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VS2022 is the last VS that does support Windows 7. It seems we have some Win7 users, so for now we will use this toolset to make sure binaries are compatible with Win7.
44 lines
1.6 KiB
XML
44 lines
1.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Resource|Win32">
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<Configuration>Resource</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{75809D15-8403-420A-BBE6-05F478D88D8E}</ProjectGuid>
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<RootNamespace>Immersive7</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="..\Skin.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<TargetExt>.skin7</TargetExt>
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<TargetName>Immersive</TargetName>
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</PropertyGroup>
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<ItemGroup>
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<Text Include="SkinDescription.txt" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="*.png" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Immersive7.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |