feat: add reh-web (#1993)

This commit is contained in:
Baptiste Augrain
2024-08-14 17:04:41 +02:00
committed by GitHub
parent c6f099228b
commit 53ca646162
6 changed files with 139 additions and 19 deletions

View File

@@ -113,6 +113,7 @@ jobs:
- name: Build
env:
SHOULD_BUILD_REH: 'no'
SHOULD_BUILD_REH_WEB: 'no'
run: ./build.sh
if: env.SHOULD_BUILD == 'yes'
@@ -206,6 +207,7 @@ jobs:
- name: Prepare assets
env:
SHOULD_BUILD_REH: 'no'
SHOULD_BUILD_REH_WEB: 'no'
run: ./prepare_assets.sh
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
@@ -293,21 +295,21 @@ jobs:
uses: actions/download-artifact@v3
with:
name: vscode
if: env.SHOULD_BUILD_REH != 'no' || github.event.inputs.generate_assets == 'true'
if: env.SHOULD_BUILD_REH != 'no' || env.SHOULD_BUILD_REH_WEB != 'no' || github.event.inputs.generate_assets == 'true'
- name: Build
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
npm_config_arch: ${{ matrix.npm_arch }}
run: ./package_linux_reh.sh
if: env.SHOULD_BUILD_REH != 'no' || github.event.inputs.generate_assets == 'true'
if: env.SHOULD_BUILD_REH != 'no' || env.SHOULD_BUILD_REH_WEB != 'no' || github.event.inputs.generate_assets == 'true'
- name: Release
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
run: ./release.sh
if: env.SHOULD_BUILD_REH != 'no' && env.SHOULD_DEPLOY == 'yes'
if: (env.SHOULD_BUILD_REH != 'no' || env.SHOULD_BUILD_REH_WEB != 'no') && env.SHOULD_DEPLOY == 'yes'
- name: Upload assets
uses: actions/upload-artifact@v4

View File

@@ -112,6 +112,7 @@ jobs:
- name: Build
env:
SHOULD_BUILD_REH: 'no'
SHOULD_BUILD_REH_WEB: 'no'
run: ./build.sh
if: env.SHOULD_BUILD == 'yes'
@@ -205,6 +206,7 @@ jobs:
- name: Prepare assets
env:
SHOULD_BUILD_REH: 'no'
SHOULD_BUILD_REH_WEB: 'no'
run: ./prepare_assets.sh
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
@@ -292,21 +294,21 @@ jobs:
uses: actions/download-artifact@v3
with:
name: vscode
if: env.SHOULD_BUILD_REH != 'no' || github.event.inputs.generate_assets == 'true'
if: env.SHOULD_BUILD_REH != 'no' || env.SHOULD_BUILD_REH_WEB != 'no' || github.event.inputs.generate_assets == 'true'
- name: Build
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
npm_config_arch: ${{ matrix.npm_arch }}
run: ./package_linux_reh.sh
if: env.SHOULD_BUILD_REH != 'no' || github.event.inputs.generate_assets == 'true'
if: env.SHOULD_BUILD_REH != 'no' || env.SHOULD_BUILD_REH_WEB != 'no' || github.event.inputs.generate_assets == 'true'
- name: Release
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
run: ./release.sh
if: env.SHOULD_BUILD_REH != 'no' && env.SHOULD_DEPLOY == 'yes'
if: (env.SHOULD_BUILD_REH != 'no' || env.SHOULD_BUILD_REH_WEB != 'no') && env.SHOULD_DEPLOY == 'yes'
- name: Upload assets
uses: actions/upload-artifact@v4

View File

@@ -35,6 +35,7 @@ if [[ "${SHOULD_BUILD}" == "yes" ]]; then
if [[ "${VSCODE_ARCH}" != "ia32" && "${VSCODE_ARCH}" != "x64" ]]; then
SHOULD_BUILD_REH="no"
SHOULD_BUILD_REH_WEB="no"
fi
VSCODE_PLATFORM="win32"
@@ -50,13 +51,14 @@ if [[ "${SHOULD_BUILD}" == "yes" ]]; then
fi
if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then
if [[ "${OS_NAME}" == "linux" ]]; then
export VSCODE_NODE_GLIBC='-glibc-2.17'
fi
yarn gulp minify-vscode-reh
yarn gulp "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
fi
if [[ "${SHOULD_BUILD_REH_WEB}" != "no" ]]; then
yarn gulp minify-vscode-reh-web
yarn gulp "vscode-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
fi
cd ..
fi

