mirror of
https://github.com/VSCodium/vscodium.git
synced 2026-04-12 00:37:19 +10:00
Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
ac42eadd68 | ||
|
|
1b9d7adc60 | ||
|
|
532959ee9a | ||
|
|
f9f92ce008 | ||
|
|
0f3afe4cba | ||
|
|
562f4d484f |
38
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
38
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**Please confirm that this problem is VSCodium-specific**
|
||||
- [ ] This bug doesn't happen if I use Microsoft's Visual Studio Code. It only happens in VSCodium.
|
||||
|
||||
**Please confirm that the issue/resolution isn't already documented**
|
||||
- [ ] I checked [the Docs page](https://github.com/VSCodium/vscodium/blob/master/DOCS.md) and my issue is not mentioned there.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. Mac OS, Ubuntu 16.04, etc]
|
||||
- Architecture [e.g. x64, ia32, arm64]
|
||||
- Version [e.g. 1.33.0]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
@@ -2,6 +2,7 @@ matrix:
|
||||
include:
|
||||
- os: linux
|
||||
sudo: required
|
||||
env: BUILDARCH=x64
|
||||
- os: linux
|
||||
sudo: required
|
||||
env: BUILDARCH=ia32
|
||||
|
||||
11
README.md
11
README.md
@@ -28,6 +28,8 @@
|
||||
## <a id="download-install"></a>Download/Install
|
||||
:tada: :tada: [Download latest release here](https://github.com/VSCodium/vscodium/releases) :tada: :tada:
|
||||
|
||||
[More info / helpful tips are here.](https://github.com/VSCodium/vscodium/blob/master/DOCS.md)
|
||||
|
||||
#### <a id="install-with-brew"></a>Install with Brew (Mac)
|
||||
If you are on a Mac and have [Homebrew](https://brew.sh/) installed:
|
||||
```bash
|
||||
@@ -57,7 +59,7 @@ Microsoft's downloads of Visual Studio Code are licensed under [this not-FLOSS l
|
||||
>
|
||||
> When you clone and build from the vscode repo, none of these endpoints are configured in the default product.json. Therefore, you generate a "clean" build, without the Microsoft customizations, which is by default licensed under the MIT license
|
||||
|
||||
This repo exists so that you don't have to download+build from source. The build scripts in this repo clone Microsoft's vscode repo, run the build commands, and upload the resulting binaries to [GitHub releases](https://github.com/VSCodium/vscodium/releases). __These binaries are licensed under the MIT license. Telemetry is enabled by a build flag which we do not pass.__
|
||||
This repo exists so that you don't have to download+build from source. The build scripts in this repo clone Microsoft's vscode repo, run the build commands, and upload the resulting binaries to [GitHub releases](https://github.com/VSCodium/vscodium/releases). __These binaries are licensed under the MIT license. Telemetry is disabled.__
|
||||
|
||||
If you want to build from source yourself, head over to [Microsoft's vscode repo](https://github.com/Microsoft/vscode) and follow their [instructions](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#build-and-run). This repo exists to make it easier to get the latest version of MIT-licensed VSCode.
|
||||
|
||||
@@ -73,13 +75,16 @@ Microsoft's build process does download additional files. This was brought up in
|
||||
## <a id="more-info"></a>More Info
|
||||
For more information on getting all the telemetry disabled and tips for migrating from Visual Studio Code to VSCodium, have a look at this [Docs](https://github.com/VSCodium/vscodium/blob/master/DOCS.md) page.
|
||||
|
||||
Please note that some Visual Studio Code extensions have licenses that restrict their use to the official Visual Studio Code builds and therefore do not work with VSCodium. See [this note](https://github.com/VSCodium/vscodium/blob/master/DOCS.md#proprietary-debugging-tools) on the Docs page for what's been found so far and possible workarounds.
|
||||
|
||||
## <a id="supported-os"></a>Supported OS
|
||||
- [x] OSX x64 (zipped app file)
|
||||
- [x] Linux x64 (`.deb`, `.rpm`, and `.tar.gz` files)
|
||||
- [x] Linux x86 (`.deb`, `.rpm`, and `.tar.gz` files)
|
||||
- [X] Windows
|
||||
- [x] Windows x86
|
||||
- [x] Windows x64
|
||||
|
||||
The ARM architecture is not currently supported but is actively being worked on.
