Compare commits

...

24 Commits

Author SHA1 Message Date
Baptiste Augrain
3fa8eee9fe feat: add script to update patches (#1138) 2022-06-20 10:34:50 +02:00
Baptiste Augrain
55d502d659 doc: add patch update process (#1136) 2022-06-19 12:08:28 +02:00
Pavel Sterin
f6a99949c5 feat: use github versions of included extensions (#1133) 2022-06-19 11:49:56 +02:00
Baptiste Augrain
85126f1a7c fix: set the built files at the built time (#1132) 2022-06-17 14:47:08 +02:00
Baptiste Augrain
bca4eea470 fix(snap): remove double env variable (#1131) 2022-06-16 23:09:25 +02:00
Baptiste Augrain
2b190dfe51 fix(snap): use master branch to publish (#1130) 2022-06-16 23:06:07 +02:00
Baptiste Augrain
c4583ad3f0 fix: use env variable instead of login option (#1128) 2022-06-16 12:20:10 +02:00
laksith19
79a9f4a292 Remove repeated dependency (#1125) 2022-06-15 18:36:20 +03:00
Baptiste Augrain
112f730493 fix: generate mssing out directory (#1117) 2022-06-11 13:46:15 +02:00
Baptiste Augrain
7313f3ad25 ci(linux): correctly detect reh binaries (#1116) 2022-06-10 07:31:34 +02:00
Baptiste Augrain
bbaaed2ec1 fix: update patches & install optional dependencies (#1115) 2022-06-09 22:19:30 +02:00
Frazer Smith
3737c9f4e2 build: Use cd ... || exit in case cd fails (#1107) 2022-06-08 22:03:44 +02:00
Baptiste Augrain
90bc38c840 vcs: fix lock workflow config (#1113) 2022-06-08 18:00:26 +02:00
Baptiste Augrain
84b4396476 feat: add support for reh (#1111) 2022-06-08 16:59:06 +02:00
Frazer Smith
add78d6829 build(stores/snapcraft): quote grep pattern so shell won't interpret it (#1108) 2022-06-07 23:20:09 +02:00
Frazer Smith
98d30bdc2c build: double quote args and wrap in brace expansions (#1105) 2022-06-05 21:30:23 +02:00
Baptiste Augrain
31355417a8 vcs: add workflow to lock old closed issues (#1106) 2022-06-05 16:52:38 +02:00
Baptiste Augrain
c3debb387d feat(macos): build script is detecting arch (#1085) 2022-05-16 01:35:17 +02:00
Baptiste Augrain
c53a88ee51 docs: improve macOS troubleshooting and add thanks table (#1083)
* docs: update supported macOS and link to troubleshooting wiki
* docs: add thanks table
2022-05-14 20:16:15 +02:00
Baptiste Augrain
c2469ff520 fix: re-enable 32bits builds with npm_config_force_process_config env variable (#1082) 2022-05-14 18:44:59 +02:00
Baptiste Augrain
70082e0f0f fix(macos): correctly clean up keychain (#1075) 2022-05-07 17:29:18 +02:00
Baptiste Augrain
e9ea41fcfa fix(macos): clean up keychain (#1074) 2022-05-07 17:18:14 +02:00
Baptiste Augrain
014d9a339d fix(macos): delete keychain to avoid conflict on next release (#1071) 2022-05-07 14:02:20 +02:00
Pavlo Rudy
4855694fd6 fix: add git workaround for release upload (#1069) 2022-05-07 13:51:07 +02:00
28 changed files with 385 additions and 142 deletions

View File

@@ -27,9 +27,9 @@ jobs:
- vscode_arch: arm64
npm_arch: arm64
image: vscodium/vscodium-linux-build-agent:stretch-arm64
# - vscode_arch: armhf
# npm_arch: armv7l
# image: vscodium/vscodium-linux-build-agent:stretch-armhf
- vscode_arch: armhf
npm_arch: armv7l
image: vscodium/vscodium-linux-build-agent:stretch-armhf
steps:
- uses: actions/checkout@v3
@@ -116,7 +116,7 @@ jobs:
run: ./stores/snapcraft/check_version.sh
env:
ARCHITECTURE: ${{ matrix.platform }}
SNAP_STORE_LOGIN: ${{ secrets.SNAP_STORE_LOGIN }}
SNAPCRAFT_STORE_CREDENTIALS: ${{ secrets.SNAP_STORE_LOGIN }}
# - uses: docker/setup-qemu-action@v1
# if: env.SHOULD_DEPLOY == 'yes'
@@ -140,9 +140,10 @@ jobs:
if: env.SHOULD_DEPLOY == 'yes'
- uses: snapcore/action-publish@v1
- uses: snapcore/action-publish@master
env:
SNAPCRAFT_STORE_CREDENTIALS: ${{ secrets.SNAP_STORE_LOGIN }}
with:
store_login: ${{ secrets.SNAP_STORE_LOGIN }}
snap: ${{ steps.build.outputs.snap }}
release: stable
if: env.SHOULD_DEPLOY == 'yes'

15
.github/workflows/lock.yml vendored Normal file
View File

@@ -0,0 +1,15 @@
name: Lock Threads
on:
schedule:
- cron: '0 0 * * Mon'
jobs:
lock:
runs-on: ubuntu-latest
steps:
- uses: dessant/lock-threads@v3
with:
github-token: ${{ github.token }}
issue-inactive-days: '90'
pr-inactive-days: '90'

View File

@@ -80,7 +80,7 @@ jobs:
cd "VSCode-darwin-${VSCODE_ARCH}"
export CERTIFICATE_P12=VSCodium.p12
echo $CERTIFICATE_OSX_P12 | base64 --decode > $CERTIFICATE_P12
export KEYCHAIN=build.keychain
export KEYCHAIN=$RUNNER_TEMP/build.keychain
security create-keychain -p mysecretpassword $KEYCHAIN
security default-keychain -s $KEYCHAIN
security unlock-keychain -p mysecretpassword $KEYCHAIN
@@ -106,3 +106,12 @@ jobs:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
- name: Clean up keychain
if: always()
run: |
KEYCHAIN=$RUNNER_TEMP/build.keychain
if [ -f "$KEYCHAIN" ];
then
security delete-keychain $KEYCHAIN
fi

View File

@@ -22,7 +22,7 @@ jobs:
matrix:
vscode_arch:
- x64
# - ia32
- ia32
- arm64
steps:

