correct filename (#834) 2021-09-10 09:49:32 +02:00
Baptiste Augrain
a8964122dc build(linux): reorganizing appimage build (#831) 2021-09-09 10:18:22 +02:00
Baptiste Augrain
f1dd2cf1cc ci(linux): copy should ignore missing files (#829) 2021-09-09 02:41:56 +02:00
Baptiste Augrain
108166f640 build: add MSI (#827)
Co-authored-by: Alexander Hass <4450722+alexhass@users.noreply.github.com>
2021-09-09 01:38:07 +02:00
Baptiste Augrain
07877c5e12 fix: correctly load internal pages (#826) 2021-09-07 12:24:50 +02:00
Baptiste Augrain
5439ac0757 fix: update license menu (#824) 2021-09-07 12:22:40 +02:00
51 changed files with 3544 additions and 625 deletions

22
.editorconfig Normal file
View File

@@ -0,0 +1,22 @@
root = true
[*]
indent_style = space
indent_size = 2
tab_width = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.sh]
indent_style = space
indent_size = 2
[*.{yml,yaml}]
indent_style = space
indent_size = 2
[*.patch]
trim_trailing_whitespace = false
insert_final_newline = false

View File

@@ -30,7 +30,7 @@ A clear and concise description of what you expected to happen.
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. Mac OS, Ubuntu 16.04, etc]
- OS: [e.g. Mac OS, Ubuntu 20.04, etc]
- Architecture [e.g. x64, ia32, arm64]
- Version [e.g. 1.33.0]

View File

@@ -9,7 +9,7 @@ on:
branches: [ master ]
jobs:
linux:
release:
runs-on: ubuntu-latest
container:
image: ${{ matrix.image }}
@@ -20,7 +20,6 @@ jobs:
strategy:
fail-fast: false
matrix:
vscode_arch: [x64, arm64, armhf]
include:
- vscode_arch: x64
npm_arch: x64
@@ -35,6 +34,9 @@ jobs:
steps:
- uses: actions/checkout@v2
- name: Install GH
run: ./install_gh.sh
- name: Setup Node.js environment
uses: actions/setup-node@v1
with:
@@ -43,12 +45,12 @@ jobs:
- name: Install Yarn
run: npm install -g yarn
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Clone VSCode repo
run: ./get_repo.sh
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -80,36 +82,63 @@ jobs:
run: ./build.sh
if: env.SHOULD_BUILD == 'yes'
- name: Zip release
run: |
cd VSCode-linux-${VSCODE_ARCH}
tar czf ../VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz .
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.MS_TAG }}
files: |
./*.sha256
./*.zip
./*.tar.gz
./*.deb
./*.rpm
./VSCodium-*.AppImage
./VSCodium-*.AppImage.zsync
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
run: ./update_version.sh
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
snap:
needs: release
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
platform:
- amd64
- arm64
steps:
- uses: actions/checkout@v2
- name: Check version
run: ./stores/snapcraft/check_version.sh
env:
ARCHITECTURE: ${{ matrix.platform }}
SNAP_STORE_LOGIN: ${{ secrets.SNAP_STORE_LOGIN }}
- uses: docker/setup-qemu-action@v1
with:
image: tonistiigi/binfmt@sha256:df15403e06a03c2f461c1f7938b171fda34a5849eb63a70e2a2109ed5a778bde
if: env.SHOULD_DEPLOY == 'yes'
- uses: diddlesnaps/snapcraft-multiarch-action@v1
with:
path: stores/snapcraft
architecture: ${{ matrix.platform }}
id: build
if: env.SHOULD_DEPLOY == 'yes'
- uses: diddlesnaps/snapcraft-review-action@v1
with:
snap: ${{ steps.build.outputs.snap }}
isClassic: 'true'
if: env.SHOULD_DEPLOY == 'yes'
- uses: snapcore/action-publish@v1
with:
store_login: ${{ secrets.SNAP_STORE_LOGIN }}
snap: ${{ steps.build.outputs.snap }}
release: stable
if: env.SHOULD_DEPLOY == 'yes'

View File

@@ -10,10 +10,21 @@ on:
jobs:
build:
runs-on: macOS-latest
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- vscode_arch: x64
os: macOS-10.15
# - vscode_arch: arm64
# os: macOS-11
env:
OS_NAME: "osx"
VSCODE_ARCH: "x64"
VSCODE_ARCH: ${{ matrix.vscode_arch }}
steps:
- uses: actions/checkout@v2
@@ -22,19 +33,16 @@ jobs:
with:
node-version: 14
- name: Check PR or cron
run: |
. check_cron_or_pr.sh
- name: Clone VSCode repo
run: |
. get_repo.sh
run: . get_repo.sh
- name: Check PR or cron
run: . check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
. check_tags.sh
run: . check_tags.sh
if: env.SHOULD_DEPLOY == 'yes'
- name: Compute cache key
@@ -81,35 +89,15 @@ jobs:
codesign --deep --force --verbose --sign "$CERTIFICATE_OSX_ID" VSCodium.app
fi
- name: Zip release
run: |
cd "VSCode-darwin-${VSCODE_ARCH}"
zip -r -X -y ../VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip ./*.app
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: DMG the release
run: |
pushd "VSCode-darwin-${VSCODE_ARCH}"
npx create-dmg VSCodium.app ..
mv "../VSCodium ${MS_TAG}.dmg" "../VSCodium.${VSCODE_ARCH}.${MS_TAG}.dmg"
popd
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.MS_TAG }}
files: |
./*.zip
./*.dmg
./*.sha256
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'

View File

@@ -11,6 +11,9 @@ on:
jobs:
windows:
runs-on: windows-2016
defaults:
run:
shell: bash
env:
VSCODE_ARCH: ${{ matrix.vscode_arch }}
OS_NAME: 'windows'
@@ -35,19 +38,16 @@ jobs:
with:
python-version: '2.x'
- name: Check PR or cron
run: ./check_cron_or_pr.sh
shell: bash
- name: Clone VSCode repo
run: ./get_repo.sh
shell: bash
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./check_tags.sh
shell: bash
if: env.SHOULD_DEPLOY == 'yes'
- name: Compute cache key
@@ -74,39 +74,21 @@ jobs:
npm_config_arch: ${{ matrix.vscode_arch }}
npm_config_target_arch: ${{ matrix.vscode_arch }}
run: ./build.sh
shell: bash
if: env.SHOULD_BUILD == 'yes'
- name: Move/rename build artifacts
run: |
mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
shell: bash
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
shell: bash
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.MS_TAG }}
files: |
./*.sha256
./VSCodium*.zip
./VSCodiumUserSetup*.exe
./VSCodiumSetup*.exe
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
run: ./update_version.sh
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}

10
.gitignore vendored
View File

@@ -1,6 +1,10 @@
vscode
VS*/*
.DS_Store
out
pkg2appimage-*.AppImage
pkg2appimage.AppDir
build/linux/appimage/out
build/linux/appimage/pkg2appimage.AppDir
build/linux/appimage/pkg2appimage-*.AppImage
build/linux/appimage/VSCodium
build/windows/msi/releasedir
build/windows/rtf/Readme (Abridged).txt
build/windows/rtf/TXT to RTF Converter.exe

22
DOCS.md
View File

@@ -11,6 +11,7 @@
- [Migrating from Visual Studio Code to VSCodium](#migrating)
- [Sign in with GitHub](#signin-github)
- [How do I run VSCodium in portable mode?](#portable)
- [How do I fix the default file manager?](#file-manager)
- [How do I press and hold a key and have it repeat in VSCodium?](#press-and-hold)
- [How do I open VSCodium from the terminal?](#terminal-support)
- [From Linux .tar.gz](#from-linux-targz)
@@ -82,13 +83,13 @@ with the content:
### <a id="proprietary-debugging-tools"></a>Proprietary Debugging Tools
The debugger provided with Microsoft's [C# extension](https://github.com/OmniSharp/omnisharp-vscode) as well as the (Windows) debugger provided with their [C++ extension](https://github.com/Microsoft/vscode-cpptools) are very restrictively licensed to only work with the offical Visual Studio Code build. See [this comment in the C# extension repo](https://github.com/OmniSharp/omnisharp-vscode/issues/2491#issuecomment-418811364) and [this comment in the C++ extension repo](https://github.com/Microsoft/vscode-cpptools/issues/21#issuecomment-248349017).
The debugger provided with Microsoft's [C# extension](https://github.com/OmniSharp/omnisharp-vscode) as well as the (Windows) debugger provided with their [C++ extension](https://github.com/Microsoft/vscode-cpptools) are very restrictively licensed to only work with the official Visual Studio Code build. See [this comment in the C# extension repo](https://github.com/OmniSharp/omnisharp-vscode/issues/2491#issuecomment-418811364) and [this comment in the C++ extension repo](https://github.com/Microsoft/vscode-cpptools/issues/21#issuecomment-248349017).
A workaround exists to get debugging working in C# projects, by using Samsung's opensource [netcoredbg](https://github.com/Samsung/netcoredbg) package. See [this comment](https://github.com/VSCodium/vscodium/issues/82#issue-409806641) for instructions on how to set that up.
### <a id="proprietary-extensions"></a>Proprietary Extensions
Like the debuggers mentioned above, some extensions you may find in the marketplace (like the [Remote Development Extensions](https://code.visualstudio.com/docs/remote/remote-overview)) only function with the offical Visual Studio Code build. You can work around this by adding the extension's internal ID (found on the extension's page) to the `extensionAllowedProposedApi` property of the product.json in your VSCodium installation. For example:
Like the debuggers mentioned above, some extensions you may find in the marketplace (like the [Remote Development Extensions](https://code.visualstudio.com/docs/remote/remote-overview)) only function with the official Visual Studio Code build. You can work around this by adding the extension's internal ID (found on the extension's page) to the `extensionAllowedProposedApi` property of the product.json in your VSCodium installation. For example:
```json
"extensionAllowedProposedApi": [
@@ -138,6 +139,23 @@ You can follow the [Portable Mode instructions](https://code.visualstudio.com/do
- **Windows** / **Linux** : the instructions can be followed as written.
- **macOS** : portable mode is enabled by the existence of a specially named folder. For Visual Studio Code that folder name is `code-portable-data`. For VSCodium, that folder name is `codium-portable-data`. So to enable portable mode for VSCodium on Mac OS, follow the instructions outlined in the [link above](https://code.visualstudio.com/docs/editor/portable), but create a folder named `codium-portable-data` instead of `code-portable-data`.
## <a id="file-manager"></a>How do I fix the default file manager (Linux)?
In some case, VSCodium becomes the file manager used to open directories (instead of apps like Dolphin or Nautilus).<br />
It's due to that no application was defined as the default file manager and so the system is using the latest capable application.
To set the default app, create the file `~/.config/mimeapps.list` with the content like:
```
[Default Applications]
inode/directory=org.gnome.Nautilus.desktop;
```
You can find your regular file manager with the command:
```
> grep directory /usr/share/applications/mimeinfo.cache
inode/directory=codium.desktop;org.gnome.Nautilus.desktop;
```
## <a id="press-and-hold"></a>How do I press and hold a key and have it repeat in VSCodium (Mac)?
This is a common question for Visual Studio Code and the procedure is slightly different in VSCodium because the `defaults` path is different.

View File

@@ -1,6 +1,8 @@
MIT License
Copyright (c) 2021 Peter Squicciarini
Copyright (c) 2018-present The VSCodium contributors
Copyright (c) 2018-present Peter Squicciarini
Copyright (c) 2015-present Microsoft Corporation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -7,7 +7,7 @@
<div id="badges" align="center">
[![current release](https://img.shields.io/github/release/vscodium/vscodium.svg)](https://github.com/vscodium/vscodium/releases)
[![current release](https://img.shields.io/github/release/vscodium/vscodium.svg)](https://github.com/vscodium/vscodium/releases)
[![windows_build_status](https://dev.azure.com/vscodium/VSCodium/_apis/build/status/VSCodium.vscodium?branchName=master)](https://dev.azure.com/vscodium/VSCodium/_build?definitionId=1)
[![license](https://img.shields.io/github/license/VSCodium/vscodium.svg)](https://github.com/VSCodium/vscodium/blob/master/LICENSE)
[![Gitter](https://img.shields.io/gitter/room/vscodium/vscodium.svg)](https://gitter.im/VSCodium/Lobby)
@@ -28,6 +28,7 @@
- [Install with Package Manager](#install-with-package-manager)
- [Install on Arch Linux](#install-on-arch-linux)
- [Flatpak Option](#flatpak)
- [Build](#build)
- [Why Does This Exist](#why)
- [More Info](#more-info)
- [Supported Platforms](#supported-platforms)
@@ -65,7 +66,7 @@ scoop install vscodium
```
#### <a id="install-with-snap"></a>Install with snap (GNU/Linux)
VSCodium is available in the [Snap Store](https://snapcraft.io/) as [Codium](https://snapcraft.io/codium), published by the [Snapcrafters](https://github.com/snapcrafters/codium) community.
VSCodium is available in the [Snap Store](https://snapcraft.io/) as [Codium](https://snapcraft.io/codium), thanks to the help of the [Snapcrafters](https://github.com/snapcrafters/codium) community.
If your GNU/Linux distribution has support for [snaps](https://snapcraft.io/docs/installing-snapd):
```bash
snap install codium --classic
@@ -85,6 +86,9 @@ flatpak install flathub com.vscodium.codium
flatpak run com.vscodium.codium
```
## <a id="build"></a>Build
Build instructions can be found [here](https://github.com/VSCodium/vscodium/blob/master/docs/build.md)
## <a id="why"></a>Why Does This Exist
This repository contains build files to generate free release binaries of Microsoft's VS Code. When we speak of "free software", we're talking about freedom, not price.
@@ -98,11 +102,13 @@ This repo exists so that you don't have to download+build from source. The build
If you want to build from source yourself, head over to [Microsoft's vscode repo](https://github.com/Microsoft/vscode) and follow their [instructions](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#build-and-run). This repo exists to make it easier to get the latest version of MIT-licensed VS Code.
Microsoft's build process (which we are running to build the binaries) does download additional files. This was brought up in [Microsoft/vscode#49159](https://github.com/Microsoft/vscode/issues/49159) and [Microsoft/vscode#45978](https://github.com/Microsoft/vscode/issues/45978). These are the packages downloaded during build:
Microsoft's build process (which we are running to build the binaries) does download additional files. This was brought up in [Microsoft/vscode#141340](https://github.com/Microsoft/vscode/issues/141340) and [Microsoft/vscode#45978](https://github.com/Microsoft/vscode/issues/45978). These are the packages downloaded during build:
- Extensions from the Microsoft Marketplace:
- [ms-vscode.node-debug2](https://marketplace.visualstudio.com/items?itemName=ms-vscode.node-debug2)
- [ms-vscode.node-debug](https://marketplace.visualstudio.com/items?itemName=ms-vscode.node-debug)
- [ms-vscode.references-view](https://marketplace.visualstudio.com/items?itemName=ms-vscode.references-view)
- [ms-vscode.js-debug-companion](https://marketplace.visualstudio.com/items?itemName=ms-vscode.js-debug-companion)
- [ms-vscode.js-debug](https://marketplace.visualstudio.com/items?itemName=ms-vscode.js-debug)
- [ms-vscode.vscode-js-profile-table](https://marketplace.visualstudio.com/items?itemName=ms-vscode.vscode-js-profile-table)
- From [Electron releases](https://github.com/electron/electron/releases) (using [gulp-atom-electron](https://github.com/joaomoreno/gulp-atom-electron))
- electron
- ffmpeg
@@ -123,7 +129,7 @@ If you would like to see the commands we run to build `vscode` into VSCodium bin
The builds are run every day, but exit early if there isn't a new release from Microsoft.
## <a id="supported-platforms"></a>Supported Platforms
The minimal version is limitted by the core component Electron, you may want to check its [supported platform list](https://www.electronjs.org/docs/tutorial/support#supported-platforms).
The minimal version is limited by the core component Electron, you may want to check its [supported platform list](https://www.electronjs.org/docs/tutorial/support#supported-platforms).
- [x] macOS (`zip`, `dmg`) OS X 10.10 or newer x64
- [x] macOS (`zip`, `dmg`) macOS 11.0 or newer arm64 via x64 emulation, see [status issue](https://github.com/VSCodium/vscodium/issues/597)
- [x] GNU/Linux x64 (`deb`, `rpm`, `AppImage`, `tar.gz`)

