Compare commits

..

91 Commits

Author SHA1 Message Date
Baptiste Augrain
b319b178ea fix: update size of letterpress images (#992) 2022-02-06 16:05:53 +01:00
Baptiste Augrain
2dab7cfcdf fix(1.64): update patch (#988) 2022-02-03 21:46:31 +01:00
Baptiste Augrain
6a86200d38 docs: how to fix default file manager on linux (#983) 2022-01-30 14:12:54 +01:00
Rui Ming (Max) Xiong
c803059121 docs: update built-in package names (#982) 2022-01-28 08:16:44 +01:00
Pavlo Rudy
d529fd3c20 Merge pull request #978 from myersg86/master
Fix typos in DOCS.md and README.md
2022-01-22 19:53:53 +02:00
myersg86
f817226abd Fix typos in DOCS.md and README.md
DOCS.md:85,91: offical -> official
README.md:130: limitted -> limited
2022-01-22 10:50:18 -07:00
Baptiste Augrain
353c002605 fix(appimage): remove extraneous libs (#944) 2022-01-20 20:04:34 +01:00
Baptiste Augrain
3f00a255b1 build(win): remove superfluous files from archive (#967) 2021-12-26 10:34:08 +01:00
Baptiste Augrain
23152cf50f fix(snap): review snap only when needed (#959) 2021-12-18 16:08:51 +01:00
Bruno Cabral
1f31a1c27b indicate build documentation (#890) 2021-12-18 15:44:29 +01:00
Baptiste Augrain
49eb715333 fix(snap): publish snap as stable (#958) 2021-12-18 15:42:43 +01:00
Baptiste Augrain
bbcdc2be11 fix(snap): add missing icons and add review before publish (#957) 2021-12-18 10:24:44 +01:00
Baptiste Augrain
dfd7ebbf85 fix: updating snapcraft.yaml to latest version (#956) 2021-12-18 05:17:12 +01:00
Baptiste Augrain
e087f00ff1 fix: specify image for arm64 (#954) 2021-12-18 04:30:42 +01:00
Baptiste Augrain
79bc275386 fix: update acl (#953) 2021-12-18 04:03:23 +01:00
Baptiste Augrain
851b5f2659 fix: pass platform and correctly release (#952) 2021-12-18 03:28:34 +01:00
Baptiste Augrain
e5de9c3096 fix: install snapcraft to check version (#951) 2021-12-18 03:09:27 +01:00
Baptiste Augrain
3b6954231f fix: detect version based on the architecture (#950) 2021-12-18 02:58:54 +01:00
Baptiste Augrain
99840540ac fix: use diddlesnaps/snapcraft-multiarch-action to generate arm64 snap (#949) 2021-12-18 02:25:18 +01:00
Baptiste Augrain
3103c80234 fix: correct jobs' runs-on (#948) 2021-12-18 01:41:21 +01:00
Baptiste Augrain
6a4668040b fix: use ubuntu-18.04 (#947) 2021-12-18 01:35:10 +01:00
Baptiste Augrain
02755e7599 fix: build differently so arm64 can be generated (#946) 2021-12-18 01:24:22 +01:00
Baptiste Augrain
36b06dd66b fix: correct script to get latest snap version (#945) 2021-12-18 00:37:49 +01:00
Baptiste Augrain
33a6670cad feat: publish snap (#942) 2021-12-17 23:21:31 +01:00
Pavlo Rudy
1ef601a79b sync build dependencies with MS VSC docs 2021-12-12 23:08:34 +02:00
Pavlo Rudy
c67c2ad9f5 Merge pull request #891 from brccabral/dependencies
add missed Linux build dependencies
2021-12-12 22:49:45 +02:00
Baptiste Augrain
d164e43b78 fix(1.63): update patch (#937) 2021-12-09 02:30:35 +01:00
Pavlo Rudy
f3ba593ae7 Merge pull request #927 from matkoniecz/patch-1
do not suggest that EOL versions are supported
2021-11-29 18:10:19 +02:00
Mateusz Konieczny
78b32d7931 do not suggest that EOL versions are supported 2021-11-24 10:56:42 +01:00
Baptiste Augrain
c71f2250ce fix: remove bad negation (#916) 2021-11-12 02:14:13 +01:00
Baptiste Augrain
b0154c7831 fix: add debug log (#915) 2021-11-10 11:52:44 +01:00
Baptiste Augrain
23313d41ba fix: correctly read exit status (#914) 2021-11-10 10:40:20 +01:00
Baptiste Augrain
cf48030b59 fix: deleting bad assets (#913) 2021-11-10 10:13:12 +01:00
Baptiste Augrain
848aabfe54 fix: fixing release script (#912) 2021-11-10 09:36:35 +01:00
Baptiste Augrain
10a0cb4b30 fix: remove infinity loop in the release script (#904) 2021-11-06 12:58:53 +01:00
Baptiste Augrain
0469329683 fix: fixing release script (#903) 2021-11-06 12:26:36 +01:00
Baptiste Augrain
6acd2fbfe1 feat: break force the uploads (#902) 2021-11-06 12:03:44 +01:00
Baptiste Augrain
38810539a7 fix(1.62): fix patches (#899) 2021-11-06 02:52:55 +01:00
Bruno Cabral
34b399c05a update build.md
update dependencies list
2021-10-27 18:37:44 -07:00
Pavlo Rudy
b0ff3b4f34 re-disable telemetry; closes #872 (#883) 2021-10-19 20:55:44 +02:00
Baptiste Augrain
ca2dc5fcaf feat: remove use of lfs (#881) 2021-10-17 02:20:08 +02:00
Simon Sobisch
962326e182 Merge pull request #871 from GitMensch/msi
license conversion txt2rtf
2021-10-16 21:04:01 +02:00
Simon Sobisch
d3371f8aab license conversion txt2rtf
directly via shell as neither special escaping nor conversion are necessary
2021-10-16 21:01:37 +02:00
Baptiste Augrain
0f5a7d4a1b fix(1.61): update github authentication patch (#866) 2021-10-08 23:14:50 +02:00
Baptiste Augrain
02cc193086 fix: check of armhf's rpm is corrected (#860) 2021-10-01 19:21:07 +02:00
Baptiste Augrain
e564685c1e feat: selective publish (#858) 2021-10-01 18:47:10 +02:00
Baptiste Augrain
85cbd0b0f2 fix: remove macos arm64 build (#851) 2021-09-20 09:25:00 +02:00
Baptiste Augrain
b748657b09 feat: add arm64 on macos build (#848) 2021-09-18 10:12:10 +02:00
Baptiste Augrain
db02ad1133 feat: remove CORS validation patch (#845) 2021-09-17 23:25:34 +02:00
Baptiste Augrain
573c0230c5 fix(linux): add shell attribute to the AppImage can be copied (#844) 2021-09-15 23:04:58 +02:00
Baptiste Augrain
bb483f44e2 fix(linux): correctly check if the AppImage has been built (#843) 2021-09-15 22:28:27 +02:00
Baptiste Augrain
3fa3f18d91 fix(windows): generate checksum for both .msi files (#838) 2021-09-12 09:13:59 +02:00
Baptiste Augrain
ef1ce60ad8 fix: don't loop when there is no assets in the tag (#837) 2021-09-12 00:51:25 +02:00
Baptiste Augrain
a6da364b3c fix: correct filename (#834) 2021-09-10 09:49:32 +02:00
Baptiste Augrain
a8964122dc build(linux): reorganizing appimage build (#831) 2021-09-09 10:18:22 +02:00
Baptiste Augrain
f1dd2cf1cc ci(linux): copy should ignore missing files (#829) 2021-09-09 02:41:56 +02:00
Baptiste Augrain
108166f640 build: add MSI (#827)
Co-authored-by: Alexander Hass <4450722+alexhass@users.noreply.github.com>
2021-09-09 01:38:07 +02:00
Baptiste Augrain
07877c5e12 fix: correctly load internal pages (#826) 2021-09-07 12:24:50 +02:00
Baptiste Augrain
5439ac0757 fix: update license menu (#824) 2021-09-07 12:22:40 +02:00
Baptiste Augrain
9c2f61b79c fix: report issue to vscodium (#825) 2021-09-07 01:56:10 +02:00
Baptiste Augrain
0d433893b7 use github personal access token (#672) 2021-09-06 15:22:30 +02:00
Baptiste Augrain
bf524a9c2c fix(1.60): add patch to disable CORS (#822) 2021-09-06 12:01:31 +02:00
Baptiste Augrain
d862b86a27 fix(1.60): update custom gallery patch (#817) 2021-09-02 22:34:19 +02:00
Baptiste Augrain
8aa9de17b1 fix: rewrite tag search for linux arm (#809) 2021-08-27 23:40:30 +02:00
Baptiste Augrain
72363757b3 build: push event are detected to avoid premature deployment (#808) 2021-08-27 18:26:59 +02:00
Baptiste Augrain
96332714ae build: specify vscode version to build (#807) 2021-08-27 16:01:17 +02:00
Baptiste Augrain
a5506b975c add some small improvements (#803) 2021-08-23 05:05:01 +02:00
Baptiste Augrain
b175fd43eb fix: fail build when a patch can't be applied (#797) 2021-08-14 22:59:32 +02:00
Baptiste Augrain
b1970e82af do not start crashReporter when appCenter isn't configured (#787) 2021-08-06 01:49:57 +02:00
Baptiste Augrain
23160ad483 Disable cors (#774) 2021-08-03 18:51:40 +02:00
swinder0161
51ee66e019 Add support to build insider latest build: $ INSIDER=1 ./build/build_mac.sh (#784) 2021-08-03 14:43:49 +02:00
descodess
2abbfed911 fix typo in README.md (#785) 2021-08-03 14:42:23 +02:00
Baptiste Augrain
8187c7fd7f add a loop to apply patches (#779) 2021-07-29 12:31:54 +02:00
Baptiste Augrain
53b071366b Fix AppImage's dependency (#775)
* move dependency installation into workflow

* dependency install not needed
2021-07-26 01:15:55 +02:00
Baptiste Augrain
98372f9d1e Fixing python in AppImage (#773)
- overwrite AppRun to remove the env variables `PYTHONHOME` and `PYTHONPATH`
- update building script to it can be build manually in docker
2021-07-23 10:01:38 +02:00
Baptiste Augrain
30313a518b Update doc (#772)
* add missing dependencies for linux
* update node version
2021-07-23 09:48:52 +02:00
Michael Kirsch
2ecbd09c2b update icon paths (#440) 2021-07-22 16:43:39 -07:00
swinder0161
66551077f8 Add support to use GNU sed installed in mac osx (#770)
* Add support to use GNU sed installed in mac osx

* Move common functions to utils.sh

Co-authored-by: Swinder Pal Singh Juneja <swinder.juneja@oneplus.com>
2021-07-21 22:49:00 +02:00
Liwen Guo
e1b4583cf9 Use applicationName for update cache path (#765) 2021-07-16 16:37:07 -07:00
Baptiste Augrain
bbc6e8f4b7 Merge pull request #756 from larryw3i/larryw3i-patch-1
using snap to install codium requires classic mode
2021-07-15 11:10:03 +02:00
atesca09
d29337f328 Fix custom-gallery patch (#758)
* Fix custom-gallery patch

* Bump GA to node 14

Co-authored-by: Atesca <2404098-atesca@users.noreply.gitlab.com>
2021-07-10 07:09:37 -07:00
Larry Wei
ca52c1cfda using snap to install codium requires classic mode 2021-07-06 15:15:11 +08:00
Peter Squicciarini
c7cc061077 Merge pull request #742 from ShadowCreator250/add-extension-links-to-readme
README: add links to marketplace for extensions included during build process
2021-07-02 09:57:13 -07:00
Peter Squicciarini
34b5dbce34 Merge pull request #753 from daiyam/fix-preview
fix markdown's preview
2021-07-02 09:56:45 -07:00
Peter Squicciarini
cb8d774c77 Merge pull request #754 from daiyam/doc 2021-07-02 09:47:54 -07:00
Baptiste Augrain
6a5ba92d10 add link to build doc 2021-06-30 10:29:54 +02:00
Baptiste Augrain
643b0f869d - add build doc
- improve terminal doc
2021-06-30 10:24:06 +02:00
Baptiste Augrain
7d636ce0f7 build media files used for the preview 2021-06-29 20:02:52 +02:00
Peter Squicciarini
5b3b76e65b Merge pull request #748 from swinder0161/user-patches
Add ability to apply user specific patches to vscode source
2021-06-26 11:13:10 -07:00
Swinder Pal Singh Juneja
64e101b963 Add ability to apply user specific patches to vscode source 2021-06-21 08:50:25 +05:30
ShadowCreator250
527ce5efd2 README: add links to marketplace for extensions included during build process 2021-06-17 11:12:59 +02:00
61 changed files with 4030 additions and 445 deletions

25
.editorconfig Normal file
View File

@@ -0,0 +1,25 @@
root = true
[*]
indent_style = space
indent_size = 2
tab_width = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.sh]
indent_style = space
indent_size = 2
[*.{yml,yaml}]
indent_style = space
indent_size = 2
[*.patch]
trim_trailing_whitespace = false
insert_final_newline = false
[*.svg]
insert_final_newline = false

View File

@@ -30,7 +30,7 @@ A clear and concise description of what you expected to happen.
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. Mac OS, Ubuntu 16.04, etc]
- OS: [e.g. Mac OS, Ubuntu 20.04, etc]
- Architecture [e.g. x64, ia32, arm64]
- Version [e.g. 1.33.0]

View File

@@ -9,9 +9,9 @@ on:
branches: [ master ]
jobs:
linux:
release:
runs-on: ubuntu-latest
container:
container:
image: ${{ matrix.image }}
env:
OS_NAME: 'linux'
@@ -20,7 +20,6 @@ jobs:
strategy:
fail-fast: false
matrix:
vscode_arch: [x64, arm64, armhf]
include:
- vscode_arch: x64
npm_arch: x64
@@ -35,20 +34,23 @@ jobs:
steps:
- uses: actions/checkout@v2
- name: Install GH
run: ./install_gh.sh
- name: Setup Node.js environment
uses: actions/setup-node@v1
with:
node-version: 12.14.1
node-version: 14
- name: Install Yarn
run: npm install -g yarn
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Clone VSCode repo
run: ./get_repo.sh
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -80,36 +82,63 @@ jobs:
run: ./build.sh
if: env.SHOULD_BUILD == 'yes'
- name: Zip release
run: |
cd VSCode-linux-${VSCODE_ARCH}
tar czf ../VSCodium-linux-${VSCODE_ARCH}-${LATEST_MS_TAG}.tar.gz .
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.LATEST_MS_TAG }}
files: |
./*.sha256
./*.zip
./*.tar.gz
./*.deb
./*.rpm
./VSCodium-*.AppImage
./VSCodium-*.AppImage.zsync
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
run: ./update_version.sh
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
snap:
needs: release
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
platform:
- amd64
- arm64
steps:
- uses: actions/checkout@v2
- name: Check version
run: ./stores/snapcraft/check_version.sh
env:
ARCHITECTURE: ${{ matrix.platform }}
SNAP_STORE_LOGIN: ${{ secrets.SNAP_STORE_LOGIN }}
- uses: docker/setup-qemu-action@v1
with:
image: tonistiigi/binfmt@sha256:df15403e06a03c2f461c1f7938b171fda34a5849eb63a70e2a2109ed5a778bde
if: env.SHOULD_DEPLOY == 'yes'
- uses: diddlesnaps/snapcraft-multiarch-action@v1
with:
path: stores/snapcraft
architecture: ${{ matrix.platform }}
id: build
if: env.SHOULD_DEPLOY == 'yes'
- uses: diddlesnaps/snapcraft-review-action@v1
with:
snap: ${{ steps.build.outputs.snap }}
isClassic: 'true'
if: env.SHOULD_DEPLOY == 'yes'
- uses: snapcore/action-publish@v1
with:
store_login: ${{ secrets.SNAP_STORE_LOGIN }}
snap: ${{ steps.build.outputs.snap }}
release: stable
if: env.SHOULD_DEPLOY == 'yes'