4
.gitignore vendored
View File

@@ -7,5 +7,5 @@ build/linux/appimage/pkg2appimage-*.AppImage
build/linux/appimage/squashfs-root
build/linux/appimage/VSCodium
build/windows/msi/releasedir
build/windows/rtf/Readme (Abridged).txt
build/windows/rtf/TXT to RTF Converter.exe
build/windows/msi/Files*.wxs
build/windows/msi/Files*.wixobj

View File

@@ -22,6 +22,7 @@
**This is not a fork. This is a repository of scripts to automatically build Microsoft's `vscode` repository into freely-licensed binaries with a community-driven default configuration.**
## Table of Contents
- [Download/Install](#download-install)
- [Install with Brew](#install-with-brew)
- [Install with Windows Package Manager (WinGet)](#install-with-winget)
@@ -37,31 +38,36 @@
- [Supported Platforms](#supported-platforms)
## <a id="download-install"></a>Download/Install
:tada: :tada: [Download latest release here](https://github.com/VSCodium/vscodium/releases) :tada: :tada:
[More info / helpful tips are here.](https://github.com/VSCodium/vscodium/blob/master/DOCS.md)
#### <a id="install-with-brew"></a>Install with Brew (Mac)
If you are on a Mac and have [Homebrew](https://brew.sh/) installed:
```bash
brew install --cask vscodium
```
_Note for Mac macOS Mojave users: if you see "App can't be opened because Apple cannot check it for malicious software" when opening VSCodium the first time, you can right-click the application and choose Open. This should only be required the first time opening on Mojave._
*Note for macOS users: if you can't open the App, please read [the following troubleshooting](https://github.com/VSCodium/vscodium/wiki/Troubleshooting#macos).*
#### <a id="install-with-winget"></a>Install with Windows Package Manager (WinGet)
If you use Windows and have [Windows Package Manager](https://github.com/microsoft/winget-cli) installed:
```bash
winget install vscodium
```
#### <a id="install-with-choco"></a>Install with Chocolatey (Windows)
If you use Windows and have [Chocolatey](https://chocolatey.org) installed (thanks to [@Thilas](https://github.com/Thilas)):
```bash
choco install vscodium
```
#### <a id="install-with-scoop"></a>Install with Scoop (Windows)
If you use Windows and have [Scoop](https://scoop.sh) installed:
```bash
scoop bucket add extras
@@ -69,6 +75,7 @@ scoop install vscodium
```
#### <a id="install-with-snap"></a>Install with snap (GNU/Linux)
VSCodium is available in the [Snap Store](https://snapcraft.io/) as [Codium](https://snapcraft.io/codium), thanks to the help of the [Snapcrafters](https://github.com/snapcrafters/codium) community.
If your GNU/Linux distribution has support for [snaps](https://snapcraft.io/docs/installing-snapd):
```bash
@@ -76,12 +83,15 @@ snap install codium --classic
```
#### <a id="install-with-package-manager"></a>Install with Package Manager (GNU/Linux)
You can always install using the downloads (deb, rpm, tar) on the [releases page](https://github.com/VSCodium/vscodium/releases), but you can also install using your favorite package manager and get automatic updates. [@paulcarroty](https://github.com/paulcarroty) has set up a repository with instructions [here](https://gitlab.com/paulcarroty/vscodium-deb-rpm-repo). Any issues installing VSCodium using your package manager should be directed to that repository's issue tracker.
#### <a id="install-on-arch-linux"></a>Install on Arch Linux
VSCodium is available in [AUR](https://wiki.archlinux.org/index.php/Arch_User_Repository) as package [vscodium-bin](https://aur.archlinux.org/packages/vscodium-bin/), maintained by [@binex-dsk](https://github.com/binex-dsk). An alternative package [vscodium-git](https://aur.archlinux.org/packages/vscodium-git/), maintained by [@cedricroijakkers](https://github.com/cedricroijakkers), is also available should you wish to compile from source yourself.
#### <a id="flatpak"></a>Flatpak Option (GNU/Linux)
VSCodium is (unofficially) available as a Flatpak app [here](https://flathub.org/apps/details/com.vscodium.codium) and the build repo is [here](https://github.com/flathub/com.vscodium.codium). If your distribution has support for [flatpak](https://flathub.org), and you have enabled the [flathub repo](https://flatpak.org/setup/):
```bash
flatpak install flathub com.vscodium.codium
@@ -90,9 +100,11 @@ flatpak run com.vscodium.codium
```
## <a id="build"></a>Build
Build instructions can be found [here](https://github.com/VSCodium/vscodium/blob/master/docs/build.md)
## <a id="why"></a>Why Does This Exist
This repository contains build files to generate free release binaries of Microsoft's VS Code. When we speak of "free software", we're talking about freedom, not price.
Microsoft's releases of Visual Studio Code are licensed under [this not-FLOSS license](https://code.visualstudio.com/license) and contain telemetry/tracking. According to [this comment](https://github.com/Microsoft/vscode/issues/60#issuecomment-161792005) from a Visual Studio Code maintainer:
@@ -119,22 +131,26 @@ Microsoft's build process (which we are running to build the binaries) does down
## <a id="more-info"></a>More Info
### Documentation
For more information on getting all the telemetry disabled and tips for migrating from Visual Studio Code to VSCodium, have a look at this [Docs](https://github.com/VSCodium/vscodium/blob/master/DOCS.md) page.
### Extensions and the Marketplace
According to the VS Code Marketplace [Terms of Use](https://aka.ms/vsmarketplace-ToU), _you may only install and use Marketplace Offerings with Visual Studio Products and Services._ For this reason, VSCodium uses [open-vsx.org](https://open-vsx.org/), an open source registry for VS Code extensions. See the [Extensions + Marketplace](https://github.com/VSCodium/vscodium/blob/master/DOCS.md#extensions-marketplace) section on the Docs page for more details.
Please note that some Visual Studio Code extensions have licenses that restrict their use to the official Visual Studio Code builds and therefore do not work with VSCodium. See [this note](https://github.com/VSCodium/vscodium/blob/master/DOCS.md#proprietary-debugging-tools) on the Docs page for what's been found so far and possible workarounds.
### How are the VSCodium binaries built?
If you would like to see the commands we run to build `vscode` into VSCodium binaries, have a look at the workflow files in `.github/workflows` for Windows, GNU/Linux and macOS. These build files call all the other scripts in the repo. If you find something that doesn't make sense, feel free to ask about it [on Gitter](https://gitter.im/VSCodium/Lobby).
The builds are run every day, but exit early if there isn't a new release from Microsoft.
## <a id="supported-platforms"></a>Supported Platforms
The minimal version is limited by the core component Electron, you may want to check its [supported platform list](https://www.electronjs.org/docs/tutorial/support#supported-platforms).
- [x] macOS (`zip`, `dmg`) OS X 10.10 or newer x64
- [x] macOS (`zip`, `dmg`) macOS 11.0 or newer arm64 via x64 emulation, see [status issue](https://github.com/VSCodium/vscodium/issues/597)
- [x] macOS (`zip`, `dmg`) macOS 11.0 or newer arm64
- [x] GNU/Linux x64 (`deb`, `rpm`, `AppImage`, `tar.gz`)
- [x] GNU/Linux x86 (`deb`, `rpm`, `tar.gz`) ([up to v1.35.1](https://code.visualstudio.com/updates/v1_36#_linux-32bit-support-ends))
- [x] GNU/Linux arm64 (`deb`, `tar.gz`)
@@ -144,11 +160,30 @@ The minimal version is limited by the core component Electron, you may want to c
- [x] Windows 10 arm64
## <a id="donate"></a>Donate
If you would like to support the development of VSCodium, feel free to send BTC to `3PgjE95yzBDTrSPxPiqoxSgZFuKPPAix1N`.
Special thanks to:
- @estatra for the latest logo
- @jaredreich for the previous logo
<table>
<tr>
<td>@estatra</td>
<td>for the latest logo</td>
</tr>
<tr>
<td><a href="https://github.com/jaredreich" target="_blank">@jaredreich</a></td>
<td>for the previous logo</td>
</tr>
<tr>
<td><a href="https://github.com/PalinuroSec" target="_blank">@PalinuroSec</a></td>
<td>for CDN and domain name</td>
</tr>
<tr>
<td><a href="https://www.macstadium.com" target="_blank"><img src="https://images.prismic.io/macstadium/66fbce64-707e-41f3-b547-241908884716_MacStadium_Logo.png?w=128&q=75" width="128" height="49" alt="MacStadium logo" /></a></td>
<td>for providing a Mac mini M1</td>
</tr>
</table>
## <a id="license"></a>License
[MIT](https://github.com/VSCodium/vscodium/blob/master/LICENSE)