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@@ -2,7 +2,7 @@
set -ex
if [[ "$SHOULD_BUILD" == "yes" ]]; then
if [[ "${SHOULD_BUILD}" == "yes" ]]; then
npm config set scripts-prepend-node-path true
echo "MS_COMMIT: ${MS_COMMIT}"
@@ -19,22 +19,50 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
yarn gulp compile-extensions-build
yarn gulp minify-vscode
if [[ "$OS_NAME" == "osx" ]]; then
if [[ "${OS_NAME}" == "osx" ]]; then
yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
elif [[ "$OS_NAME" == "windows" ]]; then
cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
elif [[ "${OS_NAME}" == "windows" ]]; then
. ../build/windows/rtf/make.sh
yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci"
yarn gulp "vscode-win32-${VSCODE_ARCH}-code-helper"
yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
. ../build/windows/msi/build.sh
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
. ../build/windows/msi/build-updates-disabled.sh
fi
fi
else # linux
yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
if [[ "$SKIP_LINUX_PACKAGES" != "True" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
. ../create_appimage.sh
if [[ "${SKIP_LINUX_PACKAGES}" != "True" ]]; then
if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
fi
if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
fi
if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
. ../build/linux/appimage/build.sh
fi
fi
fi

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@@ -3,13 +3,4 @@
# first so `bash` is the one installed with `git`, avoid conflict with WSL
$env:Path = "C:\Program Files\Git\bin;" + $env:Path
Remove-Item -Recurse -Force VSCode*
bash ./get_repo.sh
$Env:SHOULD_BUILD = 'yes'
$Env:CI_BUILD = 'no'
$Env:OS_NAME = 'windows'
$Env:VSCODE_ARCH = 'x64'
bash ./build.sh
bash ./build/build_windows.sh

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@@ -1,10 +1,11 @@
#!/bin/bash
# to run with WSL: wsl ./build/build_windows.sh
# to run with Bash: "C:\Program Files\Git\bin\bash.exe" ./build/build_windows.sh
rm -rf VSCode*
rm -rf vscode
rm -rf build/windows/msi/releasedir
./get_repo.sh
. get_repo.sh
SHOULD_BUILD=yes CI_BUILD=no OS_NAME=windows VSCODE_ARCH=x64 ./build.sh
SHOULD_BUILD=yes CI_BUILD=no OS_NAME=windows VSCODE_ARCH=x64 . build.sh

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@@ -1,6 +1,10 @@
#!/bin/bash
cd ..
set -ex
CALLER_DIR=$( pwd )
cd "$( dirname "${BASH_SOURCE[0]}" )"
if [[ "$VSCODE_ARCH" == "x64" ]]; then
wget -c https://github.com/$(wget -q https://github.com/AppImage/pkg2appimage/releases -O - | grep "pkg2appimage-.*-x86_64.AppImage" | head -n 1 | cut -d '"' -f 2)
@@ -14,7 +18,11 @@ if [[ "$VSCODE_ARCH" == "x64" ]]; then
# remove check so build in docker can succeed
sed -i 's/grep docker/# grep docker/' pkg2appimage.AppDir/usr/share/pkg2appimage/functions.sh
bash -ex pkg2appimage.AppDir/AppRun VSCodium-AppImage-Recipe.yml
bash -ex pkg2appimage.AppDir/AppRun recipe.yml
rm -f pkg2appimage-*.AppImage
rm -rf pkg2appimage.AppDir
rm -rf VSCodium
fi
cd vscode
cd "${CALLER_DIR}"

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@@ -16,7 +16,7 @@ ingredients:
- deb http://archive.ubuntu.com/ubuntu/ trusty main universe
script:
- pwd
- cp ../vscode/.build/linux/deb/amd64/deb/*.deb .
- cp ../../../../vscode/.build/linux/deb/amd64/deb/*.deb .
- ls codium_*.deb | cut -d _ -f 2 > VERSION
script:
@@ -30,11 +30,12 @@ script:
- /usr/bin/convert vscodium.png -resize 48x48 usr/share/icons/hicolor/48x48/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 32x32 usr/share/icons/hicolor/32x32/apps/vscodium.png
- ( cd usr/bin/ ; ln -s ../share/codium/codium . )
- rm -rf usr/lib/x86_64-linux-gnu
- cat > AppRun <<\EOF
- #!/bin/sh
- HERE="$(dirname "$(readlink -f "${0}")")"
- export PATH="${HERE}"/usr/bin/:"${HERE}"/usr/sbin/:"${HERE}"/usr/games/:"${HERE}"/bin/:"${HERE}"/sbin/:"${PATH}"
- export LD_LIBRARY_PATH="${HERE}"/usr/lib/:"${HERE}"/usr/lib/i386-linux-gnu/:"${HERE}"/usr/lib/x86_64-linux-gnu/:"${HERE}"/usr/lib32/:"${HERE}"/usr/lib64/:"${HERE}"/lib/:"${HERE}"/lib/i386-linux-gnu/:"${HERE}"/lib/x86_64-linux-gnu/:"${HERE}"/lib32/:"${HERE}"/lib64/:"${LD_LIBRARY_PATH}"
- export LD_LIBRARY_PATH="${HERE}"/usr/lib/:"${HERE}"/usr/lib32/:"${HERE}"/usr/lib64/:"${HERE}"/lib/:"${HERE}"/lib/i386-linux-gnu/:"${HERE}"/lib/x86_64-linux-gnu/:"${HERE}"/lib32/:"${HERE}"/lib64/:"${LD_LIBRARY_PATH}"
- export XDG_DATA_DIRS="${HERE}"/usr/share/:"${XDG_DATA_DIRS}"
- export PERLLIB="${HERE}"/usr/share/perl5/:"${HERE}"/usr/lib/perl5/:"${PERLLIB}"
- export GSETTINGS_SCHEMA_DIR="${HERE}"/usr/share/glib-2.0/schemas/:"${GSETTINGS_SCHEMA_DIR}"

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@@ -0,0 +1,21 @@
#!/bin/bash
set -ex
CALLER_DIR=$( pwd )
cd "$( dirname "${BASH_SOURCE[0]}" )"
SCRIPT_DIR=$( pwd )
cd ../../../VSCode-win32-${VSCODE_ARCH}/resources/app
cp product.json product.json.bak
cat product.json.bak | jq "del(.updateUrl)" > product.json
rm -f product.json.bak
cd "${SCRIPT_DIR}"
. build.sh "updates-disabled"
cd "${CALLER_DIR}"