View File

@@ -10,31 +10,39 @@ on:
jobs:
build:
runs-on: macOS-latest
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- vscode_arch: x64
os: macOS-10.15
# - vscode_arch: arm64
# os: macOS-11
env:
OS_NAME: "osx"
VSCODE_ARCH: "x64"
VSCODE_ARCH: ${{ matrix.vscode_arch }}
steps:
- uses: actions/checkout@v2
- name: Setup Node.js environment
uses: actions/setup-node@v1
with:
node-version: 12.14.1
- name: Check PR or cron
run: |
. check_cron_or_pr.sh
node-version: 14
- name: Clone VSCode repo
run: |
. get_repo.sh
run: . get_repo.sh
- name: Check PR or cron
run: . check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
. check_tags.sh
run: . check_tags.sh
if: env.SHOULD_DEPLOY == 'yes'
- name: Compute cache key
@@ -81,35 +89,15 @@ jobs:
codesign --deep --force --verbose --sign "$CERTIFICATE_OSX_ID" VSCodium.app
fi
- name: Zip release
run: |
cd "VSCode-darwin-${VSCODE_ARCH}"
zip -r -X -y ../VSCodium-darwin-${VSCODE_ARCH}-${LATEST_MS_TAG}.zip ./*.app
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: DMG the release
run: |
pushd "VSCode-darwin-${VSCODE_ARCH}"
npx create-dmg VSCodium.app ..
mv "../VSCodium ${LATEST_MS_TAG}.dmg" "../VSCodium.${VSCODE_ARCH}.${LATEST_MS_TAG}.dmg"
popd
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.LATEST_MS_TAG }}
files: |
./*.zip
./*.dmg
./*.sha256
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'

View File

@@ -11,6 +11,9 @@ on:
jobs:
windows:
runs-on: windows-2016
defaults:
run:
shell: bash
env:
VSCODE_ARCH: ${{ matrix.vscode_arch }}
OS_NAME: 'windows'
@@ -25,7 +28,7 @@ jobs:
- name: Setup Node.js environment
uses: actions/setup-node@v1
with:
node-version: 12.18.3
node-version: 14
- name: Install Yarn
run: npm install -g yarn
@@ -35,19 +38,16 @@ jobs:
with:
python-version: '2.x'
- name: Check PR or cron
run: ./check_cron_or_pr.sh
shell: bash
- name: Clone VSCode repo
run: ./get_repo.sh
shell: bash
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./check_tags.sh
shell: bash
if: env.SHOULD_DEPLOY == 'yes'
- name: Compute cache key
@@ -74,39 +74,21 @@ jobs:
npm_config_arch: ${{ matrix.vscode_arch }}
npm_config_target_arch: ${{ matrix.vscode_arch }}
run: ./build.sh
shell: bash
if: env.SHOULD_BUILD == 'yes'
- name: Move/rename build artifacts
run: |
mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe VSCodiumSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip VSCodium-win32-${VSCODE_ARCH}-${LATEST_MS_TAG}.zip
shell: bash
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
shell: bash
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.LATEST_MS_TAG }}
files: |
./*.sha256
./VSCodium*.zip
./VSCodiumUserSetup*.exe
./VSCodiumSetup*.exe
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
run: ./update_version.sh
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}

7
.gitignore vendored
View File

@@ -1,3 +1,10 @@
vscode
VS*/*
.DS_Store
build/linux/appimage/out
build/linux/appimage/pkg2appimage.AppDir
build/linux/appimage/pkg2appimage-*.AppImage
build/linux/appimage/VSCodium
build/windows/msi/releasedir
build/windows/rtf/Readme (Abridged).txt
build/windows/rtf/TXT to RTF Converter.exe

44
DOCS.md
View File

@@ -9,9 +9,13 @@
- [Proprietary Debugging Tools](#proprietary-debugging-tools)
- [Proprietary Extensions](#proprietary-extensions)
- [Migrating from Visual Studio Code to VSCodium](#migrating)
- [Sign in with GitHub](#signin-github)
- [How do I run VSCodium in portable mode?](#portable)
- [How do I fix the default file manager?](#file-manager)
- [How do I press and hold a key and have it repeat in VSCodium?](#press-and-hold)
- [How do I open VSCodium from the terminal?](#terminal-support)
- [From Linux .tar.gz](#from-linux-targz)
- [How to build VSCodium](https://github.com/VSCodium/vscodium/blob/master/docs/build.md)
## <a id="disable-telemetry"></a>Getting all the Telemetry Out
@@ -79,13 +83,13 @@ with the content:
### <a id="proprietary-debugging-tools"></a>Proprietary Debugging Tools
The debugger provided with Microsoft's [C# extension](https://github.com/OmniSharp/omnisharp-vscode) as well as the (Windows) debugger provided with their [C++ extension](https://github.com/Microsoft/vscode-cpptools) are very restrictively licensed to only work with the offical Visual Studio Code build. See [this comment in the C# extension repo](https://github.com/OmniSharp/omnisharp-vscode/issues/2491#issuecomment-418811364) and [this comment in the C++ extension repo](https://github.com/Microsoft/vscode-cpptools/issues/21#issuecomment-248349017).
The debugger provided with Microsoft's [C# extension](https://github.com/OmniSharp/omnisharp-vscode) as well as the (Windows) debugger provided with their [C++ extension](https://github.com/Microsoft/vscode-cpptools) are very restrictively licensed to only work with the official Visual Studio Code build. See [this comment in the C# extension repo](https://github.com/OmniSharp/omnisharp-vscode/issues/2491#issuecomment-418811364) and [this comment in the C++ extension repo](https://github.com/Microsoft/vscode-cpptools/issues/21#issuecomment-248349017).
A workaround exists to get debugging working in C# projects, by using Samsung's opensource [netcoredbg](https://github.com/Samsung/netcoredbg) package. See [this comment](https://github.com/VSCodium/vscodium/issues/82#issue-409806641) for instructions on how to set that up.
### <a id="proprietary-extensions"></a>Proprietary Extensions
Like the debuggers mentioned above, some extensions you may find in the marketplace (like the [Remote Development Extensions](https://code.visualstudio.com/docs/remote/remote-overview)) only function with the offical Visual Studio Code build. You can work around this by adding the extension's internal ID (found on the extension's page) to the `extensionAllowedProposedApi` property of the product.json in your VSCodium installation. For example:
Like the debuggers mentioned above, some extensions you may find in the marketplace (like the [Remote Development Extensions](https://code.visualstudio.com/docs/remote/remote-overview)) only function with the official Visual Studio Code build. You can work around this by adding the extension's internal ID (found on the extension's page) to the `extensionAllowedProposedApi` property of the product.json in your VSCodium installation. For example:
```json
"extensionAllowedProposedApi": [
@@ -120,11 +124,38 @@ To copy your settings manually:
- Click the three dots `...` and choose 'Open settings.json'
- Copy the contents of settings.json into the same place in VSCodium
## <a id="signin-github"></a>Sign in with GitHub
In VSCodium, `Sign in with GitHub` is using a Personal Access Token.<br />
Follow the documentation https://docs.github.com/en/github/authenticating-to-github/creating-a-personal-access-token to create your token.<br />
Select the scopes dependending of the extension which need access to GitHub. (GitLens requires the `repo` scope.)
### Linux
If you are getting the error `Writing login information to the keychain failed with error 'The name org.freedesktop.secrets was not provided by any .service files'.`, you need to install the package `gnome-keyring`.
## <a id="portable"></a>How do I run VSCodium in portable mode?
You can follow the [Portable Mode instructions](https://code.visualstudio.com/docs/editor/portable) from the Visual Studio Code website.
You can follow the [Portable Mode instructions](https://code.visualstudio.com/docs/editor/portable) from the Visual Studio Code website.
- **Windows** / **Linux** : the instructions can be followed as written.
- **macOS** : portable mode is enabled by the existence of a specially named folder. For Visual Studio Code that folder name is `code-portable-data`. For VSCodium, that folder name is `codium-portable-data`. So to enable portable mode for VSCodium on Mac OS, follow the instructions outlined in the [link above](https://code.visualstudio.com/docs/editor/portable), but create a folder named `codium-portable-data` instead of `code-portable-data`.
## <a id="file-manager"></a>How do I fix the default file manager (Linux)?
In some case, VSCodium becomes the file manager used to open directories (instead of apps like Dolphin or Nautilus).<br />
It's due to that no application was defined as the default file manager and so the system is using the latest capable application.
To set the default app, create the file `~/.config/mimeapps.list` with the content like:
```
[Default Applications]
inode/directory=org.gnome.Nautilus.desktop;
```
You can find your regular file manager with the command:
```
> grep directory /usr/share/applications/mimeinfo.cache
inode/directory=codium.desktop;org.gnome.Nautilus.desktop;
```
## <a id="press-and-hold"></a>How do I press and hold a key and have it repeat in VSCodium (Mac)?
This is a common question for Visual Studio Code and the procedure is slightly different in VSCodium because the `defaults` path is different.
@@ -135,6 +166,7 @@ $ defaults write com.visualstudio.code.oss ApplePressAndHoldEnabled -bool false
## <a id="terminal-support"></a>How do I open VSCodium from the terminal?
For MacOS and Windows:
- Go to the command palette (View | Command Palette...)
- Choose `Shell command: Install 'codium' command in PATH`.
@@ -148,3 +180,9 @@ This allows you to open files or directories in VSCodium directly from your term
```
Feel free to alias this command to something easier to type in your shell profile (e.g. `alias code=codium`).
On Linux, when installed with a package manager, `codium` has been installed in your `PATH`.
### <a id="from-linux-targz"></a>From Linux .tar.gz
When the archive `VSCodium-linux-<arch>-<version>.tar.gz` is extracted, the main entry point for VSCodium is `./bin/codium`.

View File

@@ -1,6 +1,8 @@
MIT License
Copyright (c) 2021 Peter Squicciarini
Copyright (c) 2018-present The VSCodium contributors
Copyright (c) 2018-present Peter Squicciarini
Copyright (c) 2015-present Microsoft Corporation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -7,7 +7,7 @@
<div id="badges" align="center">
[![current release](https://img.shields.io/github/release/vscodium/vscodium.svg)](https://github.com/vscodium/vscodium/releases)
[![current release](https://img.shields.io/github/release/vscodium/vscodium.svg)](https://github.com/vscodium/vscodium/releases)
[![windows_build_status](https://dev.azure.com/vscodium/VSCodium/_apis/build/status/VSCodium.vscodium?branchName=master)](https://dev.azure.com/vscodium/VSCodium/_build?definitionId=1)
[![license](https://img.shields.io/github/license/VSCodium/vscodium.svg)](https://github.com/VSCodium/vscodium/blob/master/LICENSE)
[![Gitter](https://img.shields.io/gitter/room/vscodium/vscodium.svg)](https://gitter.im/VSCodium/Lobby)
@@ -28,6 +28,7 @@
- [Install with Package Manager](#install-with-package-manager)
- [Install on Arch Linux](#install-on-arch-linux)
- [Flatpak Option](#flatpak)
- [Build](#build)
- [Why Does This Exist](#why)
- [More Info](#more-info)
- [Supported Platforms](#supported-platforms)
@@ -65,14 +66,14 @@ scoop install vscodium
```
#### <a id="install-with-snap"></a>Install with snap (GNU/Linux)
VSCodium is available in the [Snap Store](https://snapcraft.io/) as [Codium](https://snapcraft.io/codium), published by the [Snapcrafters](https://github.com/snapcrafters/codium) community.
VSCodium is available in the [Snap Store](https://snapcraft.io/) as [Codium](https://snapcraft.io/codium), thanks to the help of the [Snapcrafters](https://github.com/snapcrafters/codium) community.
If your GNU/Linux distribution has support for [snaps](https://snapcraft.io/docs/installing-snapd):
```bash
snap install codium
snap install codium --classic
```
#### <a id="install-with-package-manager"></a>Install with Package Manager (GNU/Linux)
You can always install using the downloads (deb, rpm, tar) on the [releases page](https://github.com/VSCodium/vscodium/releases), but you can also install using your favorite package manager and get automatic updates. [@paulcarroty](https://github.com/paulcarroty) has set up a repository with instructions [here](https://gitlab.com/paulcarroty/vscodium-deb-rpm-repo). Any issues installing VSCodium using your package manager should be directed to that repository's issue tracker.
You can always install using the downloads (deb, rpm, tar) on the [releases page](https://github.com/VSCodium/vscodium/releases), but you can also install using your favorite package manager and get automatic updates. [@paulcarroty](https://github.com/paulcarroty) has set up a repository with instructions [here](https://gitlab.com/paulcarroty/vscodium-deb-rpm-repo). Any issues installing VSCodium using your package manager should be directed to that repository's issue tracker.
#### <a id="install-on-arch-linux"></a>Install on Arch Linux
VSCodium is available in [AUR](https://wiki.archlinux.org/index.php/Arch_User_Repository) as package [vscodium-bin](https://aur.archlinux.org/packages/vscodium-bin/), maintained by [@binex-dsk](https://github.com/binex-dsk). An alternative package [vscodium-git](https://aur.archlinux.org/packages/vscodium-git/), maintained by [@cedricroijakkers](https://github.com/cedricroijakkers), is also available should you wish to compile from source yourself.
@@ -85,24 +86,29 @@ flatpak install flathub com.vscodium.codium
flatpak run com.vscodium.codium
```
## <a id="build"></a>Build
Build instructions can be found [here](https://github.com/VSCodium/vscodium/blob/master/docs/build.md)
## <a id="why"></a>Why Does This Exist
This repository contains build files to generate free release binaries of Microsoft's VS Code. When we speak of "free software", we're talking about freedom, not price.
Microsoft's releases of Visual Studio Code are licensed under [this not-FLOSS license](https://code.visualstudio.com/license) and contain telemetry/tracking. According to [this comment](https://github.com/Microsoft/vscode/issues/60#issuecomment-161792005) from a Visual Studio Code maintainer:
Microsoft's releases of Visual Studio Code are licensed under [this not-FLOSS license](https://code.visualstudio.com/license) and contain telemetry/tracking. According to [this comment](https://github.com/Microsoft/vscode/issues/60#issuecomment-161792005) from a Visual Studio Code maintainer:
> When we [Microsoft] build Visual Studio Code, we do exactly this. We clone the vscode repository, we lay down a customized product.json that has Microsoft specific functionality (telemetry, gallery, logo, etc.), and then produce a build that we release under our license.
>
>
> When you clone and build from the vscode repo, none of these endpoints are configured in the default product.json. Therefore, you generate a "clean" build, without the Microsoft customizations, which is by default licensed under the MIT license
This repo exists so that you don't have to download+build from source. The build scripts in this repo clone Microsoft's vscode repo, run the build commands, and upload the resulting binaries to [GitHub releases](https://github.com/VSCodium/vscodium/releases). __These binaries are licensed under the MIT license. Telemetry is disabled.__
If you want to build from source yourself, head over to [Microsoft's vscode repo](https://github.com/Microsoft/vscode) and follow their [instructions](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#build-and-run). This repo exists to make it easier to get the latest version of MIT-licensed VS Code.
Microsoft's build process (which we are running to build the binaries) does download additional files. This was brought up in [Microsoft/vscode#49159](https://github.com/Microsoft/vscode/issues/49159) and [Microsoft/vscode#45978](https://github.com/Microsoft/vscode/issues/45978). These are the packages downloaded during build:
Microsoft's build process (which we are running to build the binaries) does download additional files. This was brought up in [Microsoft/vscode#141340](https://github.com/Microsoft/vscode/issues/141340) and [Microsoft/vscode#45978](https://github.com/Microsoft/vscode/issues/45978). These are the packages downloaded during build:
- Extensions from the Microsoft Marketplace:
- ms-vscode.node-debug2
- ms-vscode.node-debug
- [ms-vscode.references-view](https://marketplace.visualstudio.com/items?itemName=ms-vscode.references-view)
- [ms-vscode.js-debug-companion](https://marketplace.visualstudio.com/items?itemName=ms-vscode.js-debug-companion)
- [ms-vscode.js-debug](https://marketplace.visualstudio.com/items?itemName=ms-vscode.js-debug)
- [ms-vscode.vscode-js-profile-table](https://marketplace.visualstudio.com/items?itemName=ms-vscode.vscode-js-profile-table)
- From [Electron releases](https://github.com/electron/electron/releases) (using [gulp-atom-electron](https://github.com/joaomoreno/gulp-atom-electron))
- electron
- ffmpeg
@@ -118,12 +124,12 @@ According to the VS Code Marketplace [Terms of Use](https://aka.ms/vsmarketplace
Please note that some Visual Studio Code extensions have licenses that restrict their use to the official Visual Studio Code builds and therefore do not work with VSCodium. See [this note](https://github.com/VSCodium/vscodium/blob/master/DOCS.md#proprietary-debugging-tools) on the Docs page for what's been found so far and possible workarounds.
### How are the VSCodium binaries built?
If you would like to see the commands we run to build `vscode` into VSCodium binaries, have a look at the workflow files in `.github/workflow` for Windows, GNU/Linux and macOS. These build files call all the other scripts in the repo. If you find something that doesn't make sense, feel free to ask about it [on Gitter](https://gitter.im/VSCodium/Lobby).
If you would like to see the commands we run to build `vscode` into VSCodium binaries, have a look at the workflow files in `.github/workflows` for Windows, GNU/Linux and macOS. These build files call all the other scripts in the repo. If you find something that doesn't make sense, feel free to ask about it [on Gitter](https://gitter.im/VSCodium/Lobby).
The builds are run every day, but exit early if there isn't a new release from Microsoft.
The builds are run every day, but exit early if there isn't a new release from Microsoft.
## <a id="supported-platforms"></a>Supported Platforms
The minimal version is limitted by the core component Electron, you may want to check its [supported platform list](https://www.electronjs.org/docs/tutorial/support#supported-platforms).
The minimal version is limited by the core component Electron, you may want to check its [supported platform list](https://www.electronjs.org/docs/tutorial/support#supported-platforms).
- [x] macOS (`zip`, `dmg`) OS X 10.10 or newer x64
- [x] macOS (`zip`, `dmg`) macOS 11.0 or newer arm64 via x64 emulation, see [status issue](https://github.com/VSCodium/vscodium/issues/597)
- [x] GNU/Linux x64 (`deb`, `rpm`, `AppImage`, `tar.gz`)
@@ -133,7 +139,7 @@ The minimal version is limitted by the core component Electron, you may want to
- [x] Windows 7 or newer x64
- [x] Windows 7 or newer x86
- [x] Windows 10 arm64
## <a id="donate"></a>Donate
If you would like to support the development of VSCodium, feel free to send BTC to `3PgjE95yzBDTrSPxPiqoxSgZFuKPPAix1N`.