|
||||
The ARM architecture is not currently supported but is being worked on.
|
||||
|
||||
## <a id="license"></a>License
|
||||
MIT
|
||||
|
||||
@@ -1,62 +1,16 @@
|
||||
pool:
|
||||
vmImage: 'vs2017-win2016'
|
||||
jobs:
|
||||
- job: Windows
|
||||
pool:
|
||||
vmImage: VS2017-Win2016
|
||||
variables:
|
||||
BUILDARCH: x64
|
||||
steps:
|
||||
- template: win32-build.yml
|
||||
|
||||
steps:
|
||||
- task: NodeTool@0
|
||||
inputs:
|
||||
versionSpec: '8.x'
|
||||
- script: |
|
||||
choco install jq
|
||||
displayName: 'install jq from choco'
|
||||
- task: geeklearningio.gl-vsts-tasks-yarn.yarn-installer-task.YarnInstaller@2
|
||||
displayName: 'Install Yarn'
|
||||
- task: UsePythonVersion@0
|
||||
displayName: 'Use Python 2.x'
|
||||
inputs:
|
||||
versionSpec: 2.x
|
||||
- task: ShellScript@2
|
||||
displayName: 'get VSCode sources'
|
||||
inputs:
|
||||
scriptPath: get_repo.sh
|
||||
- powershell: |
|
||||
$LATEST_MS_TAG="$(git -C vscode describe --tags)"
|
||||
Write-Host "##vso[task.setvariable variable=LATEST_MS_TAG]$LATEST_MS_TAG"
|
||||
displayName: 'set env LATEST_MS_TAG'
|
||||
- task: PowerShell@2
|
||||
inputs:
|
||||
filePath: 'check_tags.ps1'
|
||||
env:
|
||||
MAPPED_GITHUB_TOKEN: $(GITHUB_TOKEN)
|
||||
- script: |
|
||||
git -C vscode status
|
||||
displayName: 'vscode status'
|
||||
- powershell: |
|
||||
bash ./build.sh
|
||||
displayName: 'go build it!'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-x64\\system-setup\\VSCodeSetup.exe VSCodiumSetup-x64-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the system setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-x64\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-x64-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the user setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-x64\\archive\\VSCode-win32-x64.zip VSCodium-win32-x64-${LATEST_MS_TAG}.zip; fi
|
||||
displayName: 'move the zip folder'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: system-setup'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodiumSetup-x64-$(LATEST_MS_TAG).exe'
|
||||
ArtifactName: 'system_setup'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: user-setup'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodiumUserSetup-x64-$(LATEST_MS_TAG).exe'
|
||||
ArtifactName: 'user_setup'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: archive'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodium-win32-x64-$(LATEST_MS_TAG).zip'
|
||||
ArtifactName: 'archive'
|
||||
- job: Windows32
|
||||
pool:
|
||||
vmImage: VS2017-Win2016
|
||||
variables:
|
||||
BUILDARCH: ia32
|
||||
steps:
|
||||
- template: win32-build.yml
|
||||
44
build.sh
44
build.sh
@@ -3,15 +3,8 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
cp -rp src/* vscode/
|
||||
cd vscode
|
||||
|
||||
if [[ "$BUILDARCH" == "ia32" ]]; then
|
||||
export npm_config_arch=ia32
|
||||
export npm_config_target_arch=ia32
|
||||
fi
|
||||
|
||||
if [[ "$BUILDARCH" == "arm64" ]]; then
|
||||
export npm_config_arch=arm64
|
||||
export npm_config_target_arch=arm64
|
||||
fi
|
||||
export npm_config_arch="$BUILDARCH"
|
||||
export npm_config_target_arch="$BUILDARCH"
|
||||
../update_settings.sh
|
||||
|
||||
yarn
|
||||
@@ -28,30 +21,21 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