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@@ -0,0 +1,86 @@
#!/bin/bash
set -ex
CALLER_DIR=$( pwd )
cd "$( dirname "${BASH_SOURCE[0]}" )"
WIN_SDK_MAJOR_VERSION="10"
WIN_SDK_FULL_VERSION="10.0.17763.0"
PRODUCT_NAME="VSCodium"
PRODUCT_SKU="vscodium"
PRODUCT_ID=$( powershell.exe -command "[guid]::NewGuid().ToString().ToUpper()" )
PRODUCT_ID="${PRODUCT_ID%%[[:cntrl:]]}"
CULTURE="en-us"
LANGIDS="1033"
SETUP_RELEASE_DIR=".\\releasedir"
SETUP_RESOURCES_DIR=".\\resources"
BINARY_DIR="..\\..\\..\\VSCode-win32-${VSCODE_ARCH}"
ICON_DIR="..\\..\\..\\src\\resources\\win32"
LICENSE_DIR="..\\..\\..\\vscode"
PROGRAM_FILES_86=$( env | sed -n 's/^ProgramFiles(x86)=//p' )
if [[ -z "$1" ]]; then
OUTPUT_BASE_FILENAME="${PRODUCT_NAME}-${VSCODE_ARCH}-${MS_TAG}"
else
OUTPUT_BASE_FILENAME="${PRODUCT_NAME}-${VSCODE_ARCH}-$1-${MS_TAG}"
fi
if [[ "${VSCODE_ARCH}" == "ia32" ]]; then
export PLATFORM="x86"
else
export PLATFORM="${VSCODE_ARCH}"
fi
BuildSetupTranslationTransform() {
local CULTURE=$1
local LANGID=$2
LANGIDS="${LANGIDS},${LANGID}"
echo "Building setup translation for culture \"${CULTURE}\" with LangID \"${LANGID}\"..."
"${WIX}bin\\light.exe" vscodium.wixobj "Files-${OUTPUT_BASE_FILENAME}.wixobj" -ext WixUIExtension -ext WixUtilExtension -ext WixNetFxExtension -spdb -cc "${TEMP}\\vscodium-cab-cache\\${PLATFORM}" -reusecab -out "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi" -loc "i18n\\${PRODUCT_SKU}.${CULTURE}.wxl" -cultures:"${CULTURE}" -sice:ICE60 -sice:ICE69
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\WiLangId.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi Product "${LANGID}"
"${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\x86\\msitran" -g "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst "${LANGID}"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi
rm -f "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi"
rm -f "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst"
}
"${WIX}bin\\heat.exe" dir "${BINARY_DIR}" -out "Files-${OUTPUT_BASE_FILENAME}.wxs" -t vscodium.xsl -gg -sfrag -scom -sreg -srd -ke -cg "AppFiles" -var var.AppName -var var.ProductVersion -var var.IconDir -var var.LicenseDir -var var.BinaryDir -dr APPLICATIONFOLDER -platform "${PLATFORM}"
"${WIX}bin\\candle.exe" -arch "${PLATFORM}" vscodium.wxs "Files-${OUTPUT_BASE_FILENAME}.wxs" -ext WixUIExtension -ext WixUtilExtension -ext WixNetFxExtension -dAppName=${PRODUCT_NAME} -dProductVersion="${MS_TAG}" -dProductId="${PRODUCT_ID}" -dBinaryDir="${BINARY_DIR}" -dIconDir="${ICON_DIR}" -dLicenseDir="${LICENSE_DIR}" -dSetupResourcesDir="${SETUP_RESOURCES_DIR}" -dCulture="${CULTURE}"
"${WIX}bin\\light.exe" vscodium.wixobj "Files-${OUTPUT_BASE_FILENAME}.wixobj" -ext WixUIExtension -ext WixUtilExtension -ext WixNetFxExtension -spdb -cc "${TEMP}\\vscodium-cab-cache\\${PLATFORM}" -out "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" -loc "i18n\\${PRODUCT_SKU}.${CULTURE}.wxl" -cultures:"${CULTURE}" -sice:ICE60 -sice:ICE69
BuildSetupTranslationTransform de-de 1031
BuildSetupTranslationTransform es-es 3082
BuildSetupTranslationTransform fr-fr 1036
BuildSetupTranslationTransform it-it 1040
# WixUI_Advanced bug: https://github.com/wixtoolset/issues/issues/5909
# BuildSetupTranslationTransform ja-jp 1041
BuildSetupTranslationTransform ko-kr 1042
BuildSetupTranslationTransform ru-ru 1049
BuildSetupTranslationTransform zh-cn 2052
BuildSetupTranslationTransform zh-tw 1028
# Add all supported languages to MSI Package attribute
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\WiLangId.vbs" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" Package "${LANGIDS}"
# Remove files we do not need any longer.
rm -rf "${TEMP}\\vscodium-cab-cache"
rm -f "Files-${OUTPUT_BASE_FILENAME}.wxs"
rm -f "Files-${OUTPUT_BASE_FILENAME}.wixobj"
rm -f "vscodium.wixobj"
cd "${CALLER_DIR}"

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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="de-de" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1031</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Paket mit VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Startmenü-Verknüpfung</String>
<String Id="FeatureStartMenuShortcutDescription">Startmenü-Symbol erstellen.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop-Verknüpfung</String>
<String Id="FeatureDesktopShortcutDescription">Desktop-Symbol erstellen.</String>
<String Id="FeatureFileTypeAssociationsTitle">Dateizuordnungen</String>
<String Id="FeatureFileTypeAssociationsDescription">VSCodium als Editor für unterstützte Dateitypen registrieren.</String>
<String Id="FeatureAddContextMenuFilesTitle">Dateikontextmenü</String>
<String Id="FeatureAddContextMenuFilesDescription">Aktion "Mit VSCodium öffnen" dem Dateikontextmenü von Windows-Explorer hinzufügen.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Verzeichniskontextmenü</String>
<String Id="FeatureAddContextMenuFoldersDescription">Aktion "Mit VSCodium öffnen" dem Verzeichniskontextmenü von Windows-Explorer hinzufügen.</String>
<String Id="FeatureEnvironmentTitle">Zu PATH hinzufügen</String>
<String Id="FeatureEnvironmentDescription">VSCodium zur PATH Variable hinzufügen. Nach dem Neustart verfügbar.</String>
<String Id="LaunchApplication">VSCodium ausführen</String>
<String Id="NewerVersionInstalled">Eine neuere Version von VSCodium ist bereits installiert.</String>
<String Id="MinimumNetFramworkRequired">Diese Anwendung erfordert .NET Framework 4.5.2 oder höher. Bitte installieren Sie .NET Framework und führen Sie dieses Installationsprogramm erneut aus.</String>
<String Id="OSVersionRequired">Windows 7 oder neuer ist erforderlich.</String>
</WixLocalization>

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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="en-us" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1033</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="es-es" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">3082</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="fr-fr" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1036</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="it-it" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1040</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="ja-jp" Codepage="932" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1041</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="ko-kr" Codepage="949" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1042</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="ru-ru" Codepage="1251" xmlns="http://schemas.microsoft.com/wix/2006/localization">
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<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
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<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="zh-cn" Codepage="936" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">2052</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
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<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="zh-tw" Codepage="950" xmlns="http://schemas.microsoft.com/wix/2006/localization">
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<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
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<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
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<?xml version="1.0" encoding="utf-8"?>
<Include>
<!-- Setup UI strings. -->
<?if $(env.Platform)=x86?>
<?define ProgramFilesFolder="ProgramFilesFolder" ?>
<?define Win64="no" ?>
<?define Arch="(x86)" ?>
<?else?>
<?define ProgramFilesFolder="ProgramFiles64Folder" ?>
<?define Win64="yes" ?>
<?define Arch="(x64)" ?>
<?endif?>
<!-- <?define ProductVersion="$(var.ProductVersion)" ?> -->
<?define ProductName="!(loc.ProductName)" ?>
<?define ProductNameWithVersion="!(loc.ProductName) $(var.ProductVersion) $(var.Arch)" ?>
<?define ProductLanguage="!(loc.ProductLanguage)" ?>
<?define AppCodeName="$(var.AppName)" ?>
<!-- <?define AppName="$(var.AppName)" ?> -->
<?define AppFolderName="$(var.AppName)" ?>
<?define ProductManufacturerShort="$(var.AppName)" ?>
<?define ProductManufacturerLong="$(var.AppName)" ?>
<!-- Static settings, DO NOT TOUCH or upgrades will break! -->
<?define ProductUpgradeCode="{965370CD-253C-4720-82FC-2E6B02A53808}" ?>
<?define RTMProductVersion="0.0.1" ?>
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<xsl:key name="vId16ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\less.ico')]]" use="@Id"/>
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<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\react.ico')]">
<xsl:copy>
<xsl:attribute name="Id">REACT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId22ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\ruby.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId22ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">RUBY.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\ruby.ico')]">
<xsl:copy>
<xsl:attribute name="Id">RUBY.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId23ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\sass.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId23ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">SASS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\sass.ico')]">
<xsl:copy>
<xsl:attribute name="Id">SASS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId24ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\shell.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId24ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">SHELL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\shell.ico')]">
<xsl:copy>
<xsl:attribute name="Id">SHELL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId25ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\sql.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId25ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">SQL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\sql.ico')]">
<xsl:copy>
<xsl:attribute name="Id">SQL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId26ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\typescript.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId26ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">TYPESCRIPT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\typescript.ico')]">
<xsl:copy>
<xsl:attribute name="Id">TYPESCRIPT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId27ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\vue.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId27ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">VUE.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\vue.ico')]">
<xsl:copy>
<xsl:attribute name="Id">VUE.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId28ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\xml.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId28ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">XML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\xml.ico')]">
<xsl:copy>
<xsl:attribute name="Id">XML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId29ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\yaml.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId29ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">YAML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\yaml.ico')]">
<xsl:copy>
<xsl:attribute name="Id">YAML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<!-- Remove conflicting non-MSI updater -->
<xsl:key name="FileToRemove" match="wi:Component[wi:File[contains(@Source,'tools\inno_updater.exe')]]" use="@Id" />
<xsl:template match="*[self::wi:Component or self::wi:ComponentRef][key('FileToRemove', @Id)]" />
<xsl:key name="FileToRemove" match="wi:Component[wi:File[contains(@Source,'tools\vcruntime140.dll')]]" use="@Id" />
<xsl:template match="*[self::wi:Component or self::wi:ComponentRef][key('FileToRemove', @Id)]" />
</xsl:stylesheet>

20
build/windows/rtf/make.sh Normal file
View File

@@ -0,0 +1,20 @@
#!/bin/bash
cd "$( dirname "${BASH_SOURCE[0]}" )"/../../../vscode
input=LICENSE.txt
target=LICENSE.rtf
cat - >$target <<_EOF
{\rtf1\ansi\deff0{\fonttbl{\f0\fnil\fcharset0 Consolas;}}
\viewkind4\uc1\pard\lang1033\f0\fs22
_EOF
sed -zE -e 's/([A-Za-z,])\r?\n([A-Za-z])/\1 \2/g' -e 's/\r?\n\r?\n/\\par\n\n/g' -e 's/(\\par\n)/\\line\1/g' -e 's/\s*(Copyright)/\\line\n\1/g' -e 's/(\\par)\\line/\1\n/g' $input >> $target
cat - >>$target <<_EOF
\par
}
_EOF