View File

@@ -1,32 +0,0 @@
# Based on
# https://github.com/AppImage/pkg2appimage/blob/master/recipes/VSCode.yml
#
# On a Debian/Ubuntu system:
# wget -c "https://github.com/AppImage/pkg2appimage/raw/master/pkg2appimage"
# bash -ex pkg2appimage VSCodium
app: VSCodium
ingredients:
packages:
- code
- libgconf2-4
dist: trusty
sources:
- deb http://archive.ubuntu.com/ubuntu/ trusty main universe
script:
- pwd
- cp ../vscode/.build/linux/deb/amd64/deb/*.deb .
- ls codium_*.deb | cut -d _ -f 2 > VERSION
script:
- sed -i -e 's|/usr/share/pixmaps/||g' usr/share/applications/codium.desktop
- cp usr/share/applications/codium.desktop .
- cp usr/share/pixmaps/vscodium.png .
- /usr/bin/convert vscodium.png -resize 512x512 usr/share/icons/hicolor/512x512/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 256x256 usr/share/icons/hicolor/256x256/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 128x128 usr/share/icons/hicolor/128x128/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 64x64 usr/share/icons/hicolor/64x64/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 48x48 usr/share/icons/hicolor/48x48/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 32x32 usr/share/icons/hicolor/32x32/apps/vscodium.png
- ( cd usr/bin/ ; ln -s ../share/codium/codium . )

View File

@@ -2,10 +2,10 @@
set -ex
if [[ "$SHOULD_BUILD" == "yes" ]]; then
if [[ "${SHOULD_BUILD}" == "yes" ]]; then
npm config set scripts-prepend-node-path true
echo "LATEST_MS_COMMIT: ${LATEST_MS_COMMIT}"
echo "MS_COMMIT: ${MS_COMMIT}"
. prepare_vscode.sh
@@ -15,25 +15,54 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
yarn valid-layers-check
yarn gulp compile-build
yarn gulp compile-extension-media
yarn gulp compile-extensions-build
yarn gulp minify-vscode
if [[ "$OS_NAME" == "osx" ]]; then
if [[ "${OS_NAME}" == "osx" ]]; then
yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
elif [[ "$OS_NAME" == "windows" ]]; then
cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
elif [[ "${OS_NAME}" == "windows" ]]; then
. ../build/windows/rtf/make.sh
yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci"
yarn gulp "vscode-win32-${VSCODE_ARCH}-code-helper"
yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
. ../build/windows/msi/build.sh
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
. ../build/windows/msi/build-updates-disabled.sh
fi
fi
else # linux
yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
if [[ "$SKIP_LINUX_PACKAGES" != "True" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
. ../create_appimage.sh
if [[ "${SKIP_LINUX_PACKAGES}" != "True" ]]; then
if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
fi
if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
fi
if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
. ../build/linux/appimage/build.sh
fi
fi
fi

View File

@@ -1,14 +1,6 @@
# powershell -ExecutionPolicy ByPass -File .\build\build_windows.ps1
$env:Path += ";C:\Program Files\Git\bin"
# first so `bash` is the one installed with `git`, avoid conflict with WSL
$env:Path = "C:\Program Files\Git\bin;" + $env:Path
Remove-Item -Recurse -Force VSCode*
bash ./get_repo.sh
$Env:SHOULD_BUILD = 'yes'
$Env:CI_BUILD = 'no'
$Env:OS_NAME = 'windows'
$Env:VSCODE_ARCH = 'x64'
bash ./build.sh
bash ./build/build_windows.sh

11
build/build_windows.sh Executable file
View File

@@ -0,0 +1,11 @@
#!/bin/bash
# to run with Bash: "C:\Program Files\Git\bin\bash.exe" ./build/build_windows.sh
rm -rf VSCode*
rm -rf vscode
rm -rf build/windows/msi/releasedir
. get_repo.sh
SHOULD_BUILD=yes CI_BUILD=no OS_NAME=windows VSCODE_ARCH=x64 . build.sh

View File

@@ -1,19 +1,28 @@
#!/bin/bash
cd ..
set -ex
CALLER_DIR=$( pwd )
cd "$( dirname "${BASH_SOURCE[0]}" )"
if [[ "$VSCODE_ARCH" == "x64" ]]; then
# install a dep needed for this process
sudo apt-get install desktop-file-utils
wget -c https://github.com/$(wget -q https://github.com/AppImage/pkg2appimage/releases -O - | grep "pkg2appimage-.*-x86_64.AppImage" | head -n 1 | cut -d '"' -f 2)
chmod +x ./pkg2appimage-*.AppImage
./pkg2appimage-*.AppImage --appimage-extract && mv ./squashfs-root ./pkg2appimage.AppDir
# add update's url
sed -i 's/generate_type2_appimage/generate_type2_appimage -u "gh-releases-zsync|VSCodium|vscodium|latest|*.AppImage.zsync"/' pkg2appimage.AppDir/AppRun
bash -ex pkg2appimage.AppDir/AppRun VSCodium-AppImage-Recipe.yml
# remove check so build in docker can succeed
sed -i 's/grep docker/# grep docker/' pkg2appimage.AppDir/usr/share/pkg2appimage/functions.sh
bash -ex pkg2appimage.AppDir/AppRun recipe.yml
rm -f pkg2appimage-*.AppImage
rm -rf pkg2appimage.AppDir
rm -rf VSCodium
fi
cd vscode
cd "${CALLER_DIR}"

View File

@@ -0,0 +1,45 @@
# Based on
# https://github.com/AppImage/pkg2appimage/blob/master/recipes/VSCode.yml
#
# On a Debian/Ubuntu system:
# wget -c "https://github.com/AppImage/pkg2appimage/raw/master/pkg2appimage"
# bash -ex pkg2appimage VSCodium
app: VSCodium
ingredients:
packages:
- code
- libgconf2-4
dist: trusty
sources:
- deb http://archive.ubuntu.com/ubuntu/ trusty main universe
script:
- pwd
- cp ../../../../vscode/.build/linux/deb/amd64/deb/*.deb .
- ls codium_*.deb | cut -d _ -f 2 > VERSION
script:
- sed -i -e 's|/usr/share/pixmaps/||g' usr/share/applications/codium.desktop
- cp usr/share/applications/codium.desktop .
- cp usr/share/pixmaps/vscodium.png .
- /usr/bin/convert vscodium.png -resize 512x512 usr/share/icons/hicolor/512x512/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 256x256 usr/share/icons/hicolor/256x256/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 128x128 usr/share/icons/hicolor/128x128/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 64x64 usr/share/icons/hicolor/64x64/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 48x48 usr/share/icons/hicolor/48x48/apps/vscodium.png
- /usr/bin/convert vscodium.png -resize 32x32 usr/share/icons/hicolor/32x32/apps/vscodium.png
- ( cd usr/bin/ ; ln -s ../share/codium/codium . )
- rm -rf usr/lib/x86_64-linux-gnu
- cat > AppRun <<\EOF
- #!/bin/sh
- HERE="$(dirname "$(readlink -f "${0}")")"
- export PATH="${HERE}"/usr/bin/:"${HERE}"/usr/sbin/:"${HERE}"/usr/games/:"${HERE}"/bin/:"${HERE}"/sbin/:"${PATH}"
- export LD_LIBRARY_PATH="${HERE}"/usr/lib/:"${HERE}"/usr/lib32/:"${HERE}"/usr/lib64/:"${HERE}"/lib/:"${HERE}"/lib/i386-linux-gnu/:"${HERE}"/lib/x86_64-linux-gnu/:"${HERE}"/lib32/:"${HERE}"/lib64/:"${LD_LIBRARY_PATH}"
- export XDG_DATA_DIRS="${HERE}"/usr/share/:"${XDG_DATA_DIRS}"
- export PERLLIB="${HERE}"/usr/share/perl5/:"${HERE}"/usr/lib/perl5/:"${PERLLIB}"
- export GSETTINGS_SCHEMA_DIR="${HERE}"/usr/share/glib-2.0/schemas/:"${GSETTINGS_SCHEMA_DIR}"
- export QT_PLUGIN_PATH="${HERE}"/usr/lib/qt4/plugins/:"${HERE}"/usr/lib/i386-linux-gnu/qt4/plugins/:"${HERE}"/usr/lib/x86_64-linux-gnu/qt4/plugins/:"${HERE}"/usr/lib32/qt4/plugins/:"${HERE}"/usr/lib64/qt4/plugins/:"${HERE}"/usr/lib/qt5/plugins/:"${HERE}"/usr/lib/i386-linux-gnu/qt5/plugins/:"${HERE}"/usr/lib/x86_64-linux-gnu/qt5/plugins/:"${HERE}"/usr/lib32/qt5/plugins/:"${HERE}"/usr/lib64/qt5/plugins/:"${QT_PLUGIN_PATH}"
- EXEC=$(grep -e '^Exec=.*' "${HERE}"/*.desktop | head -n 1 | cut -d "=" -f 2- | sed -e 's|%.||g')
- exec ${EXEC} "$@"
- EOF

View File

@@ -0,0 +1,21 @@
#!/bin/bash
set -ex
CALLER_DIR=$( pwd )
cd "$( dirname "${BASH_SOURCE[0]}" )"
SCRIPT_DIR=$( pwd )
cd ../../../VSCode-win32-${VSCODE_ARCH}/resources/app
cp product.json product.json.bak
cat product.json.bak | jq "del(.updateUrl)" > product.json
rm -f product.json.bak
cd "${SCRIPT_DIR}"
. build.sh "updates-disabled"
cd "${CALLER_DIR}"

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@@ -0,0 +1,86 @@
#!/bin/bash
set -ex
CALLER_DIR=$( pwd )
cd "$( dirname "${BASH_SOURCE[0]}" )"
WIN_SDK_MAJOR_VERSION="10"
WIN_SDK_FULL_VERSION="10.0.17763.0"
PRODUCT_NAME="VSCodium"
PRODUCT_SKU="vscodium"
PRODUCT_ID=$( powershell.exe -command "[guid]::NewGuid().ToString().ToUpper()" )
PRODUCT_ID="${PRODUCT_ID%%[[:cntrl:]]}"
CULTURE="en-us"
LANGIDS="1033"
SETUP_RELEASE_DIR=".\\releasedir"
SETUP_RESOURCES_DIR=".\\resources"
BINARY_DIR="..\\..\\..\\VSCode-win32-${VSCODE_ARCH}"
ICON_DIR="..\\..\\..\\src\\resources\\win32"
LICENSE_DIR="..\\..\\..\\vscode"
PROGRAM_FILES_86=$( env | sed -n 's/^ProgramFiles(x86)=//p' )
if [[ -z "$1" ]]; then
OUTPUT_BASE_FILENAME="${PRODUCT_NAME}-${VSCODE_ARCH}-${MS_TAG}"
else
OUTPUT_BASE_FILENAME="${PRODUCT_NAME}-${VSCODE_ARCH}-$1-${MS_TAG}"
fi
if [[ "${VSCODE_ARCH}" == "ia32" ]]; then
export PLATFORM="x86"
else
export PLATFORM="${VSCODE_ARCH}"
fi
BuildSetupTranslationTransform() {
local CULTURE=$1
local LANGID=$2
LANGIDS="${LANGIDS},${LANGID}"
echo "Building setup translation for culture \"${CULTURE}\" with LangID \"${LANGID}\"..."
"${WIX}bin\\light.exe" vscodium.wixobj "Files-${OUTPUT_BASE_FILENAME}.wixobj" -ext WixUIExtension -ext WixUtilExtension -ext WixNetFxExtension -spdb -cc "${TEMP}\\vscodium-cab-cache\\${PLATFORM}" -reusecab -out "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi" -loc "i18n\\${PRODUCT_SKU}.${CULTURE}.wxl" -cultures:"${CULTURE}" -sice:ICE60 -sice:ICE69
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\WiLangId.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi Product "${LANGID}"
"${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\x86\\msitran" -g "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst "${LANGID}"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi
rm -f "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi"
rm -f "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst"
}
"${WIX}bin\\heat.exe" dir "${BINARY_DIR}" -out "Files-${OUTPUT_BASE_FILENAME}.wxs" -t vscodium.xsl -gg -sfrag -scom -sreg -srd -ke -cg "AppFiles" -var var.AppName -var var.ProductVersion -var var.IconDir -var var.LicenseDir -var var.BinaryDir -dr APPLICATIONFOLDER -platform "${PLATFORM}"
"${WIX}bin\\candle.exe" -arch "${PLATFORM}" vscodium.wxs "Files-${OUTPUT_BASE_FILENAME}.wxs" -ext WixUIExtension -ext WixUtilExtension -ext WixNetFxExtension -dAppName=${PRODUCT_NAME} -dProductVersion="${MS_TAG}" -dProductId="${PRODUCT_ID}" -dBinaryDir="${BINARY_DIR}" -dIconDir="${ICON_DIR}" -dLicenseDir="${LICENSE_DIR}" -dSetupResourcesDir="${SETUP_RESOURCES_DIR}" -dCulture="${CULTURE}"
"${WIX}bin\\light.exe" vscodium.wixobj "Files-${OUTPUT_BASE_FILENAME}.wixobj" -ext WixUIExtension -ext WixUtilExtension -ext WixNetFxExtension -spdb -cc "${TEMP}\\vscodium-cab-cache\\${PLATFORM}" -out "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" -loc "i18n\\${PRODUCT_SKU}.${CULTURE}.wxl" -cultures:"${CULTURE}" -sice:ICE60 -sice:ICE69
BuildSetupTranslationTransform de-de 1031
BuildSetupTranslationTransform es-es 3082
BuildSetupTranslationTransform fr-fr 1036
BuildSetupTranslationTransform it-it 1040
# WixUI_Advanced bug: https://github.com/wixtoolset/issues/issues/5909
# BuildSetupTranslationTransform ja-jp 1041
BuildSetupTranslationTransform ko-kr 1042
BuildSetupTranslationTransform ru-ru 1049
BuildSetupTranslationTransform zh-cn 2052
BuildSetupTranslationTransform zh-tw 1028
# Add all supported languages to MSI Package attribute
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\WiLangId.vbs" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" Package "${LANGIDS}"
# Remove files we do not need any longer.
rm -rf "${TEMP}\\vscodium-cab-cache"
rm -f "Files-${OUTPUT_BASE_FILENAME}.wxs"
rm -f "Files-${OUTPUT_BASE_FILENAME}.wixobj"
rm -f "vscodium.wixobj"
cd "${CALLER_DIR}"