View File

@@ -98,6 +98,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-web-darwin-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on MacOS because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the MacOS builds"
fi
@@ -127,6 +134,7 @@ elif [[ "${ASSETS}" != "null" ]]; then
fi
export SHOULD_BUILD_REH="no"
export SHOULD_BUILD_REH_WEB="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
@@ -176,6 +184,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-web-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Windows ia32 because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
@@ -224,6 +239,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-web-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Windows x64 because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
@@ -231,6 +253,7 @@ elif [[ "${ASSETS}" != "null" ]]; then
elif [[ "${OS_NAME}" == "linux" ]]; then
if [[ "${CHECK_ONLY_REH}" == "yes" ]]; then
if [[ -z $( contains "${APP_NAME_LC}-reh-linux-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux ${VSCODE_ARCH} because we have no REH archive"
export SHOULD_BUILD="yes"
@@ -238,6 +261,15 @@ elif [[ "${ASSETS}" != "null" ]]; then
echo "Already have the Linux REH ${VSCODE_ARCH} archive"
export SHOULD_BUILD_REH="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-web-linux-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux ${VSCODE_ARCH} because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
echo "Already have the Linux REH-web ${VSCODE_ARCH} archive"
export SHOULD_BUILD_REH_WEB="no"
fi
else
# linux-arm64
@@ -270,6 +302,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-web-linux-arm64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
@@ -307,6 +346,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-web-linux-armhf-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
@@ -328,6 +374,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-web-linux-ppc64le-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux PowerPC64LE because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux PowerPC64LE builds"
fi
@@ -353,6 +406,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-web-linux-riscv64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux RISC-V 64 because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux riscv64 builds"
fi
@@ -397,6 +457,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
export SHOULD_BUILD_REH="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-web-linux-x64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
@@ -413,6 +480,14 @@ elif [[ "${ASSETS}" != "null" ]]; then
echo "Already have the Alpine REH ${VSCODE_ARCH} archive"
export SHOULD_BUILD_REH="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-web-alpine-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Alpine ${VSCODE_ARCH} because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
echo "Already have the Alpine REH-web ${VSCODE_ARCH} archive"
export SHOULD_BUILD_REH_WEB="no"
fi
else
# alpine-arm64
@@ -423,6 +498,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-web-alpine-arm64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Alpine arm64 because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
fi
# alpine-x64
@@ -433,6 +515,13 @@ elif [[ "${ASSETS}" != "null" ]]; then
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-web-alpine-x64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Alpine x64 because we have no REH-web archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH_WEB="no"
fi
fi
fi
fi
@@ -454,6 +543,7 @@ else
elif [[ "${OS_NAME}" == "windows" ]]; then
if [[ "${VSCODE_ARCH}" == "arm64" ]]; then
export SHOULD_BUILD_REH="no"
export SHOULD_BUILD_REH_WEB="no"
fi
fi
@@ -471,6 +561,7 @@ echo "SHOULD_BUILD_EXE_USR=${SHOULD_BUILD_EXE_USR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI=${SHOULD_BUILD_MSI}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI_NOUP=${SHOULD_BUILD_MSI_NOUP}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_REH=${SHOULD_BUILD_REH}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_REH_WEB=${SHOULD_BUILD_REH_WEB}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_RPM=${SHOULD_BUILD_RPM}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_TAR=${SHOULD_BUILD_TAR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_ZIP=${SHOULD_BUILD_ZIP}" >> "${GITHUB_ENV}"

View File

@@ -7,6 +7,10 @@ if [[ "${CI_BUILD}" == "no" ]]; then
exit 1
fi
APP_NAME_LC="$( echo "${APP_NAME}" | awk '{print tolower($0)}' )"
mkdir -p assets
tar -xzf ./vscode.tar.gz
cd vscode || { echo "'vscode' dir not found"; exit 1; }
@@ -96,20 +100,32 @@ node build/azure-pipelines/distro/mixin-npm
export VSCODE_NODE_GLIBC="-glibc-${GLIBC_VERSION}"
yarn gulp minify-vscode-reh
yarn gulp "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then
echo "Building REH"
yarn gulp minify-vscode-reh
yarn gulp "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
EXPECTED_GLIBC_VERSION="${GLIBC_VERSION}" EXPECTED_GLIBCXX_VERSION="${GLIBCXX_VERSION}" SEARCH_PATH="../vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}" ./build/azure-pipelines/linux/verify-glibc-requirements.sh
EXPECTED_GLIBC_VERSION="${GLIBC_VERSION}" EXPECTED_GLIBCXX_VERSION="${GLIBCXX_VERSION}" SEARCH_PATH="../vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}" ./build/azure-pipelines/linux/verify-glibc-requirements.sh
cd ..
echo "Archiving REH"
pushd "../vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}"
tar czf "../assets/${APP_NAME_LC}-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
popd
fi
APP_NAME_LC="$( echo "${APP_NAME}" | awk '{print tolower($0)}' )"
if [[ "${SHOULD_BUILD_REH_WEB}" != "no" ]]; then
echo "Building REH-web"
yarn gulp minify-vscode-reh-web
yarn gulp "vscode-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
mkdir -p assets
EXPECTED_GLIBC_VERSION="${GLIBC_VERSION}" EXPECTED_GLIBCXX_VERSION="${GLIBCXX_VERSION}" SEARCH_PATH="../vscode-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}" ./build/azure-pipelines/linux/verify-glibc-requirements.sh
echo "Archiving REH-web"
pushd "../vscode-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}"
tar czf "../assets/${APP_NAME_LC}-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
popd
fi
echo "Building and moving REH"
cd "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}"
tar czf "../assets/${APP_NAME_LC}-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
cd ..
npm install -g checksum

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@@ -219,6 +219,13 @@ if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then
cd ..
fi
if [[ "${SHOULD_BUILD_REH_WEB}" != "no" ]]; then
echo "Building and moving REH-web"
cd "vscode-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}"
tar czf "../assets/${APP_NAME_LC}-reh-web-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
cd ..
fi
cd assets
for FILE in *; do