View File

@@ -2,132 +2,259 @@
set -e
REPOSITORY=${GITHUB_REPOSITORY:-"VSCodium/vscodium"}
GITHUB_RESPONSE=$(curl -s -H "Authorization: token $GITHUB_TOKEN" https://api.github.com/repos/$REPOSITORY/releases/tags/$MS_TAG)
VSCODIUM_ASSETS=$(echo $GITHUB_RESPONSE | jq '.assets')
# if we just don't have the github token, get out fast
if [ "$GITHUB_TOKEN" != "" ]; then
if [ "$VSCODIUM_ASSETS" != "null" ]; then
if [[ "$OS_NAME" == "osx" ]]; then
HAVE_MAC=$(echo $VSCODIUM_ASSETS | jq --arg suffix "darwin-$VSCODE_ARCH-$MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_MAC" != "true" ]]; then
echo "Building on Mac because we have no ZIP"
export SHOULD_BUILD="yes"
fi
elif [[ "$OS_NAME" == "windows" ]]; then
if [[ $VSCODE_ARCH == "arm64" ]]; then
HAVE_ARM64_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "VSCodiumSetup-$VSCODE_ARCH-$MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_ARM64_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_ARM64_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_ARM64_SYS" != "true" ]]; then
echo "Building on Windows arm64 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM64_USR" != "true" ]]; then
echo "Building on Windows arm64 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM64_ZIP" != "true" ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
elif [[ $VSCODE_ARCH == "ia32" ]]; then
HAVE_IA32_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "VSCodiumSetup-$VSCODE_ARCH-$MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_IA32_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_IA32_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_IA32_SYS" != "true" ]]; then
echo "Building on Windows ia32 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_IA32_USR" != "true" ]]; then
echo "Building on Windows ia32 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_IA32_ZIP" != "true" ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
else # Windows x64
HAVE_X64_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "VSCodiumSetup-$VSCODE_ARCH-$MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_X64_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_X64_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_X64_SYS" != "true" ]]; then
echo "Building on Windows x64 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_X64_USR" != "true" ]]; then
echo "Building on Windows x64 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_X64_ZIP" != "true" ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
fi
elif [[ "$OS_NAME" == "linux" ]]; then
if [[ $VSCODE_ARCH == "arm64" ]]; then
HAVE_ARM64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.deb"])')
HAVE_ARM64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "arm64-$MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_ARM64_DEB" != "true" ]]; then
echo "Building on Linux arm64 because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM64_TAR" != "true" ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux arm64 builds"
fi
elif [[ $VSCODE_ARCH == "armhf" ]]; then
HAVE_ARM_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["armhf.deb"])')
HAVE_ARM_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "armhf-$MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_ARM_DEB" != "true" ]]; then
echo "Building on Linux arm because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM_TAR" != "true" ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux arm builds"
fi
else # Linux x64
HAVE_64_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["x86_64.rpm"])')
HAVE_64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["amd64.deb"])')
HAVE_64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "x64-$MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_64_RPM" != "true" ]]; then
echo "Building on Linux x64 because we have no RPM"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_64_DEB" != "true" ]]; then
echo "Building on Linux x64 because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_64_TAR" != "true" ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
fi
fi
else
echo "Release assets do not exist at all, continuing build"
export SHOULD_BUILD="yes"
fi
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not build because no GITHUB_TOKEN defined"
exit
fi
echo "SHOULD_BUILD=$SHOULD_BUILD" >> $GITHUB_ENV
REPOSITORY="${GITHUB_REPOSITORY:-"VSCodium/vscodium"}"
GITHUB_RESPONSE=$( curl -s -H "Authorization: token ${GITHUB_TOKEN}" https://api.github.com/repos/${REPOSITORY}/releases/tags/${MS_TAG})
VSCODIUM_ASSETS=$( echo "${GITHUB_RESPONSE}" | jq -c '.assets | map(.name)?' )
contains() {
# add " to match the end of a string so any hashs won't be matched by mistake
echo "${VSCODIUM_ASSETS}" | grep "$1\""
}
if [ "${VSCODIUM_ASSETS}" != "null" ]; then
# macos
if [[ "${OS_NAME}" == "osx" ]]; then
if [[ -z $( contains "darwin-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on MacOS because we have no ZIP"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains ".${VSCODE_ARCH}.${MS_TAG}.dmg" ) ]]; then
echo "Building on MacOS because we have no DMG"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DMG="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the MacOS builds"
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
# windows-arm64
if [[ ${VSCODE_ARCH} == "arm64" ]]; then
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
# windows-ia32
elif [[ ${VSCODE_ARCH} == "ia32" ]]; then
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
# windows-x64
else
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows x64 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows x64 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows x64 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows x64 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
fi
elif [[ "${OS_NAME}" == "linux" ]]; then
# linux-arm64
if [[ ${VSCODE_ARCH} == "arm64" ]]; then
if [[ -z $( contains "arm64.deb" ) ]]; then
echo "Building on Linux arm64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "aarch64.rpm" ) ]]; then
echo "Building on Linux arm64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "arm64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm64 builds"
fi
# linux-armhf
elif [[ ${VSCODE_ARCH} == "armhf" ]]; then
if [[ -z $( contains "armhf.deb" ) ]]; then
echo "Building on Linux arm because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "armv7hl.rpm" ) ]]; then
echo "Building on Linux arm because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "armhf-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm builds"
fi
# linux-x64
else
if [[ -z $( contains "amd64.deb" ) ]]; then
echo "Building on Linux x64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "x86_64.rpm" ) ]]; then
echo "Building on Linux x64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "x64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ -z $( contains "x86_64.AppImage" ) ]]; then
echo "Building on Linux x64 because we have no AppImage"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_APPIMAGE="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
fi
fi
else
echo "Release assets do not exist at all, continuing build"
export SHOULD_BUILD="yes"
fi
echo "SHOULD_BUILD=${SHOULD_BUILD}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_APPIMAGE=${SHOULD_BUILD_APPIMAGE}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DEB=${SHOULD_BUILD_DEB}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DMG=${SHOULD_BUILD_DMG}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_SYS=${SHOULD_BUILD_EXE_SYS}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_USR=${SHOULD_BUILD_EXE_USR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI=${SHOULD_BUILD_MSI}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI_NOUP=${SHOULD_BUILD_MSI_NOUP}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_RPM=${SHOULD_BUILD_RPM}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_TAR=${SHOULD_BUILD_TAR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_ZIP=${SHOULD_BUILD_ZIP}" >> "${GITHUB_ENV}"

View File

@@ -18,6 +18,9 @@
### <a id="dependencies-linux"></a>Linux
- GCC
- make
- pkg-config
- libx11-dev
- libxkbfile-dev
- libsecret-1-dev
@@ -25,6 +28,9 @@
- rpm
- rpmbuild
- dpkg
- python3
- libsecret-1-dev
- imagemagick (for AppImage)
### <a id="dependencies-macos"></a>MacOS
@@ -32,6 +38,10 @@
- powershell
- sed
- 7z
- [WiX Toolset](http://wixtoolset.org/releases/)
- python2
- 'Tools for Native Modules' from official Node.js installer
## <a id="build-scripts"></a>Build Scripts

View File

@@ -8,26 +8,26 @@ git remote add origin https://github.com/Microsoft/vscode.git
# figure out latest tag by calling MS update API
if [ "$INSIDER" == "1" ]; then
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/insider/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/insider/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
elif [[ -z "${MS_TAG}" ]]; then
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/stable/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/stable/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
else
reference=$( git ls-remote --tags | grep -x ".*refs\/tags\/${MS_TAG}" | head -1 )
reference=$( git ls-remote --tags | grep -x ".*refs\/tags\/${MS_TAG}" | head -1 )
if [[ -z "${reference}" ]]; then
echo "The following tag can't be found: ${MS_TAG}"
exit 1
elif [[ "${reference}" =~ ^([[:alnum:]]+)[[:space:]]+refs\/tags\/([0-9]+\.[0-9]+\.[0-9]+)$ ]]; then
export MS_COMMIT="${BASH_REMATCH[1]}"
export MS_TAG="${BASH_REMATCH[2]}"
else
echo "The following reference can't be parsed: ${reference}"
exit 1
fi
if [[ -z "${reference}" ]]; then
echo "The following tag can't be found: ${MS_TAG}"
exit 1
elif [[ "${reference}" =~ ^([[:alnum:]]+)[[:space:]]+refs\/tags\/([0-9]+\.[0-9]+\.[0-9]+)$ ]]; then
export MS_COMMIT="${BASH_REMATCH[1]}"
export MS_TAG="${BASH_REMATCH[2]}"
else
echo "The following reference can't be parsed: ${reference}"
exit 1
fi
fi
echo "Got the MS tag: ${MS_TAG} version: ${MS_COMMIT}"
@@ -39,6 +39,6 @@ cd ..
# for GH actions
if [[ $GITHUB_ENV ]]; then
echo "MS_TAG=$MS_TAG" >> $GITHUB_ENV
echo "MS_COMMIT=$MS_COMMIT" >> $GITHUB_ENV
echo "MS_TAG=$MS_TAG" >> $GITHUB_ENV
echo "MS_COMMIT=$MS_COMMIT" >> $GITHUB_ENV
fi

View File

@@ -134,6 +134,14 @@ build_win32() {
convert -size 138x140 xc:white "${SRC_PREFIX}src/resources/win32/inno-small-250.bmp"
composite -size 116x -gravity center icons/codium_only.svg "${SRC_PREFIX}src/resources/win32/inno-small-250.bmp" "${SRC_PREFIX}src/resources/win32/inno-small-250.bmp"
fi
if [ ! -f "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp" ]; then
convert -size 493x58 xc:white "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp"
composite -geometry +438+6 \( icons/codium_only.svg -resize 50x50 \) "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp" "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp"
fi
if [ ! -f "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp" ]; then
convert -size 493x312 xc:white "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp"
composite -geometry +22+152 \( icons/codium_only.svg -resize 120x90 \) "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp" "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp"
fi
}
if [ "$0" == "$BASH_SOURCE" ];

15
install_gh.sh Executable file
View File

@@ -0,0 +1,15 @@
#!/bin/bash
set -e
GH_ARCH="amd64"
VERSION=`curl "https://api.github.com/repos/cli/cli/releases/latest" | grep '"tag_name"' | sed -E 's/.*"([^"]+)".*/\1/' | cut -c2-`
curl -sSL "https://github.com/cli/cli/releases/download/v${VERSION}/gh_${VERSION}_linux_${GH_ARCH}.tar.gz" -o "gh_${VERSION}_linux_${GH_ARCH}.tar.gz"
tar xf "gh_${VERSION}_linux_${GH_ARCH}.tar.gz"
cp "gh_${VERSION}_linux_${GH_ARCH}/bin/gh" /usr/local/bin/
gh --version

View File

@@ -1,8 +1,8 @@
diff --git a/build/gulpfile.vscode.js b/build/gulpfile.vscode.js
index 6d3a369..57009d4 100644
index df089a6..7aeb54b 100644
--- a/build/gulpfile.vscode.js
+++ b/build/gulpfile.vscode.js
@@ -276,7 +276,7 @@ function packageTask(platform, arch, sourceFolderName, destinationFolderName, op
@@ -286,7 +286,7 @@ function packageTask(platform, arch, sourceFolderName, destinationFolderName, op
all = es.merge(all, gulp.src('resources/linux/code.png', { base: '.' }));
} else if (platform === 'darwin') {
const shortcut = gulp.src('resources/darwin/bin/code.sh')
@@ -11,20 +11,11 @@ index 6d3a369..57009d4 100644
all = es.merge(all, shortcut);
}
@@ -483,7 +483,7 @@ const generateVSCodeConfigurationTask = task.define('generate-vscode-configurati
const arch = process.env['VSCODE_ARCH'];
const appRoot = path.join(buildDir, `VSCode-darwin-${arch}`);
const appName = process.env.VSCODE_QUALITY === 'insider' ? 'Visual\\ Studio\\ Code\\ -\\ Insiders.app' : 'Visual\\ Studio\\ Code.app';
- const appPath = path.join(appRoot, appName, 'Contents', 'Resources', 'app', 'bin', 'code');
+ const appPath = path.join(appRoot, appName, 'Contents', 'Resources', 'app', 'bin', product.applicationName);
const codeProc = cp.exec(
`${appPath} --export-default-configuration='${allConfigDetailsPath}' --wait --user-data-dir='${userDataDir}' --extensions-dir='${extensionsDir}'`,
(err, stdout, stderr) => {
diff --git a/src/vs/platform/native/electron-main/nativeHostMainService.ts b/src/vs/platform/native/electron-main/nativeHostMainService.ts
index 692db1d..cd173bc 100644
index bd4dc01..02cbbc2 100644
--- a/src/vs/platform/native/electron-main/nativeHostMainService.ts
+++ b/src/vs/platform/native/electron-main/nativeHostMainService.ts
@@ -341,7 +341,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
@@ -355,7 +355,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
}
private async getShellCommandLink(): Promise<{ readonly source: string, readonly target: string }> {
@@ -33,7 +24,7 @@ index 692db1d..cd173bc 100644
const source = `/usr/local/bin/${this.productService.applicationName}`;
// Ensure source exists
@@ -551,7 +551,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
@@ -565,7 +565,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
// macOS
if (this.environmentMainService.isBuilt) {
@@ -42,4 +33,3 @@ index 692db1d..cd173bc 100644
}
return join(this.environmentMainService.appRoot, 'scripts', 'code-cli.sh');

View File

@@ -0,0 +1,13 @@
diff --git a/build/gulpfile.vscode.win32.js b/build/gulpfile.vscode.win32.js
index 1a73ae9..1b87189 100644
--- a/build/gulpfile.vscode.win32.js
+++ b/build/gulpfile.vscode.win32.js
@@ -126,7 +126,7 @@ defineWin32SetupTasks('arm64', 'user');
function archiveWin32Setup(arch) {
return cb => {
- const args = ['a', '-tzip', zipPath(arch), '-x!CodeSignSummary*.md', '.', '-r'];
+ const args = ['a', '-tzip', zipPath(arch), '-x!CodeSignSummary*.md', '-x!tools', '.', '-r'];
cp.spawn(_7z, args, { stdio: 'inherit', cwd: buildPath(arch) })
.on('error', cb)