View File

@@ -10,7 +10,7 @@ if [[ "${SHOULD_BUILD}" == "yes" ]]; then
. prepare_vscode.sh
cd vscode || exit
cd vscode || { echo "'vscode' dir not found"; exit 1; }
yarn monaco-compile-check
yarn valid-layers-check
@@ -22,6 +22,10 @@ if [[ "${SHOULD_BUILD}" == "yes" ]]; then
if [[ "${OS_NAME}" == "osx" ]]; then
yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
find "../VSCode-darwin-${VSCODE_ARCH}" -exec touch {} \;
VSCODE_PLATFORM="darwin"
elif [[ "${OS_NAME}" == "windows" ]]; then
. ../build/windows/rtf/make.sh
@@ -48,10 +52,16 @@ if [[ "${SHOULD_BUILD}" == "yes" ]]; then
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
. ../build/windows/msi/build-updates-disabled.sh
fi
else
SHOULD_BUILD_REH="no"
fi
VSCODE_PLATFORM="win32"
else # linux
yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
find "../VSCode-linux-${VSCODE_ARCH}" -exec touch {} \;
if [[ "${SKIP_LINUX_PACKAGES}" != "True" ]]; then
if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
@@ -65,6 +75,13 @@ if [[ "${SHOULD_BUILD}" == "yes" ]]; then
. ../build/linux/appimage/build.sh
fi
fi
VSCODE_PLATFORM="linux"
fi
if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then
yarn gulp minify-vscode-reh
yarn gulp "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
fi
cd ..

View File

@@ -3,6 +3,16 @@
rm -rf VSCode*
rm -rf vscode
UNAME_ARCH=$( uname -m )
if [[ "${UNAME_ARCH}" == "arm64" ]]; then
export VSCODE_ARCH="arm64"
else
export VSCODE_ARCH="x64"
fi
echo "-- VSCODE_ARCH: ${VSCODE_ARCH}"
. get_repo.sh
SHOULD_BUILD=yes CI_BUILD=no OS_NAME=osx VSCODE_ARCH=x64 . build.sh
SHOULD_BUILD=yes CI_BUILD=no OS_NAME=osx . build.sh

View File

@@ -6,7 +6,7 @@ CALLER_DIR=$( pwd )
cd "$( dirname "${BASH_SOURCE[0]}" )"
if [[ "$VSCODE_ARCH" == "x64" ]]; then
if [[ "${VSCODE_ARCH}" == "x64" ]]; then
wget -c https://github.com/$(wget -q https://github.com/AppImage/pkg2appimage/releases -O - | grep "pkg2appimage-.*-x86_64.AppImage" | head -n 1 | cut -d '"' -f 2)
chmod +x ./pkg2appimage-*.AppImage

21
build/update_patches.sh Executable file
View File

@@ -0,0 +1,21 @@
#!/bin/bash
cd vscode || { echo "'vscode' dir not found"; exit 1; }
git add .
git reset -q --hard HEAD
for file in ../patches/*.patch; do
if [ -f "${file}" ]; then
echo applying patch: "${file}"
git apply --ignore-whitespace "${file}"
if [ $? -ne 0 ]; then
echo failed to apply patch "${file}"
git apply --reject "${file}"
read -p "Press any key when the conflict have been resolved..." -n1 -s
git diff > "${file}"
fi
git add .
git reset -q --hard HEAD
fi
done

View File

@@ -8,7 +8,7 @@ cd "$( dirname "${BASH_SOURCE[0]}" )"
SCRIPT_DIR=$( pwd )
cd ../../../VSCode-win32-${VSCODE_ARCH}/resources/app
cd "../../../VSCode-win32-${VSCODE_ARCH}/resources/app"
cp product.json product.json.bak
cat product.json.bak | jq "del(.updateUrl)" > product.json
@@ -16,6 +16,6 @@ rm -f product.json.bak
cd "${SCRIPT_DIR}"
. build.sh "updates-disabled"
./build.sh "updates-disabled"
cd "${CALLER_DIR}"

