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38
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**Please confirm that this problem is VSCodium-specific**
|
||||
- [ ] This bug doesn't happen if I use Microsoft's Visual Studio Code. It only happens in VSCodium.
|
||||
|
||||
**Please confirm that the issue/resolution isn't already documented**
|
||||
- [ ] I checked [the Docs page](https://github.com/VSCodium/vscodium/blob/master/DOCS.md) and my issue is not mentioned there.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. Mac OS, Ubuntu 16.04, etc]
|
||||
- Architecture [e.g. x64, ia32, arm64]
|
||||
- Version [e.g. 1.33.0]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
28
.travis.yml
@@ -2,29 +2,28 @@ matrix:
|
||||
include:
|
||||
- os: linux
|
||||
sudo: required
|
||||
- os: linux
|
||||
sudo: required
|
||||
env: BUILDARCH=ia32
|
||||
# - os: linux
|
||||
# sudo: required
|
||||
# env: BUILDARCH=arm64
|
||||
env: BUILDARCH=x64
|
||||
- os: osx
|
||||
|
||||
language: node_js
|
||||
node_js: "8"
|
||||
node_js: "10"
|
||||
|
||||
before_install:
|
||||
- curl -o- -L https://yarnpkg.com/install.sh | bash
|
||||
- export PATH="$HOME/.yarn/bin:$PATH"
|
||||
- ./install_deps.sh
|
||||
- . install_deps.sh
|
||||
- . get_repo.sh
|
||||
- . check_tags.sh
|
||||
|
||||
script:
|
||||
- ./build.sh
|
||||
- ./trigger-azure.sh
|
||||
|
||||
before_deploy:
|
||||
- ./sign_mac_app.sh
|
||||
- ./create_zip.sh
|
||||
- ./create_dmg.sh
|
||||
- ./sum.sh
|
||||
|
||||
deploy:
|
||||
provider: releases
|
||||
@@ -34,13 +33,16 @@ deploy:
|
||||
api_key: $GITHUB_TOKEN
|
||||
file_glob: true
|
||||
file:
|
||||
- ./*.sha256
|
||||
- ./*.zip
|
||||
- ./*.tar.gz
|
||||
- vscode/.build/linux/deb/i386/deb/*.deb
|
||||
- vscode/.build/linux/rpm/i386/*.rpm
|
||||
- vscode/.build/linux/deb/amd64/deb/*.deb
|
||||
- vscode/.build/linux/rpm/x86_64/*.rpm
|
||||
- vscode/.build/linux/deb/arm64/deb/*.deb
|
||||
- ./*.dmg
|
||||
- ./*.deb
|
||||
- ./*.rpm
|
||||
- ./*.AppImage
|
||||
on:
|
||||
all_branches: true
|
||||
condition: $SHOULD_BUILD = yes
|
||||
|
||||
after_deploy:
|
||||
- ./update_version.sh
|
||||
|
||||
43
DOCS.md
@@ -1,20 +1,25 @@
|
||||
# More Info
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Getting all the Telemetry Out](#disable-telemetry)
|
||||
- [Extensions + Marketplace](#extensions-marketplace)
|
||||
- [Migrating from Visual Studio Code to VSCodium](#migrating)
|
||||
- [How do I run VSCodium in portable mode?](#portable)
|
||||
- [How do I press and hold a key and have it repeat in VSCodium?](#press-and-hold)
|
||||
- [How do I open VSCodium from the terminal?](#terminal-support)
|
||||
- [Gentoo overlay/ebuild](#gentoo-overlay)
|
||||
|
||||
## <a id="disable-telemetry"></a>Getting all the Telemetry Out
|
||||
|
||||
Even though we do not pass the telemetry build flags (and go out of our way to cripple the baked-in telemetry), Microsoft will still track usage by default.
|
||||
|
||||
We do however set the default `telemetry.enableCrashReporter` and `telemetry.enableTelemetry` values to false. You can see those by viewing your VSCodium settings.json and searching for `telemetry`.
|
||||
|
||||
The instructions [here](https://code.visualstudio.com/docs/supporting/faq#_how-to-disable-telemetry-reporting) and [here](https://code.visualstudio.com/docs/supporting/faq#_how-to-disable-crash-reporting) help with explaining and toggling telemetry.
|
||||
The instructions [here](https://code.visualstudio.com/docs/supporting/faq#_how-to-disable-telemetry-reporting) and [here](https://code.visualstudio.com/docs/supporting/faq#_how-to-disable-crash-reporting) help with explaining and toggling telemetry.
|
||||
|
||||
It is also highly recommended that you review all the settings that "use online services" by following [these instructions](https://code.visualstudio.com/docs/supporting/faq#_managing-online-services). The `@tag:usesOnlineServices` filter on the settings page will show that by default:
|
||||
|
||||
- Extensions auto check for updates and auto install updates
|
||||
- Searches within the app are sent to an online service for "natural language processing"
|
||||
- Updates to the app are fetched in the background
|
||||
@@ -26,27 +31,46 @@ __Please note that some extensions send telemetry data to Microsoft as well. We
|
||||
_(For example the C# extension `ms-vscode.csharp` sends tracking data to Microsoft.)_
|
||||
|
||||
## <a id="extensions-marketplace"></a>Extensions + Marketplace
|
||||
|
||||
Until something more open comes around, we use the Microsoft Marketplace/Extensions in the `product.json` file. Those links are licensed under MIT as per [the comments on this issue.](https://github.com/Microsoft/vscode/issues/31168#issuecomment-317319063)
|
||||
|
||||
If you use the [code-settings-sync](https://github.com/shanalikhan/code-settings-sync) extension, you may have [an issue](https://github.com/VSCodium/vscodium/issues/72) installing extensions (via the plugin). Refer to [this workaround](https://github.com/shanalikhan/code-settings-sync/issues/668#issuecomment-462065341) to get it working properly.
|
||||
|
||||
### Proprietary Debugging Tools
|
||||
|
||||
The debugger provided with Microsoft's [C# extension](https://github.com/OmniSharp/omnisharp-vscode) as well as the (Windows) debugger provided with their [C++ extension](https://github.com/Microsoft/vscode-cpptools) are very restrictively licensed to only work with the offical Visual Studio Code build. See [this comment in the C# extension repo](https://github.com/OmniSharp/omnisharp-vscode/issues/2491#issuecomment-418811364) and [this comment in the C++ extension repo](https://github.com/Microsoft/vscode-cpptools/issues/21#issuecomment-248349017).
|
||||
|
||||
A workaround exists to get debugging working in C# projects, by using Samsung's opensource [netcoredbg](https://github.com/Samsung/netcoredbg) package. See [this comment](https://github.com/VSCodium/vscodium/issues/82#issue-409806641) for instructions on how to set that up.
|
||||
|
||||
## <a id="migrating"></a>Migrating from Visual Studio Code to VSCodium
|
||||
|
||||
VSCodium (and a freshly cloned copy of vscode built from source) stores its extension files in `~/.vscode-oss`. So if you currently have Visual Studio Code installed, your extensions won't automatically populate. You can reinstall your extensions from the Marketplace in VSCodium, or copy the `extensions` from `~/.vscode/extensions` to `~/.vscode-oss/extensions`.