View File

@@ -1,8 +1,8 @@
diff --git a/src/vs/base/common/product.ts b/src/vs/base/common/product.ts
index 78d6060..dfa9de2 100644
index 657b9c9..9b9b12e 100644
--- a/src/vs/base/common/product.ts
+++ b/src/vs/base/common/product.ts
@@ -69,6 +69,7 @@ export interface IProductConfiguration {
@@ -70,6 +70,7 @@ export interface IProductConfiguration {
readonly extensionsGallery?: {
readonly serviceUrl: string;
@@ -11,7 +11,7 @@ index 78d6060..dfa9de2 100644
readonly resourceUrlTemplate: string;
readonly controlUrl: string;
diff --git a/src/vs/platform/product/common/product.ts b/src/vs/platform/product/common/product.ts
index 09dfc64..fec0cfa 100644
index 5e38d35..12bb161 100644
--- a/src/vs/platform/product/common/product.ts
+++ b/src/vs/platform/product/common/product.ts
@@ -4,11 +4,12 @@
@@ -26,9 +26,9 @@ index 09dfc64..fec0cfa 100644
import { ISandboxConfiguration } from 'vs/base/parts/sandbox/common/sandboxTypes';
+import { getUserDataPath } from 'vs/platform/environment/node/userDataPath';
let product: IProductConfiguration;
@@ -31,6 +32,32 @@ else if (typeof require?.__$__nodeRequire === 'function') {
/**
* @deprecated You MUST use `IProductService` if possible.
@@ -34,6 +35,32 @@ else if (typeof require?.__$__nodeRequire === 'function') {
product = require.__$__nodeRequire(joinPath(rootPath, 'product.json').fsPath);
const pkg = require.__$__nodeRequire(joinPath(rootPath, 'package.json').fsPath) as { version: string; };
@@ -61,7 +61,7 @@ index 09dfc64..fec0cfa 100644
// Running out of sources
if (env['VSCODE_DEV']) {
Object.assign(product, {
@@ -40,6 +67,19 @@ else if (typeof require?.__$__nodeRequire === 'function') {
@@ -43,6 +70,19 @@ else if (typeof require?.__$__nodeRequire === 'function') {
});
}

View File

@@ -1,158 +0,0 @@
diff --git a/src/bootstrap-window.js b/src/bootstrap-window.js
index 0cc92ec..43042d5 100644
--- a/src/bootstrap-window.js
+++ b/src/bootstrap-window.js
@@ -24,6 +24,7 @@
const bootstrapLib = bootstrap();
const preloadGlobals = sandboxGlobals();
const safeProcess = preloadGlobals.process;
+ const useCustomProtocol = safeProcess.sandboxed;
/**
* @typedef {import('./vs/base/parts/sandbox/common/sandboxTypes').ISandboxConfiguration} ISandboxConfiguration
@@ -99,6 +100,11 @@
window.document.documentElement.setAttribute('lang', locale);
+ // Do not advertise AMD to avoid confusing UMD modules loaded with nodejs
+ if (!useCustomProtocol) {
+ window['define'] = undefined;
+ }
+
// Replace the patched electron fs with the original node fs for all AMD code (TODO@sandbox non-sandboxed only)
if (!safeProcess.sandboxed) {
require.define('fs', [], function () { return require.__$__nodeRequire('original-fs'); });
@@ -107,9 +113,11 @@
window['MonacoEnvironment'] = {};
const loaderConfig = {
- baseUrl: `${bootstrapLib.fileUriFromPath(configuration.appRoot, { isWindows: safeProcess.platform === 'win32', scheme: 'vscode-file', fallbackAuthority: 'vscode-app' })}/out`,
+ baseUrl: useCustomProtocol ?
+ `${bootstrapLib.fileUriFromPath(configuration.appRoot, { isWindows: safeProcess.platform === 'win32', scheme: 'vscode-file', fallbackAuthority: 'vscode-app' })}/out` :
+ `${bootstrapLib.fileUriFromPath(configuration.appRoot, { isWindows: safeProcess.platform === 'win32' })}/out`,
'vs/nls': nlsConfig,
- preferScriptTags: true
+ preferScriptTags: useCustomProtocol
};
// use a trusted types policy when loading via script tags
@@ -143,6 +151,14 @@
loaderConfig.amdModulesPattern = /^vs\//;
}
+ // Cached data config (node.js loading only)
+ if (!useCustomProtocol && configuration.codeCachePath) {
+ loaderConfig.nodeCachedData = {
+ path: configuration.codeCachePath,
+ seed: modulePaths.join('')
+ };
+ }
+
// Signal before require.config()
if (typeof options?.beforeLoaderConfig === 'function') {
options.beforeLoaderConfig(loaderConfig);
diff --git a/src/vs/base/common/network.ts b/src/vs/base/common/network.ts
index 41a3fe9..bbb06e3 100644
--- a/src/vs/base/common/network.ts
+++ b/src/vs/base/common/network.ts
@@ -166,16 +166,7 @@ class FileAccessImpl {
}
// Convert to `vscode-file` resource..
- if (
- // ...only ever for `file` resources
- uri.scheme === Schemas.file &&
- (
- // ...and we run in native environments
- platform.isNative ||
- // ...or web worker extensions on desktop
- (typeof platform.globals.importScripts === 'function' && platform.globals.origin === `${Schemas.vscodeFileResource}://${FileAccessImpl.FALLBACK_AUTHORITY}`)
- )
- ) {
+ if (uri.scheme === Schemas.file && typeof platform.globals.importScripts === 'function' && platform.globals.origin === `${Schemas.vscodeFileResource}://${FileAccessImpl.FALLBACK_AUTHORITY}`) {
return uri.with({
scheme: Schemas.vscodeFileResource,
// We need to provide an authority here so that it can serve
diff --git a/src/vs/platform/protocol/electron-main/protocolMainService.ts b/src/vs/platform/protocol/electron-main/protocolMainService.ts
index bde08d8..3f09ad1 100644
--- a/src/vs/platform/protocol/electron-main/protocolMainService.ts
+++ b/src/vs/platform/protocol/electron-main/protocolMainService.ts
@@ -72,9 +72,24 @@ export class ProtocolMainService extends Disposable implements IProtocolMainServ
//#region file://
private handleFileRequest(request: Electron.ProtocolRequest, callback: ProtocolCallback) {
- const uri = URI.parse(request.url);
+ const fileUri = URI.parse(request.url);
+
+ // first check by validRoots
+ if (this.validRoots.findSubstr(fileUri)) {
+ return callback({
+ path: fileUri.fsPath
+ });
+ }
- this.logService.error(`Refused to load resource ${uri.fsPath} from ${Schemas.file}: protocol (original URL: ${request.url})`);
+ // then check by validExtensions
+ if (this.validExtensions.has(extname(fileUri))) {
+ return callback({
+ path: fileUri.fsPath
+ });
+ }
+
+ // finally block to load the resource
+ this.logService.error(`${Schemas.file}: Refused to load resource ${fileUri.fsPath} from ${Schemas.file}: protocol (original URL: ${request.url})`);
return callback({ error: -3 /* ABORTED */ });
}
diff --git a/src/vs/workbench/services/timer/electron-sandbox/timerService.ts b/src/vs/workbench/services/timer/electron-sandbox/timerService.ts
index 7cae207..1c54ac9 100644
--- a/src/vs/workbench/services/timer/electron-sandbox/timerService.ts
+++ b/src/vs/workbench/services/timer/electron-sandbox/timerService.ts
@@ -19,7 +19,7 @@ import { process } from 'vs/base/parts/sandbox/electron-sandbox/globals';
import { registerSingleton } from 'vs/platform/instantiation/common/extensions';
import { IWorkbenchLayoutService } from 'vs/workbench/services/layout/browser/layoutService';
import { IProductService } from 'vs/platform/product/common/productService';
-import { IStorageService, StorageScope, StorageTarget } from 'vs/platform/storage/common/storage';
+import { IStorageService } from 'vs/platform/storage/common/storage';
export class TimerService extends AbstractTimerService {
@@ -91,24 +91,23 @@ registerSingleton(ITimerService, TimerService);
//#region cached data logic
-const lastRunningCommitStorageKey = 'perf/lastRunningCommit';
-let _didUseCachedData: boolean | undefined = undefined;
-
export function didUseCachedData(productService: IProductService, storageService: IStorageService, environmentService: INativeWorkbenchEnvironmentService): boolean {
- // browser code loading: only a guess based on
- // this being the first start with the commit
- // or subsequent
- if (typeof _didUseCachedData !== 'boolean') {
- if (!environmentService.configuration.codeCachePath || !productService.commit) {
- _didUseCachedData = false; // we only produce cached data whith commit and code cache path
- } else if (storageService.get(lastRunningCommitStorageKey, StorageScope.GLOBAL) === productService.commit) {
- _didUseCachedData = true; // subsequent start on same commit, assume cached data is there
- } else {
- storageService.store(lastRunningCommitStorageKey, productService.commit, StorageScope.GLOBAL, StorageTarget.MACHINE);
- _didUseCachedData = false; // first time start on commit, assume cached data is not yet there
+ if (!Boolean((<any>window).require.getConfig().nodeCachedData)) {
+ return false;
+ }
+ // There are loader events that signal if cached data was missing, rejected,
+ // or used. The former two mean no cached data.
+ let cachedDataFound = 0;
+ for (const event of require.getStats()) {
+ switch (event.type) {
+ case LoaderEventType.CachedDataRejected:
+ return false;
+ case LoaderEventType.CachedDataFound:
+ cachedDataFound += 1;
+ break;
}
}
- return _didUseCachedData;
+ return cachedDataFound > 0;
}
//#endregion

