#!/usr/bin/env bash cd vscode || { echo "'vscode' dir not found"; exit 1; } npm run gulp "vscode-win32-${VSCODE_ARCH}-inno-updater" if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then 7z.exe a -tzip "../assets/${APP_NAME}-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.zip" -x!CodeSignSummary*.md -x!tools "../VSCode-win32-${VSCODE_ARCH}/*" -r fi # . ../build/windows/appx/build.sh if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then npm run gulp "vscode-win32-${VSCODE_ARCH}-system-setup" fi if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then npm run gulp "vscode-win32-${VSCODE_ARCH}-user-setup" fi if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then . ../build/windows/msi/build.sh fi if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then . ../build/windows/msi/build-updates-disabled.sh fi fi cd .. if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then echo "Moving System EXE" mv "vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}Setup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" fi if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then echo "Moving User EXE" mv "vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}UserSetup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" fi if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then echo "Moving MSI" mv "build\\windows\\msi\\releasedir\\${APP_NAME}-${VSCODE_ARCH}-${RELEASE_VERSION}.msi" assets/ fi if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then echo "Moving MSI with disabled updates" mv "build\\windows\\msi\\releasedir\\${APP_NAME}-${VSCODE_ARCH}-updates-disabled-${RELEASE_VERSION}.msi" assets/ fi fi