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="de-de" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1031</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Paket mit VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Startmenü-Verknüpfung</String>
<String Id="FeatureStartMenuShortcutDescription">Startmenü-Symbol erstellen.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop-Verknüpfung</String>
<String Id="FeatureDesktopShortcutDescription">Desktop-Symbol erstellen.</String>
<String Id="FeatureFileTypeAssociationsTitle">Dateizuordnungen</String>
<String Id="FeatureFileTypeAssociationsDescription">VSCodium als Editor für unterstützte Dateitypen registrieren.</String>
<String Id="FeatureAddContextMenuFilesTitle">Dateikontextmenü</String>
<String Id="FeatureAddContextMenuFilesDescription">Aktion "Mit VSCodium öffnen" dem Dateikontextmenü von Windows-Explorer hinzufügen.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Verzeichniskontextmenü</String>
<String Id="FeatureAddContextMenuFoldersDescription">Aktion "Mit VSCodium öffnen" dem Verzeichniskontextmenü von Windows-Explorer hinzufügen.</String>
<String Id="FeatureEnvironmentTitle">Zu PATH hinzufügen</String>
<String Id="FeatureEnvironmentDescription">VSCodium zur PATH Variable hinzufügen. Nach dem Neustart verfügbar.</String>
<String Id="LaunchApplication">VSCodium ausführen</String>
<String Id="NewerVersionInstalled">Eine neuere Version von VSCodium ist bereits installiert.</String>
<String Id="MinimumNetFramworkRequired">Diese Anwendung erfordert .NET Framework 4.5.2 oder höher. Bitte installieren Sie .NET Framework und führen Sie dieses Installationsprogramm erneut aus.</String>
<String Id="OSVersionRequired">Windows 7 oder neuer ist erforderlich.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="en-us" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1033</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="es-es" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">3082</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="fr-fr" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1036</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="it-it" Codepage="1252" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1040</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="ja-jp" Codepage="932" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1041</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="ko-kr" Codepage="949" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1042</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="ru-ru" Codepage="1251" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1049</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="zh-cn" Codepage="936" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">2052</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<WixLocalization Culture="zh-tw" Codepage="950" xmlns="http://schemas.microsoft.com/wix/2006/localization">
<String Id="ProductLanguage">1028</String>
<String Id="ProductName">VSCodium</String>
<String Id="ProductHelpLink">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlInfoAbout">https://github.com/VSCodium/vscodium</String>
<String Id="ProductUrlUpdateInfo">https://github.com/VSCodium/vscodium</String>
<String Id="PackageDescription">Package with VSCodium</String>
<String Id="FeatureStartMenuShortcutTitle">Start Menu shortcut</String>
<String Id="FeatureStartMenuShortcutDescription">Create a start menu icon.</String>
<String Id="FeatureDesktopShortcutTitle">Desktop shortcut</String>
<String Id="FeatureDesktopShortcutDescription">Create a desktop icon.</String>
<String Id="FeatureFileTypeAssociationsTitle">File Associations</String>
<String Id="FeatureFileTypeAssociationsDescription">Register VSCodium as an editor for supported file types.</String>
<String Id="FeatureAddContextMenuFilesTitle">Files context menu</String>
<String Id="FeatureAddContextMenuFilesDescription">Add "Open with VSCodium" action to Windows Explorer file contect menu.</String>
<String Id="FeatureAddContextMenuFoldersTitle">Directory context menu</String>
<String Id="FeatureAddContextMenuFoldersDescription">Add "Open with VSCodium" action to Windows Explorer directory contect menu.</String>
<String Id="FeatureEnvironmentTitle">Add to PATH</String>
<String Id="FeatureEnvironmentDescription">Add VSCodium to PATH environment variable. Available after restart.</String>
<String Id="LaunchApplication">Launch VSCodium</String>
<String Id="NewerVersionInstalled">Newer version of VSCodium is already installed.</String>
<String Id="MinimumNetFramworkRequired">This application requires .NET Framework 4.5.2 or later. Please install the .NET Framework then run this installer again.</String>
<String Id="OSVersionRequired">Windows 7 or later is required.</String>
</WixLocalization>

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<?xml version="1.0" encoding="utf-8"?>
<Include>
<!-- Setup UI strings. -->
<?if $(env.Platform)=x86?>
<?define ProgramFilesFolder="ProgramFilesFolder" ?>
<?define Win64="no" ?>
<?define Arch="(x86)" ?>
<?else?>
<?define ProgramFilesFolder="ProgramFiles64Folder" ?>
<?define Win64="yes" ?>
<?define Arch="(x64)" ?>
<?endif?>
<!-- <?define ProductVersion="$(var.ProductVersion)" ?> -->
<?define ProductName="!(loc.ProductName)" ?>
<?define ProductNameWithVersion="!(loc.ProductName) $(var.ProductVersion) $(var.Arch)" ?>
<?define ProductLanguage="!(loc.ProductLanguage)" ?>
<?define AppCodeName="$(var.AppName)" ?>
<!-- <?define AppName="$(var.AppName)" ?> -->
<?define AppFolderName="$(var.AppName)" ?>
<?define ProductManufacturerShort="$(var.AppName)" ?>
<?define ProductManufacturerLong="$(var.AppName)" ?>
<!-- Static settings, DO NOT TOUCH or upgrades will break! -->
<?define ProductUpgradeCode="{965370CD-253C-4720-82FC-2E6B02A53808}" ?>
<?define RTMProductVersion="0.0.1" ?>
</Include>

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<?xml version="1.0" encoding="utf-8"?>
<xsl:stylesheet version="1.0"
xmlns:xsl="http://www.w3.org/1999/XSL/Transform"
xmlns:wi="http://schemas.microsoft.com/wix/2006/wi">
<xsl:strip-space elements="*"/>
<xsl:template match="@*|node()">
<xsl:copy>
<xsl:apply-templates select="@*|node()" />
</xsl:copy>
</xsl:template>
<xsl:key name="vId1ToReplace" match="wi:Component[wi:File[contains(@Source,'VSCodium.exe')]]" use="@Id"/>
<xsl:template match="node()[key('vId1ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">VSCODIUM.EXE</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'VSCodium.exe')]">
<xsl:copy>
<xsl:attribute name="Id">VSCODIUM.EXE</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId2ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\bower.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId2ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">BOWER.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\bower.ico')]">
<xsl:copy>
<xsl:attribute name="Id">BOWER.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId3ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\c.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId3ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">C.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\c.ico')]">
<xsl:copy>
<xsl:attribute name="Id">C.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId4ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\config.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId4ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">CONFIG.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\config.ico')]">
<xsl:copy>
<xsl:attribute name="Id">CONFIG.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId5ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\cpp.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId5ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">CPP.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\cpp.ico')]">
<xsl:copy>
<xsl:attribute name="Id">CPP.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId7ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\csharp.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId7ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">CSHARP.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\csharp.ico')]">
<xsl:copy>
<xsl:attribute name="Id">CSHARP.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId8ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\css.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId8ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">CSS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\css.ico')]">
<xsl:copy>
<xsl:attribute name="Id">CSS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId9ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\default.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId9ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">DEFAULT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\default.ico')]">
<xsl:copy>
<xsl:attribute name="Id">DEFAULT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId10ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\go.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId10ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">GO.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\go.ico')]">
<xsl:copy>
<xsl:attribute name="Id">GO.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId11ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\html.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId11ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">HTML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\html.ico')]">
<xsl:copy>
<xsl:attribute name="Id">HTML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId12ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\jade.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId12ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">JADE.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\jade.ico')]">
<xsl:copy>
<xsl:attribute name="Id">JADE.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId13ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\java.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId13ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">JAVA.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\java.ico')]">
<xsl:copy>
<xsl:attribute name="Id">JAVA.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId14ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\javascript.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId14ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">JAVASCRIPT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\javascript.ico')]">
<xsl:copy>
<xsl:attribute name="Id">JAVASCRIPT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId15ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\json.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId15ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">JSON.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\json.ico')]">
<xsl:copy>
<xsl:attribute name="Id">JSON.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId16ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\less.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId16ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">LESS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\less.ico')]">
<xsl:copy>
<xsl:attribute name="Id">LESS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId17ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\markdown.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId17ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">MARKDOWN.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\markdown.ico')]">
<xsl:copy>
<xsl:attribute name="Id">MARKDOWN.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId18ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\php.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId18ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">PHP.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\php.ico')]">
<xsl:copy>
<xsl:attribute name="Id">PHP.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId19ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\powershell.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId19ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">POWERSHELL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\powershell.ico')]">
<xsl:copy>
<xsl:attribute name="Id">POWERSHELL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId20ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\python.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId20ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">PYTHON.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\python.ico')]">
<xsl:copy>
<xsl:attribute name="Id">PYTHON.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId21ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\react.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId21ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">REACT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\react.ico')]">
<xsl:copy>
<xsl:attribute name="Id">REACT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId22ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\ruby.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId22ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">RUBY.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\ruby.ico')]">
<xsl:copy>
<xsl:attribute name="Id">RUBY.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId23ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\sass.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId23ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">SASS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\sass.ico')]">
<xsl:copy>
<xsl:attribute name="Id">SASS.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId24ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\shell.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId24ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">SHELL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\shell.ico')]">
<xsl:copy>
<xsl:attribute name="Id">SHELL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId25ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\sql.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId25ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">SQL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\sql.ico')]">
<xsl:copy>
<xsl:attribute name="Id">SQL.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId26ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\typescript.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId26ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">TYPESCRIPT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\typescript.ico')]">
<xsl:copy>
<xsl:attribute name="Id">TYPESCRIPT.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId27ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\vue.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId27ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">VUE.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\vue.ico')]">
<xsl:copy>
<xsl:attribute name="Id">VUE.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId28ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\xml.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId28ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">XML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\xml.ico')]">
<xsl:copy>
<xsl:attribute name="Id">XML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:key name="vId29ToReplace" match="wi:Component[wi:File[contains(@Source,'resources\app\resources\win32\yaml.ico')]]" use="@Id"/>
<xsl:template match="node()[key('vId29ToReplace', @Id)]">
<xsl:copy>
<xsl:attribute name="Id">YAML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<xsl:template match="wi:Component/wi:File[contains(@Source,'resources\app\resources\win32\yaml.ico')]">
<xsl:copy>
<xsl:attribute name="Id">YAML.ICO</xsl:attribute>
<xsl:copy-of select="@*[name()!='Id']"/>
<xsl:apply-templates />
</xsl:copy>
</xsl:template>
<!-- Remove conflicting non-MSI updater -->
<xsl:key name="FileToRemove" match="wi:Component[wi:File[contains(@Source,'tools\inno_updater.exe')]]" use="@Id" />
<xsl:template match="*[self::wi:Component or self::wi:ComponentRef][key('FileToRemove', @Id)]" />
<xsl:key name="FileToRemove" match="wi:Component[wi:File[contains(@Source,'tools\vcruntime140.dll')]]" use="@Id" />
<xsl:template match="*[self::wi:Component or self::wi:ComponentRef][key('FileToRemove', @Id)]" />
</xsl:stylesheet>

20
build/windows/rtf/make.sh Normal file
View File

@@ -0,0 +1,20 @@
#!/bin/bash
cd "$( dirname "${BASH_SOURCE[0]}" )"/../../../vscode
input=LICENSE.txt
target=LICENSE.rtf
cat - >$target <<_EOF
{\rtf1\ansi\deff0{\fonttbl{\f0\fnil\fcharset0 Consolas;}}
\viewkind4\uc1\pard\lang1033\f0\fs22
_EOF
sed -zE -e 's/([A-Za-z,])\r?\n([A-Za-z])/\1 \2/g' -e 's/\r?\n\r?\n/\\par\n\n/g' -e 's/(\\par\n)/\\line\1/g' -e 's/\s*(Copyright)/\\line\n\1/g' -e 's/(\\par)\\line/\1\n/g' $input >> $target
cat - >>$target <<_EOF
\par
}
_EOF

View File

@@ -5,6 +5,11 @@ set -e
if [[ $GITHUB_EVENT_NAME == "pull_request" ]]; then
echo "It's a PR"
export SHOULD_BUILD="yes"
export SHOULD_DEPLOY="no"
elif [[ $GITHUB_EVENT_NAME == "push" ]]; then
echo "It's a Push"
export SHOULD_BUILD="yes"
export SHOULD_DEPLOY="no"
else