|
||||
|
||||
Visual Studio Code stores its `keybindings.json` and `settings.json` file in the these locations:
|
||||
|
||||
- __Windows__: `%APPDATA%\Code\User`
|
||||
- __macOS__: `$HOME/Library/Application Support/Code/User`
|
||||
- __Linux__: `$HOME/.config/Code/User`
|
||||
|
||||
You can copy these files to the VSCodium user settings folder:
|
||||
|
||||
- __Windows__: `%APPDATA%\VSCodium\User`
|
||||
- __macOS__: `$HOME/Library/Application Support/VSCodium/User`
|
||||
- __Linux__: `$HOME/.config/VSCodium/User`
|
||||
|
||||
To copy your settings manually:
|
||||
|
||||
- In Visual Studio Code, go to Settings (Command+, if on a Mac)
|
||||
- Click the three dots `...` and choose 'Open settings.json'
|
||||
- Copy the contents of settings.json into the same place in VSCodium
|
||||
|
||||
## <a id="portable"></a>How do I run VSCodium in portable mode?
|
||||
You can follow the [Portable Mode instructions](https://code.visualstudio.com/docs/editor/portable) from the Visual Studio Code website. For Windows and Linux the instructions can be followed as written. For Mac OS, portable mode is enabled by the existence of a specially named folder. For Visual Studio Code that folder name is `code-portable-data`. For VSCodium, that folder name is `vscodium-portable-data`.
|
||||
|
||||
So to enable portable mode for VSCodium on Mac OS, follow the instructions outlined in the link above, but create a folder named `vscodium-portable-data` instead of `code-portable-data`.
|
||||
|
||||
## <a id="press-and-hold"></a>How do I press and hold a key and have it repeat in VSCodium (Mac)?
|
||||
|
||||
This is a common question for Visual Studio Code and the procedure is slightly different in VSCodium because the `defaults` path is different.
|
||||
|
||||
```bash
|
||||
@@ -54,16 +78,21 @@ $ defaults write com.visualstudio.code.oss ApplePressAndHoldEnabled -bool false
|
||||
```
|
||||
|
||||
## <a id="terminal-support"></a>How do I open VSCodium from the terminal?
|
||||
- Go to the command palette (View | Command Palette...)
|
||||
- Choose `Shell command: Install 'vscodium' command in PATH`.
|
||||
|
||||

|
||||
- Go to the command palette (View | Command Palette...)
|
||||
- Choose `Shell command: Install 'codium' command in PATH`.
|
||||
|
||||

|
||||
|
||||
This allows you to open files or directories in VSCodium directly from your terminal:
|
||||
|
||||
```bash
|
||||
~/in-my-project $ vscodium . # open this directory
|
||||
~/in-my-project $ vscodium file.txt # open this file
|
||||
~/in-my-project $ codium . # open this directory
|
||||
~/in-my-project $ codium file.txt # open this file
|
||||
```
|
||||
|
||||
Feel free to alias this command to something easier to type in your shell profile (e.g. `alias code=vscodium`).
|
||||
Feel free to alias this command to something easier to type in your shell profile (e.g. `alias code=codium`).
|
||||
|
||||
## <a id="gentoo-overlay"></a>Gentoo ebuild/overlay
|
||||
|
||||
There is an external Gentoo overlay with a working ebuild to install VSCodium, provided by [@wolviecb](https://github.com/wolviecb/). The overlay can be found [here](https://github.com/wolviecb/overlay).
|
||||
|
||||
59
README.md
@@ -15,10 +15,16 @@
|
||||
|
||||
</div>
|
||||
|
||||
**This is not a fork. This is a repository of scripts to automatically build Microsoft's `vscode` repository into freely-licensed binaries with a community-driven default configuration.**
|
||||
|
||||
## Table of Contents
|
||||
- [Download/Install](#download-install)
|
||||
- [Install with Brew](#install-with-brew)
|
||||
- [Install with Chocolatey](#install-with-choco)
|
||||
- [Install with Scoop](#install-with-scoop)
|
||||
- [Install with Package Manager](#install-with-package-manager)
|
||||
- [Install on Arch Linux](#install-on-arch-linux)
|
||||
- [Flatpak Option](#flatpak)
|
||||
- [Why Does This Exist](#why)
|
||||
- [More Info](#more-info)
|
||||
- [Supported OS](#supported-os)
|
||||
@@ -26,19 +32,40 @@
|
||||
## <a id="download-install"></a>Download/Install
|
||||
:tada: :tada: [Download latest release here](https://github.com/VSCodium/vscodium/releases) :tada: :tada:
|
||||
|
||||
[More info / helpful tips are here.](https://github.com/VSCodium/vscodium/blob/master/DOCS.md)
|
||||
|
||||
#### <a id="install-with-brew"></a>Install with Brew (Mac)
|
||||
If you are on a Mac and have [Homebrew](https://brew.sh/) installed:
|
||||
```bash
|
||||
brew cask install vscodium
|
||||
```
|
||||
|
||||
_Note: if you see "App can’t be opened because it is from an unidentified developer" when opening VSCodium the first time, you can right-click the application and choose Open. This should only be required the first time opening on a Mac._
|
||||
_Note for Mac OS X Mojave users: if you see "App can't be opened because Apple cannot check it for malicious software" when opening VSCodium the first time, you can right-click the application and choose Open. This should only be required the first time opening on Mojave._
|
||||
|
||||
#### <a id="install-with-choco"></a>Install with Chocolatey (Windows)
|
||||
If you use Windows and have [Chocolatey](https://chocolatey.org) installed (thanks to [@Thilas](https://github.com/Thilas)):
|
||||
```bash
|
||||
choco install vscodium
|
||||
```
|
||||
|
||||
#### <a id="install-with-scoop"></a>Install with Scoop (Windows)
|
||||
If you use Windows and have [Scoop](https://scoop.sh) installed:
|
||||
```bash
|
||||
scoop bucket add extras
|
||||
scoop install vscodium
|
||||
```
|
||||
|
||||
#### <a id="install-with-package-manager"></a>Install with Package Manager (Linux)
|
||||
You can always install using the downloads (deb, rpm, tar) on the [releases page](https://github.com/VSCodium/vscodium/releases), but you can also install using your favorite package manager and get automatic updates. [@paulcarroty](https://github.com/paulcarroty) has set up a repository with instructions [here](https://gitlab.com/paulcarroty/vscodium-deb-rpm-repo). Any issues installing VSCodium using your package manager should be directed to that repository's issue tracker.
|
||||
|
||||
#### <a id="install-on-arch-linux"></a>Install on Arch Linux
|
||||
VSCodium is available in [AUR](https://wiki.archlinux.org/index.php/Arch_User_Repository) as package [vscodium-bin](https://aur.archlinux.org/packages/vscodium-bin/), maintained by [@plague-doctor](https://github.com/plague-doctor).
|
||||
|
||||
#### <a id="flatpak"></a>Flatpak Option (Linux)
|
||||
VSCodium is not available as a Flatpak app, but [@amtlib-dot-dll](https://github.com/amtlib-dot-dll) has done significant work to package up the open source build of Visual Studio Code without telemetry, very similarly to VSCodium. That package is available [here](https://flathub.org/apps/details/com.visualstudio.code.oss) and the build repo is [here](https://github.com/flathub/com.visualstudio.code.oss).
|
||||
|
||||
## <a id="why"></a>Why Does This Exist
|
||||
This repository contains a build file to generate FLOSS release binaries of Microsoft's VSCode.
|
||||
This repository contains build files to generate free release binaries of Microsoft's VSCode. When we speak of "free software", we're talking about freedom, not price.
