mirror of
https://github.com/VSCodium/vscodium.git
synced 2026-04-12 00:37:19 +10:00
Compare commits
23 Commits
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df742b9ee9 |
@@ -4,6 +4,14 @@ matrix:
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sudo: required
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env: BUILDARCH=x64
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dist: trusty
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- os: linux
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sudo: required
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env: BUILDARCH=arm64
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dist: trusty
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- os: linux
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sudo: required
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env: BUILDARCH=arm
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dist: trusty
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- os: osx
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language: node_js
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@@ -40,6 +48,7 @@ deploy:
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- ./*.deb
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- ./*.rpm
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- ./*.AppImage
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- ./*.AppImage.zsync
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on:
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all_branches: true
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condition: $SHOULD_BUILD = yes
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4
DOCS.md
4
DOCS.md
@@ -65,9 +65,9 @@ To copy your settings manually:
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- Copy the contents of settings.json into the same place in VSCodium
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## <a id="portable"></a>How do I run VSCodium in portable mode?
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You can follow the [Portable Mode instructions](https://code.visualstudio.com/docs/editor/portable) from the Visual Studio Code website. For Windows and Linux the instructions can be followed as written. For Mac OS, portable mode is enabled by the existence of a specially named folder. For Visual Studio Code that folder name is `code-portable-data`. For VSCodium, that folder name is `vscodium-portable-data`.
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You can follow the [Portable Mode instructions](https://code.visualstudio.com/docs/editor/portable) from the Visual Studio Code website. For Windows and Linux the instructions can be followed as written. For Mac OS, portable mode is enabled by the existence of a specially named folder. For Visual Studio Code that folder name is `code-portable-data`. For VSCodium, that folder name is `codium-portable-data`.
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So to enable portable mode for VSCodium on Mac OS, follow the instructions outlined in the link above, but create a folder named `vscodium-portable-data` instead of `code-portable-data`.
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So to enable portable mode for VSCodium on Mac OS, follow the instructions outlined in the link above, but create a folder named `codium-portable-data` instead of `code-portable-data`.
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## <a id="press-and-hold"></a>How do I press and hold a key and have it repeat in VSCodium (Mac)?
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@@ -103,11 +103,11 @@ The builds are run every day, but exit early if there isn't a new release from M
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- [x] OS X (`zip`, `dmg`)
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- [x] Linux x64 (`deb`, `rpm`, `AppImage`, `tar.gz`)
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- [x] Linux x86 (`deb`, `rpm`, `tar.gz`) ([up to v1.35.1](https://code.visualstudio.com/updates/v1_36#_linux-32bit-support-ends))
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- [x] Linux arm64 (`deb`, `tar.gz`)
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- [x] Linux armhf (`deb`, `tar.gz`)
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- [x] Windows x64
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- [x] Windows x86
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The ARM architecture is not currently supported but is being worked on.
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## <a id="donate"></a>Donate
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If you would like to support the development of VSCodium, feel free to send BTC to `3PgjE95yzBDTrSPxPiqoxSgZFuKPPAix1N`.
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@@ -16,7 +16,7 @@ ingredients:
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- deb http://archive.ubuntu.com/ubuntu/ trusty main universe
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script:
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- pwd
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- cp ../.build/linux/deb/amd64/deb/*.deb .
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- cp ../vscode/.build/linux/deb/amd64/deb/*.deb .
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- ls codium_*.deb | cut -d _ -f 2 > VERSION
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script:
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37
build.sh
37
build.sh
@@ -1,5 +1,12 @@
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#!/bin/bash
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function keep_alive_small() {
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while true; do
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echo .
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read -t 60 < /proc/self/fd/1 > /dev/null 2>&1
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done
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}
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function keep_alive() {
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while true; do
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date
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@@ -13,12 +20,15 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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echo "BUILD_SOURCEVERSION: ${BUILD_SOURCEVERSION}"
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cp -rp src/* vscode/
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cd vscode
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cd vscode || exit
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export npm_config_arch="$BUILDARCH"
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export npm_config_target_arch="$BUILDARCH"
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../update_settings.sh
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# apply patches
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patch -u src/vs/platform/update/electron-main/updateService.win32.ts -i ../patches/update-cache-path.patch
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yarn
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yarn postinstall
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mv product.json product.json.bak
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@@ -66,14 +76,19 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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sed -i "s/code-oss/codium/" resources/linux/debian/postinst.template
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fi
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# these tasks are very slow, so using a keep alive to keep travis alive
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if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
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keep_alive_small &
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else
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keep_alive &
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fi
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KA_PID=$!
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yarn gulp compile-build
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yarn gulp compile-extensions-build
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# this task is very slow on mac, so using a keep alive to keep travis alive
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keep_alive &
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KA_PID=$!
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yarn gulp minify-vscode
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kill $KA_PID
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yarn gulp minify-vscode-reh
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yarn gulp minify-vscode-reh-web
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@@ -94,14 +109,18 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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yarn gulp "vscode-win32-${BUILDARCH}-system-setup"
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yarn gulp "vscode-win32-${BUILDARCH}-user-setup"
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else # linux
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yarn gulp vscode-linux-x64-min-ci
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yarn gulp vscode-reh-linux-x64-min-ci
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yarn gulp vscode-reh-web-linux-x64-min-ci
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yarn gulp vscode-linux-${BUILDARCH}-min-ci
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yarn gulp vscode-reh-linux-${BUILDARCH}-min-ci
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yarn gulp vscode-reh-web-linux-${BUILDARCH}-min-ci
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yarn gulp "vscode-linux-${BUILDARCH}-build-deb"
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yarn gulp "vscode-linux-${BUILDARCH}-build-rpm"
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if [[ "$BUILDARCH" == "x64" ]]; then
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yarn gulp "vscode-linux-${BUILDARCH}-build-rpm"
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fi
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. ../create_appimage.sh
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fi
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kill $KA_PID
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cd ..
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fi
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@@ -34,6 +34,20 @@ if [ "$GITHUB_TOKEN" != "" ]; then
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Linux arm64 builds"
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fi
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elif [[ $BUILDARCH == "arm" ]]; then
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HAVE_ARM_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["armhf.deb"])')
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HAVE_ARM_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "arm-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_ARM_DEB" != "true" ]]; then
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echo "Building on Linux arm because we have no DEB"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_ARM_TAR" != "true" ]]; then
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echo "Building on Linux arm because we have no TAR"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Linux arm builds"
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fi
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else
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HAVE_64_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["x86_64.rpm"])')
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HAVE_64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["amd64.deb"])')
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@@ -4,13 +4,10 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
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cd VSCode-darwin
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zip -r -X -y ../VSCodium-darwin-${LATEST_MS_TAG}.zip ./*.app
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elif [[ "$BUILDARCH" == "arm64" ]]; then
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cd VSCode-linux-arm64
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tar czf ../VSCodium-linux-arm64-${LATEST_MS_TAG}.tar.gz .
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else
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cd VSCode-linux-x64
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tar czf ../VSCodium-linux-x64-${LATEST_MS_TAG}.tar.gz .
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cd VSCode-linux-${BUILDARCH}
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tar czf ../VSCodium-linux-${BUILDARCH}-${LATEST_MS_TAG}.tar.gz .
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fi
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cd ..
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fi
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fi
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@@ -5,18 +5,37 @@ if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
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brew install jq zip
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else
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sudo apt-get update
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sudo apt-get install -y fakeroot rpm jq
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if [[ $BUILDARCH == "arm64" ]]; then
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echo "deb http://ports.ubuntu.com/ubuntu-ports/ trusty main" | sudo tee -a /etc/apt/sources.list.d/arm64.list >/dev/null
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sudo dpkg --add-architecture arm64
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sudo apt-get install -y fakeroot jq
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triplet=
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case $BUILDARCH in
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arm)
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arch=armhf
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triplet=arm-linux-gnueabihf
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;;
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arm64)
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arch=arm64
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triplet=aarch64-linux-gnu
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;;
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esac
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if [[ -n "$triplet" ]]; then
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sed 's/^deb /deb [arch=amd64] '/g -i /etc/apt/sources.list
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echo "deb [arch=$arch] http://ports.ubuntu.com/ubuntu-ports/ trusty main" | sudo tee -a /etc/apt/sources.list.d/$arch.list >/dev/null
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sudo dpkg --add-architecture $arch
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sudo apt-get update
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sudo apt-get install libc6-dev-arm64-cross gcc-aarch64-linux-gnu g++-aarch64-linux-gnu
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sudo apt-get install libx11-dev:arm64 libxkbfile-dev:arm64
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export CC=/usr/bin/aarch64-linux-gnu-gcc
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export CXX=/usr/bin/aarch64-linux-gnu-g++
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sudo apt-get install libc6-dev-$arch-cross gcc-$triplet g++-$triplet `apt-cache search x11proto | grep ^x11proto | cut -f 1 -d ' '` xz-utils pkg-config
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mkdir -p dl
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cd dl
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apt-get download libx11-dev:$arch libx11-6:$arch libxkbfile-dev:$arch libxkbfile1:$arch libxau-dev:$arch libxdmcp-dev:$arch libxcb1-dev:$arch libsecret-1-dev:$arch libsecret-1-0:$arch libpthread-stubs0-dev:$arch libglib2.0-dev:$arch libglib2.0-0:$arch libffi-dev:$arch libffi6:$arch zlib1g:$arch libpcre3-dev:$arch libpcre3:$arch
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for i in *.deb; do ar x $i; sudo tar -C / -xf data.tar.*; rm -f data.tar.*; done
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cd ..
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export CC=/usr/bin/$triplet-gcc
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export CXX=/usr/bin/$triplet-g++
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export CC_host=/usr/bin/gcc
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export CXX_host=/usr/bin/g++
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export PKG_CONFIG_LIBDIR=/usr/lib/$triplet/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig
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else
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sudo apt-get install libx11-dev libxkbfile-dev libsecret-1-dev fakeroot rpm jq
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sudo apt-get install libx11-dev libxkbfile-dev libsecret-1-dev rpm
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fi
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fi
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11
patches/update-cache-path.patch
Normal file
11
patches/update-cache-path.patch
Normal file
@@ -0,0 +1,11 @@
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--- vscode/src/vs/platform/update/electron-main/updateService.win32.ts 2019-12-08 15:09:44.000000000 -0800
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+++ src/src/vs/platform/update/electron-main/updateService.win32.ts 2019-12-08 15:12:56.000000000 -0800
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@@ -55,7 +55,7 @@
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@memoize
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get cachePath(): Promise<string> {
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- const result = path.join(tmpdir(), `vscode-update-${product.target}-${process.arch}`);
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+ const result = path.join(tmpdir(), `vscodium-update-${product.target}-${process.arch}`);
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return pfs.mkdirp(result, undefined).then(() => result);
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}
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@@ -1,7 +1,7 @@
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#!/usr/bin/env bash
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# env
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ARCH=x86_64
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HERE="$(dirname "$(readlink -f "${0}")")"
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# Use privately bundled apt-get and dpkg-deb if available; can be got on trusty using
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@@ -467,5 +467,6 @@ fi
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# Go out of AppImage
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cd ..
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export UPDATE_INFORMATION="gh-releases-zsync|VSCodium|vscodium|latest|*.AppImage.zsync"
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generate_type2_appimage
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ls -lh ../out/*.AppImage
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ls -lh ../out/*.AppImage*
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6
sum.sh
6
sum.sh
@@ -27,9 +27,9 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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sum_file VSCodiumUserSetup-*.exe
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sum_file VSCodium-win32-*.zip
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else # linux
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cp vscode/out/*.AppImage .
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cp vscode/.build/linux/deb/amd64/deb/*.deb .
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cp vscode/.build/linux/rpm/x86_64/*.rpm .
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cp out/*.AppImage .
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cp vscode/.build/linux/deb/*/deb/*.deb .
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cp vscode/.build/linux/rpm/*/*.rpm .
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sum_file *.AppImage
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sum_file VSCodium-linux*.tar.gz
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Reference in New Issue
Block a user