View File

@@ -2,132 +2,259 @@
set -e
REPOSITORY=${GITHUB_REPOSITORY:-"VSCodium/vscodium"}
GITHUB_RESPONSE=$(curl -s -H "Authorization: token $GITHUB_TOKEN" https://api.github.com/repos/$REPOSITORY/releases/tags/$LATEST_MS_TAG)
VSCODIUM_ASSETS=$(echo $GITHUB_RESPONSE | jq '.assets')
# if we just don't have the github token, get out fast
if [ "$GITHUB_TOKEN" != "" ]; then
if [ "$VSCODIUM_ASSETS" != "null" ]; then
if [[ "$OS_NAME" == "osx" ]]; then
HAVE_MAC=$(echo $VSCODIUM_ASSETS | jq --arg suffix "darwin-$VSCODE_ARCH-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_MAC" != "true" ]]; then
echo "Building on Mac because we have no ZIP"
export SHOULD_BUILD="yes"
fi
elif [[ "$OS_NAME" == "windows" ]]; then
if [[ $VSCODE_ARCH == "arm64" ]]; then
HAVE_ARM64_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "VSCodiumSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_ARM64_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_ARM64_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_ARM64_SYS" != "true" ]]; then
echo "Building on Windows arm64 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM64_USR" != "true" ]]; then
echo "Building on Windows arm64 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM64_ZIP" != "true" ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
elif [[ $VSCODE_ARCH == "ia32" ]]; then
HAVE_IA32_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "VSCodiumSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_IA32_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_IA32_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_IA32_SYS" != "true" ]]; then
echo "Building on Windows ia32 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_IA32_USR" != "true" ]]; then
echo "Building on Windows ia32 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_IA32_ZIP" != "true" ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
else # Windows x64
HAVE_X64_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "VSCodiumSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_X64_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
HAVE_X64_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_X64_SYS" != "true" ]]; then
echo "Building on Windows x64 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_X64_USR" != "true" ]]; then
echo "Building on Windows x64 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_X64_ZIP" != "true" ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
fi
elif [[ "$OS_NAME" == "linux" ]]; then
if [[ $VSCODE_ARCH == "arm64" ]]; then
HAVE_ARM64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.deb"])')
HAVE_ARM64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "arm64-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_ARM64_DEB" != "true" ]]; then
echo "Building on Linux arm64 because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM64_TAR" != "true" ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux arm64 builds"
fi
elif [[ $VSCODE_ARCH == "armhf" ]]; then
HAVE_ARM_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["armhf.deb"])')
HAVE_ARM_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "armhf-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_ARM_DEB" != "true" ]]; then
echo "Building on Linux arm because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_ARM_TAR" != "true" ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux arm builds"
fi
else # Linux x64
HAVE_64_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["x86_64.rpm"])')
HAVE_64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["amd64.deb"])')
HAVE_64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "x64-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
if [[ "$HAVE_64_RPM" != "true" ]]; then
echo "Building on Linux x64 because we have no RPM"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_64_DEB" != "true" ]]; then
echo "Building on Linux x64 because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ "$HAVE_64_TAR" != "true" ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
fi
fi
else
echo "Release assets do not exist at all, continuing build"
export SHOULD_BUILD="yes"
fi
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not build because no GITHUB_TOKEN defined"
exit
fi
echo "SHOULD_BUILD=$SHOULD_BUILD" >> $GITHUB_ENV
REPOSITORY="${GITHUB_REPOSITORY:-"VSCodium/vscodium"}"
GITHUB_RESPONSE=$( curl -s -H "Authorization: token ${GITHUB_TOKEN}" https://api.github.com/repos/${REPOSITORY}/releases/tags/${MS_TAG})
VSCODIUM_ASSETS=$( echo "${GITHUB_RESPONSE}" | jq -c '.assets | map(.name)?' )
contains() {
# add " to match the end of a string so any hashs won't be matched by mistake
echo "${VSCODIUM_ASSETS}" | grep "$1\""
}
if [ "${VSCODIUM_ASSETS}" != "null" ]; then
# macos
if [[ "${OS_NAME}" == "osx" ]]; then
if [[ -z $( contains "darwin-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on MacOS because we have no ZIP"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains ".${VSCODE_ARCH}.${MS_TAG}.dmg" ) ]]; then
echo "Building on MacOS because we have no DMG"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DMG="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the MacOS builds"
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
# windows-arm64
if [[ ${VSCODE_ARCH} == "arm64" ]]; then
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
# windows-ia32
elif [[ ${VSCODE_ARCH} == "ia32" ]]; then
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
# windows-x64
else
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows x64 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows x64 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows x64 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows x64 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
fi
elif [[ "${OS_NAME}" == "linux" ]]; then
# linux-arm64
if [[ ${VSCODE_ARCH} == "arm64" ]]; then
if [[ -z $( contains "arm64.deb" ) ]]; then
echo "Building on Linux arm64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "aarch64.rpm" ) ]]; then
echo "Building on Linux arm64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "arm64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm64 builds"
fi
# linux-armhf
elif [[ ${VSCODE_ARCH} == "armhf" ]]; then
if [[ -z $( contains "armhf.deb" ) ]]; then
echo "Building on Linux arm because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "armv7hl.rpm" ) ]]; then
echo "Building on Linux arm because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "armhf-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm builds"
fi
# linux-x64
else
if [[ -z $( contains "amd64.deb" ) ]]; then
echo "Building on Linux x64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "x86_64.rpm" ) ]]; then
echo "Building on Linux x64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "x64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ -z $( contains "x86_64.AppImage" ) ]]; then
echo "Building on Linux x64 because we have no AppImage"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_APPIMAGE="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
fi
fi
else
echo "Release assets do not exist at all, continuing build"
export SHOULD_BUILD="yes"
fi
echo "SHOULD_BUILD=${SHOULD_BUILD}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_APPIMAGE=${SHOULD_BUILD_APPIMAGE}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DEB=${SHOULD_BUILD_DEB}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DMG=${SHOULD_BUILD_DMG}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_SYS=${SHOULD_BUILD_EXE_SYS}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_USR=${SHOULD_BUILD_EXE_USR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI=${SHOULD_BUILD_MSI}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI_NOUP=${SHOULD_BUILD_MSI_NOUP}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_RPM=${SHOULD_BUILD_RPM}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_TAR=${SHOULD_BUILD_TAR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_ZIP=${SHOULD_BUILD_ZIP}" >> "${GITHUB_ENV}"

81
docs/build.md Normal file
View File

@@ -0,0 +1,81 @@
# Build
## Table of Contents
- [Dependencies](#dependencies)
- [Linux](#dependencies-linux)
- [MacOS](#dependencies-macos)
- [Windows](#dependencies-windows)
- [Build Scripts](#build-scripts)
- [Build in Docker](#build-docker)
## <a id="dependencies"></a>Dependencies
- node 14
- yarn
- jq
- git
### <a id="dependencies-linux"></a>Linux
- GCC
- make
- pkg-config
- libx11-dev
- libxkbfile-dev
- libsecret-1-dev
- fakeroot
- rpm
- rpmbuild
- dpkg
- python3
- libsecret-1-dev
- imagemagick (for AppImage)
### <a id="dependencies-macos"></a>MacOS
### <a id="dependencies-windows"></a>Windows
- powershell
- sed
- 7z
- [WiX Toolset](http://wixtoolset.org/releases/)
- python2
- 'Tools for Native Modules' from official Node.js installer
## <a id="build-scripts"></a>Build Scripts
Each platform has its build helper script in the directory `build`.
- Linux: `./build/build_linux.sh`
- MacOS: `./build/build_macos.sh`
- Windows: `powershell -ExecutionPolicy ByPass -File .\build\build_windows.ps1`
## <a id="build-docker"></a>Build in Docker
To build for Linux, you can alternatively build VSCodium in docker
Firstly, create the container with:
```
docker run -ti --volume=<local vscodium source>:/root/vscodium --name=vscodium-build-agent vscodium/vscodium-linux-build-agent:bionic-x64 bash
```
When inside the container, you can use the following commands to build:
```
curl -fsSL https://deb.nodesource.com/setup_14.x | sudo -E bash -
sudo apt-get install -y nodejs desktop-file-utils
npm install -g yarn
git clone https://github.com/VSCodium/vscodium.git
cd vscodium
./get_repo.sh
export SHOULD_BUILD=yes
export OS_NAME=linux
export VSCODE_ARCH=x64
./build.sh
```

View File

@@ -1,15 +1,44 @@
#!/bin/bash
# figure out latest tag by calling MS update API
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/stable/lol)
export LATEST_MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export LATEST_MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
echo "Got the latest MS tag: ${LATEST_MS_TAG}"
mkdir -p vscode
cd vscode
git clone https://github.com/Microsoft/vscode.git --branch $LATEST_MS_TAG --depth 1
git init -q
git remote add origin https://github.com/Microsoft/vscode.git
# figure out latest tag by calling MS update API
if [ "$INSIDER" == "1" ]; then
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/insider/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
elif [[ -z "${MS_TAG}" ]]; then
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/stable/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
else
reference=$( git ls-remote --tags | grep -x ".*refs\/tags\/${MS_TAG}" | head -1 )
if [[ -z "${reference}" ]]; then
echo "The following tag can't be found: ${MS_TAG}"
exit 1
elif [[ "${reference}" =~ ^([[:alnum:]]+)[[:space:]]+refs\/tags\/([0-9]+\.[0-9]+\.[0-9]+)$ ]]; then
export MS_COMMIT="${BASH_REMATCH[1]}"
export MS_TAG="${BASH_REMATCH[2]}"
else
echo "The following reference can't be parsed: ${reference}"
exit 1
fi
fi
echo "Got the MS tag: ${MS_TAG} version: ${MS_COMMIT}"
git fetch --depth 1 origin $MS_COMMIT
git checkout FETCH_HEAD
cd ..
# for GH actions
if [[ $GITHUB_ENV ]]; then
echo "LATEST_MS_COMMIT=$LATEST_MS_COMMIT" >> $GITHUB_ENV
echo "LATEST_MS_TAG=$LATEST_MS_TAG" >> $GITHUB_ENV
echo "MS_TAG=$MS_TAG" >> $GITHUB_ENV
echo "MS_COMMIT=$MS_COMMIT" >> $GITHUB_ENV
fi

View File

@@ -134,6 +134,14 @@ build_win32() {
convert -size 138x140 xc:white "${SRC_PREFIX}src/resources/win32/inno-small-250.bmp"
composite -size 116x -gravity center icons/codium_only.svg "${SRC_PREFIX}src/resources/win32/inno-small-250.bmp" "${SRC_PREFIX}src/resources/win32/inno-small-250.bmp"
fi
if [ ! -f "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp" ]; then
convert -size 493x58 xc:white "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp"
composite -geometry +438+6 \( icons/codium_only.svg -resize 50x50 \) "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp" "${SRC_PREFIX}build/windows/msi/resources/wix-banner.bmp"
fi
if [ ! -f "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp" ]; then
convert -size 493x312 xc:white "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp"
composite -geometry +22+152 \( icons/codium_only.svg -resize 120x90 \) "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp" "${SRC_PREFIX}build/windows/msi/resources/wix-dialog.bmp"
fi
}
if [ "$0" == "$BASH_SOURCE" ];

15
install_gh.sh Executable file
View File

@@ -0,0 +1,15 @@
#!/bin/bash
set -e
GH_ARCH="amd64"
VERSION=`curl "https://api.github.com/repos/cli/cli/releases/latest" | grep '"tag_name"' | sed -E 's/.*"([^"]+)".*/\1/' | cut -c2-`
curl -sSL "https://github.com/cli/cli/releases/download/v${VERSION}/gh_${VERSION}_linux_${GH_ARCH}.tar.gz" -o "gh_${VERSION}_linux_${GH_ARCH}.tar.gz"
tar xf "gh_${VERSION}_linux_${GH_ARCH}.tar.gz"
cp "gh_${VERSION}_linux_${GH_ARCH}/bin/gh" /usr/local/bin/
gh --version

View File

@@ -1,8 +1,8 @@
diff --git a/build/gulpfile.vscode.js b/build/gulpfile.vscode.js
index 6d3a369..57009d4 100644
index df089a6..7aeb54b 100644
--- a/build/gulpfile.vscode.js
+++ b/build/gulpfile.vscode.js
@@ -276,7 +276,7 @@ function packageTask(platform, arch, sourceFolderName, destinationFolderName, op
@@ -286,7 +286,7 @@ function packageTask(platform, arch, sourceFolderName, destinationFolderName, op
all = es.merge(all, gulp.src('resources/linux/code.png', { base: '.' }));
} else if (platform === 'darwin') {
const shortcut = gulp.src('resources/darwin/bin/code.sh')
@@ -11,20 +11,11 @@ index 6d3a369..57009d4 100644
all = es.merge(all, shortcut);
}
@@ -483,7 +483,7 @@ const generateVSCodeConfigurationTask = task.define('generate-vscode-configurati
const arch = process.env['VSCODE_ARCH'];
const appRoot = path.join(buildDir, `VSCode-darwin-${arch}`);
const appName = process.env.VSCODE_QUALITY === 'insider' ? 'Visual\\ Studio\\ Code\\ -\\ Insiders.app' : 'Visual\\ Studio\\ Code.app';
- const appPath = path.join(appRoot, appName, 'Contents', 'Resources', 'app', 'bin', 'code');
+ const appPath = path.join(appRoot, appName, 'Contents', 'Resources', 'app', 'bin', product.applicationName);
const codeProc = cp.exec(
`${appPath} --export-default-configuration='${allConfigDetailsPath}' --wait --user-data-dir='${userDataDir}' --extensions-dir='${extensionsDir}'`,
(err, stdout, stderr) => {
diff --git a/src/vs/platform/native/electron-main/nativeHostMainService.ts b/src/vs/platform/native/electron-main/nativeHostMainService.ts
index 692db1d..cd173bc 100644
index bd4dc01..02cbbc2 100644
--- a/src/vs/platform/native/electron-main/nativeHostMainService.ts
+++ b/src/vs/platform/native/electron-main/nativeHostMainService.ts
@@ -341,7 +341,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
@@ -355,7 +355,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
}
private async getShellCommandLink(): Promise<{ readonly source: string, readonly target: string }> {
@@ -33,7 +24,7 @@ index 692db1d..cd173bc 100644
const source = `/usr/local/bin/${this.productService.applicationName}`;
// Ensure source exists
@@ -551,7 +551,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
@@ -565,7 +565,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
// macOS
if (this.environmentMainService.isBuilt) {
@@ -42,4 +33,3 @@ index 692db1d..cd173bc 100644
}
return join(this.environmentMainService.appRoot, 'scripts', 'code-cli.sh');

View File

@@ -0,0 +1,13 @@
diff --git a/build/gulpfile.vscode.win32.js b/build/gulpfile.vscode.win32.js
index 1a73ae9..1b87189 100644
--- a/build/gulpfile.vscode.win32.js
+++ b/build/gulpfile.vscode.win32.js
@@ -126,7 +126,7 @@ defineWin32SetupTasks('arm64', 'user');
function archiveWin32Setup(arch) {
return cb => {
- const args = ['a', '-tzip', zipPath(arch), '-x!CodeSignSummary*.md', '.', '-r'];
+ const args = ['a', '-tzip', zipPath(arch), '-x!CodeSignSummary*.md', '-x!tools', '.', '-r'];
cp.spawn(_7z, args, { stdio: 'inherit', cwd: buildPath(arch) })
.on('error', cb)

View File

@@ -0,0 +1,13 @@
diff --git a/src/main.js b/src/main.js
index 19dde20..d9611f2 100644
--- a/src/main.js
+++ b/src/main.js
@@ -409,6 +409,8 @@ function configureCrashReporter() {
argv.splice(endOfArgsMarkerIndex, 0, '--crash-reporter-id', crashReporterId);
}
}
+ } else {
+ return;
}
}

View File

@@ -1,34 +1,34 @@
diff --git a/src/vs/base/common/product.ts b/src/vs/base/common/product.ts
index 129b8de..fadb99a 100644
index 657b9c9..9b9b12e 100644
--- a/src/vs/base/common/product.ts
+++ b/src/vs/base/common/product.ts
@@ -62,6 +62,7 @@ export interface IProductConfiguration {
@@ -70,6 +70,7 @@ export interface IProductConfiguration {
readonly extensionsGallery?: {
readonly serviceUrl: string;
+ readonly cacheUrl?: string;
readonly itemUrl: string;
readonly resourceUrlTemplate: string;
readonly controlUrl: string;
readonly recommendationsUrl: string;
diff --git a/src/vs/platform/product/common/product.ts b/src/vs/platform/product/common/product.ts
index d79c8a3..8b4153f 100644
index 5e38d35..12bb161 100644
--- a/src/vs/platform/product/common/product.ts
+++ b/src/vs/platform/product/common/product.ts
@@ -4,11 +4,12 @@
*--------------------------------------------------------------------------------------------*/
import { FileAccess } from 'vs/base/common/network';
-import { isWeb, globals } from 'vs/base/common/platform';
+import { isWeb, isWindows, globals } from 'vs/base/common/platform';
-import { globals } from 'vs/base/common/platform';
+import { globals, isWindows } from 'vs/base/common/platform';
import { env } from 'vs/base/common/process';
import { dirname, joinPath } from 'vs/base/common/resources';
import { IProductConfiguration } from 'vs/base/common/product';
import { dirname, joinPath } from 'vs/base/common/resources';
import { ISandboxConfiguration } from 'vs/base/parts/sandbox/common/sandboxTypes';
+import { getUserDataPath } from 'vs/platform/environment/node/userDataPath';
let product: IProductConfiguration;
@@ -31,6 +32,32 @@ else if (typeof require?.__$__nodeRequire === 'function') {
/**
* @deprecated You MUST use `IProductService` if possible.
@@ -34,6 +35,32 @@ else if (typeof require?.__$__nodeRequire === 'function') {
product = require.__$__nodeRequire(joinPath(rootPath, 'product.json').fsPath);
const pkg = require.__$__nodeRequire(joinPath(rootPath, 'package.json').fsPath) as { version: string; };
@@ -61,7 +61,7 @@ index d79c8a3..8b4153f 100644
// Running out of sources
if (env['VSCODE_DEV']) {
Object.assign(product, {
@@ -40,6 +67,19 @@ else if (typeof require?.__$__nodeRequire === 'function') {
@@ -43,6 +70,19 @@ else if (typeof require?.__$__nodeRequire === 'function') {
});
}