View File

@@ -24,10 +24,10 @@ ICON_DIR="..\\..\\..\\src\\resources\\win32"
LICENSE_DIR="..\\..\\..\\vscode"
PROGRAM_FILES_86=$( env | sed -n 's/^ProgramFiles(x86)=//p' )
if [[ -z "$1" ]]; then
if [[ -z "${1}" ]]; then
OUTPUT_BASE_FILENAME="${PRODUCT_NAME}-${VSCODE_ARCH}-${MS_TAG}"
else
OUTPUT_BASE_FILENAME="${PRODUCT_NAME}-${VSCODE_ARCH}-$1-${MS_TAG}"
OUTPUT_BASE_FILENAME="${PRODUCT_NAME}-${VSCODE_ARCH}-${1}-${MS_TAG}"
fi
if [[ "${VSCODE_ARCH}" == "ia32" ]]; then
@@ -38,8 +38,8 @@ fi
BuildSetupTranslationTransform() {
local CULTURE=$1
local LANGID=$2
local CULTURE=${1}
local LANGID=${2}
LANGIDS="${LANGIDS},${LANGID}"
@@ -47,13 +47,13 @@ BuildSetupTranslationTransform() {
"${WIX}bin\\light.exe" vscodium.wixobj "Files-${OUTPUT_BASE_FILENAME}.wixobj" -ext WixUIExtension -ext WixUtilExtension -ext WixNetFxExtension -spdb -cc "${TEMP}\\vscodium-cab-cache\\${PLATFORM}" -reusecab -out "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi" -loc "i18n\\${PRODUCT_SKU}.${CULTURE}.wxl" -cultures:"${CULTURE}" -sice:ICE60 -sice:ICE69
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\WiLangId.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi Product "${LANGID}"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\WiLangId.vbs" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi" Product "${LANGID}"
"${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\x86\\msitran" -g "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst "${LANGID}"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst" "${LANGID}"
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" ${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi
cscript "${PROGRAM_FILES_86}\\Windows Kits\\${WIN_SDK_MAJOR_VERSION}\\bin\\${WIN_SDK_FULL_VERSION}\\${PLATFORM}\\wisubstg.vbs" "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.msi"
rm -f "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.msi"
rm -f "${SETUP_RELEASE_DIR}\\${OUTPUT_BASE_FILENAME}.${CULTURE}.mst"

View File

@@ -1,6 +1,6 @@
#!/bin/bash
cd "$( dirname "${BASH_SOURCE[0]}" )"/../../../vscode
cd "$( dirname "${BASH_SOURCE[0]}" )"/../../../vscode || { echo "'vscode' dir not found"; exit 1; }
input=LICENSE.txt
target=LICENSE.rtf

View File

@@ -2,12 +2,12 @@
set -e
if [[ $GITHUB_EVENT_NAME == "pull_request" ]]; then
if [[ "${GITHUB_EVENT_NAME}" == "pull_request" ]]; then
echo "It's a PR"
export SHOULD_BUILD="yes"
export SHOULD_DEPLOY="no"
elif [[ $GITHUB_EVENT_NAME == "push" ]]; then
elif [[ "${GITHUB_EVENT_NAME}" == "push" ]]; then
echo "It's a Push"
export SHOULD_BUILD="yes"
@@ -18,7 +18,7 @@ else
export SHOULD_DEPLOY="yes"
fi
if [[ $GITHUB_ENV ]]; then
echo "SHOULD_BUILD=$SHOULD_BUILD" >> $GITHUB_ENV
echo "SHOULD_DEPLOY=$SHOULD_DEPLOY" >> $GITHUB_ENV
if [[ "${GITHUB_ENV}" ]]; then
echo "SHOULD_BUILD=${SHOULD_BUILD}" >> "${GITHUB_ENV}"
echo "SHOULD_DEPLOY=${SHOULD_DEPLOY}" >> "${GITHUB_ENV}"
fi

View File

@@ -8,18 +8,18 @@ if [[ -z "${GITHUB_TOKEN}" ]]; then
fi
REPOSITORY="${GITHUB_REPOSITORY:-"VSCodium/vscodium"}"
GITHUB_RESPONSE=$( curl -s -H "Authorization: token ${GITHUB_TOKEN}" https://api.github.com/repos/${REPOSITORY}/releases/tags/${MS_TAG})
GITHUB_RESPONSE=$( curl -s -H "Authorization: token ${GITHUB_TOKEN}" "https://api.github.com/repos/${REPOSITORY}/releases/tags/${MS_TAG}")
VSCODIUM_ASSETS=$( echo "${GITHUB_RESPONSE}" | jq -c '.assets | map(.name)?' )
contains() {
# add " to match the end of a string so any hashs won't be matched by mistake
echo "${VSCODIUM_ASSETS}" | grep "$1\""
echo "${VSCODIUM_ASSETS}" | grep "${1}\""
}
if [ "${VSCODIUM_ASSETS}" != "null" ]; then
# macos
if [[ "${OS_NAME}" == "osx" ]]; then
if [[ -z $( contains "darwin-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
if [[ -z $( contains "VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on MacOS because we have no ZIP"
export SHOULD_BUILD="yes"
else
@@ -33,6 +33,13 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_DMG="no"
fi
if [[ -z $( contains "vscodium-reh-darwin-${VSCODE_ARCH}-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on MacOS because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the MacOS builds"
fi
@@ -54,13 +61,15 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
if [[ -z $( contains "VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
export SHOULD_BUILD_REH="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
@@ -81,7 +90,7 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
if [[ -z $( contains "VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
else
@@ -102,6 +111,13 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ -z $( contains "vscodium-reh-win32-${VSCODE_ARCH}-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Windows ia32 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
@@ -122,7 +138,7 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
if [[ -z $( contains "VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
else
@@ -143,6 +159,13 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ -z $( contains "vscodium-reh-win32-${VSCODE_ARCH}-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Windows x64 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
@@ -165,13 +188,20 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "arm64-${MS_TAG}.tar.gz" ) ]]; then
if [[ -z $( contains "VSCodium-linux-arm64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ -z $( contains "vscodium-reh-linux-arm64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
@@ -194,13 +224,20 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "armhf-${MS_TAG}.tar.gz" ) ]]; then
if [[ -z $( contains "VSCodium-linux-armhf-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ -z $( contains "vscodium-reh-linux-armhf-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
@@ -223,7 +260,7 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "x64-${MS_TAG}.tar.gz" ) ]]; then
if [[ -z $( contains "VSCodium-linux-x64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
else
@@ -237,6 +274,13 @@ if [ "${VSCODIUM_ASSETS}" != "null" ]; then
export SHOULD_BUILD_APPIMAGE="no"
fi
if [[ -z $( contains "vscodium-reh-linux-x64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
@@ -255,6 +299,7 @@ echo "SHOULD_BUILD_EXE_SYS=${SHOULD_BUILD_EXE_SYS}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_USR=${SHOULD_BUILD_EXE_USR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI=${SHOULD_BUILD_MSI}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI_NOUP=${SHOULD_BUILD_MSI_NOUP}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_REH=${SHOULD_BUILD_REH}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_RPM=${SHOULD_BUILD_RPM}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_TAR=${SHOULD_BUILD_TAR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_ZIP=${SHOULD_BUILD_ZIP}" >> "${GITHUB_ENV}"