|
||||
|
||||
Microsoft's downloads of Visual Studio Code are licensed under [this not-FLOSS license](https://code.visualstudio.com/license) and contain telemetry/tracking. According to [this comment](https://github.com/Microsoft/vscode/issues/60#issuecomment-161792005) from a Visual Studio Code maintainer:
|
||||
|
||||
@@ -46,11 +73,11 @@ Microsoft's downloads of Visual Studio Code are licensed under [this not-FLOSS l
|
||||
>
|
||||
> When you clone and build from the vscode repo, none of these endpoints are configured in the default product.json. Therefore, you generate a "clean" build, without the Microsoft customizations, which is by default licensed under the MIT license
|
||||
|
||||
This repo exists so that you don't have to download+build from source. The build scripts in this repo clone Microsoft's vscode repo, run the build commands, and upload the resulting binaries to [GitHub releases](https://github.com/VSCodium/vscodium/releases). __These binaries are licensed under the MIT license. Telemetry is enabled by a build flag which we do not pass.__
|
||||
This repo exists so that you don't have to download+build from source. The build scripts in this repo clone Microsoft's vscode repo, run the build commands, and upload the resulting binaries to [GitHub releases](https://github.com/VSCodium/vscodium/releases). __These binaries are licensed under the MIT license. Telemetry is disabled.__
|
||||
|
||||
If you want to build from source yourself, head over to [Microsoft's vscode repo](https://github.com/Microsoft/vscode) and follow their [instructions](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#build-and-run). This repo exists to make it easier to get the latest version of MIT-licensed VSCode.
|
||||
|
||||
Microsoft's build process does download additional files. This was brought up in [Microsoft/vscode#49159](https://github.com/Microsoft/vscode/issues/49159) and [Microsoft/vscode#45978](https://github.com/Microsoft/vscode/issues/45978). These are the packages downloaded during build:
|
||||
Microsoft's build process (which we are running to build the binaries) does download additional files. This was brought up in [Microsoft/vscode#49159](https://github.com/Microsoft/vscode/issues/49159) and [Microsoft/vscode#45978](https://github.com/Microsoft/vscode/issues/45978). These are the packages downloaded during build:
|
||||
|
||||
- Extensions from the Microsoft Marketplace:
|
||||
- ms-vscode.node-debug2
|
||||
@@ -60,15 +87,29 @@ Microsoft's build process does download additional files. This was brought up in
|
||||
- ffmpeg
|
||||
|
||||
## <a id="more-info"></a>More Info
|
||||
|
||||
### Documentation
|
||||
For more information on getting all the telemetry disabled and tips for migrating from Visual Studio Code to VSCodium, have a look at this [Docs](https://github.com/VSCodium/vscodium/blob/master/DOCS.md) page.
|
||||
|
||||
### Extension Licensing
|
||||
Please note that some Visual Studio Code extensions have licenses that restrict their use to the official Visual Studio Code builds and therefore do not work with VSCodium. See [this note](https://github.com/VSCodium/vscodium/blob/master/DOCS.md#proprietary-debugging-tools) on the Docs page for what's been found so far and possible workarounds.
|
||||
|
||||
### How are the VSCodium binaries built?
|
||||
If you would like to see the commands we run to build `vscode` into VSCodium binaries, have a look at the [`.travis.yml` file](https://github.com/VSCodium/vscodium/blob/master/.travis.yml) (for Linux and OS X builds) and the [`win32-build.yml` file](https://github.com/VSCodium/vscodium/blob/master/win32-build.yml) (for Windows builds). These build files call all the other scripts in the repo. If you find something that doesn't make sense, feel free to ask about it [on Gitter](https://gitter.im/VSCodium/Lobby).
|
||||
|
||||
The builds are run every day, but exit early if there isn't a new release from Microsoft. To examine the build logs, go [here for Linux / OS X](https://travis-ci.com/VSCodium/vscodium) and [here for Windows](https://dev.azure.com/vscodium/VSCodium/_build?definitionId=1)
|
||||
|
||||
## <a id="supported-os"></a>Supported OS
|
||||
- [x] OSX x64 (zipped app file)
|
||||
- [x] Linux x64 (`.deb`, `.rpm`, and `.tar.gz` files)
|
||||
- [x] Linux x86 (`.deb`, `.rpm`, and `.tar.gz` files)
|
||||
- [X] Windows
|
||||
- [x] OS X (`zip`, `dmg`)
|
||||
- [x] Linux x64 (`deb`, `rpm`, `AppImage`, `tar.gz`)
|
||||
- [x] Linux x86 (`deb`, `rpm`, `tar.gz`)
|
||||
- [x] Windows x64
|
||||
- [x] Windows x86
|
||||
|
||||
The ARM architecture is not currently supported but is actively being worked on.
|
||||
The ARM architecture is not currently supported but is being worked on.
|
||||
|
||||
## <a id="donate"></a>Donate
|
||||
If you would like to support the development of VSCodium, feel free to send BTC to `3PgjE95yzBDTrSPxPiqoxSgZFuKPPAix1N`.
|
||||
|
||||
## <a id="license"></a>License
|
||||
MIT
|
||||
|
||||
35
VSCodium-AppImage-Recipe.yml
Normal file
@@ -0,0 +1,35 @@
|
||||
# Based on
|
||||
# https://github.com/AppImage/pkg2appimage/blob/master/recipes/VSCode.yml
|
||||
#
|
||||
# On a Debian/Ubuntu system:
|
||||
# wget -c "https://github.com/AppImage/pkg2appimage/raw/master/pkg2appimage"
|
||||
# bash -ex pkg2appimage VSCodium
|
||||
|
||||
app: VSCodium
|
||||
|
||||
ingredients:
|
||||
packages:
|
||||
- code
|
||||
- libgconf2-4
|
||||
dist: trusty
|
||||
sources:
|
||||
- deb http://archive.ubuntu.com/ubuntu/ trusty main universe
|
||||
script:
|
||||
- pwd
|
||||
- cp ../.build/linux/deb/amd64/deb/*.deb .
|
||||
- ls codium_*.deb | cut -d _ -f 2 > VERSION
|
||||
|
||||
script:
|
||||
- sed -i -e 's|/usr/share/codium/||g' usr/share/applications/codium.desktop
|
||||
- sed -i -e 's|com.visualstudio.code.oss|vscodium|g' usr/share/applications/codium.desktop
|
||||
- cp usr/share/applications/codium.desktop .