View File

@@ -0,0 +1,48 @@
diff --git a/src/vs/code/electron-sandbox/issue/issueReporterMain.ts b/src/vs/code/electron-sandbox/issue/issueReporterMain.ts
index fcd4485..8d97e5a 100644
--- a/src/vs/code/electron-sandbox/issue/issueReporterMain.ts
+++ b/src/vs/code/electron-sandbox/issue/issueReporterMain.ts
@@ -682,7 +682,7 @@ export class IssueReporter extends Disposable {
sourceSelect.innerText = '';
sourceSelect.append(this.makeOption('', localize('selectSource', "Select source"), true));
- sourceSelect.append(this.makeOption('vscode', localize('vscode', "Visual Studio Code"), false));
+ sourceSelect.append(this.makeOption('vscode', localize('vscode', "VSCodium"), false));
sourceSelect.append(this.makeOption('extension', localize('extension', "An extension"), false));
if (this.configuration.product.reportMarketplaceIssueUrl) {
sourceSelect.append(this.makeOption('marketplace', localize('marketplace', "Extensions marketplace"), false));
diff --git a/src/vs/workbench/contrib/extensions/electron-sandbox/extensionsSlowActions.ts b/src/vs/workbench/contrib/extensions/electron-sandbox/extensionsSlowActions.ts
index 0c5855b..654f9a4 100644
--- a/src/vs/workbench/contrib/extensions/electron-sandbox/extensionsSlowActions.ts
+++ b/src/vs/workbench/contrib/extensions/electron-sandbox/extensionsSlowActions.ts
@@ -144,7 +144,7 @@ class ReportExtensionSlowAction extends Action {
- Extension Name: \`${this.extension.name}\`
- Extension Version: \`${this.extension.version}\`
- OS Version: \`${osVersion}\`
-- VS Code version: \`${this._productService.version}\`\n\n${message}`);
+- VSCodium version: \`${this._productService.version}\`\n\n${message}`);
const url = `${this.repoInfo.base}/${this.repoInfo.owner}/${this.repoInfo.repo}/issues/new/?body=${body}&title=${title}`;
this._openerService.open(URI.parse(url));
diff --git a/src/vs/workbench/contrib/extensions/electron-sandbox/reportExtensionIssueAction.ts b/src/vs/workbench/contrib/extensions/electron-sandbox/reportExtensionIssueAction.ts
index f1755db..e77be21 100644
--- a/src/vs/workbench/contrib/extensions/electron-sandbox/reportExtensionIssueAction.ts
+++ b/src/vs/workbench/contrib/extensions/electron-sandbox/reportExtensionIssueAction.ts
@@ -14,7 +14,7 @@ import { ExtensionType, IExtensionDescription } from 'vs/platform/extensions/com
import { IOpenerService } from 'vs/platform/opener/common/opener';
import { URI } from 'vs/base/common/uri';
-const builtinExtensionIssueUrl = 'https://github.com/microsoft/vscode';
+const builtinExtensionIssueUrl = 'https://github.com/VSCodium/vscodium';
export class ReportExtensionIssueAction extends Action {
@@ -76,7 +76,7 @@ export class ReportExtensionIssueAction extends Action {
- Extension Name: \`${extension.description.name}\`
- Extension Version: \`${extension.description.version}\`
- OS Version: \`${osVersion}\`
-- VS Code version: \`${this.productService.version}\`\n\n${message}`
+- VSCodium version: \`${this.productService.version}\`\n\n${message}`
);
return `${baseUrl}${queryStringPrefix}body=${body}&title=${encodeURIComponent(title)}`;

View File

@@ -7,7 +7,7 @@ index 93424ca..133657e 100644
@memoize
get cachePath(): Promise<string> {
- const result = path.join(tmpdir(), `vscode-update-${this.productService.target}-${process.arch}`);
+ const result = path.join(tmpdir(), `${this.productService.nameShort.toLowerCase()}-update-${this.productService.target}-${process.arch}`);
+ const result = path.join(tmpdir(), `${this.productService.applicationName}-update-${this.productService.target}-${process.arch}`);
return pfs.Promises.mkdir(result, { recursive: true }).then(() => result);
}

View File

@@ -0,0 +1,392 @@
diff --git a/extensions/github-authentication/src/githubServer.ts b/extensions/github-authentication/src/githubServer.ts
index 3002e937c81..9674d8d2089 100644
--- a/extensions/github-authentication/src/githubServer.ts
+++ b/extensions/github-authentication/src/githubServer.ts
@@ -3,41 +3,13 @@
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
-import * as nls from 'vscode-nls';
import * as vscode from 'vscode';
import fetch, { Response } from 'node-fetch';
-import { v4 as uuid } from 'uuid';
-import { PromiseAdapter, promiseFromEvent } from './common/utils';
import { ExperimentationTelemetry } from './experimentationService';
import { AuthProviderType } from './github';
import { Log } from './common/logger';
-import { isSupportedEnvironment } from './common/env';
-
-const localize = nls.loadMessageBundle();
-const CLIENT_ID = '01ab8ac9400c4e429b23';
const NETWORK_ERROR = 'network error';
-const AUTH_RELAY_SERVER = 'vscode-auth.github.com';
-// const AUTH_RELAY_STAGING_SERVER = 'client-auth-staging-14a768b.herokuapp.com';
-
-class UriEventHandler extends vscode.EventEmitter<vscode.Uri> implements vscode.UriHandler {
- constructor(private readonly Logger: Log) {
- super();
- }
-
- public handleUri(uri: vscode.Uri) {
- this.Logger.trace('Handling Uri...');
- this.fire(uri);
- }
-}
-
-function parseQuery(uri: vscode.Uri) {
- return uri.query.split('&').reduce((prev: any, current) => {
- const queryString = current.split('=');
- prev[queryString[0]] = queryString[1];
- return prev;
- }, {});
-}
export interface IGitHubServer extends vscode.Disposable {
login(scopes: string): Promise<string>;
@@ -47,13 +19,6 @@ export interface IGitHubServer extends vscode.Disposable {
type: AuthProviderType;
}
-interface IGitHubDeviceCodeResponse {
- device_code: string;
- user_code: string;
- verification_uri: string;
- interval: number;
-}
-
async function getScopes(token: string, serverUri: vscode.Uri, logger: Log): Promise<string[]> {
try {
logger.info('Getting token scopes...');
@@ -115,315 +80,49 @@ async function getUserInfo(token: string, serverUri: vscode.Uri, logger: Log): P
export class GitHubServer implements IGitHubServer {
friendlyName = 'GitHub';
type = AuthProviderType.github;
- private _statusBarItem: vscode.StatusBarItem | undefined;
- private _onDidManuallyProvideToken = new vscode.EventEmitter<string | undefined>();
-
- private _pendingStates = new Map<string, string[]>();
- private _codeExchangePromises = new Map<string, { promise: Promise<string>, cancel: vscode.EventEmitter<void> }>();
- private _statusBarCommandId = `${this.type}.provide-manually`;
- private _disposable: vscode.Disposable;
- private _uriHandler = new UriEventHandler(this._logger);
constructor(private readonly _supportDeviceCodeFlow: boolean, private readonly _logger: Log, private readonly _telemetryReporter: ExperimentationTelemetry) {
- this._disposable = vscode.Disposable.from(
- vscode.commands.registerCommand(this._statusBarCommandId, () => this.manuallyProvideUri()),
- vscode.window.registerUriHandler(this._uriHandler));
+ this._supportDeviceCodeFlow;
}
dispose() {
- this._disposable.dispose();
- }
-
- // TODO@joaomoreno TODO@TylerLeonhardt
- private async isNoCorsEnvironment(): Promise<boolean> {
- const uri = await vscode.env.asExternalUri(vscode.Uri.parse(`${vscode.env.uriScheme}://vscode.github-authentication/dummy`));
- return (uri.scheme === 'https' && /^((insiders\.)?vscode|github)\./.test(uri.authority)) || (uri.scheme === 'http' && /^localhost/.test(uri.authority));
}
public async login(scopes: string): Promise<string> {
this._logger.info(`Logging in for the following scopes: ${scopes}`);
- const callbackUri = await vscode.env.asExternalUri(vscode.Uri.parse(`${vscode.env.uriScheme}://vscode.github-authentication/did-authenticate`));
-
- if (!isSupportedEnvironment(callbackUri)) {
- const token = this._supportDeviceCodeFlow
- ? await this.doDeviceCodeFlow(scopes)
- : await vscode.window.showInputBox({ prompt: 'GitHub Personal Access Token', ignoreFocusOut: true });
-
- if (!token) { throw new Error('No token provided'); }
-
- const tokenScopes = await getScopes(token, this.getServerUri('/'), this._logger); // Example: ['repo', 'user']
- const scopesList = scopes.split(' '); // Example: 'read:user repo user:email'
- if (!scopesList.every(scope => {
- const included = tokenScopes.includes(scope);
- if (included || !scope.includes(':')) {
- return included;
- }
-
- return scope.split(':').some(splitScopes => {
- return tokenScopes.includes(splitScopes);
- });
- })) {
- throw new Error(`The provided token does not match the requested scopes: ${scopes}`);
- }
-
- return token;
- }
-
- this.updateStatusBarItem(true);
-
- const state = uuid();
- const existingStates = this._pendingStates.get(scopes) || [];
- this._pendingStates.set(scopes, [...existingStates, state]);
-
- const uri = vscode.Uri.parse(`https://${AUTH_RELAY_SERVER}/authorize/?callbackUri=${encodeURIComponent(callbackUri.toString())}&scope=${scopes}&state=${state}&responseType=code&authServer=https://github.com`);
- await vscode.env.openExternal(uri);
-
- // Register a single listener for the URI callback, in case the user starts the login process multiple times
- // before completing it.
- let codeExchangePromise = this._codeExchangePromises.get(scopes);
- if (!codeExchangePromise) {
- codeExchangePromise = promiseFromEvent(this._uriHandler.event, this.exchangeCodeForToken(scopes));
- this._codeExchangePromises.set(scopes, codeExchangePromise);
- }
-
- return Promise.race([
- codeExchangePromise.promise,
- promiseFromEvent<string | undefined, string>(this._onDidManuallyProvideToken.event, (token: string | undefined, resolve, reject): void => {
- if (!token) {
- reject('Cancelled');
- } else {
- resolve(token);
- }
- }).promise,
- new Promise<string>((_, reject) => setTimeout(() => reject('Cancelled'), 60000))
- ]).finally(() => {
- this._pendingStates.delete(scopes);
- codeExchangePromise?.cancel.fire();
- this._codeExchangePromises.delete(scopes);
- this.updateStatusBarItem(false);
- });
- }
-
- private async doDeviceCodeFlow(scopes: string): Promise<string> {
- // Get initial device code
- const uri = `https://github.com/login/device/code?client_id=${CLIENT_ID}&scope=${scopes}`;
- const result = await fetch(uri, {
- method: 'POST',
- headers: {
- Accept: 'application/json'
- }
- });
- if (!result.ok) {
- throw new Error(`Failed to get one-time code: ${await result.text()}`);
- }
-
- const json = await result.json() as IGitHubDeviceCodeResponse;
-
-
- const modalResult = await vscode.window.showInformationMessage(
- localize('code.title', "Your Code: {0}", json.user_code),
- {
- modal: true,
- detail: localize('code.detail', "To finish authenticating, navigate to GitHub and paste in the above one-time code.")
- }, 'Copy & Continue to GitHub');
-
- if (modalResult !== 'Copy & Continue to GitHub') {
- throw new Error('Cancelled');
- }
-
- await vscode.env.clipboard.writeText(json.user_code);
-
- const uriToOpen = await vscode.env.asExternalUri(vscode.Uri.parse(json.verification_uri));
- await vscode.env.openExternal(uriToOpen);
-
- return await vscode.window.withProgress<string>({
- location: vscode.ProgressLocation.Notification,
- cancellable: true,
- title: localize(
- 'progress',
- "Open [{0}]({0}) in a new tab and paste your one-time code: {1}",
- json.verification_uri,
- json.user_code)
- }, async (_, token) => {
- return await this.waitForDeviceCodeAccessToken(json, token);
- });
- }
-
- private async waitForDeviceCodeAccessToken(
- json: IGitHubDeviceCodeResponse,
- token: vscode.CancellationToken
- ): Promise<string> {
-
- const refreshTokenUri = `https://github.com/login/oauth/access_token?client_id=${CLIENT_ID}&device_code=${json.device_code}&grant_type=urn:ietf:params:oauth:grant-type:device_code`;
-
- // Try for 2 minutes
- const attempts = 120 / json.interval;
- for (let i = 0; i < attempts; i++) {
- await new Promise(resolve => setTimeout(resolve, json.interval * 1000));
- if (token.isCancellationRequested) {
- throw new Error('Cancelled');
- }
- let accessTokenResult;
- try {
- accessTokenResult = await fetch(refreshTokenUri, {
- method: 'POST',
- headers: {
- Accept: 'application/json'
- }
- });
- } catch {
- continue;
- }
-
- if (!accessTokenResult.ok) {
- continue;
- }
+ const token = await vscode.window.showInputBox({ prompt: 'GitHub Personal Access Token', ignoreFocusOut: true });
- const accessTokenJson = await accessTokenResult.json();
+ if (!token) { throw new Error('No token provided'); }
- if (accessTokenJson.error === 'authorization_pending') {
- continue;
- }
-
- if (accessTokenJson.error) {
- throw new Error(accessTokenJson.error_description);
+ const tokenScopes = await getScopes(token, this.getServerUri('/'), this._logger); // Example: ['repo', 'user']
+ const scopesList = scopes.split(' '); // Example: 'read:user repo user:email'
+ if (!scopesList.every(scope => {
+ const included = tokenScopes.includes(scope);
+ if (included || !scope.includes(':')) {
+ return included;
}
- return accessTokenJson.access_token;
+ return scope.split(':').some(splitScopes => {
+ return tokenScopes.includes(splitScopes);
+ });
+ })) {
+ throw new Error(`The provided token does not match the requested scopes: ${scopes}`);
}
- throw new Error('Cancelled');
+ return token;
}
- private exchangeCodeForToken: (scopes: string) => PromiseAdapter<vscode.Uri, string> =
- (scopes) => async (uri, resolve, reject) => {
- const query = parseQuery(uri);
- const code = query.code;
-
- const acceptedStates = this._pendingStates.get(scopes) || [];
- if (!acceptedStates.includes(query.state)) {
- // A common scenario of this happening is if you:
- // 1. Trigger a sign in with one set of scopes
- // 2. Before finishing 1, you trigger a sign in with a different set of scopes
- // In this scenario we should just return and wait for the next UriHandler event
- // to run as we are probably still waiting on the user to hit 'Continue'
- this._logger.info('State not found in accepted state. Skipping this execution...');
- return;
- }
-
- const url = `https://${AUTH_RELAY_SERVER}/token?code=${code}&state=${query.state}`;
- this._logger.info('Exchanging code for token...');
-
- try {
- const result = await fetch(url, {
- method: 'POST',
- headers: {
- Accept: 'application/json'
- }
- });
-
- if (result.ok) {
- const json = await result.json();
- this._logger.info('Token exchange success!');
- resolve(json.access_token);
- } else {
- reject(result.statusText);
- }
- } catch (ex) {
- reject(ex);
- }
- };
-
private getServerUri(path: string = '') {
const apiUri = vscode.Uri.parse('https://api.github.com');
return vscode.Uri.parse(`${apiUri.scheme}://${apiUri.authority}${path}`);
}
- private updateStatusBarItem(isStart?: boolean) {
- if (isStart && !this._statusBarItem) {
- this._statusBarItem = vscode.window.createStatusBarItem('status.git.signIn', vscode.StatusBarAlignment.Left);
- this._statusBarItem.name = localize('status.git.signIn.name', "GitHub Sign-in");
- this._statusBarItem.text = localize('signingIn', "$(mark-github) Signing in to github.com...");
- this._statusBarItem.command = this._statusBarCommandId;
- this._statusBarItem.show();
- }
-
- if (!isStart && this._statusBarItem) {
- this._statusBarItem.dispose();
- this._statusBarItem = undefined;
- }
- }
-
- private async manuallyProvideUri() {
- const uri = await vscode.window.showInputBox({
- prompt: 'Uri',
- ignoreFocusOut: true,
- validateInput(value) {
- if (!value) {
- return undefined;
- }
- const error = localize('validUri', "Please enter a valid Uri from the GitHub login page.");
- try {
- const uri = vscode.Uri.parse(value.trim());
- if (!uri.scheme || uri.scheme === 'file') {
- return error;
- }
- } catch (e) {
- return error;
- }
- return undefined;
- }
- });
- if (!uri) {
- return;
- }
-
- this._uriHandler.handleUri(vscode.Uri.parse(uri.trim()));
- }
-
public getUserInfo(token: string): Promise<{ id: string, accountName: string }> {
return getUserInfo(token, this.getServerUri('/user'), this._logger);
}
- public async sendAdditionalTelemetryInfo(token: string): Promise<void> {
- if (!vscode.env.isTelemetryEnabled) {
- return;
- }
- const nocors = await this.isNoCorsEnvironment();
-
- if (nocors) {
- return;
- }
-
- try {
- const result = await fetch('https://education.github.com/api/user', {
- headers: {
- Authorization: `token ${token}`,
- 'faculty-check-preview': 'true',
- 'User-Agent': 'Visual-Studio-Code'
- }
- });
-
- if (result.ok) {
- const json: { student: boolean, faculty: boolean } = await result.json();
-
- /* __GDPR__
- "session" : {
- "isEdu": { "classification": "NonIdentifiableDemographicInfo", "purpose": "FeatureInsight" }
- }
- */
- this._telemetryReporter.sendTelemetryEvent('session', {
- isEdu: json.student
- ? 'student'
- : json.faculty
- ? 'faculty'
- : 'none'
- });
- }
- } catch (e) {
- // No-op
- }
+ public async sendAdditionalTelemetryInfo(_: string): Promise<void> {
}
public async checkEnterpriseVersion(token: string): Promise<void> {