View File

@@ -1,9 +1,12 @@
diff --git a/extensions/github-authentication/src/githubServer.ts b/extensions/github-authentication/src/githubServer.ts
index 3d36081..5bac245 100644
index 3002e937c81..9674d8d2089 100644
--- a/extensions/github-authentication/src/githubServer.ts
+++ b/extensions/github-authentication/src/githubServer.ts
@@ -6,8 +6,6 @@
import * as nls from 'vscode-nls';
@@ -3,41 +3,13 @@
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
-import * as nls from 'vscode-nls';
import * as vscode from 'vscode';
import fetch, { Response } from 'node-fetch';
-import { v4 as uuid } from 'uuid';
@@ -11,19 +14,26 @@ index 3d36081..5bac245 100644
import { ExperimentationTelemetry } from './experimentationService';
import { AuthProviderType } from './github';
import { Log } from './common/logger';
@@ -15,8 +13,6 @@ import { Log } from './common/logger';
const localize = nls.loadMessageBundle();
-import { isSupportedEnvironment } from './common/env';
-
-const localize = nls.loadMessageBundle();
-const CLIENT_ID = '01ab8ac9400c4e429b23';
const NETWORK_ERROR = 'network error';
-const AUTH_RELAY_SERVER = 'vscode-auth.github.com';
-// const AUTH_RELAY_STAGING_SERVER = 'client-auth-staging-14a768b.herokuapp.com';
class UriEventHandler extends vscode.EventEmitter<vscode.Uri> implements vscode.UriHandler {
constructor(private readonly Logger: Log) {
@@ -29,14 +25,6 @@ class UriEventHandler extends vscode.EventEmitter<vscode.Uri> implements vscode.
}
}
-
-class UriEventHandler extends vscode.EventEmitter<vscode.Uri> implements vscode.UriHandler {
- constructor(private readonly Logger: Log) {
- super();
- }
-
- public handleUri(uri: vscode.Uri) {
- this.Logger.trace('Handling Uri...');
- this.fire(uri);
- }
-}
-
-function parseQuery(uri: vscode.Uri) {
- return uri.query.split('&').reduce((prev: any, current) => {
- const queryString = current.split('=');
@@ -31,46 +41,64 @@ index 3d36081..5bac245 100644
- return prev;
- }, {});
-}
-
export interface IGitHubServer extends vscode.Disposable {
login(scopes: string): Promise<string>;
getUserInfo(token: string): Promise<{ id: string, accountName: string }>;
@@ -96,11 +84,7 @@ async function getUserInfo(token: string, serverUri: vscode.Uri, logger: Log): P
@@ -47,13 +19,6 @@ export interface IGitHubServer extends vscode.Disposable {
type: AuthProviderType;
}
-interface IGitHubDeviceCodeResponse {
- device_code: string;
- user_code: string;
- verification_uri: string;
- interval: number;
-}
-
async function getScopes(token: string, serverUri: vscode.Uri, logger: Log): Promise<string[]> {
try {
logger.info('Getting token scopes...');
@@ -115,315 +80,49 @@ async function getUserInfo(token: string, serverUri: vscode.Uri, logger: Log): P
export class GitHubServer implements IGitHubServer {
friendlyName = 'GitHub';
type = AuthProviderType.github;
- private _statusBarItem: vscode.StatusBarItem | undefined;
- private _onDidManuallyProvideToken = new vscode.EventEmitter<string | undefined>();
-
- private _pendingStates = new Map<string, string[]>();
- private _codeExchangePromises = new Map<string, { promise: Promise<string>, cancel: vscode.EventEmitter<void> }>();
private _statusBarCommandId = `${this.type}.provide-manually`;
private _disposable: vscode.Disposable;
private _uriHandler = new UriEventHandler(this._logger);
@@ -115,150 +99,35 @@ export class GitHubServer implements IGitHubServer {
this._disposable.dispose();
- private _statusBarCommandId = `${this.type}.provide-manually`;
- private _disposable: vscode.Disposable;
- private _uriHandler = new UriEventHandler(this._logger);
constructor(private readonly _supportDeviceCodeFlow: boolean, private readonly _logger: Log, private readonly _telemetryReporter: ExperimentationTelemetry) {
- this._disposable = vscode.Disposable.from(
- vscode.commands.registerCommand(this._statusBarCommandId, () => this.manuallyProvideUri()),
- vscode.window.registerUriHandler(this._uriHandler));
+ this._supportDeviceCodeFlow;
}
- private isTestEnvironment(url: vscode.Uri): boolean {
- return /\.azurewebsites\.net$/.test(url.authority) || url.authority.startsWith('localhost:');
dispose() {
- this._disposable.dispose();
- }
-
- // TODO@joaomoreno TODO@TylerLeonhardt
- private async isNoCorsEnvironment(): Promise<boolean> {
- const uri = await vscode.env.asExternalUri(vscode.Uri.parse(`${vscode.env.uriScheme}://vscode.github-authentication/dummy`));
- return (uri.scheme === 'https' && /^(vscode|github)\./.test(uri.authority)) || (uri.scheme === 'http' && /^localhost/.test(uri.authority));
- }
-
- return (uri.scheme === 'https' && /^((insiders\.)?vscode|github)\./.test(uri.authority)) || (uri.scheme === 'http' && /^localhost/.test(uri.authority));
}
public async login(scopes: string): Promise<string> {
this._logger.info(`Logging in for the following scopes: ${scopes}`);
- // TODO@joaomoreno TODO@TylerLeonhardt
- const nocors = await this.isNoCorsEnvironment();
- const callbackUri = await vscode.env.asExternalUri(vscode.Uri.parse(`${vscode.env.uriScheme}://vscode.github-authentication/did-authenticate${nocors ? '?nocors=true' : ''}`));
- const callbackUri = await vscode.env.asExternalUri(vscode.Uri.parse(`${vscode.env.uriScheme}://vscode.github-authentication/did-authenticate`));
-
- if (this.isTestEnvironment(callbackUri)) {
- const token = await vscode.window.showInputBox({ prompt: 'GitHub Personal Access Token', ignoreFocusOut: true });
- if (!token) { throw new Error('Sign in failed: No token provided'); }
- if (!isSupportedEnvironment(callbackUri)) {
- const token = this._supportDeviceCodeFlow
- ? await this.doDeviceCodeFlow(scopes)
- : await vscode.window.showInputBox({ prompt: 'GitHub Personal Access Token', ignoreFocusOut: true });
-
- if (!token) { throw new Error('No token provided'); }
-
- const tokenScopes = await getScopes(token, this.getServerUri('/'), this._logger); // Example: ['repo', 'user']
- const scopesList = scopes.split(' '); // Example: 'read:user repo user:email'
@@ -79,22 +107,14 @@ index 3d36081..5bac245 100644
- if (included || !scope.includes(':')) {
- return included;
- }
+ const token = await vscode.window.showInputBox({ prompt: 'GitHub Personal Access Token', ignoreFocusOut: true });
+ if (!token) { throw new Error('Sign in failed: No token provided'); }
-
- return scope.split(':').some(splitScopes => {
- return tokenScopes.includes(splitScopes);
- });
- })) {
- throw new Error(`The provided token is does not match the requested scopes: ${scopes}`);
+ const tokenScopes = await getScopes(token, this.getServerUri('/'), this._logger); // Example: ['repo', 'user']
+ const scopesList = scopes.split(' '); // Example: 'read:user repo user:email'
+ if (!scopesList.every(scope => {
+ const included = tokenScopes.includes(scope);
+ if (included || !scope.includes(':')) {
+ return included;
}
- throw new Error(`The provided token does not match the requested scopes: ${scopes}`);
- }
-
- return token;
- }
-
@@ -104,7 +124,7 @@ index 3d36081..5bac245 100644
- const existingStates = this._pendingStates.get(scopes) || [];
- this._pendingStates.set(scopes, [...existingStates, state]);
-
- const uri = vscode.Uri.parse(`https://${AUTH_RELAY_SERVER}/authorize/?callbackUri=${encodeURIComponent(callbackUri.toString())}&scope=${scopes}&state=${state}&responseType=code&authServer=https://github.com${nocors ? '&nocors=true' : ''}`);
- const uri = vscode.Uri.parse(`https://${AUTH_RELAY_SERVER}/authorize/?callbackUri=${encodeURIComponent(callbackUri.toString())}&scope=${scopes}&state=${state}&responseType=code&authServer=https://github.com`);
- await vscode.env.openExternal(uri);
-
- // Register a single listener for the URI callback, in case the user starts the login process multiple times
@@ -113,13 +133,8 @@ index 3d36081..5bac245 100644
- if (!codeExchangePromise) {
- codeExchangePromise = promiseFromEvent(this._uriHandler.event, this.exchangeCodeForToken(scopes));
- this._codeExchangePromises.set(scopes, codeExchangePromise);
+ return scope.split(':').some(splitScopes => {
+ return tokenScopes.includes(splitScopes);
+ });
+ })) {
+ throw new Error(`The provided token is does not match the requested scopes: ${scopes}`);
}
- }
-
- return Promise.race([
- codeExchangePromise.promise,
- promiseFromEvent<string | undefined, string>(this._onDidManuallyProvideToken.event, (token: string | undefined, resolve, reject): void => {
@@ -136,6 +151,110 @@ index 3d36081..5bac245 100644
- this._codeExchangePromises.delete(scopes);
- this.updateStatusBarItem(false);
- });
- }
-
- private async doDeviceCodeFlow(scopes: string): Promise<string> {
- // Get initial device code
- const uri = `https://github.com/login/device/code?client_id=${CLIENT_ID}&scope=${scopes}`;
- const result = await fetch(uri, {
- method: 'POST',
- headers: {
- Accept: 'application/json'
- }
- });
- if (!result.ok) {
- throw new Error(`Failed to get one-time code: ${await result.text()}`);
- }
-
- const json = await result.json() as IGitHubDeviceCodeResponse;
-
-
- const modalResult = await vscode.window.showInformationMessage(
- localize('code.title', "Your Code: {0}", json.user_code),
- {
- modal: true,
- detail: localize('code.detail', "To finish authenticating, navigate to GitHub and paste in the above one-time code.")
- }, 'Copy & Continue to GitHub');
-
- if (modalResult !== 'Copy & Continue to GitHub') {
- throw new Error('Cancelled');
- }
-
- await vscode.env.clipboard.writeText(json.user_code);
-
- const uriToOpen = await vscode.env.asExternalUri(vscode.Uri.parse(json.verification_uri));
- await vscode.env.openExternal(uriToOpen);
-
- return await vscode.window.withProgress<string>({
- location: vscode.ProgressLocation.Notification,
- cancellable: true,
- title: localize(
- 'progress',
- "Open [{0}]({0}) in a new tab and paste your one-time code: {1}",
- json.verification_uri,
- json.user_code)
- }, async (_, token) => {
- return await this.waitForDeviceCodeAccessToken(json, token);
- });
- }
-
- private async waitForDeviceCodeAccessToken(
- json: IGitHubDeviceCodeResponse,
- token: vscode.CancellationToken
- ): Promise<string> {
-
- const refreshTokenUri = `https://github.com/login/oauth/access_token?client_id=${CLIENT_ID}&device_code=${json.device_code}&grant_type=urn:ietf:params:oauth:grant-type:device_code`;
-
- // Try for 2 minutes
- const attempts = 120 / json.interval;
- for (let i = 0; i < attempts; i++) {
- await new Promise(resolve => setTimeout(resolve, json.interval * 1000));
- if (token.isCancellationRequested) {
- throw new Error('Cancelled');
- }
- let accessTokenResult;
- try {
- accessTokenResult = await fetch(refreshTokenUri, {
- method: 'POST',
- headers: {
- Accept: 'application/json'
- }
- });
- } catch {
- continue;
- }
-
- if (!accessTokenResult.ok) {
- continue;
- }
+ const token = await vscode.window.showInputBox({ prompt: 'GitHub Personal Access Token', ignoreFocusOut: true });
- const accessTokenJson = await accessTokenResult.json();
+ if (!token) { throw new Error('No token provided'); }
- if (accessTokenJson.error === 'authorization_pending') {
- continue;
- }
-
- if (accessTokenJson.error) {
- throw new Error(accessTokenJson.error_description);
+ const tokenScopes = await getScopes(token, this.getServerUri('/'), this._logger); // Example: ['repo', 'user']
+ const scopesList = scopes.split(' '); // Example: 'read:user repo user:email'
+ if (!scopesList.every(scope => {
+ const included = tokenScopes.includes(scope);
+ if (included || !scope.includes(':')) {
+ return included;
}
- return accessTokenJson.access_token;
+ return scope.split(':').some(splitScopes => {
+ return tokenScopes.includes(splitScopes);
+ });
+ })) {
+ throw new Error(`The provided token does not match the requested scopes: ${scopes}`);
}
- throw new Error('Cancelled');
+ return token;
}
@@ -158,34 +277,23 @@ index 3d36081..5bac245 100644
- const url = `https://${AUTH_RELAY_SERVER}/token?code=${code}&state=${query.state}`;
- this._logger.info('Exchanging code for token...');
-
- // TODO@joao: remove
- if (query.nocors) {
- try {
- const json: any = await vscode.commands.executeCommand('_workbench.fetchJSON', url, 'POST');
- try {
- const result = await fetch(url, {
- method: 'POST',
- headers: {
- Accept: 'application/json'
- }
- });
-
- if (result.ok) {
- const json = await result.json();
- this._logger.info('Token exchange success!');
- resolve(json.access_token);
- } catch (err) {
- reject(err);
- }
- } else {
- try {
- const result = await fetch(url, {
- method: 'POST',
- headers: {
- Accept: 'application/json'
- }
- });
-
- if (result.ok) {
- const json = await result.json();
- this._logger.info('Token exchange success!');
- resolve(json.access_token);
- } else {
- reject(result.statusText);
- }
- } catch (ex) {
- reject(ex);
- } else {
- reject(result.statusText);
- }
- } catch (ex) {
- reject(ex);
- }
- };
-
@@ -209,14 +317,41 @@ index 3d36081..5bac245 100644
- }
- }
-
private async manuallyProvideUri() {
const uri = await vscode.window.showInputBox({
prompt: 'Uri',
@@ -290,41 +159,7 @@ export class GitHubServer implements IGitHubServer {
- private async manuallyProvideUri() {
- const uri = await vscode.window.showInputBox({
- prompt: 'Uri',
- ignoreFocusOut: true,
- validateInput(value) {
- if (!value) {
- return undefined;
- }
- const error = localize('validUri', "Please enter a valid Uri from the GitHub login page.");
- try {
- const uri = vscode.Uri.parse(value.trim());
- if (!uri.scheme || uri.scheme === 'file') {
- return error;
- }
- } catch (e) {
- return error;
- }
- return undefined;
- }
- });
- if (!uri) {
- return;
- }
-
- this._uriHandler.handleUri(vscode.Uri.parse(uri.trim()));
- }
-
public getUserInfo(token: string): Promise<{ id: string, accountName: string }> {
return getUserInfo(token, this.getServerUri('/user'), this._logger);
}
- public async sendAdditionalTelemetryInfo(token: string): Promise<void> {
- if (!vscode.env.isTelemetryEnabled) {
- return;
- }
- const nocors = await this.isNoCorsEnvironment();
-
- if (nocors) {
@@ -251,7 +386,7 @@ index 3d36081..5bac245 100644
- } catch (e) {
- // No-op
- }
+ public async sendAdditionalTelemetryInfo(_token: string): Promise<void> {
+ public async sendAdditionalTelemetryInfo(_: string): Promise<void> {
}
public async checkEnterpriseVersion(token: string): Promise<void> {