|
||||
- cp usr/share/pixmaps/vscodium.png vscodium.png
|
||||
- convert vscodium.png -resize 512x512 usr/share/icons/hicolor/512x512/apps/vscodium.png
|
||||
- convert vscodium.png -resize 256x256 usr/share/icons/hicolor/256x256/apps/vscodium.png
|
||||
- convert vscodium.png -resize 128x128 usr/share/icons/hicolor/128x128/apps/vscodium.png
|
||||
- convert vscodium.png -resize 64x64 usr/share/icons/hicolor/64x64/apps/vscodium.png
|
||||
- convert vscodium.png -resize 48x48 usr/share/icons/hicolor/48x48/apps/vscodium.png
|
||||
- convert vscodium.png -resize 32x32 usr/share/icons/hicolor/32x32/apps/vscodium.png
|
||||
- convert vscodium.png -resize 24x24 usr/share/icons/hicolor/24x24/apps/vscodium.png
|
||||
- convert vscodium.png -resize 22x22 usr/share/icons/hicolor/22x22/apps/vscodium.png
|
||||
- ( cd usr/bin/ ; ln -s ../share/codium/codium . )
|
||||
@@ -1,59 +1,16 @@
|
||||
pool:
|
||||
vmImage: 'vs2017-win2016'
|
||||
jobs:
|
||||
- job: Windows
|
||||
pool:
|
||||
vmImage: VS2017-Win2016
|
||||
variables:
|
||||
BUILDARCH: x64
|
||||
steps:
|
||||
- template: win32-build.yml
|
||||
|
||||
steps:
|
||||
- script: |
|
||||
choco install jq
|
||||
displayName: 'install jq from choco'
|
||||
- task: geeklearningio.gl-vsts-tasks-yarn.yarn-installer-task.YarnInstaller@2
|
||||
displayName: 'Install Yarn'
|
||||
- task: UsePythonVersion@0
|
||||
displayName: 'Use Python 2.x'
|
||||
inputs:
|
||||
versionSpec: 2.x
|
||||
- task: ShellScript@2
|
||||
displayName: 'get VSCode sources'
|
||||
inputs:
|
||||
scriptPath: get_repo.sh
|
||||
- powershell: |
|
||||
$LATEST_MS_TAG="$(git -C vscode describe --tags)"
|
||||
Write-Host "##vso[task.setvariable variable=LATEST_MS_TAG]$LATEST_MS_TAG"
|
||||
displayName: 'set env LATEST_MS_TAG'
|
||||
- task: PowerShell@2
|
||||
inputs:
|
||||
filePath: 'check_tags.ps1'
|
||||
env:
|
||||
MAPPED_GITHUB_TOKEN: $(GITHUB_TOKEN)
|
||||
- script: |
|
||||
git -C vscode status
|
||||
displayName: 'vscode status'
|
||||
- powershell: |
|
||||
bash ./build.sh
|
||||
displayName: 'go build it!'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-x64\\system-setup\\VSCodeSetup.exe VSCodiumSetup-x64-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the system setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-x64\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-x64-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the user setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-x64\\archive\\VSCode-win32-x64.zip VSCodium-win32-x64-${LATEST_MS_TAG}.zip; fi
|
||||
displayName: 'move the zip folder'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: system-setup'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodiumSetup-x64-$(LATEST_MS_TAG).exe'
|
||||
ArtifactName: 'system_setup'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: user-setup'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodiumUserSetup-x64-$(LATEST_MS_TAG).exe'
|
||||
ArtifactName: 'user_setup'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: archive'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodium-win32-x64-$(LATEST_MS_TAG).zip'
|
||||
ArtifactName: 'archive'
|
||||
- job: Windows32
|
||||
pool:
|
||||
vmImage: VS2017-Win2016
|
||||
variables:
|
||||
BUILDARCH: ia32
|
||||
steps:
|
||||
- template: win32-build.yml
|
||||
109
build.sh
@@ -1,16 +1,58 @@
|
||||
#!/bin/bash
|
||||
|
||||
function keep_alive() {
|
||||
while true; do
|
||||
date
|
||||
sleep 60
|
||||
done
|
||||
}
|
||||
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
export BUILD_SOURCEVERSION=$LATEST_MS_COMMIT
|
||||
echo "LATEST_MS_COMMIT: ${LATEST_MS_COMMIT}"
|
||||
echo "BUILD_SOURCEVERSION: ${BUILD_SOURCEVERSION}"
|
||||
|
||||
cp -rp src/* vscode/
|
||||
cd vscode
|
||||
|
||||
if [[ "$BUILDARCH" == "ia32" ]]; then
|
||||
export npm_config_arch=ia32
|
||||
fi
|
||||
export npm_config_arch="$BUILDARCH"
|
||||
export npm_config_target_arch="$BUILDARCH"
|
||||
../update_settings.sh
|
||||
|
||||
yarn
|
||||
yarn postinstall
|
||||
mv product.json product.json.bak
|
||||
cat product.json.bak | jq 'setpath(["extensionsGallery"]; {"serviceUrl": "https://marketplace.visualstudio.com/_apis/public/gallery", "cacheUrl": "https://vscode.blob.core.windows.net/gallery/index", "itemUrl": "https://marketplace.visualstudio.com/items"}) | setpath(["nameShort"]; "VSCodium") | setpath(["nameLong"]; "VSCodium") | setpath(["applicationName"]; "vscodium") | setpath(["win32MutexName"]; "vscodium") | setpath(["win32DirName"]; "VSCodium") | setpath(["win32NameVersion"]; "VSCodium") | setpath(["win32RegValueName"]; "VSCodium") | setpath(["win32AppUserModelId"]; "Microsoft.VSCodium") | setpath(["win32ShellNameShort"]; "V&SCodium") | setpath(["urlProtocol"]; "vscodium")' > product.json
|
||||
|
||||
# set fields in product.json
|
||||
tipsAndTricksUrl='setpath(["tipsAndTricksUrl"]; "https://go.microsoft.com/fwlink/?linkid=852118")'
|
||||
twitterUrl='setpath(["twitterUrl"]; "https://go.microsoft.com/fwlink/?LinkID=533687")'
|
||||
requestFeatureUrl='setpath(["requestFeatureUrl"]; "https://go.microsoft.com/fwlink/?LinkID=533482")'
|
||||
documentationUrl='setpath(["documentationUrl"]; "https://go.microsoft.com/fwlink/?LinkID=533484#vscode")'
|
||||
introductoryVideosUrl='setpath(["introductoryVideosUrl"]; "https://go.microsoft.com/fwlink/?linkid=832146")'
|
||||
extensionAllowedBadgeProviders='setpath(["extensionAllowedBadgeProviders"]; ["api.bintray.com", "api.travis-ci.com", "api.travis-ci.org", "app.fossa.io", "badge.fury.io", "badge.waffle.io", "badgen.net", "badges.frapsoft.com", "badges.gitter.im", "badges.greenkeeper.io", "cdn.travis-ci.com", "cdn.travis-ci.org", "ci.appveyor.com", "circleci.com", "cla.opensource.microsoft.com", "codacy.com", "codeclimate.com", "codecov.io", "coveralls.io", "david-dm.org", "deepscan.io", "dev.azure.com", "flat.badgen.net", "gemnasium.com", "githost.io", "gitlab.com", "godoc.org", "goreportcard.com", "img.shields.io", "isitmaintained.com", "marketplace.visualstudio.com", "nodesecurity.io", "opencollective.com", "snyk.io", "travis-ci.com", "travis-ci.org", "visualstudio.com", "vsmarketplacebadge.apphb.com", "www.bithound.io", "www.versioneye.com"])'
|
||||
updateUrl='setpath(["updateUrl"]; "https://vscodium.now.sh")'
|
||||
releaseNotesUrl='setpath(["releaseNotesUrl"]; "https://go.microsoft.com/fwlink/?LinkID=533483#vscode")'
|
||||
keyboardShortcutsUrlMac='setpath(["keyboardShortcutsUrlMac"]; "https://go.microsoft.com/fwlink/?linkid=832143")'
|
||||
keyboardShortcutsUrlLinux='setpath(["keyboardShortcutsUrlLinux"]; "https://go.microsoft.com/fwlink/?linkid=832144")'
|
||||
keyboardShortcutsUrlWin='setpath(["keyboardShortcutsUrlWin"]; "https://go.microsoft.com/fwlink/?linkid=832145")'
|
||||
quality='setpath(["quality"]; "stable")'
|
||||
extensionsGallery='setpath(["extensionsGallery"]; {"serviceUrl": "https://marketplace.visualstudio.com/_apis/public/gallery", "cacheUrl": "https://vscode.blob.core.windows.net/gallery/index", "itemUrl": "https://marketplace.visualstudio.com/items"})'
|
||||
nameShort='setpath(["nameShort"]; "VSCodium")'
|
||||
nameLong='setpath(["nameLong"]; "VSCodium")'
|
||||
linuxIconName='setpath(["linuxIconName"]; "vscodium")'
|
||||
applicationName='setpath(["applicationName"]; "codium")'
|
||||
win32MutexName='setpath(["win32MutexName"]; "vscodium")'
|
||||
win32DirName='setpath(["win32DirName"]; "VSCodium")'
|
||||
win32NameVersion='setpath(["win32NameVersion"]; "VSCodium")'
|
||||
win32RegValueName='setpath(["win32RegValueName"]; "VSCodium")'
|
||||
win32AppUserModelId='setpath(["win32AppUserModelId"]; "Microsoft.VSCodium")'
|
||||
win32ShellNameShort='setpath(["win32ShellNameShort"]; "V&SCodium")'
|
||||
win32x64UserAppId='setpath (["win32x64UserAppId"]; "{{2E1F05D1-C245-4562-81EE-28188DB6FD17}")'
|
||||
urlProtocol='setpath(["urlProtocol"]; "vscodium")'
|
||||
extensionAllowedProposedApi='setpath(["extensionAllowedProposedApi"]; getpath(["extensionAllowedProposedApi"]) + ["ms-vsliveshare.vsliveshare"])'
|
||||
|
||||
product_json_changes="${tipsAndTricksUrl} | ${twitterUrl} | ${requestFeatureUrl} | ${documentationUrl} | ${introductoryVideosUrl} | ${extensionAllowedBadgeProviders} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${nameShort} | ${nameLong} | ${linuxIconName} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${extensionAllowedProposedApi}"
|
||||
cat product.json.bak | jq "${product_json_changes}" > product.json
|
||||
cat product.json
|
||||
../undo_telemetry.sh
|
||||
|
||||
@@ -21,32 +63,45 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
# unless the app name is code-oss
|
||||
# as we are renaming the application to vscodium
|
||||
# we need to edit a line in the post install template
|
||||
sed -i "s/code-oss/vscodium/" resources/linux/debian/postinst.template
|
||||
fi
|
||||
sed -i "s/code-oss/codium/" resources/linux/debian/postinst.template
|
||||
fi
|
||||
|
||||
yarn gulp compile-build
|
||||
yarn gulp compile-extensions-build
|
||||
|
||||
# this task is very slow on mac, so using a keep alive to keep travis alive
|
||||
keep_alive &
|
||||
KA_PID=$!