View File

@@ -8,6 +8,11 @@
- [Windows](#dependencies-windows)
- [Build Scripts](#build-scripts)
- [Build in Docker](#build-docker)
- [X64](#build-docker-x64)
- [ARM 32bits](#build-docker-arm32)
- [Patch Update Process](#patch-update-process)
- [Semi-Automated](#patch-update-process-semiauto)
- [Manual](#patch-update-process-manual)
## <a id="dependencies"></a>Dependencies
@@ -29,7 +34,6 @@
- rpmbuild
- dpkg
- python3
- libsecret-1-dev
- imagemagick (for AppImage)
### <a id="dependencies-macos"></a>MacOS
@@ -55,6 +59,8 @@ Each platform has its build helper script in the directory `build`.
To build for Linux, you can alternatively build VSCodium in docker
### <a id="build-docker-x64"></a>X64
Firstly, create the container with:
```
docker run -ti --volume=<local vscodium source>:/root/vscodium --name=vscodium-build-agent vscodium/vscodium-linux-build-agent:bionic-x64 bash
@@ -67,9 +73,7 @@ sudo apt-get install -y nodejs desktop-file-utils
npm install -g yarn
git clone https://github.com/VSCodium/vscodium.git
cd vscodium
cd /root/vscodium
./get_repo.sh
@@ -79,3 +83,51 @@ export VSCODE_ARCH=x64
./build.sh
```
### <a id="build-docker-arm32"></a>ARM 32bits
Firstly, create the container with:
```
docker run -ti --volume=<local vscodium source>:/root/vscodium --name=vscodium-build-agent vscodium/vscodium-linux-build-agent:stretch-armhf bash
```
When inside the container, you can use the following commands to build:
```
curl -fsSL https://deb.nodesource.com/setup_16.x | sudo -E bash -
sudo apt-get install -y nodejs desktop-file-utils
cd /root/vscodium
./get_repo.sh
export SHOULD_BUILD=yes
export OS_NAME=linux
export VSCODE_ARCH=armhf
export npm_config_arch=armv7l
export npm_config_force_process_config="true"
./build.sh
```
## <a id="patch-update-process"></a>Patch Update Process
## <a id="patch-update-process-semiauto"></a>Semi-Automated
- run `./build/build_<os>.sh`, if a patch is failing then,
- run `./build/update_patches.sh`
- when the script pause at `Press any key when the conflict have been resolved...`, open `vscode` directory in **VSCodium**
- fix all the `*.rej` files
- run `yarn watch`
- run `./script/code.sh` until everything ok
- press any key to continue the script `update_patches.sh`
## <a id="patch-update-process-manual"></a>Manual
- run `./build/build_<os>.sh`, if a patch is failing then,
- open `vscode` directory in **VSCodium**
- revert all changes
- run `git apply --reject ../patches/<name>.patch`
- fix all the `*.rej` files
- run `yarn watch`
- run `./script/code.sh` until everything ok
- run `git diff > ../patches/<name>.patch`

View File

@@ -1,20 +1,20 @@
#!/bin/bash
mkdir -p vscode
cd vscode
cd vscode || { echo "'vscode' dir not found"; exit 1; }
git init -q
git remote add origin https://github.com/Microsoft/vscode.git
# figure out latest tag by calling MS update API
if [ "$INSIDER" == "1" ]; then
if [ "${INSIDER}" == "1" ]; then
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/insider/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
export MS_COMMIT=$(echo "${UPDATE_INFO}" | jq -r '.version')
export MS_TAG=$(echo "${UPDATE_INFO}" | jq -r '.name')
elif [[ -z "${MS_TAG}" ]]; then
UPDATE_INFO=$(curl https://update.code.visualstudio.com/api/update/darwin/stable/lol)
export MS_COMMIT=$(echo $UPDATE_INFO | jq -r '.version')
export MS_TAG=$(echo $UPDATE_INFO | jq -r '.name')
export MS_COMMIT=$(echo "${UPDATE_INFO}" | jq -r '.version')
export MS_TAG=$(echo "${UPDATE_INFO}" | jq -r '.name')
else
reference=$( git ls-remote --tags | grep -x ".*refs\/tags\/${MS_TAG}" | head -1 )
@@ -32,13 +32,13 @@ fi
echo "Got the MS tag: ${MS_TAG} version: ${MS_COMMIT}"
git fetch --depth 1 origin $MS_COMMIT
git fetch --depth 1 origin "${MS_COMMIT}"
git checkout FETCH_HEAD
cd ..
# for GH actions
if [[ $GITHUB_ENV ]]; then
echo "MS_TAG=$MS_TAG" >> $GITHUB_ENV
echo "MS_COMMIT=$MS_COMMIT" >> $GITHUB_ENV
if [[ ${GITHUB_ENV} ]]; then
echo "MS_TAG=${MS_TAG}" >> "${GITHUB_ENV}"
echo "MS_COMMIT=${MS_COMMIT}" >> "${GITHUB_ENV}"
fi