1
patches/user/readme.txt Normal file
View File

@@ -0,0 +1 @@
store user patches at location patches/user and those will be applied to vscode source git by the scripts

92
prepare_artifacts.sh Executable file
View File

@@ -0,0 +1,92 @@
#!/bin/bash
set -e
npm install -g checksum
sum_file() {
if [[ -f "$1" ]]; then
echo "Calcuating checksum for $1"
checksum -a sha256 "$1" > "$1".sha256
checksum "$1" > "$1".sha1
fi
}
mkdir artifacts
if [[ "${OS_NAME}" == "osx" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Building and moving ZIP"
cd "VSCode-darwin-${VSCODE_ARCH}"
zip -r -X -y ../artifacts/VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip ./*.app
cd ..
fi
if [[ "${SHOULD_BUILD_DMG}" != "no" ]]; then
echo "Building and moving DMG"
pushd "VSCode-darwin-${VSCODE_ARCH}"
npx create-dmg VSCodium.app ..
mv "../VSCodium ${MS_TAG}.dmg" "../artifacts/VSCodium.${VSCODE_ARCH}.${MS_TAG}.dmg"
popd
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Moving ZIP"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip artifacts\\VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
echo "Moving System EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe artifacts\\VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
echo "Moving User EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe artifacts\\VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
echo "Moving MSI"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi artifacts/
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
echo "Moving MSI with disabled updates"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi artifacts/
fi
fi
else
if [[ "${SHOULD_BUILD_TAR}" != "no" ]]; then
echo "Building and moving TAR"
cd VSCode-linux-${VSCODE_ARCH}
tar czf ../artifacts/VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz .
cd ..
fi
if [[ "${SHOULD_BUILD_DEB}" != "no" ]]; then
echo "Moving DEB"
mv vscode/.build/linux/deb/*/deb/*.deb artifacts/
fi
if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
echo "Moving RPM"
mv vscode/.build/linux/rpm/*/*.rpm artifacts/
fi
if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
echo "Moving AppImage"
mv build/linux/appimage/out/*.AppImage* artifacts/
fi
fi
cd artifacts
for FILE in *
do
if [[ -f "${FILE}" ]]; then
sum_file "${FILE}"
fi
done
cd ..

View File

@@ -3,15 +3,36 @@
set -e
cp -rp src/* vscode/
cp -f LICENSE vscode/LICENSE.txt
cd vscode || exit
../update_settings.sh
# apply patches
patch -u src/vs/platform/update/electron-main/updateService.win32.ts -i ../patches/update-cache-path.patch
patch -u resources/linux/rpm/code.spec.template -i ../patches/fix-rpm-spec.patch
git apply --ignore-whitespace ../patches/binary-name.patch
git apply --ignore-whitespace ../patches/custom-gallery.patch
{ set +x; } 2>/dev/null
for file in ../patches/*.patch; do
if [ -f "$file" ]; then
echo applying patch: $file;
git apply --ignore-whitespace "$file"
if [ $? -ne 0 ]; then
echo failed to apply patch $file 1>&2
fi
fi
done
for file in ../patches/user/*.patch; do
if [ -f "$file" ]; then
echo applying user patch: $file;
git apply --ignore-whitespace "$file"
if [ $? -ne 0 ]; then
echo failed to apply patch $file 1>&2
fi
fi
done
set -x
if [[ "$OS_NAME" == "osx" ]]; then
CHILD_CONCURRENCY=1 yarn --frozen-lockfile --ignore-optional
@@ -52,8 +73,10 @@ win32x64UserAppId='setpath (["win32x64UserAppId"]; "{{2E1F05D1-C245-4562-81EE-28
urlProtocol='setpath(["urlProtocol"]; "vscodium")'
extensionAllowedProposedApi='setpath(["extensionAllowedProposedApi"]; getpath(["extensionAllowedProposedApi"]) + ["ms-vscode.cpptools", "ms-azuretools.vscode-docker", "visualstudioexptteam.vscodeintellicode", "GitHub.codespaces", "GitHub.vscode-pull-request-github-insiders", "GitHub.vscode-pull-request-github", "Microsoft.vscode-nmake-tools", "ms-ai-tools.notebook-renderers", "ms-dotnettools.dotnet-interactive-vscode", "ms-python.gather", "ms-python.python", "ms-toolsai.jupyter", "ms-toolsai.vscode-ai", "ms-toolsai.vscode-ai-remote", "ms-vscode-remote.remote-containers-nightly", "ms-vscode-remote.remote-containers", "ms-vscode-remote.remote-ssh-edit-nightly", "ms-vscode-remote.remote-ssh-edit", "ms-vscode-remote.remote-ssh-nightly", "ms-vscode-remote.remote-ssh", "ms-vscode-remote.remote-wsl-nightly", "ms-vscode-remote.remote-wsl", "ms-vscode-remote.remote-wsl-recommender", "ms-vscode-remote.vscode-remote-extensionpack-nightly", "ms-vscode-remote.vscode-remote-extensionpack", "ms-vscode.azure-account", "ms-vscode.azure-sphere-tools-ui", "ms-vscode.azure-sphere-tools", "ms-vscode.github-browser", "ms-vscode.github-richnav", "ms-vscode.js-debug-nightly", "ms-vscode.js-debug", "ms-vscode.lsif-browser", "ms-vscode.vscode-js-profile-flame", "ms-vscode.vscode-js-profile-table", "ms-vscode.vscode-selfhost-test-provider", "ms-vsliveshare.cloudenv-explorer", "ms-vsliveshare.cloudenv", "ms-vsliveshare.vsliveshare", "ms-vsonline.vsonline", "dbaeumer.vscode-eslint"])'
serverDataFolderName='setpath(["serverDataFolderName"]; ".vscode-server-oss")'
reportIssueUrl='setpath(["reportIssueUrl"]; "https://github.com/VSCodium/vscodium/issues/new/choose")'
licenseUrl='setpath(["licenseUrl"]; "https://github.com/VSCodium/vscodium/blob/master/LICENSE")'
product_json_changes="${checksumFailMoreInfoUrl} | ${tipsAndTricksUrl} | ${twitterUrl} | ${requestFeatureUrl} | ${documentationUrl} | ${introductoryVideosUrl} | ${extensionAllowedBadgeProviders} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${linkProtectionTrustedDomains} | ${nameShort} | ${nameLong} | ${linuxIconName} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${extensionAllowedProposedApi} | ${serverDataFolderName}"
product_json_changes="${checksumFailMoreInfoUrl} | ${tipsAndTricksUrl} | ${twitterUrl} | ${requestFeatureUrl} | ${documentationUrl} | ${introductoryVideosUrl} | ${extensionAllowedBadgeProviders} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${linkProtectionTrustedDomains} | ${nameShort} | ${nameLong} | ${linuxIconName} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${extensionAllowedProposedApi} | ${serverDataFolderName} | ${reportIssueUrl} | ${licenseUrl}"
cat product.json.bak | jq "${product_json_changes}" > product.json
cat product.json
@@ -65,27 +88,27 @@ if [[ "$OS_NAME" == "linux" ]]; then
# as we are renaming the application to vscodium
# we need to edit a line in the post install template
sed -i "s/code-oss/codium/" resources/linux/debian/postinst.template
# fix the packages metadata
# code.appdata.xml
sed -i 's|Visual Studio Code|VSCodium|g' resources/linux/code.appdata.xml
sed -i 's|https://code.visualstudio.com/docs/setup/linux|https://github.com/VSCodium/vscodium#download-install|' resources/linux/code.appdata.xml
sed -i 's|https://code.visualstudio.com/home/home-screenshot-linux-lg.png|https://vscodium.com/img/vscodium.png|' resources/linux/code.appdata.xml
sed -i 's|https://code.visualstudio.com|https://vscodium.com|' resources/linux/code.appdata.xml
# control.template
sed -i 's|Microsoft Corporation <vscode-linux@microsoft.com>|VSCodium Team https://github.com/VSCodium/vscodium/graphs/contributors|' resources/linux/debian/control.template
sed -i 's|https://code.visualstudio.com|https://vscodium.com|' resources/linux/debian/control.template
sed -i 's|Visual Studio Code|VSCodium|g' resources/linux/debian/control.template
sed -i 's|https://code.visualstudio.com/docs/setup/linux|https://github.com/VSCodium/vscodium#download-install|' resources/linux/debian/control.template
# code.spec.template
sed -i 's|https://code.visualstudio.com/docs/setup/linux|https://github.com/VSCodium/vscodium#download-install|' resources/linux/rpm/code.spec.template
sed -i 's|Microsoft Corporation|VSCodium Team|' resources/linux/rpm/code.spec.template
sed -i 's|Visual Studio Code Team <vscode-linux@microsoft.com>|VSCodium Team https://github.com/VSCodium/vscodium/graphs/contributors|' resources/linux/rpm/code.spec.template
sed -i 's|https://code.visualstudio.com|https://vscodium.com|' resources/linux/rpm/code.spec.template
sed -i 's|Visual Studio Code|VSCodium|' resources/linux/rpm/code.spec.template
# snapcraft.yaml
sed -i 's|Visual Studio Code|VSCodium|' resources/linux/rpm/code.spec.template
fi

62
release.sh Executable file
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@@ -0,0 +1,62 @@
#!/bin/bash
set -e
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not release because no GITHUB_TOKEN defined"
exit
fi
npm install -g github-release-cli
if [[ $( gh release view "${MS_TAG}" 2>&1 ) =~ "release not found" ]]; then
echo "Creating release '${MS_TAG}'"
gh release create "${MS_TAG}"
fi
cd artifacts
set +e
for FILE in *
do
if [[ -f "${FILE}" ]] && [[ "${FILE}" != *.sha1 ]] && [[ "${FILE}" != *.sha256 ]]; then
echo "::group::Uploading '${FILE}' at $( date "+%T" )"
gh release upload "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
EXIT_STATUS=$?
echo "exit: $EXIT_STATUS"
if (( $EXIT_STATUS )); then
for (( i=0; i<10; i++ ))
do
github-release delete --owner VSCodium --repo vscodium --tag "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
sleep $(( 15 * (i + 1)))
echo "RE-Uploading '${FILE}' at $( date "+%T" )"
gh release upload "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
EXIT_STATUS=$?
echo "exit: $EXIT_STATUS"
if ! (( $EXIT_STATUS )); then
break
fi
done
echo "exit: $EXIT_STATUS"
if (( $EXIT_STATUS )); then
echo "'${FILE}' hasn't been uploaded!"
github-release delete --owner VSCodium --repo vscodium --tag "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
exit 1
fi
fi
echo "::endgroup::"
fi
done
cd ..

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg width="1024px" height="1024px" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<svg width="40" height="40" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<!-- Generator: Sketch 55 (78076) - https://sketchapp.com -->
<title>codium_grey_dark_letterpress</title>
<desc>Created with Sketch.</desc>

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After

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@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg width="1024px" height="1024px" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<svg width="40" height="40" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<!-- Generator: Sketch 55 (78076) - https://sketchapp.com -->
<title>codium_grey_hc_letterpress</title>
<desc>Created with Sketch.</desc>

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After

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@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg width="1024px" height="1024px" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<svg width="40" height="40" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<!-- Generator: Sketch 55 (78076) - https://sketchapp.com -->
<title>codium_grey_letterpress</title>
<desc>Created with Sketch.</desc>

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After

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@@ -0,0 +1,40 @@
#!/bin/bash
set -e
if [[ "${GITHUB_EVENT_NAME}" == "pull_request" ]]; then
echo "It's a PR"
export SHOULD_DEPLOY="no"
elif [[ "${GITHUB_EVENT_NAME}" == "push" ]]; then
echo "It's a Push"
export SHOULD_DEPLOY="no"
else
echo "It's a cron"
sudo snap install --channel stable --classic snapcraft
echo "$SNAP_STORE_LOGIN" | snapcraft login --with -
echo "Architecture: ${ARCHITECTURE}"
SNAP_VERSION=$(snapcraft list-revisions codium | grep -F stable* | grep ${ARCHITECTURE} | tr -s ' ' | cut -d ' ' -f 4)
echo "Snap version: ${SNAP_VERSION}"
wget --quiet https://api.github.com/repos/VSCodium/vscodium/releases -O gh_latest.json
GH_VERSION=$(jq -r 'sort_by(.tag_name)|last.tag_name' gh_latest.json)
echo "GH version: ${GH_VERSION}"
rm -f gh_latest.json
if [[ "${SNAP_VERSION}" == "${GH_VERSION}" ]]; then
export SHOULD_DEPLOY="no"
else
export SHOULD_DEPLOY="yes"
fi
fi
if [[ $GITHUB_ENV ]]; then
echo "SHOULD_DEPLOY=$SHOULD_DEPLOY" >> $GITHUB_ENV
fi