|
||||
yarn gulp minify-vscode
|
||||
kill $KA_PID
|
||||
|
||||
yarn gulp minify-vscode-reh
|
||||
yarn gulp minify-vscode-reh-web
|
||||
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
npm run gulp vscode-darwin-min
|
||||
elif [[ "$BUILDARCH" == "ia32" ]]; then
|
||||
npm run gulp vscode-linux-ia32-min
|
||||
npm run gulp vscode-linux-ia32-build-deb
|
||||
npm run gulp vscode-linux-ia32-build-rpm
|
||||
unset npm_config_arch
|
||||
elif [[ "$BUILDARCH" == "arm64" ]]; then
|
||||
npm run gulp vscode-linux-arm64-min
|
||||
npm run gulp vscode-linux-arm64-build-deb
|
||||
# npm run gulp vscode-linux-arm64-build-rpm
|
||||
npm install --global create-dmg
|
||||
yarn gulp vscode-darwin-min-ci
|
||||
yarn gulp vscode-reh-darwin-min-ci
|
||||
yarn gulp vscode-reh-web-darwin-min-ci
|
||||
elif [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
npx gulp vscode-win32-x64-min
|
||||
npx gulp vscode-win32-x64-copy-inno-updater
|
||||
npx gulp vscode-win32-x64-inno-updater
|
||||
npx gulp vscode-win32-x64-system-setup
|
||||
npx gulp vscode-win32-x64-user-setup
|
||||
npx gulp vscode-win32-x64-archive
|
||||
else
|
||||
npm run gulp vscode-linux-x64-min
|
||||
npm run gulp vscode-linux-x64-build-deb
|
||||
npm run gulp vscode-linux-x64-build-rpm
|
||||
fi
|
||||
cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
|
||||
yarn gulp "vscode-win32-${BUILDARCH}-min-ci"
|
||||
yarn gulp "vscode-reh-win32-${BUILDARCH}-min-ci"
|
||||
yarn gulp "vscode-reh-web-win32-${BUILDARCH}-min-ci"
|
||||
yarn gulp "vscode-win32-${BUILDARCH}-code-helper"
|
||||
yarn gulp "vscode-win32-${BUILDARCH}-inno-updater"
|
||||
yarn gulp "vscode-win32-${BUILDARCH}-archive"
|
||||
yarn gulp "vscode-win32-${BUILDARCH}-system-setup"
|
||||
yarn gulp "vscode-win32-${BUILDARCH}-user-setup"
|
||||
else # linux
|
||||
yarn gulp vscode-linux-x64-min-ci
|
||||
yarn gulp vscode-reh-linux-x64-min-ci
|
||||
yarn gulp vscode-reh-web-linux-x64-min-ci
|
||||
|
||||
yarn gulp "vscode-linux-${BUILDARCH}-build-deb"
|
||||
yarn gulp "vscode-linux-${BUILDARCH}-build-rpm"
|
||||
. ../create_appimage.sh
|
||||
fi
|
||||
|
||||
cd ..
|
||||
fi
|
||||
|
||||
@@ -1,7 +1,10 @@
|
||||
echo "tag: $env:LATEST_MS_TAG"
|
||||
$GITHUB_RESPONSE = curl.exe -s -H "Authorization: token $env:MAPPED_GITHUB_TOKEN" "https://api.github.com/repos/vscodium/vscodium/releases/tags/$env:LATEST_MS_TAG"
|
||||
$REPO_URI = [uri]$env:BUILD_REPOSITORY_URI
|
||||
$USER_REPO = $REPO_URI."LocalPath"
|
||||
echo $USER_REPO
|
||||
$GITHUB_RESPONSE = curl.exe -s -H "Authorization: token $env:MAPPED_GITHUB_TOKEN" "https://api.github.com/repos$USER_REPO/releases/tags/$env:LATEST_MS_TAG"
|
||||
echo "Github response: ${GITHUB_RESPONSE}"
|
||||
$VSCODIUM_ASSETS= $GITHUB_RESPONSE | jq '.assets'
|
||||
$VSCODIUM_ASSETS = $GITHUB_RESPONSE | jq '.assets'
|
||||
echo "VSCodium assets: ${VSCODIUM_ASSETS}"
|
||||
|
||||
# if we just don't have the github token, get out fast
|
||||
@@ -11,24 +14,25 @@ if (!$env:MAPPED_GITHUB_TOKEN -or $env:MAPPED_GITHUB_TOKEN -like "*GITHUB_TOKEN*
|
||||
return
|
||||
}
|
||||
|
||||
if (!$VSCODIUM_ASSETS) {
|
||||
if ($VSCODIUM_ASSETS -eq "null" -or !$VSCODIUM_ASSETS) {
|
||||
echo "Release assets do not exist at all, continuing build"
|
||||
$SHOULD_BUILD = 'yes'
|
||||
} else {
|
||||
$WindowsAssets = ($VSCODIUM_ASSETS | ConvertFrom-Json) | Where-Object { $_.name.Contains('exe') }
|
||||
$SYSTEM_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('Setup') }
|
||||
$USER_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('User') }
|
||||
if (!$SYSTEM_SETUP) {
|
||||
echo "Building on Windows because we have no system-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
elseif (!$USER_SETUP) {
|
||||
echo "Building on Windows because we have no user-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
else {
|
||||
echo "Already have all the Windows builds"
|
||||
}
|
||||
}
|
||||
|
||||
$WindowsAssets = ($VSCODIUM_ASSETS | ConvertFrom-Json) | Where-Object { $_.name.Contains('exe') }
|
||||
$SYSTEM_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('Setup') }
|
||||
$USER_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('User') }
|
||||
if (!$SYSTEM_SETUP) {
|
||||
echo "Building on Windows because we have no system-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
elseif (!$USER_SETUP) {
|
||||
echo "Building on Windows because we have no user-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
else {
|
||||
echo "Already have all the Windows builds"
|
||||
}
|
||||
|
||||
Write-Host "##vso[task.setvariable variable=SHOULD_BUILD]$SHOULD_BUILD"
|
||||
@@ -10,30 +10,11 @@ echo "VSCodium assets: ${VSCODIUM_ASSETS}"
|
||||
if [ "$GITHUB_TOKEN" != "" ]; then
|
||||
if [ "$VSCODIUM_ASSETS" != "null" ]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
HAVE_MAC=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["zip"])')
|
||||
HAVE_MAC=$(echo $VSCODIUM_ASSETS | jq --arg suffix "darwin-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
|
||||
if [[ "$HAVE_MAC" != "true" ]]; then
|
||||
echo "Building on Mac because we have no ZIP"
|
||||
export SHOULD_BUILD="yes"
|
||||
fi
|
||||
elif [[ $BUILDARCH == "ia32" ]]; then
|
||||
HAVE_IA32_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["i386.rpm"])')
|
||||
HAVE_IA32_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["i386.deb"])')
|
||||
HAVE_IA32_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "ia32-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
|
||||
if [[ "$HAVE_IA32_RPM" != "true" ]]; then
|
||||
echo "Building on Linux ia32 because we have no RPM"
|
||||
export SHOULD_BUILD="yes"
|
||||
fi
|
||||
if [[ "$HAVE_IA32_DEB" != "true" ]]; then
|
||||
echo "Building on Linux ia32 because we have no DEB"
|
||||
export SHOULD_BUILD="yes"
|
||||
fi
|
||||
if [[ "$HAVE_IA32_TAR" != "true" ]]; then
|
||||
echo "Building on Linux ia32 because we have no TAR"
|
||||
export SHOULD_BUILD="yes"
|
||||
fi
|
||||
if [[ "$SHOULD_BUILD" != "yes" ]]; then
|
||||
echo "Already have all the Linux ia32 builds"
|
||||
fi
|
||||
elif [[ $BUILDARCH == "arm64" ]]; then
|
||||
# HAVE_ARM64_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.rpm"])')
|
||||
HAVE_ARM64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.deb"])')
|
||||
|
||||
10
create_appimage.sh
Executable file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
if [[ "$BUILDARCH" == "x64" ]]; then
|
||||
# install a dep needed for this process
|
||||
sudo apt-get install desktop-file-utils
|
||||
|
||||
# download pkg2appimage from github
|
||||
curl -LO "https://github.com/AppImage/pkg2appimage/raw/master/pkg2appimage"
|
||||
|
||||
bash -e pkg2appimage ../VSCodium-AppImage-Recipe.yml
|
||||
fi
|
||||
8
create_dmg.sh
Executable file
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
cd VSCode-darwin
|
||||
create-dmg VSCodium.app ..
|
||||
fi
|
||||
cd ..
|
||||
fi
|
||||
@@ -3,16 +3,13 @@
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
cd VSCode-darwin
|
||||
zip -r -X -y ../VSCode-darwin-${LATEST_MS_TAG}.zip ./*
|
||||
elif [[ "$BUILDARCH" == "ia32" ]]; then
|
||||
cd VSCode-linux-ia32
|
||||
tar czf ../VSCode-linux-ia32-${LATEST_MS_TAG}.tar.gz .
|
||||
zip -r -X -y ../VSCodium-darwin-${LATEST_MS_TAG}.zip ./*.app
|
||||
elif [[ "$BUILDARCH" == "arm64" ]]; then
|
||||
cd VSCode-linux-arm64
|
||||
tar czf ../VSCode-linux-arm64-${LATEST_MS_TAG}.tar.gz .
|
||||
tar czf ../VSCodium-linux-arm64-${LATEST_MS_TAG}.tar.gz .
|
||||
else
|
||||
cd VSCode-linux-x64
|
||||
tar czf ../VSCode-linux-x64-${LATEST_MS_TAG}.tar.gz .
|
||||
tar czf ../VSCodium-linux-x64-${LATEST_MS_TAG}.tar.gz .
|
||||
fi
|
||||
|
||||
cd ..
|
||||
|
||||
@@ -8,7 +8,8 @@ else
|
||||
cd vscode
|
||||
fi
|
||||
|
||||
export LATEST_MS_TAG=$(git describe --tags `git rev-list --tags --max-count=1`)
|
||||
export LATEST_MS_COMMIT=$(git rev-list --tags --max-count=1)
|
||||
export LATEST_MS_TAG=$(git describe --tags ${LATEST_MS_COMMIT})
|
||||
echo "Got the latest MS tag: ${LATEST_MS_TAG}"
|
||||
git checkout $LATEST_MS_TAG
|
||||
cd ..
|
||||
|
||||
@@ -5,16 +5,18 @@ if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
brew install jq zip
|
||||
else
|
||||
sudo apt-get update
|
||||
sudo apt-get install libx11-dev libxkbfile-dev libsecret-1-dev fakeroot rpm jq
|
||||
if [[ "$BUILDARCH" == "ia32" ]]; then
|
||||
sudo dpkg --add-architecture i386
|
||||
sudo apt-get install -y fakeroot rpm jq
|
||||
if [[ $BUILDARCH == "arm64" ]]; then
|
||||
echo "deb http://ports.ubuntu.com/ubuntu-ports/ trusty main" | sudo tee -a /etc/apt/sources.list.d/arm64.list >/dev/null
|
||||
sudo dpkg --add-architecture arm64
|
||||
sudo apt-get update
|
||||
sudo apt-get install libc6-dev-i386 gcc-multilib g++-multilib
|
||||
sudo apt-get install libx11-dev:i386 libxkbfile-dev:i386
|
||||
elif [[ $BUILDARCH == "arm64" ]]; then
|
||||
# Use the default C / C++ compilers,
|
||||
# because some makefiles default to CC:=gcc:
|
||||
export CC=/usr/bin/cc
|
||||
export CXX=/usr/bin/c++
|
||||
sudo apt-get install libc6-dev-arm64-cross gcc-aarch64-linux-gnu g++-aarch64-linux-gnu
|
||||
sudo apt-get install libx11-dev:arm64 libxkbfile-dev:arm64
|
||||
export CC=/usr/bin/aarch64-linux-gnu-gcc
|
||||
export CXX=/usr/bin/aarch64-linux-gnu-g++
|
||||
export CC_host=/usr/bin/gcc
|
||||
export CXX_host=/usr/bin/g++
|
||||
else
|
||||
sudo apt-get install libx11-dev libxkbfile-dev libsecret-1-dev fakeroot rpm jq
|
||||
fi
|
||||
fi
|
||||
|
||||
23
sign_mac_app.sh
Executable file
@@ -0,0 +1,23 @@
|
||||
#!/bin/bash
|
||||
|
||||
# thanks to https://www.jviotti.com/2016/03/16/how-to-code-sign-os-x-electron-apps-in-travis-ci.html
|
||||
# for the helpful instructions
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
if [ -d "VSCode-darwin" ]; then # just in case the build failed
|
||||
cd VSCode-darwin
|
||||
export CERTIFICATE_P12=VSCodium.p12
|
||||
echo $CERTIFICATE_OSX_P12 | base64 --decode > $CERTIFICATE_P12
|
||||
export KEYCHAIN=build.keychain
|
||||
security create-keychain -p mysecretpassword $KEYCHAIN
|
||||
security default-keychain -s $KEYCHAIN
|
||||
security unlock-keychain -p mysecretpassword $KEYCHAIN
|
||||
security import $CERTIFICATE_P12 -k $KEYCHAIN -P $CERTIFICATE_OSX_PASSWORD -T /usr/bin/codesign
|
||||
|
||||
# https://docs.travis-ci.com/user/common-build-problems/
|
||||
security set-key-partition-list -S apple-tool:,apple: -s -k mysecretpassword $KEYCHAIN
|
||||
|
||||
codesign --deep --force --verbose --sign "$CERTIFICATE_OSX_ID" VSCodium.app
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 9.3 KiB |
BIN
src/resources/win32/code_70x70.png
Normal file → Executable file
|
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 9.7 KiB |
|
After Width: | Height: | Size: 7.5 KiB |
|
After Width: | Height: | Size: 7.5 KiB |
|
After Width: | Height: | Size: 7.5 KiB |
|
After Width: | Height: | Size: 8.7 KiB |
|
After Width: | Height: | Size: 8.7 KiB |
26
src/src/vs/workbench/contrib/welcome/code-icon.svg
Normal file
|
After Width: | Height: | Size: 8.7 KiB |
39
sum.sh
Executable file
@@ -0,0 +1,39 @@
|
||||
#!/bin/bash
|
||||
|
||||
# shasum blows up in Azure, so using this
|
||||
# node package which has similar syntax and identical output
|
||||
if [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
npm i -g checksum
|
||||
fi
|
||||
|
||||
sum_file () {
|
||||
if [[ -f "$1" ]]; then
|
||||
if [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
checksum -a sha256 "$1" > "$1".sha256
|
||||
checksum -a sha1 "$1" > "$1".sha1
|
||||
else
|
||||
shasum -a 256 "$1" > "$1".sha256
|
||||
shasum "$1" > "$1".sha1
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
sum_file VSCodium-darwin-*.zip
|
||||
sum_file VSCodium*.dmg
|
||||
elif [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
sum_file VSCodiumSetup-*.exe
|
||||
sum_file VSCodiumUserSetup-*.exe
|
||||
sum_file VSCodium-win32-*.zip
|
||||
else # linux
|
||||
cp vscode/out/*.AppImage .