View File

@@ -8,9 +8,9 @@ set -e
check_programs() {
for arg in "$@"
do
if ! command -v $arg >/dev/null 2>&1
if ! command -v "${arg}" >/dev/null 2>&1
then
echo "$arg could not be found"
echo "${arg} could not be found"
exit
fi
done
@@ -22,22 +22,22 @@ SRC_PREFIX=""
VSCODE_PREFIX=""
build_darwin_types() {
for file in ${VSCODE_PREFIX}vscode/resources/darwin/*
for file in "${VSCODE_PREFIX}"vscode/resources/darwin/*
do
if [ -f "$file" ]; then
name=$(basename $file '.icns')
if [ -f "${file}" ]; then
name=$(basename "${file}" '.icns')
if [[ $name != 'code' ]] && [ ! -f "${SRC_PREFIX}src/resources/darwin/$name.icns" ]; then
icns2png -x -s 512x512 $file -o .
if [[ ${name} != 'code' ]] && [ ! -f "${SRC_PREFIX}src/resources/darwin/${name}.icns" ]; then
icns2png -x -s 512x512 "${file}" -o .
composite -blend 100% -geometry +323+365 icons/corner_512.png "${name}_512x512x32.png" "$name.png"
composite icons/code_darwin.png "$name.png" "$name.png"
composite -blend 100% -geometry +323+365 icons/corner_512.png "${name}_512x512x32.png" "${name}.png"
composite icons/code_darwin.png "${name}.png" "${name}.png"
convert "$name.png" -resize 256x256 "${name}_256.png"
convert "${name}.png" -resize 256x256 "${name}_256.png"
png2icns "${SRC_PREFIX}src/resources/darwin/$name.icns" "$name.png" "${name}_256.png"
png2icns "${SRC_PREFIX}src/resources/darwin/${name}.icns" "${name}.png" "${name}_256.png"
rm "${name}_512x512x32.png" "$name.png" "${name}_256.png"
rm "${name}_512x512x32.png" "${name}.png" "${name}_256.png"
fi
fi
done
@@ -56,17 +56,17 @@ build_darwin_main() {
}
build_win32() {
for file in ${VSCODE_PREFIX}vscode/resources/win32/*.ico
for file in "${VSCODE_PREFIX}"vscode/resources/win32/*.ico
do
if [ -f "$file" ]; then
name=$(basename $file '.ico')
if [ -f "${file}" ]; then
name=$(basename "${file}" '.ico')
if [[ $name != 'code' ]] && [ ! -f "${SRC_PREFIX}src/resources/win32/$name.ico" ]; then
icotool -x -w 256 $file
if [[ ${name} != 'code' ]] && [ ! -f "${SRC_PREFIX}src/resources/win32/${name}.ico" ]; then
icotool -x -w 256 "${file}"
composite -geometry +150+185 icons/code_64.png "${name}_9_256x256x32.png" "${name}.png"
convert "${name}.png" -define icon:auto-resize=256,128,96,64,48,32,24,20,16 "${SRC_PREFIX}src/resources/win32/$name.ico"
convert "${name}.png" -define icon:auto-resize=256,128,96,64,48,32,24,20,16 "${SRC_PREFIX}src/resources/win32/${name}.ico"
rm "${name}_9_256x256x32.png" "${name}.png"
fi
@@ -144,7 +144,7 @@ build_win32() {
fi
}
if [ "$0" == "$BASH_SOURCE" ];
if [ "${0}" == "${BASH_SOURCE}" ];
then
build_darwin_types
build_win32

View File

@@ -1,21 +1,21 @@
diff --git a/build/gulpfile.vscode.js b/build/gulpfile.vscode.js
index 2f5a931..ac3d7e6 100644
index 2686509..4fedec2 100644
--- a/build/gulpfile.vscode.js
+++ b/build/gulpfile.vscode.js
@@ -290,7 +290,7 @@ function packageTask(platform, arch, sourceFolderName, destinationFolderName, op
all = es.merge(all, gulp.src('resources/linux/code.png', { base: '.' }));
@@ -289,7 +289,7 @@ function packageTask(platform, arch, sourceFolderName, destinationFolderName, op
} else if (platform === 'darwin') {
const shortcut = gulp.src('resources/darwin/bin/code.sh')
.pipe(replace('@@APPNAME@@', product.applicationName))
- .pipe(rename('bin/code'));
+ .pipe(rename('bin/' + product.applicationName));
all = es.merge(all, shortcut);
}
diff --git a/src/vs/platform/native/electron-main/nativeHostMainService.ts b/src/vs/platform/native/electron-main/nativeHostMainService.ts
index 3bd0c57..d921c60 100644
index f7bd477..a489ae4 100644
--- a/src/vs/platform/native/electron-main/nativeHostMainService.ts
+++ b/src/vs/platform/native/electron-main/nativeHostMainService.ts
@@ -353,7 +353,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
@@ -351,7 +351,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
}
private async getShellCommandLink(): Promise<{ readonly source: string; readonly target: string }> {
@@ -24,7 +24,7 @@ index 3bd0c57..d921c60 100644
const source = `/usr/local/bin/${this.productService.applicationName}`;
// Ensure source exists
@@ -563,7 +563,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
@@ -545,7 +545,7 @@ export class NativeHostMainService extends Disposable implements INativeHostMain
// macOS
if (this.environmentMainService.isBuilt) {

View File

@@ -1,17 +1,17 @@
diff --git a/src/vs/base/common/product.ts b/src/vs/base/common/product.ts
index 1edc76f..4c0bf98 100644
index f822373..30a0a66 100644
--- a/src/vs/base/common/product.ts
+++ b/src/vs/base/common/product.ts
@@ -69,6 +69,7 @@ export interface IProductConfiguration {
@@ -70,6 +70,7 @@ export interface IProductConfiguration {
readonly extensionsGallery?: {
readonly serviceUrl: string;
+ readonly cacheUrl?: string;
readonly itemUrl: string;
readonly publisherUrl: string;
readonly resourceUrlTemplate: string;
readonly controlUrl: string;
diff --git a/src/vs/platform/product/common/product.ts b/src/vs/platform/product/common/product.ts
index e22b33e..98cec93 100644
index 7e63a16..3bfeab8 100644
--- a/src/vs/platform/product/common/product.ts
+++ b/src/vs/platform/product/common/product.ts
@@ -4,11 +4,12 @@

View File

@@ -0,0 +1,12 @@
diff --git a/build/gulpfile.extensions.js b/build/gulpfile.extensions.js
--- a/build/gulpfile.extensions.js
+++ b/build/gulpfile.extensions.js
@@ -223,7 +223,7 @@ const cleanExtensionsBuildTask = task.define('clean-extensions-build', util.rimr
const compileExtensionsBuildTask = task.define('compile-extensions-build', task.series(
cleanExtensionsBuildTask,
task.define('bundle-extensions-build', () => ext.packageLocalExtensionsStream(false).pipe(gulp.dest('.build'))),
- task.define('bundle-marketplace-extensions-build', () => ext.packageMarketplaceExtensionsStream(false, product.extensionsGallery?.serviceUrl).pipe(gulp.dest('.build'))),
+ task.define('bundle-marketplace-extensions-build', () => ext.packageMarketplaceExtensionsStream(false).pipe(gulp.dest('.build'))),
));
gulp.task(compileExtensionsBuildTask);