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@@ -0,0 +1,34 @@
#!/usr/bin/env bash
# On Fedora $SNAP is under /var and there is some magic to map it to /snap.
# We need to handle that case and reset $SNAP
SNAP=$(echo "$SNAP" | sed -e "s|/var/lib/snapd||g")
if [ "$SNAP_ARCH" == "amd64" ]; then
ARCH="x86_64-linux-gnu"
elif [ "$SNAP_ARCH" == "armhf" ]; then
ARCH="arm-linux-gnueabihf"
elif [ "$SNAP_ARCH" == "arm64" ]; then
ARCH="aarch64-linux-gnu"
else
ARCH="$SNAP_ARCH-linux-gnu"
fi
GDK_CACHE_DIR="$SNAP_USER_COMMON/.cache"
if [[ -d "$SNAP_USER_DATA/.cache" && ! -e "$GDK_CACHE_DIR" ]]; then
# the .cache directory used to be stored under $SNAP_USER_DATA, migrate it
mv "$SNAP_USER_DATA/.cache" "$SNAP_USER_COMMON/"
fi
[ ! -d "$GDK_CACHE_DIR" ] && mkdir -p "$GDK_CACHE_DIR"
# Gdk-pixbuf loaders
export GDK_PIXBUF_MODULE_FILE="$GDK_CACHE_DIR/gdk-pixbuf-loaders.cache"
export GDK_PIXBUF_MODULEDIR="$SNAP/usr/lib/$ARCH/gdk-pixbuf-2.0/2.10.0/loaders"
if [ -f "$SNAP/usr/lib/$ARCH/gdk-pixbuf-2.0/gdk-pixbuf-query-loaders" ]; then
"$SNAP/usr/lib/$ARCH/gdk-pixbuf-2.0/gdk-pixbuf-query-loaders" > "$GDK_PIXBUF_MODULE_FILE"
fi
# Create $XDG_RUNTIME_DIR if not exists (to be removed when https://pad.lv/1656340 is fixed)
[ -n "$XDG_RUNTIME_DIR" ] && mkdir -p "$XDG_RUNTIME_DIR" -m 700
exec "$@"

View File

@@ -0,0 +1,91 @@
name: codium
adopt-info: codium
summary: Code editing. Redefined.
description: |
Binary releases of Code without branding/telemetry/licensing
base: core18
grade: stable
confinement: classic
compression: lzo
architectures:
- build-on: amd64
- build-on: arm64
parts:
codium:
plugin: nil
override-build: |
set -eu
ARCHITECTURE=$(dpkg --print-architecture)
# Get GitHub releases
wget --quiet https://api.github.com/repos/VSCodium/vscodium/releases -O latest.json
VERSION=$(jq -r 'sort_by(.tag_name)|last.tag_name' latest.json)
DEB_URL=$(jq -r 'map(select(.tag_name == "'"$VERSION"'"))|first.assets[].browser_download_url|select(endswith("'"_$ARCHITECTURE.deb"'"))' latest.json)
DEB=$(basename "${DEB_URL}")
# Downloading .deb"
wget "${DEB_URL}" -O "${SNAPCRAFT_PART_INSTALL}/${DEB}"
# Unpacking .deb"
dpkg -x "${SNAPCRAFT_PART_INSTALL}/${DEB}" ${SNAPCRAFT_PART_INSTALL}
rm -f latest.json
rm -f "${SNAPCRAFT_PART_INSTALL}/${DEB}"
# Set version
snapcraftctl set-version "$VERSION"
# Correct path to icon.
sed -i 's|Icon=vscodium|Icon=${SNAP}/usr/share/pixmaps/vscodium.png|g' ${SNAPCRAFT_PART_INSTALL}/usr/share/applications/codium.desktop
sed -i 's|Exec=/usr/share/codium/codium|Exec=codium|g' ${SNAPCRAFT_PART_INSTALL}/usr/share/applications/codium.desktop
sed -i 's|Icon=vscodium|Icon=/usr/share/pixmaps/vscodium.png|g' ${SNAPCRAFT_PART_INSTALL}/usr/share/applications/codium-url-handler.desktop
build-packages:
- wget
- jq
stage-packages:
- fcitx-frontend-gtk3
- gvfs-libs
- libasound2
- libgconf-2-4
- libglib2.0-bin
- libgnome-keyring0
- libgtk-3-0
- libnotify4
- libnspr4
- libnss3
- libpcre3
- libpulse0
- libsecret-1-0
- libxshmfence1
- libxss1
- libxtst6
- zlib1g
- libx11-xcb1
- libxkbfile1
- libdrm2
- libgbm1
- libxcb-dri3-0
prime:
- -usr/share/doc
- -usr/share/fonts
- -usr/share/icons
- -usr/share/lintian
- -usr/share/man
- -usr/share/codium/chrome-sandbox
electron-launch:
after:
- codium
plugin: dump
source: snap/local
apps:
codium:
command: electron-launch $SNAP/usr/share/codium/bin/codium --no-sandbox
desktop: usr/share/applications/codium.desktop
environment:
DISABLE_WAYLAND: 1
GSETTINGS_SCHEMA_DIR: $SNAP/usr/share/glib-2.0/schemas
url-handler:
command: electron-launch $SNAP/usr/share/codium/bin/codium --open-url --no-sandbox
desktop: usr/share/applications/codium-url-handler.desktop
environment:
DISABLE_WAYLAND: 1
GSETTINGS_SCHEMA_DIR: $SNAP/usr/share/glib-2.0/schemas

30
sum.sh
View File

@@ -1,30 +0,0 @@
#!/bin/bash
npm install -g checksum
sum_file () {
if [[ -f "$1" ]]; then
checksum -a sha256 "$1" > "$1".sha256
checksum "$1" > "$1".sha1
fi
}
if [[ "$SHOULD_BUILD" == "yes" ]]; then
if [[ "$OS_NAME" == "osx" ]]; then
sum_file VSCodium-darwin-*.zip
sum_file VSCodium*.dmg
elif [[ "$OS_NAME" == "windows" ]]; then
sum_file VSCodiumSetup-*.exe
sum_file VSCodiumUserSetup-*.exe
sum_file VSCodium-win32-*.zip
else # linux
cp out/*.AppImage* .
cp vscode/.build/linux/deb/*/deb/*.deb .
cp vscode/.build/linux/rpm/*/*.rpm .
sum_file VSCodium-*.AppImage
sum_file VSCodium-linux*.tar.gz
sum_file *.deb
sum_file *.rpm
fi
fi

View File

@@ -3,8 +3,15 @@
TELEMETRY_URLS="(dc\.services\.visualstudio\.com)|(vortex\.data\.microsoft\.com)"
REPLACEMENT="s/$TELEMETRY_URLS/0\.0\.0\.0/g"
#include common functions
. ../utils.sh
if [[ "$OS_NAME" == "osx" ]]; then
grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i '' -E $REPLACEMENT
if is_gnu_sed; then
grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i -E $REPLACEMENT
else
grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i '' -E $REPLACEMENT
fi
else
grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i -E $REPLACEMENT
fi

View File

@@ -1,20 +1,13 @@
DEFAULT_TRUE="'default': true"
DEFAULT_FALSE="'default': false"
DEFAULT_ON="'default': TelemetryConfiguration.ON"
DEFAULT_OFF="'default': TelemetryConfiguration.OFF"
TELEMETRY_ENABLE="'telemetry.enableTelemetry':"
TELEMETRY_CRASH_REPORTER="'telemetry.enableCrashReporter':"
TELEMETRY_CONFIGURATION=" TelemetryConfiguration.ON"
is_gnu_sed () {
sed --version >/dev/null 2>&1
}
replace () {
echo $1
if is_gnu_sed; then
sed -i -E "$1" $2
else
sed -i '' -E "$1" $2
fi
}
#include common functions
. ../utils.sh
update_setting () {
local FILENAME="$2"
@@ -32,7 +25,7 @@ update_setting () {
if [[ $line == *"$SETTING"* ]]; then
local IN_SETTING=1
fi
if [[ $line == *"$DEFAULT_TRUE"* && "$IN_SETTING" == "1" ]]; then
if [[ ($line == *"$DEFAULT_TRUE"* || $line == *"$DEFAULT_ON"*) && "$IN_SETTING" == "1" ]]; then
local FOUND=1
break
fi
@@ -44,10 +37,15 @@ update_setting () {
fi
# construct line-aware replacement string
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_TRUE}/${DEFAULT_FALSE}/"
if [[ $line == *"$DEFAULT_TRUE"* ]]; then
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_TRUE}/${DEFAULT_FALSE}/"
else
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_ON}/${DEFAULT_OFF}/"
fi
replace "$DEFAULT_TRUE_TO_FALSE" $FILENAME
}
update_setting "$TELEMETRY_ENABLE" src/vs/platform/telemetry/common/telemetryService.ts
update_setting "$TELEMETRY_CRASH_REPORTER" src/vs/workbench/electron-sandbox/desktop.contribution.ts
update_setting "$TELEMETRY_CONFIGURATION" src/vs/platform/telemetry/common/telemetryService.ts

View File

@@ -1,10 +1,17 @@
#!/bin/bash
if [[ "$SHOULD_BUILD" != "yes" ]]; then
set -e
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Will not update version JSON because we did not build"
exit
fi
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not update version JSON because no GITHUB_TOKEN defined"
exit
fi
# {
# "url": "https://az764295.vo.msecnd.net/stable/51b0b28134d51361cf996d2f0a1c698247aeabd8/VSCode-darwin-stable.zip",
# "name": "1.33.1",
@@ -16,45 +23,48 @@ fi
# }
# `url` is URL_BASE + filename of asset e.g.
# darwin: https://github.com/VSCodium/vscodium/releases/download/${LATEST_MS_TAG}/VSCodium-darwin-${LATEST_MS_TAG}.zip
# `name` is $LATEST_MS_TAG
# `version` is $LATEST_MS_COMMIT
# `productVersion` is $LATEST_MS_TAG
# darwin: https://github.com/VSCodium/vscodium/releases/download/${MS_TAG}/VSCodium-darwin-${MS_TAG}.zip
# `name` is $MS_TAG
# `version` is $MS_COMMIT
# `productVersion` is $MS_TAG
# `hash` in <filename>.sha1
# `timestamp` is $(node -e 'console.log(Date.now())')
# `sha256hash` in <filename>.sha256
URL_BASE=https://github.com/VSCodium/vscodium/releases/download/${LATEST_MS_TAG}
URL_BASE="https://github.com/VSCodium/vscodium/releases/download/${MS_TAG}"
# to make testing on forks easier
VERSIONS_REPO="${GITHUB_USERNAME}/versions"
echo "Versions repo:" $VERSIONS_REPO
echo "Versions repo: ${VERSIONS_REPO}"
# generateJson <assetName>
# e.g. generateJson VSCodium-darwin-1.33.0.zip
generateJson() {
local assetName=$1
JSON_DATA="{}"
# generate parts
local url=${URL_BASE}/${assetName}
local name=$LATEST_MS_TAG
local version=$LATEST_MS_COMMIT
local productVersion=$LATEST_MS_TAG
local url="${URL_BASE}/${ASSET_NAME}"
local name="${MS_TAG}"
local version="${MS_COMMIT}"
local productVersion="${MS_TAG}"
local timestamp=$(node -e 'console.log(Date.now())')
local sha1hash=$(cat ${assetName}.sha1 | awk '{ print $1 }')
local sha256hash=$(cat ${assetName}.sha256 | awk '{ print $1 }')
if [[ ! -f "artifacts/${ASSET_NAME}" ]]; then
echo "Downloading artifact '${ASSET_NAME}'"
gh release download "${MS_TAG}" --dir "artifacts" --pattern "${ASSET_NAME}*"
fi
local sha1hash=$(cat "artifacts/${ASSET_NAME}.sha1" | awk '{ print $1 }')
local sha256hash=$(cat "artifacts/${ASSET_NAME}.sha256" | awk '{ print $1 }')
# check that nothing is blank (blank indicates something awry with build)
for key in url name version productVersion sha1hash timestamp sha256hash; do
if [[ "${!key}" == "" ]]; then
echo "Missing data for version update; exiting..."
if [[ -z "${key}" ]]; then
echo "Variable '${key}' is empty; exiting..."
exit 1
fi
done
# generate json
local json=$(jq \
JSON_DATA=$(jq \
--arg url "${url}" \
--arg name "${name}" \
--arg version "${version}" \
@@ -64,76 +74,86 @@ generateJson() {
--arg sha256hash "${sha256hash}" \
'. | .url=$url | .name=$name | .version=$version | .productVersion=$productVersion | .hash=$hash | .timestamp=$timestamp | .sha256hash=$sha256hash' \
<<<'{}')
echo "$json"
}
updateLatestVersion() {
echo "Generating ${VERSION_PATH}/latest.json"
generateJson
cd versions
local versionPath=$1
local json=$2
# create/update the latest.json file in the correct location
mkdir -p $versionPath
echo $json > $versionPath/latest.json
mkdir -p "${VERSION_PATH}"
echo "${JSON_DATA}" > "${VERSION_PATH}/latest.json"
cd ..
}
# init versions repo for later commiting + pushing the json file to it
# thank you https://www.vinaygopinath.me/blog/tech/commit-to-master-branch-on-github-using-travis-ci/
git clone https://github.com/${VERSIONS_REPO}.git
git clone "https://github.com/${VERSIONS_REPO}.git"
cd versions
git config user.email "vscodium-ci@not-real.com"
git config user.name "VSCodium CI"
git remote rm origin
git remote add origin https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git > /dev/null 2>&1
git remote add origin "https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git" > /dev/null 2>&1
cd ..
if [[ "$OS_NAME" == "osx" ]]; then
# zip, sha1, and sha256 files are all at top level dir
ASSET_NAME=VSCodium-darwin-${VSCODE_ARCH}-${LATEST_MS_TAG}.zip
if [[ "${OS_NAME}" == "osx" ]]; then
ASSET_NAME=VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip
VERSION_PATH="darwin/${VSCODE_ARCH}"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
elif [[ "$OS_NAME" == "windows" ]]; then
updateLatestVersion
elif [[ "${OS_NAME}" == "windows" ]]; then
# system installer
ASSET_NAME=VSCodiumSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
ASSET_NAME=VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
VERSION_PATH="win32/${VSCODE_ARCH}/system"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
# user installer
ASSET_NAME=VSCodiumUserSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
ASSET_NAME=VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
VERSION_PATH="win32/${VSCODE_ARCH}/user"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
# windows archive
ASSET_NAME=VSCodium-win32-${VSCODE_ARCH}-${LATEST_MS_TAG}.zip
ASSET_NAME=VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
VERSION_PATH="win32/${VSCODE_ARCH}/archive"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
# msi
ASSET_NAME=VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi
VERSION_PATH="win32/${VSCODE_ARCH}/msi"
updateLatestVersion
# updates-disabled msi
ASSET_NAME=VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi
VERSION_PATH="win32/${VSCODE_ARCH}/msi-updates-disabled"
updateLatestVersion
fi
else # linux
# update service links to tar.gz file
# see https://update.code.visualstudio.com/api/update/linux-x64/stable/VERSION
# as examples
ASSET_NAME=VSCodium-linux-${VSCODE_ARCH}-${LATEST_MS_TAG}.tar.gz
ASSET_NAME=VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz
VERSION_PATH="linux/${VSCODE_ARCH}"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
fi
cd versions
git pull origin master # in case another build just pushed
git add .
dateAndMonth=`date "+%D %T"`
git commit -m "CI update: $dateAndMonth (Build $GITHUB_RUN_NUMBER)"
if ! git push origin master --quiet; then
git pull origin master
git push origin master --quiet
CHANGES=$( git status --porcelain )
if [[ ! -z "${CHANGES}" ]]; then
dateAndMonth=$( date "+%D %T" )
git commit -m "CI update: ${dateAndMonth} (Build ${GITHUB_RUN_NUMBER})"
if ! git push origin master --quiet; then
git pull origin master
git push origin master --quiet
fi
fi
cd ..

16
utils.sh Executable file
View File

@@ -0,0 +1,16 @@
#!/bin/bash
#All common functions can be added to this file
is_gnu_sed () {
sed --version >/dev/null 2>&1
}
replace () {
echo $1
if is_gnu_sed; then
sed -i -E "$1" $2
else
sed -i '' -E "$1" $2
fi
}