92
prepare_artifacts.sh Executable file
View File

@@ -0,0 +1,92 @@
#!/bin/bash
set -e
npm install -g checksum
sum_file() {
if [[ -f "$1" ]]; then
echo "Calcuating checksum for $1"
checksum -a sha256 "$1" > "$1".sha256
checksum "$1" > "$1".sha1
fi
}
mkdir artifacts
if [[ "${OS_NAME}" == "osx" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Building and moving ZIP"
cd "VSCode-darwin-${VSCODE_ARCH}"
zip -r -X -y ../artifacts/VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip ./*.app
cd ..
fi
if [[ "${SHOULD_BUILD_DMG}" != "no" ]]; then
echo "Building and moving DMG"
pushd "VSCode-darwin-${VSCODE_ARCH}"
npx create-dmg VSCodium.app ..
mv "../VSCodium ${MS_TAG}.dmg" "../artifacts/VSCodium.${VSCODE_ARCH}.${MS_TAG}.dmg"
popd
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Moving ZIP"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip artifacts\\VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
echo "Moving System EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe artifacts\\VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
echo "Moving User EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe artifacts\\VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
echo "Moving MSI"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi artifacts/
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
echo "Moving MSI with disabled updates"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi artifacts/
fi
fi
else
if [[ "${SHOULD_BUILD_TAR}" != "no" ]]; then
echo "Building and moving TAR"
cd VSCode-linux-${VSCODE_ARCH}
tar czf ../artifacts/VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz .
cd ..
fi
if [[ "${SHOULD_BUILD_DEB}" != "no" ]]; then
echo "Moving DEB"
mv vscode/.build/linux/deb/*/deb/*.deb artifacts/
fi
if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
echo "Moving RPM"
mv vscode/.build/linux/rpm/*/*.rpm artifacts/
fi
if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
echo "Moving AppImage"
mv build/linux/appimage/out/*.AppImage* artifacts/
fi
fi
cd artifacts
for FILE in *
do
if [[ -f "${FILE}" ]]; then
sum_file "${FILE}"
fi
done
cd ..

View File

@@ -3,6 +3,8 @@
set -e
cp -rp src/* vscode/
cp -f LICENSE vscode/LICENSE.txt
cd vscode || exit
../update_settings.sh
@@ -72,8 +74,9 @@ urlProtocol='setpath(["urlProtocol"]; "vscodium")'
extensionAllowedProposedApi='setpath(["extensionAllowedProposedApi"]; getpath(["extensionAllowedProposedApi"]) + ["ms-vscode.cpptools", "ms-azuretools.vscode-docker", "visualstudioexptteam.vscodeintellicode", "GitHub.codespaces", "GitHub.vscode-pull-request-github-insiders", "GitHub.vscode-pull-request-github", "Microsoft.vscode-nmake-tools", "ms-ai-tools.notebook-renderers", "ms-dotnettools.dotnet-interactive-vscode", "ms-python.gather", "ms-python.python", "ms-toolsai.jupyter", "ms-toolsai.vscode-ai", "ms-toolsai.vscode-ai-remote", "ms-vscode-remote.remote-containers-nightly", "ms-vscode-remote.remote-containers", "ms-vscode-remote.remote-ssh-edit-nightly", "ms-vscode-remote.remote-ssh-edit", "ms-vscode-remote.remote-ssh-nightly", "ms-vscode-remote.remote-ssh", "ms-vscode-remote.remote-wsl-nightly", "ms-vscode-remote.remote-wsl", "ms-vscode-remote.remote-wsl-recommender", "ms-vscode-remote.vscode-remote-extensionpack-nightly", "ms-vscode-remote.vscode-remote-extensionpack", "ms-vscode.azure-account", "ms-vscode.azure-sphere-tools-ui", "ms-vscode.azure-sphere-tools", "ms-vscode.github-browser", "ms-vscode.github-richnav", "ms-vscode.js-debug-nightly", "ms-vscode.js-debug", "ms-vscode.lsif-browser", "ms-vscode.vscode-js-profile-flame", "ms-vscode.vscode-js-profile-table", "ms-vscode.vscode-selfhost-test-provider", "ms-vsliveshare.cloudenv-explorer", "ms-vsliveshare.cloudenv", "ms-vsliveshare.vsliveshare", "ms-vsonline.vsonline", "dbaeumer.vscode-eslint"])'
serverDataFolderName='setpath(["serverDataFolderName"]; ".vscode-server-oss")'
reportIssueUrl='setpath(["reportIssueUrl"]; "https://github.com/VSCodium/vscodium/issues/new/choose")'
licenseUrl='setpath(["licenseUrl"]; "https://github.com/VSCodium/vscodium/blob/master/LICENSE")'
product_json_changes="${checksumFailMoreInfoUrl} | ${tipsAndTricksUrl} | ${twitterUrl} | ${requestFeatureUrl} | ${documentationUrl} | ${introductoryVideosUrl} | ${extensionAllowedBadgeProviders} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${linkProtectionTrustedDomains} | ${nameShort} | ${nameLong} | ${linuxIconName} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${extensionAllowedProposedApi} | ${serverDataFolderName} | ${reportIssueUrl}"
product_json_changes="${checksumFailMoreInfoUrl} | ${tipsAndTricksUrl} | ${twitterUrl} | ${requestFeatureUrl} | ${documentationUrl} | ${introductoryVideosUrl} | ${extensionAllowedBadgeProviders} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${linkProtectionTrustedDomains} | ${nameShort} | ${nameLong} | ${linuxIconName} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${extensionAllowedProposedApi} | ${serverDataFolderName} | ${reportIssueUrl} | ${licenseUrl}"
cat product.json.bak | jq "${product_json_changes}" > product.json
cat product.json

62
release.sh Executable file
View File

@@ -0,0 +1,62 @@
#!/bin/bash
set -e
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not release because no GITHUB_TOKEN defined"
exit
fi
npm install -g github-release-cli
if [[ $( gh release view "${MS_TAG}" 2>&1 ) =~ "release not found" ]]; then
echo "Creating release '${MS_TAG}'"
gh release create "${MS_TAG}"
fi
cd artifacts
set +e
for FILE in *
do
if [[ -f "${FILE}" ]] && [[ "${FILE}" != *.sha1 ]] && [[ "${FILE}" != *.sha256 ]]; then
echo "::group::Uploading '${FILE}' at $( date "+%T" )"
gh release upload "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
EXIT_STATUS=$?
echo "exit: $EXIT_STATUS"
if (( $EXIT_STATUS )); then
for (( i=0; i<10; i++ ))
do
github-release delete --owner VSCodium --repo vscodium --tag "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
sleep $(( 15 * (i + 1)))
echo "RE-Uploading '${FILE}' at $( date "+%T" )"
gh release upload "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
EXIT_STATUS=$?
echo "exit: $EXIT_STATUS"
if ! (( $EXIT_STATUS )); then
break
fi
done
echo "exit: $EXIT_STATUS"
if (( $EXIT_STATUS )); then
echo "'${FILE}' hasn't been uploaded!"
github-release delete --owner VSCodium --repo vscodium --tag "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
exit 1
fi
fi
echo "::endgroup::"
fi
done
cd ..

View File

@@ -0,0 +1,40 @@
#!/bin/bash
set -e
if [[ "${GITHUB_EVENT_NAME}" == "pull_request" ]]; then
echo "It's a PR"
export SHOULD_DEPLOY="no"
elif [[ "${GITHUB_EVENT_NAME}" == "push" ]]; then
echo "It's a Push"
export SHOULD_DEPLOY="no"
else
echo "It's a cron"
sudo snap install --channel stable --classic snapcraft
echo "$SNAP_STORE_LOGIN" | snapcraft login --with -
echo "Architecture: ${ARCHITECTURE}"
SNAP_VERSION=$(snapcraft list-revisions codium | grep -F stable* | grep ${ARCHITECTURE} | tr -s ' ' | cut -d ' ' -f 4)
echo "Snap version: ${SNAP_VERSION}"
wget --quiet https://api.github.com/repos/VSCodium/vscodium/releases -O gh_latest.json
GH_VERSION=$(jq -r 'sort_by(.tag_name)|last.tag_name' gh_latest.json)
echo "GH version: ${GH_VERSION}"
rm -f gh_latest.json
if [[ "${SNAP_VERSION}" == "${GH_VERSION}" ]]; then
export SHOULD_DEPLOY="no"
else
export SHOULD_DEPLOY="yes"
fi
fi
if [[ $GITHUB_ENV ]]; then
echo "SHOULD_DEPLOY=$SHOULD_DEPLOY" >> $GITHUB_ENV
fi

View File

@@ -0,0 +1,34 @@
#!/usr/bin/env bash
# On Fedora $SNAP is under /var and there is some magic to map it to /snap.
# We need to handle that case and reset $SNAP
SNAP=$(echo "$SNAP" | sed -e "s|/var/lib/snapd||g")
if [ "$SNAP_ARCH" == "amd64" ]; then
ARCH="x86_64-linux-gnu"
elif [ "$SNAP_ARCH" == "armhf" ]; then
ARCH="arm-linux-gnueabihf"
elif [ "$SNAP_ARCH" == "arm64" ]; then
ARCH="aarch64-linux-gnu"
else
ARCH="$SNAP_ARCH-linux-gnu"
fi
GDK_CACHE_DIR="$SNAP_USER_COMMON/.cache"
if [[ -d "$SNAP_USER_DATA/.cache" && ! -e "$GDK_CACHE_DIR" ]]; then
# the .cache directory used to be stored under $SNAP_USER_DATA, migrate it
mv "$SNAP_USER_DATA/.cache" "$SNAP_USER_COMMON/"
fi
[ ! -d "$GDK_CACHE_DIR" ] && mkdir -p "$GDK_CACHE_DIR"
# Gdk-pixbuf loaders
export GDK_PIXBUF_MODULE_FILE="$GDK_CACHE_DIR/gdk-pixbuf-loaders.cache"
export GDK_PIXBUF_MODULEDIR="$SNAP/usr/lib/$ARCH/gdk-pixbuf-2.0/2.10.0/loaders"
if [ -f "$SNAP/usr/lib/$ARCH/gdk-pixbuf-2.0/gdk-pixbuf-query-loaders" ]; then
"$SNAP/usr/lib/$ARCH/gdk-pixbuf-2.0/gdk-pixbuf-query-loaders" > "$GDK_PIXBUF_MODULE_FILE"
fi
# Create $XDG_RUNTIME_DIR if not exists (to be removed when https://pad.lv/1656340 is fixed)
[ -n "$XDG_RUNTIME_DIR" ] && mkdir -p "$XDG_RUNTIME_DIR" -m 700
exec "$@"