View File

@@ -5,10 +5,10 @@ set -e
npm install -g checksum
sum_file() {
if [[ -f "$1" ]]; then
echo "Calcuating checksum for $1"
checksum -a sha256 "$1" > "$1".sha256
checksum "$1" > "$1".sha1
if [[ -f "${1}" ]]; then
echo "Calcuating checksum for ${1}"
checksum -a sha256 "${1}" > "${1}".sha256
checksum "${1}" > "${1}".sha1
fi
}
@@ -18,7 +18,7 @@ if [[ "${OS_NAME}" == "osx" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Building and moving ZIP"
cd "VSCode-darwin-${VSCODE_ARCH}"
zip -r -X -y ../artifacts/VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip ./*.app
zip -r -X -y "../artifacts/VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip" ./*.app
cd ..
fi
@@ -29,38 +29,42 @@ if [[ "${OS_NAME}" == "osx" ]]; then
mv "../VSCodium ${MS_TAG}.dmg" "../artifacts/VSCodium.${VSCODE_ARCH}.${MS_TAG}.dmg"
popd
fi
VSCODE_PLATFORM="darwin"
elif [[ "${OS_NAME}" == "windows" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Moving ZIP"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip artifacts\\VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
mv "vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip" "artifacts\\VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip"
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
echo "Moving System EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe artifacts\\VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
mv "vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe" "artifacts\\VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe"
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
echo "Moving User EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe artifacts\\VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
mv "vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe" "artifacts\\VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe"
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
echo "Moving MSI"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi artifacts/
mv "build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi" artifacts/
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
echo "Moving MSI with disabled updates"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi artifacts/
mv "build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi" artifacts/
fi
fi
VSCODE_PLATFORM="win32"
else
if [[ "${SHOULD_BUILD_TAR}" != "no" ]]; then
echo "Building and moving TAR"
cd VSCode-linux-${VSCODE_ARCH}
tar czf ../artifacts/VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz .
cd "VSCode-linux-${VSCODE_ARCH}"
tar czf "../artifacts/VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz" .
cd ..
fi
@@ -78,6 +82,15 @@ else
echo "Moving AppImage"
mv build/linux/appimage/out/*.AppImage* artifacts/
fi
VSCODE_PLATFORM="linux"
fi
if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then
echo "Building and moving REH"
cd "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}"
tar czf "../artifacts/vscodium-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${MS_TAG}.tar.gz" .
cd ..
fi
cd artifacts

View File

@@ -5,7 +5,7 @@ set -e
cp -rp src/* vscode/
cp -f LICENSE vscode/LICENSE.txt
cd vscode || exit
cd vscode || { echo "'vscode' dir not found"; exit 1; }
../update_settings.sh
@@ -13,30 +13,40 @@ cd vscode || exit
{ set +x; } 2>/dev/null
for file in ../patches/*.patch; do
if [ -f "$file" ]; then
echo applying patch: $file;
git apply --ignore-whitespace "$file"
if [ -f "${file}" ]; then
echo applying patch: "${file}";
git apply --ignore-whitespace "${file}"
if [ $? -ne 0 ]; then
echo failed to apply patch $file 1>&2
echo failed to apply patch "${file}" 1>&2
fi
fi
done
for file in ../patches/user/*.patch; do
if [ -f "$file" ]; then
echo applying user patch: $file;
git apply --ignore-whitespace "$file"
if [ -f "${file}" ]; then
echo applying user patch: "${file}";
git apply --ignore-whitespace "${file}"
if [ $? -ne 0 ]; then
echo failed to apply patch $file 1>&2
echo failed to apply patch "${file}" 1>&2
fi
fi
done
set -x
if [[ "$OS_NAME" == "osx" ]]; then
CHILD_CONCURRENCY=1 yarn --frozen-lockfile --ignore-optional
npm_config_argv='{"original":["--ignore-optional"]}' yarn postinstall
if [[ "${OS_NAME}" == "osx" ]]; then
CHILD_CONCURRENCY=1 yarn --frozen-lockfile
yarn postinstall
elif [[ "${npm_config_arch}" == "armv7l" || "${npm_config_arch}" == "ia32" ]]; then
# node-gyp@9.0.0 shipped with node@16.15.0 starts using config.gypi
# from the custom headers path if dist-url option was set instead of
# using the config value from the process. Electron builds with pointer compression
# enabled for x64 and arm64, but incorrectly ships a single copy of config.gypi
# with v8_enable_pointer_compression option always set for all target architectures.
# We use the force_process_config option to use the config.gypi from the
# nodejs process executing npm for 32-bit architectures.
export npm_config_force_process_config="true"
CHILD_CONCURRENCY=1 yarn --frozen-lockfile
else
CHILD_CONCURRENCY=1 yarn --frozen-lockfile
fi
@@ -70,11 +80,12 @@ win32AppUserModelId='setpath(["win32AppUserModelId"]; "Microsoft.VSCodium")'
win32ShellNameShort='setpath(["win32ShellNameShort"]; "VSCodium")'
win32x64UserAppId='setpath (["win32x64UserAppId"]; "{{2E1F05D1-C245-4562-81EE-28188DB6FD17}")'
urlProtocol='setpath(["urlProtocol"]; "vscodium")'
serverDataFolderName='setpath(["serverDataFolderName"]; ".vscode-server-oss")'
serverApplicationName='setpath(["serverApplicationName"]; "codium-server")'
serverDataFolderName='setpath(["serverDataFolderName"]; ".vscodium-server")'
reportIssueUrl='setpath(["reportIssueUrl"]; "https://github.com/VSCodium/vscodium/issues/new")'
licenseUrl='setpath(["licenseUrl"]; "https://github.com/VSCodium/vscodium/blob/master/LICENSE")'
product_json_changes="${checksumFailMoreInfoUrl} | ${tipsAndTricksUrl} | ${twitterUrl} | ${requestFeatureUrl} | ${documentationUrl} | ${introductoryVideosUrl} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${linkProtectionTrustedDomains} | ${nameShort} | ${nameLong} | ${linuxIconName} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${serverDataFolderName} | ${reportIssueUrl} | ${licenseUrl}"
product_json_changes="${checksumFailMoreInfoUrl} | ${tipsAndTricksUrl} | ${twitterUrl} | ${requestFeatureUrl} | ${documentationUrl} | ${introductoryVideosUrl} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${linkProtectionTrustedDomains} | ${nameShort} | ${nameLong} | ${linuxIconName} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${serverApplicationName} | ${serverDataFolderName} | ${reportIssueUrl} | ${licenseUrl}"
cat product.json.bak | jq "${product_json_changes}" > product.json.tmp
jq -s '.[0] * .[1]' product.json.tmp ../product.json > product.json
@@ -84,7 +95,7 @@ cat product.json
../undo_telemetry.sh
if [[ "$OS_NAME" == "linux" ]]; then
if [[ "${OS_NAME}" == "linux" ]]; then
# microsoft adds their apt repo to sources
# unless the app name is code-oss
# as we are renaming the application to vscodium