||||
# as we are renaming the application to vscodium
|
||||
# we need to edit a line in the post install template
|
||||
sed -i "s/code-oss/vscodium/" resources/linux/debian/postinst.template
|
||||
fi
|
||||
fi
|
||||
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
npm run gulp vscode-darwin-min
|
||||
elif [[ "$BUILDARCH" == "ia32" ]]; then
|
||||
npm run gulp vscode-linux-ia32-min
|
||||
npm run gulp vscode-linux-ia32-build-deb
|
||||
npm run gulp vscode-linux-ia32-build-rpm
|
||||
unset npm_config_arch
|
||||
elif [[ "$BUILDARCH" == "arm64" ]]; then
|
||||
npm run gulp vscode-linux-arm64-min
|
||||
npm run gulp vscode-linux-arm64-build-deb
|
||||
# npm run gulp vscode-linux-arm64-build-rpm
|
||||
npm run gulp -- "vscode-darwin-min"
|
||||
elif [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
npm run gulp vscode-win32-x64-min
|
||||
npm run gulp vscode-win32-x64-copy-inno-updater
|
||||
npm run gulp vscode-win32-x64-inno-updater
|
||||
npm run gulp vscode-win32-x64-system-setup
|
||||
npm run gulp vscode-win32-x64-user-setup
|
||||
npm run gulp vscode-win32-x64-archive
|
||||
else
|
||||
npm run gulp vscode-linux-x64-min
|
||||
npm run gulp vscode-linux-x64-build-deb
|
||||
npm run gulp vscode-linux-x64-build-rpm
|
||||
cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
|
||||
npm run gulp -- "vscode-win32-${BUILDARCH}-min"
|
||||
npm run gulp -- "vscode-win32-${BUILDARCH}-inno-updater"
|
||||
npm run gulp -- "vscode-win32-${BUILDARCH}-system-setup"
|
||||
npm run gulp -- "vscode-win32-${BUILDARCH}-user-setup"
|
||||
npm run gulp -- "vscode-win32-${BUILDARCH}-archive"
|
||||
else # linux
|
||||
npm run gulp -- "vscode-linux-${BUILDARCH}-min"
|
||||
npm run gulp -- "vscode-linux-${BUILDARCH}-build-deb"
|
||||
npm run gulp -- "vscode-linux-${BUILDARCH}-build-rpm"
|
||||
fi
|
||||
|
||||
cd ..
|
||||
|
||||
@@ -1,7 +1,10 @@
|
||||
echo "tag: $env:LATEST_MS_TAG"
|
||||
$GITHUB_RESPONSE = curl.exe -s -H "Authorization: token $env:MAPPED_GITHUB_TOKEN" "https://api.github.com/repos/vscodium/vscodium/releases/tags/$env:LATEST_MS_TAG"
|
||||
$REPO_URI = [uri]$env:BUILD_REPOSITORY_URI
|
||||
$USER_REPO = $REPO_URI."LocalPath"
|
||||
echo $USER_REPO
|
||||
$GITHUB_RESPONSE = curl.exe -s -H "Authorization: token $env:MAPPED_GITHUB_TOKEN" "https://api.github.com/repos$USER_REPO/releases/tags/$env:LATEST_MS_TAG"
|
||||
echo "Github response: ${GITHUB_RESPONSE}"
|
||||
$VSCODIUM_ASSETS= $GITHUB_RESPONSE | jq '.assets'
|
||||
$VSCODIUM_ASSETS = $GITHUB_RESPONSE | jq '.assets'
|
||||
echo "VSCodium assets: ${VSCODIUM_ASSETS}"
|
||||
|
||||
# if we just don't have the github token, get out fast
|
||||
@@ -11,24 +14,25 @@ if (!$env:MAPPED_GITHUB_TOKEN -or $env:MAPPED_GITHUB_TOKEN -like "*GITHUB_TOKEN*
|
||||
return
|
||||
}
|
||||
|
||||
if (!$VSCODIUM_ASSETS) {
|
||||
if ($VSCODIUM_ASSETS -eq "null" -or !$VSCODIUM_ASSETS) {
|
||||
echo "Release assets do not exist at all, continuing build"
|
||||
$SHOULD_BUILD = 'yes'
|
||||
} else {
|
||||
$WindowsAssets = ($VSCODIUM_ASSETS | ConvertFrom-Json) | Where-Object { $_.name.Contains('exe') }
|
||||
$SYSTEM_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('Setup') }
|
||||
$USER_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('User') }
|
||||