|
||||
cp vscode/.build/linux/deb/amd64/deb/*.deb .
|
||||
cp vscode/.build/linux/rpm/x86_64/*.rpm .
|
||||
|
||||
sum_file *.AppImage
|
||||
sum_file VSCodium-linux*.tar.gz
|
||||
sum_file *.deb
|
||||
sum_file *.rpm
|
||||
fi
|
||||
fi
|
||||
7
trigger-azure.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
if [ "$AZURE_TOKEN" != "" ]; then
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
curl -X POST -H "Content-Type: application/json" -H "Authorization: Basic $AZURE_TOKEN" -d '{"definition":{"id":1}}' https://dev.azure.com/VSCodium/vscodium/_apis/build/builds?api-version=5.0-preview.5
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
@@ -1,9 +1,49 @@
|
||||
REPLACEMENT="s/'default': true/'default': false/"
|
||||
DEFAULT_TRUE="'default': true"
|
||||
DEFAULT_FALSE="'default': false"
|
||||
TELEMETRY_ENABLE="'telemetry.enableTelemetry':"
|
||||
TELEMETRY_CRASH_REPORTER="'telemetry.enableCrashReporter':"
|
||||
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
sed -i '' -E "$REPLACEMENT" src/vs/platform/telemetry/common/telemetryService.ts
|
||||
sed -i '' -E "$REPLACEMENT" src/vs/workbench/services/crashReporter/electron-browser/crashReporterService.ts
|
||||
else
|
||||
sed -i -E "$REPLACEMENT" src/vs/platform/telemetry/common/telemetryService.ts
|
||||
sed -i -E "$REPLACEMENT" src/vs/workbench/services/crashReporter/electron-browser/crashReporterService.ts
|
||||
fi
|
||||
replace () {
|
||||
echo $1
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
sed -i '' -E "$1" $2
|
||||
else
|
||||
sed -i -E "$1" $2
|
||||
fi
|
||||
}
|
||||
|
||||
update_setting () {
|
||||
local FILENAME="$2"
|
||||
# check that the file exists
|
||||
if [ ! -f $FILENAME ]; then
|
||||
echo "File to update setting in does not exist ${FILENAME}"
|
||||
return
|
||||
fi
|
||||
|
||||
# go through lines of file, looking for block that contains setting
|
||||
local SETTING="$1"
|
||||
local LINE_NUM=0
|
||||
while read -r line; do
|
||||
local LINE_NUM=$(( $LINE_NUM + 1 ))
|
||||
if [[ $line == *"$SETTING"* ]]; then
|
||||
local IN_SETTING=1
|
||||
fi
|
||||
if [[ $line == *"$DEFAULT_TRUE"* && "$IN_SETTING" == "1" ]]; then
|
||||
local FOUND=1
|
||||
break
|
||||
fi
|
||||
done < $FILENAME
|
||||
|
||||
if [[ "$FOUND" != "1" ]]; then
|
||||
echo "$DEFAULT_TRUE not found for setting $SETTING in file $FILENAME"
|
||||
return
|
||||
fi
|
||||
|
||||
# construct line-aware replacement string
|
||||
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_TRUE}/${DEFAULT_FALSE}/"
|
||||
|
||||
replace "$DEFAULT_TRUE_TO_FALSE" $FILENAME
|
||||
}
|
||||
|
||||
update_setting "$TELEMETRY_ENABLE" src/vs/platform/telemetry/common/telemetryService.ts
|
||||
update_setting "$TELEMETRY_CRASH_REPORTER" src/vs/workbench/electron-browser/main.contribution.ts
|
||||
|
||||
146
update_version.sh
Executable file
@@ -0,0 +1,146 @@
|
||||
#!/bin/bash
|
||||
|
||||
if [[ "$SHOULD_BUILD" != "yes" ]]; then
|
||||
echo "Will not update version JSON because we did not build"
|
||||
exit
|
||||
fi
|
||||
|
||||
# {
|
||||
# "url": "https://az764295.vo.msecnd.net/stable/51b0b28134d51361cf996d2f0a1c698247aeabd8/VSCode-darwin-stable.zip",
|
||||
# "name": "1.33.1",
|
||||
# "version": "51b0b28134d51361cf996d2f0a1c698247aeabd8",
|
||||
# "productVersion": "1.33.1",
|
||||
# "hash": "cb4109f196d23b9d1e8646ce43145c5bb62f55a8",
|
||||
# "timestamp": 1554971059007,
|
||||
# "sha256hash": "ac2a1c8772501732cd5ff539a04bb4dc566b58b8528609d2b34bbf970d08cf01"
|
||||
# }
|
||||
|
||||
# `url` is URL_BASE + filename of asset e.g.
|
||||
# darwin: https://github.com/VSCodium/vscodium/releases/download/${LATEST_MS_TAG}/VSCodium-darwin-${LATEST_MS_TAG}.zip
|
||||
# `name` is $LATEST_MS_TAG
|
||||
# `version` is $LATEST_MS_COMMIT
|
||||
# `productVersion` is $LATEST_MS_TAG
|
||||
# `hash` in <filename>.sha1
|
||||
# `timestamp` is $(node -e 'console.log(Date.now())')
|
||||
# `sha256hash` in <filename>.sha256
|
||||
|
||||
URL_BASE=https://github.com/VSCodium/vscodium/releases/download/${LATEST_MS_TAG}
|
||||
|
||||
# to make testing on forks easier
|
||||
if [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
# BUILD_REPOSITORY_URI = e.g. https://github.com/VSCodium/vscodium
|
||||
VERSIONS_REPO=$(echo ${BUILD_REPOSITORY_URI} | awk -F"/" '{ print $4 }')/versions
|
||||
|
||||
git config --global core.autocrlf true
|
||||
else
|
||||
# TRAVIS_REPO_SLUG = e.g. VSCodium/vscodium
|
||||
VERSIONS_REPO=$(echo ${TRAVIS_REPO_SLUG} | awk -F"/" '{ print $1 }')/versions
|
||||
fi
|
||||
|
||||
# generateJson <assetName>
|
||||
# e.g. generateJson VSCodium-darwin-1.33.0.zip
|
||||
generateJson() {
|
||||
local assetName=$1
|
||||
|
||||
# generate parts
|
||||
local url=${URL_BASE}/${assetName}
|
||||
local name=$LATEST_MS_TAG
|
||||
local version=$LATEST_MS_COMMIT
|
||||
local productVersion=$LATEST_MS_TAG
|
||||
local timestamp=$(node -e 'console.log(Date.now())')
|
||||
|
||||
local sha1hash=$(cat ${assetName}.sha1 | awk '{ print $1 }')
|
||||
local sha256hash=$(cat ${assetName}.sha256 | awk '{ print $1 }')
|
||||
|
||||
# check that nothing is blank (blank indicates something awry with build)
|
||||
for key in url name version productVersion sha1hash timestamp sha256hash; do
|
||||
if [[ "${!key}" == "" ]]; then
|
||||
echo "Missing data for version update; exiting..."