View File

@@ -22,6 +22,10 @@ OWNER="${GITHUB_REPOSITORY_OWNER:-"VSCodium"}"
REPO_NAME="${GITHUB_REPOSITORY:(${#OWNER}+1)}"
REPOSITORY="${REPO_NAME:-"vscodium"}"
# git workaround
git config --global --add safe.directory /__w/vscodium/vscodium
for FILE in *
do
if [[ -f "${FILE}" ]] && [[ "${FILE}" != *.sha1 ]] && [[ "${FILE}" != *.sha256 ]]; then
@@ -29,9 +33,9 @@ do
gh release upload "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
EXIT_STATUS=$?
echo "exit: $EXIT_STATUS"
echo "exit: ${EXIT_STATUS}"
if (( $EXIT_STATUS )); then
if (( "${EXIT_STATUS}" )); then
for (( i=0; i<10; i++ ))
do
github-release delete --owner "${OWNER}" --repo "${REPOSITORY}" --tag "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
@@ -42,15 +46,15 @@ do
gh release upload "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
EXIT_STATUS=$?
echo "exit: $EXIT_STATUS"
echo "exit: ${EXIT_STATUS}"
if ! (( $EXIT_STATUS )); then
if ! (( "${EXIT_STATUS}" )); then
break
fi
done
echo "exit: $EXIT_STATUS"
echo "exit: ${EXIT_STATUS}"
if (( $EXIT_STATUS )); then
if (( "${EXIT_STATUS}" )); then
echo "'${FILE}' hasn't been uploaded!"
github-release delete --owner "${OWNER}" --repo "${REPOSITORY}" --tag "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"

View File

@@ -15,11 +15,9 @@ else
sudo snap install --channel stable --classic snapcraft
echo "$SNAP_STORE_LOGIN" | snapcraft login --with -
echo "Architecture: ${ARCHITECTURE}"
SNAP_VERSION=$(snapcraft list-revisions codium | grep -F stable* | grep ${ARCHITECTURE} | tr -s ' ' | cut -d ' ' -f 4)
SNAP_VERSION=$(snapcraft list-revisions codium | grep -F "stable*" | grep "${ARCHITECTURE}" | tr -s ' ' | cut -d ' ' -f 4)
echo "Snap version: ${SNAP_VERSION}"
wget --quiet https://api.github.com/repos/VSCodium/vscodium/releases -O gh_latest.json
@@ -38,6 +36,6 @@ else
fi
fi
if [[ $GITHUB_ENV ]]; then
echo "SHOULD_DEPLOY=$SHOULD_DEPLOY" >> $GITHUB_ENV
if [[ "${GITHUB_ENV}" ]]; then
echo "SHOULD_DEPLOY=${SHOULD_DEPLOY}" >> "${GITHUB_ENV}"
fi

View File

@@ -1,17 +1,17 @@
# mobile.events.data.microsoft.com
# vortex.data.microsoft.com
TELEMETRY_URLS="[^/]+\.data\.microsoft\.com"
REPLACEMENT="s/$TELEMETRY_URLS/0\.0\.0\.0/g"
REPLACEMENT="s/${TELEMETRY_URLS}/0\.0\.0\.0/g"
#include common functions
. ../utils.sh
if [[ "$OS_NAME" == "osx" ]]; then
if [[ "${OS_NAME}" == "osx" ]]; then
if is_gnu_sed; then
grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i -E $REPLACEMENT
grep -rl --exclude-dir=.git -E "${TELEMETRY_URLS}" . | xargs sed -i -E "${REPLACEMENT}"
else
grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i '' -E $REPLACEMENT
grep -rl --exclude-dir=.git -E "${TELEMETRY_URLS}" . | xargs sed -i '' -E "${REPLACEMENT}"
fi
else
grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i -E $REPLACEMENT
grep -rl --exclude-dir=.git -E "${TELEMETRY_URLS}" . | xargs sed -i -E "${REPLACEMENT}"
fi

View File

@@ -9,41 +9,41 @@ TELEMETRY_CONFIGURATION=" TelemetryConfiguration.ON"
. ../utils.sh
update_setting () {
local FILENAME="$2"
local FILENAME="${2}"
# check that the file exists
if [ ! -f $FILENAME ]; then
if [ ! -f "${FILENAME}" ]; then
echo "File to update setting in does not exist ${FILENAME}"
return
fi
# go through lines of file, looking for block that contains setting
local SETTING="$1"
local SETTING="${1}"
local LINE_NUM=0
while read -r line; do
local LINE_NUM=$(( $LINE_NUM + 1 ))
if [[ $line == *"$SETTING"* ]]; then
if [[ "${line}" == *"${SETTING}"* ]]; then
local IN_SETTING=1
fi
if [[ ($line == *"$DEFAULT_TRUE"* || $line == *"$DEFAULT_ON"*) && "$IN_SETTING" == "1" ]]; then
if [[ ("${line}" == *"${DEFAULT_TRUE}"* || "${line}" == *"${DEFAULT_ON}"*) && "${IN_SETTING}" == "1" ]]; then
local FOUND=1
break
fi
done < $FILENAME
done < "${FILENAME}"
if [[ "$FOUND" != "1" ]]; then
echo "$DEFAULT_TRUE not found for setting $SETTING in file $FILENAME"
if [[ "${FOUND}" != "1" ]]; then
echo "${DEFAULT_TRUE} not found for setting ${SETTING} in file ${FILENAME}"
return
fi
# construct line-aware replacement string
if [[ $line == *"$DEFAULT_TRUE"* ]]; then
if [[ "${line}" == *"${DEFAULT_TRUE}"* ]]; then
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_TRUE}/${DEFAULT_FALSE}/"
else
local DEFAULT_TRUE_TO_FALSE="${LINE_NUM}s/${DEFAULT_ON}/${DEFAULT_OFF}/"
fi
replace "$DEFAULT_TRUE_TO_FALSE" $FILENAME
replace "${DEFAULT_TRUE_TO_FALSE}" "${FILENAME}"
}
update_setting "$TELEMETRY_CRASH_REPORTER" src/vs/workbench/electron-sandbox/desktop.contribution.ts
update_setting "$TELEMETRY_CONFIGURATION" src/vs/platform/telemetry/common/telemetryService.ts
update_setting "${TELEMETRY_CRASH_REPORTER}" src/vs/workbench/electron-sandbox/desktop.contribution.ts
update_setting "${TELEMETRY_CONFIGURATION}" src/vs/platform/telemetry/common/telemetryService.ts

View File

@@ -7,10 +7,10 @@ is_gnu_sed () {
}
replace () {
echo $1
echo "${1}"
if is_gnu_sed; then
sed -i -E "$1" $2
sed -i -E "${1}" "${2}"
else
sed -i '' -E "$1" $2
sed -i '' -E "${1}" "${2}"
fi
}