if (!$SYSTEM_SETUP) {
|
||||
echo "Building on Windows because we have no system-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
elseif (!$USER_SETUP) {
|
||||
echo "Building on Windows because we have no user-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
else {
|
||||
echo "Already have all the Windows builds"
|
||||
}
|
||||
}
|
||||
|
||||
$WindowsAssets = ($VSCODIUM_ASSETS | ConvertFrom-Json) | Where-Object { $_.name.Contains('exe') }
|
||||
$SYSTEM_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('Setup') }
|
||||
$USER_SETUP = $WindowsAssets | Where-Object { $_.name.Contains('User') }
|
||||
if (!$SYSTEM_SETUP) {
|
||||
echo "Building on Windows because we have no system-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
elseif (!$USER_SETUP) {
|
||||
echo "Building on Windows because we have no user-setup.exe";
|
||||
$SHOULD_BUILD = 'yes'
|
||||
}
|
||||
else {
|
||||
echo "Already have all the Windows builds"
|
||||
}
|
||||
|
||||
Write-Host "##vso[task.setvariable variable=SHOULD_BUILD]$SHOULD_BUILD"
|
||||
59
win32-build.yml
Normal file
59
win32-build.yml
Normal file
@@ -0,0 +1,59 @@
|
||||
steps:
|
||||
- task: NodeTool@0
|
||||
inputs:
|
||||
versionSpec: '8.x'
|
||||
- script: |
|
||||
choco install jq
|
||||
displayName: 'install jq from choco'
|
||||
- task: geeklearningio.gl-vsts-tasks-yarn.yarn-installer-task.YarnInstaller@2
|
||||
displayName: 'Install Yarn'
|
||||
- task: UsePythonVersion@0
|
||||
displayName: 'Use Python 2.x'
|
||||
inputs:
|
||||
versionSpec: 2.x
|
||||
- task: ShellScript@2
|
||||
displayName: 'get VSCode sources'
|
||||
inputs:
|
||||
scriptPath: get_repo.sh
|
||||
- powershell: |
|
||||
$LATEST_MS_TAG="$(git -C vscode describe --tags)"
|
||||
Write-Host "##vso[task.setvariable variable=LATEST_MS_TAG]$LATEST_MS_TAG"
|
||||
displayName: 'set env LATEST_MS_TAG'
|
||||
- task: PowerShell@2
|
||||
inputs:
|
||||
filePath: 'check_tags.ps1'
|
||||
env:
|
||||
MAPPED_GITHUB_TOKEN: $(GITHUB_TOKEN)
|
||||
- script: |
|
||||
git -C vscode status
|
||||
displayName: 'vscode status'
|
||||
- powershell: |
|
||||
bash ./build.sh
|
||||
displayName: 'go build it!'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\system-setup\\VSCodeSetup.exe VSCodiumSetup-$(BUILDARCH)-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the system setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-$(BUILDARCH)-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the user setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\archive\\VSCode-win32-$(BUILDARCH).zip VSCodium-win32-$(BUILDARCH)-${LATEST_MS_TAG}.zip; fi
|
||||
displayName: 'move the zip folder'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: system-setup'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodiumSetup-$(BUILDARCH)-$(LATEST_MS_TAG).exe'
|
||||
ArtifactName: 'system_setup'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: user-setup'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodiumUserSetup-$(BUILDARCH)-$(LATEST_MS_TAG).exe'
|
||||
ArtifactName: 'user_setup'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts: archive'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: 'VSCodium-win32-$(BUILDARCH)-$(LATEST_MS_TAG).zip'
|
||||
ArtifactName: 'archive'
|
||||
Reference in New Issue
Block a user