View File

@@ -0,0 +1,91 @@
name: codium
adopt-info: codium
summary: Code editing. Redefined.
description: |
Binary releases of Code without branding/telemetry/licensing
base: core18
grade: stable
confinement: classic
compression: lzo
architectures:
- build-on: amd64
- build-on: arm64
parts:
codium:
plugin: nil
override-build: |
set -eu
ARCHITECTURE=$(dpkg --print-architecture)
# Get GitHub releases
wget --quiet https://api.github.com/repos/VSCodium/vscodium/releases -O latest.json
VERSION=$(jq -r 'sort_by(.tag_name)|last.tag_name' latest.json)
DEB_URL=$(jq -r 'map(select(.tag_name == "'"$VERSION"'"))|first.assets[].browser_download_url|select(endswith("'"_$ARCHITECTURE.deb"'"))' latest.json)
DEB=$(basename "${DEB_URL}")
# Downloading .deb"
wget "${DEB_URL}" -O "${SNAPCRAFT_PART_INSTALL}/${DEB}"
# Unpacking .deb"
dpkg -x "${SNAPCRAFT_PART_INSTALL}/${DEB}" ${SNAPCRAFT_PART_INSTALL}
rm -f latest.json
rm -f "${SNAPCRAFT_PART_INSTALL}/${DEB}"
# Set version
snapcraftctl set-version "$VERSION"
# Correct path to icon.
sed -i 's|Icon=vscodium|Icon=${SNAP}/usr/share/pixmaps/vscodium.png|g' ${SNAPCRAFT_PART_INSTALL}/usr/share/applications/codium.desktop
sed -i 's|Exec=/usr/share/codium/codium|Exec=codium|g' ${SNAPCRAFT_PART_INSTALL}/usr/share/applications/codium.desktop
sed -i 's|Icon=vscodium|Icon=/usr/share/pixmaps/vscodium.png|g' ${SNAPCRAFT_PART_INSTALL}/usr/share/applications/codium-url-handler.desktop
build-packages:
- wget
- jq
stage-packages:
- fcitx-frontend-gtk3
- gvfs-libs
- libasound2
- libgconf-2-4
- libglib2.0-bin
- libgnome-keyring0
- libgtk-3-0
- libnotify4
- libnspr4
- libnss3
- libpcre3
- libpulse0
- libsecret-1-0
- libxshmfence1
- libxss1
- libxtst6
- zlib1g
- libx11-xcb1
- libxkbfile1
- libdrm2
- libgbm1
- libxcb-dri3-0
prime:
- -usr/share/doc
- -usr/share/fonts
- -usr/share/icons
- -usr/share/lintian
- -usr/share/man
- -usr/share/codium/chrome-sandbox
electron-launch:
after:
- codium
plugin: dump
source: snap/local
apps:
codium:
command: electron-launch $SNAP/usr/share/codium/bin/codium --no-sandbox
desktop: usr/share/applications/codium.desktop
environment:
DISABLE_WAYLAND: 1
GSETTINGS_SCHEMA_DIR: $SNAP/usr/share/glib-2.0/schemas
url-handler:
command: electron-launch $SNAP/usr/share/codium/bin/codium --open-url --no-sandbox
desktop: usr/share/applications/codium-url-handler.desktop
environment:
DISABLE_WAYLAND: 1
GSETTINGS_SCHEMA_DIR: $SNAP/usr/share/glib-2.0/schemas

30
sum.sh
View File

@@ -1,30 +0,0 @@
#!/bin/bash
npm install -g checksum
sum_file () {
if [[ -f "$1" ]]; then
checksum -a sha256 "$1" > "$1".sha256
checksum "$1" > "$1".sha1
fi
}
if [[ "$SHOULD_BUILD" == "yes" ]]; then
if [[ "$OS_NAME" == "osx" ]]; then
sum_file VSCodium-darwin-*.zip
sum_file VSCodium*.dmg
elif [[ "$OS_NAME" == "windows" ]]; then
sum_file VSCodiumSetup-*.exe
sum_file VSCodiumUserSetup-*.exe
sum_file VSCodium-win32-*.zip
else # linux
cp out/*.AppImage* .
cp vscode/.build/linux/deb/*/deb/*.deb .
cp vscode/.build/linux/rpm/*/*.rpm .
sum_file VSCodium-*.AppImage
sum_file VSCodium-linux*.tar.gz
sum_file *.deb
sum_file *.rpm
fi
fi

View File

@@ -1,7 +1,10 @@
DEFAULT_TRUE="'default': true"
DEFAULT_FALSE="'default': false"
DEFAULT_ON="'default': TelemetryConfiguration.ON"
DEFAULT_OFF="'default': TelemetryConfiguration.OFF"
TELEMETRY_ENABLE="'telemetry.enableTelemetry':"
TELEMETRY_CRASH_REPORTER="'telemetry.enableCrashReporter':"
TELEMETRY_CONFIGURATION=" TelemetryConfiguration.ON"
#include common functions
. ../utils.sh
@@ -22,7 +25,7 @@ update_setting () {
if [[ $line == *"$SETTING"* ]]; then
local IN_SETTING=1
fi
if [[ $line == *"$DEFAULT_TRUE"* && "$IN_SETTING" == "1" ]]; then
if [[ ($line == *"$DEFAULT_TRUE"* || $line == *"$DEFAULT_ON"*) && "$IN_SETTING" == "1" ]]; then
local FOUND=1
break
fi
@@ -34,10 +37,15 @@ update_setting () {
fi
# construct line-aware replacement string
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_TRUE}/${DEFAULT_FALSE}/"
if [[ $line == *"$DEFAULT_TRUE"* ]]; then
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_TRUE}/${DEFAULT_FALSE}/"
else
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_ON}/${DEFAULT_OFF}/"
fi
replace "$DEFAULT_TRUE_TO_FALSE" $FILENAME
}
update_setting "$TELEMETRY_ENABLE" src/vs/platform/telemetry/common/telemetryService.ts
update_setting "$TELEMETRY_CRASH_REPORTER" src/vs/workbench/electron-sandbox/desktop.contribution.ts
update_setting "$TELEMETRY_CONFIGURATION" src/vs/platform/telemetry/common/telemetryService.ts

View File

@@ -1,10 +1,17 @@
#!/bin/bash
if [[ "$SHOULD_BUILD" != "yes" ]]; then
set -e
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Will not update version JSON because we did not build"
exit
fi
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not update version JSON because no GITHUB_TOKEN defined"
exit
fi
# {
# "url": "https://az764295.vo.msecnd.net/stable/51b0b28134d51361cf996d2f0a1c698247aeabd8/VSCode-darwin-stable.zip",
# "name": "1.33.1",
@@ -24,37 +31,40 @@ fi
# `timestamp` is $(node -e 'console.log(Date.now())')
# `sha256hash` in <filename>.sha256
URL_BASE=https://github.com/VSCodium/vscodium/releases/download/${MS_TAG}
URL_BASE="https://github.com/VSCodium/vscodium/releases/download/${MS_TAG}"
# to make testing on forks easier
VERSIONS_REPO="${GITHUB_USERNAME}/versions"
echo "Versions repo:" $VERSIONS_REPO
echo "Versions repo: ${VERSIONS_REPO}"
# generateJson <assetName>
# e.g. generateJson VSCodium-darwin-1.33.0.zip
generateJson() {
local assetName=$1
JSON_DATA="{}"
# generate parts
local url=${URL_BASE}/${assetName}
local name=$MS_TAG
local version=$MS_COMMIT
local productVersion=$MS_TAG
local url="${URL_BASE}/${ASSET_NAME}"
local name="${MS_TAG}"
local version="${MS_COMMIT}"
local productVersion="${MS_TAG}"
local timestamp=$(node -e 'console.log(Date.now())')
local sha1hash=$(cat ${assetName}.sha1 | awk '{ print $1 }')
local sha256hash=$(cat ${assetName}.sha256 | awk '{ print $1 }')
if [[ ! -f "artifacts/${ASSET_NAME}" ]]; then
echo "Downloading artifact '${ASSET_NAME}'"
gh release download "${MS_TAG}" --dir "artifacts" --pattern "${ASSET_NAME}*"
fi
local sha1hash=$(cat "artifacts/${ASSET_NAME}.sha1" | awk '{ print $1 }')
local sha256hash=$(cat "artifacts/${ASSET_NAME}.sha256" | awk '{ print $1 }')
# check that nothing is blank (blank indicates something awry with build)
for key in url name version productVersion sha1hash timestamp sha256hash; do
if [[ "${!key}" == "" ]]; then
echo "Missing data for version update; exiting..."
if [[ -z "${key}" ]]; then
echo "Variable '${key}' is empty; exiting..."
exit 1
fi
done
# generate json
local json=$(jq \
JSON_DATA=$(jq \
--arg url "${url}" \
--arg name "${name}" \
--arg version "${version}" \
@@ -64,76 +74,86 @@ generateJson() {
--arg sha256hash "${sha256hash}" \
'. | .url=$url | .name=$name | .version=$version | .productVersion=$productVersion | .hash=$hash | .timestamp=$timestamp | .sha256hash=$sha256hash' \
<<<'{}')
echo "$json"
}
updateLatestVersion() {
echo "Generating ${VERSION_PATH}/latest.json"
generateJson
cd versions
local versionPath=$1
local json=$2
# create/update the latest.json file in the correct location
mkdir -p $versionPath
echo $json > $versionPath/latest.json
mkdir -p "${VERSION_PATH}"
echo "${JSON_DATA}" > "${VERSION_PATH}/latest.json"
cd ..
}
# init versions repo for later commiting + pushing the json file to it
# thank you https://www.vinaygopinath.me/blog/tech/commit-to-master-branch-on-github-using-travis-ci/
git clone https://github.com/${VERSIONS_REPO}.git
git clone "https://github.com/${VERSIONS_REPO}.git"
cd versions
git config user.email "vscodium-ci@not-real.com"
git config user.name "VSCodium CI"
git remote rm origin
git remote add origin https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git > /dev/null 2>&1
git remote add origin "https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git" > /dev/null 2>&1
cd ..
if [[ "$OS_NAME" == "osx" ]]; then
# zip, sha1, and sha256 files are all at top level dir
if [[ "${OS_NAME}" == "osx" ]]; then
ASSET_NAME=VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip
VERSION_PATH="darwin/${VSCODE_ARCH}"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
elif [[ "$OS_NAME" == "windows" ]]; then
updateLatestVersion
elif [[ "${OS_NAME}" == "windows" ]]; then
# system installer
ASSET_NAME=VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
VERSION_PATH="win32/${VSCODE_ARCH}/system"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
# user installer
ASSET_NAME=VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
VERSION_PATH="win32/${VSCODE_ARCH}/user"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
# windows archive
ASSET_NAME=VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
VERSION_PATH="win32/${VSCODE_ARCH}/archive"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
# msi
ASSET_NAME=VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi
VERSION_PATH="win32/${VSCODE_ARCH}/msi"
updateLatestVersion
# updates-disabled msi
ASSET_NAME=VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi
VERSION_PATH="win32/${VSCODE_ARCH}/msi-updates-disabled"
updateLatestVersion
fi
else # linux
# update service links to tar.gz file
# see https://update.code.visualstudio.com/api/update/linux-x64/stable/VERSION
# as examples
ASSET_NAME=VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz
VERSION_PATH="linux/${VSCODE_ARCH}"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
fi
cd versions
git pull origin master # in case another build just pushed
git add .
dateAndMonth=`date "+%D %T"`
git commit -m "CI update: $dateAndMonth (Build $GITHUB_RUN_NUMBER)"
if ! git push origin master --quiet; then
git pull origin master
git push origin master --quiet
CHANGES=$( git status --porcelain )
if [[ ! -z "${CHANGES}" ]]; then
dateAndMonth=$( date "+%D %T" )
git commit -m "CI update: ${dateAndMonth} (Build ${GITHUB_RUN_NUMBER})"
if ! git push origin master --quiet; then
git pull origin master
git push origin master --quiet
fi
fi
cd ..