#!/usr/bin/env bash # shellcheck disable=SC1091 set -e APP_NAME_LC="$( echo "${APP_NAME}" | awk '{print tolower($0)}' )" mkdir -p assets if [[ "${OS_NAME}" == "osx" ]]; then . ./build/osx/prepare_assets.sh VSCODE_PLATFORM="darwin" elif [[ "${OS_NAME}" == "windows" ]]; then . ./build/windows/prepare_assets.sh VSCODE_PLATFORM="win32" else . ./build/linux/prepare_assets.sh VSCODE_PLATFORM="linux" fi if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then echo "Building and moving REH" cd "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}" tar czf "../assets/${APP_NAME_LC}-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" . cd .. fi if [[ "${SHOULD_BUILD_REH_WEB}" != "no" ]]; then echo "Building and moving REH-web" cd "vscode-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}" tar czf "../assets/${APP_NAME_LC}-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" . cd .. fi set -ex if [[ "${SHOULD_BUILD_CLI}" != "no" ]]; then echo "Building and moving CLI" APPLICATION_NAME="$( node -p "require(\"./vscode/product.json\").applicationName" )" NAME_SHORT="$( node -p "require(\"./vscode/product.json\").nameShort" )" TUNNEL_APPLICATION_NAME="$( node -p "require(\"./vscode/product.json\").tunnelApplicationName" )" mkdir -p "vscode-cli" cd "vscode-cli" if [[ "${OS_NAME}" == "osx" ]]; then cp "../VSCode-${VSCODE_PLATFORM}-${VSCODE_ARCH}/${NAME_SHORT}.app/Contents/Resources/app/bin/${TUNNEL_APPLICATION_NAME}" "${APPLICATION_NAME}" elif [[ "${OS_NAME}" == "windows" ]]; then cp "../VSCode-${VSCODE_PLATFORM}-${VSCODE_ARCH}/bin/${TUNNEL_APPLICATION_NAME}.exe" "${APPLICATION_NAME}.exe" else cp "../VSCode-${VSCODE_PLATFORM}-${VSCODE_ARCH}/bin/${TUNNEL_APPLICATION_NAME}" "${APPLICATION_NAME}" fi tar czf "../assets/${APP_NAME_LC}-cli-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" . cd .. fi if [[ "${OS_NAME}" != "windows" ]]; then ./prepare_checksums.sh fi