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
|
||||
# generate json
|
||||
local json=$(jq \
|
||||
--arg url "${url}" \
|
||||
--arg name "${name}" \
|
||||
--arg version "${version}" \
|
||||
--arg productVersion "${productVersion}" \
|
||||
--arg hash "${sha1hash}" \
|
||||
--arg timestamp "${timestamp}" \
|
||||
--arg sha256hash "${sha256hash}" \
|
||||
'. | .url=$url | .name=$name | .version=$version | .productVersion=$productVersion | .hash=$hash | .timestamp=$timestamp | .sha256hash=$sha256hash' \
|
||||
<<<'{}')
|
||||
|
||||
echo "$json"
|
||||
}
|
||||
|
||||
updateLatestVersion() {
|
||||
cd versions
|
||||
|
||||
local versionPath=$1
|
||||
local json=$2
|
||||
|
||||
# create/update the latest.json file in the correct location
|
||||
mkdir -p $versionPath
|
||||
echo $json > $versionPath/latest.json
|
||||
|
||||
cd ..
|
||||
}
|
||||
|
||||
# init versions repo for later commiting + pushing the json file to it
|
||||
# thank you https://www.vinaygopinath.me/blog/tech/commit-to-master-branch-on-github-using-travis-ci/
|
||||
git clone https://github.com/${VERSIONS_REPO}.git
|
||||
cd versions
|
||||
git config user.email "vscodium-ci@not-real.com"
|
||||
git config user.name "VSCodium CI"
|
||||
git remote rm origin
|
||||
git remote add origin https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git > /dev/null 2>&1
|
||||
cd ..
|
||||
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
# zip, sha1, and sha256 files are all at top level dir
|
||||
ASSET_NAME=VSCodium-darwin-${LATEST_MS_TAG}.zip
|
||||
VERSION_PATH="darwin"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
elif [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
# system installer
|
||||
ASSET_NAME=VSCodiumSetup-${BUILDARCH}-${LATEST_MS_TAG}.exe
|
||||
VERSION_PATH="win32/${BUILDARCH}/system"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
|
||||
# user installer
|
||||
ASSET_NAME=VSCodiumUserSetup-${BUILDARCH}-${LATEST_MS_TAG}.exe
|
||||
VERSION_PATH="win32/${BUILDARCH}/user"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
|
||||
# windows archive
|
||||
ASSET_NAME=VSCodium-win32-${BUILDARCH}-${LATEST_MS_TAG}.zip
|
||||
VERSION_PATH="win32/${BUILDARCH}/archive"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
else # linux
|
||||
# update service links to tar.gz file
|
||||
# see https://update.code.visualstudio.com/api/update/linux-x64/stable/VERSION
|
||||
# as examples
|
||||
ASSET_NAME=VSCodium-linux-${BUILDARCH}-${LATEST_MS_TAG}.tar.gz
|
||||
VERSION_PATH="linux/${BUILDARCH}"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
fi
|
||||
|
||||
cd versions
|
||||
|
||||
git pull origin master # in case another build just pushed
|
||||
git add .
|
||||
dateAndMonth=`date "+%D %T"`
|
||||
git commit -m "Travis update: $dateAndMonth (Build $TRAVIS_BUILD_NUMBER)"
|
||||
if ! git push origin master --quiet; then
|
||||
git pull origin master
|
||||
git push origin master --quiet
|
||||
fi
|
||||
|
||||
cd ..
|
||||
69
win32-build.yml
Normal file
@@ -0,0 +1,69 @@
|
||||
steps:
|
||||
- task: NodeTool@0
|
||||
inputs:
|
||||
versionSpec: '10.x'
|
||||
- script: |
|
||||
choco install jq
|
||||
displayName: 'install jq from choco'
|
||||
- task: geeklearningio.gl-vsts-tasks-yarn.yarn-installer-task.YarnInstaller@2
|
||||
displayName: 'Install Yarn'
|
||||
- task: UsePythonVersion@0
|
||||
displayName: 'Use Python 2.x'
|
||||
inputs:
|
||||
versionSpec: 2.x
|
||||
- task: ShellScript@2
|
||||
displayName: 'get VSCode sources'
|
||||
inputs:
|
||||
scriptPath: get_repo.sh
|
||||
- powershell: |
|
||||
$LATEST_MS_COMMIT="$(git -C vscode rev-list --tags --max-count=1)"
|
||||
$LATEST_MS_TAG="$(git -C vscode describe --tags)"
|
||||
Write-Host "##vso[task.setvariable variable=LATEST_MS_TAG]$LATEST_MS_TAG"
|
||||
Write-Host "##vso[task.setvariable variable=LATEST_MS_COMMIT]$LATEST_MS_COMMIT"
|
||||
Write-Host "##vso[task.setvariable variable=BUILD_SOURCEVERSION]$LATEST_MS_COMMIT"
|
||||
displayName: 'set env LATEST_MS_TAG, LATEST_MS_COMMIT'
|
||||
- task: PowerShell@2
|
||||
inputs:
|
||||
filePath: 'check_tags.ps1'
|
||||
env:
|
||||
MAPPED_GITHUB_TOKEN: $(GITHUB_TOKEN)
|
||||
- script: |
|
||||
git -C vscode status
|
||||
displayName: 'vscode status'
|
||||
- powershell: |
|
||||
bash ./build.sh
|
||||
displayName: 'go build it!'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\system-setup\\VSCodeSetup.exe VSCodiumSetup-$(BUILDARCH)-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the system setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-$(BUILDARCH)-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the user setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\archive\\VSCode-win32-$(BUILDARCH).zip VSCodium-win32-$(BUILDARCH)-${LATEST_MS_TAG}.zip; fi
|
||||
displayName: 'move the zip folder'
|
||||
- powershell: |
|
||||
bash ./sum.sh
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
displayName: 'compute sums'
|
||||
- task: CopyFiles@2
|
||||
inputs:
|
||||
contents: |
|
||||
VSCodium*.zip
|
||||
VSCodiumUserSetup*.exe
|
||||
VSCodiumSetup*.exe
|
||||
*.sha256
|
||||
targetFolder: $(Build.ArtifactStagingDirectory)
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
displayName: 'copy artifacts to staging directory'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: $(Build.ArtifactStagingDirectory)
|
||||
ArtifactName: 'everything'
|
||||
- bash: ./update_version.sh
|
||||
displayName: 'update version json'
|
||||
env:
|
||||
GITHUB_TOKEN: $(GITHUB_TOKEN)
|
||||
GITHUB_USERNAME: $(GITHUB_USERNAME)
|
||||