Files
Open-Shell-Menu/ClassicStartSrc/ClassicStartMenu/ClassicStartMenuDLL/dllmain.cpp
Xenhat 0adcd693e4 Some branding and licensing work (#22)
* Fix stdafx include

* Fix basic handling of "Games" folder on Windows10 RS4 (#10)
This does the following:
- Sets the default state to hidden
- Skips the Games folder when searching

This does not:
- Hide the dead menu entry.

I do not currently know how to actively change the user preference setting to forcefully hide it.

* Add basic Visual Studio gitignore

* Add specific entries to gitignore

* Do not set default menu to Win7 on RS4 (#10)

* Rename "PC Settings" to "Settings" (#12)

* Create distinction between modern and legacy settings in search results

* Add more build artifacts to gitignore

* Add default paths for toolset and build all languages

* Fix several memsize, memtype and nullpointer issues

* create trunk branch containing all changes

* set fallback and next version to 4.3.2, set resource fallback value to allow loading in IDE

* add generated en-US.dll to gitignore

* Don't echo script contents, add disabled "git clean -dfx" to build fresh

* Initial re-branding work (#21)

* Create copy of __MakeFinal to build all languages (Use this file when releasing new versions)

* Move the registry key IvoSoft->Passionate-Coder (#21)

* Change company/mfg name IvoSoft->Passionate-Coder (#21)

* Update some leftover copyright dates (#21)

* Fix accidental copy-paste breaking MakeFinal scripts

* Fix invalid company name for Wix and change registry keys to match the new string (#21)

* Update more copyright and legal text (#21)

* Update RTF files format (Wordpad generated those) (#21)

* update license text in RTF files (#21)
We lost the blue link text in the installer page. Will have to manually re-color all the links later.
2018-06-25 01:42:52 -04:00

101 lines
2.4 KiB
C++

// Classic Shell (c) 2009-2017, Ivo Beltchev
// Classic Start (c) 2017-2018, The Passionate-Coder Team
// Confidential information of Ivo Beltchev. Not for disclosure or distribution without prior written consent from the author
// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
#include "ClassicStartMenuDLL.h"
#include "Settings.h"
#include "Translations.h"
#include "ResourceHelper.h"
#include "StringSet.h"
#include "resource.h"
#include "..\ClassicStartLib\resource.h"
#include "SettingsUI.h"
#include "SkinManager.h"
#include "uxtheme.h"
#include "FNVHash.h"
#include "MenuContainer.h"
#include "SearchManager.h"
#include "LogManager.h"
#include <dwmapi.h>
#pragma comment(linker, \
"\"/manifestdependency:type='Win32' "\
"name='Microsoft.Windows.Common-Controls' "\
"version='6.0.0.0' "\
"processorArchitecture='*' "\
"publicKeyToken='6595b64144ccf1df' "\
"language='*'\"")
static int g_LoadDialogs[]=
{
IDD_SETTINGS,0x04000000,
IDD_SETTINGSTREE,0x04000000,
IDD_BROWSEFORICON,0x04000000,
IDD_LANGUAGE,0x04000000,
IDD_SKINSETTINGS,0x04000000,
IDD_CUSTOMTREE,0x04000000,
IDD_CUSTOMMENU,0x04000000,
IDD_CUSTOMMENU7,0x04000000,
IDD_STYLESETTINGS,0x04000000,
IDD_CUSTOMLIST,0x04000000,
IDD_PROGRESS,0x04000004,
0
};
const wchar_t *GetDocRelativePath( void )
{
return DOC_PATH;
}
static HANDLE g_DllInitThread;
static DWORD CALLBACK DllInitThread( void* )
{
CoInitialize(NULL);
InitSettings();
wchar_t path[_MAX_PATH];
GetModuleFileName(g_Instance,path,_countof(path));
*PathFindFileName(path)=0;
wchar_t fname[_MAX_PATH];
Sprintf(fname,_countof(fname),L"%s" INI_PATH L"StartMenuL10N.ini",path);
CString language=GetSettingString(L"Language");
ParseTranslations(fname,language);
HINSTANCE resInstance=LoadTranslationDll(language);
LoadTranslationResources(resInstance,g_LoadDialogs);
if (resInstance)
FreeLibrary(resInstance);
CoUninitialize();
return 0;
}
STARTMENUAPI void WaitDllInitThread( void )
{
ATLASSERT(g_DllInitThread);
WaitForSingleObject(g_DllInitThread,INFINITE);
}
extern "C" BOOL WINAPI DllMain( HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved )
{
if (dwReason==DLL_PROCESS_ATTACH)
{
LogToFile(STARTUP_LOG,L"StartMenu DLL: DLL_PROCESS_ATTACH");
g_Instance=hInstance;
g_DllInitThread=CreateThread(NULL,0,DllInitThread,NULL,0,NULL);
}
if (dwReason==DLL_PROCESS_DETACH)
{
LogToFile(STARTUP_LOG,L"StartMenu DLL: DLL_PROCESS_DETACH");
}
return TRUE;
}